Phil_

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  1. Really cool mate nice work
  2. Phil_

    Wallpaper design

    Really nice and atmospheric
  3. [ QUOTE ]
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    So the nublet finally dings.....

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    Scandalous!

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    . . . and yet accurate
  4. [ QUOTE ]
    ok phil, if you want union infamy i can give you some.

    fair enough?

    i have plenty spare =)

    [/ QUOTE ]

    Thanks bud
  5. I took scirroco decent shield, and powersync is great for draining end (autohit too ) and if you have leadership, or acrobatics you will run out of end very quickly.
  6. Any space for me?

    Total Inertia ice/Kinetics
  7. [ QUOTE ]
    scandalous
    you caught up with me


    [/ QUOTE ]

    All the cool people have 5 it seems
  8. Grats Globey on your 5th 50 least you can see how friggin' awesome kinetics is

    Good luck with your next toon and thanks for the sb and fulcrum
  9. [ QUOTE ]
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    Perez park is your friend. Providing you don't get a boss, combustion should be able to wipe out enemies 10 at a time. I would try and go for blues or greens.

    Similarly the Hollows is quite nice for spawns too.

    [/ QUOTE ]You've tried so?

    [/ QUOTE ]

    Did the same on my fire fire, herded as amny as i could stood there and spammed combustion

    Awesome place when your lvl 8-10.
  10. This is mainly for pentad and team pvp, not a fan of 1 vs 1s tbh. I chose Ele/Energy to be different mainly but power boost and short circuit is awesome. I would like aid self, boost range is skippable but I dont know what else.
  11. Just got War Wall Defender Accomplishment badge mission on my blaster so if anyone's intrested in it please let me know.
  12. Phil_

    Stone/EM

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    The long term plan is to be running around in perma-Granite TFing stuff. Not very original though is it?

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    I still chuckle at the sight of granites total focusing stuff
  13. Heres my proposed build for my Electricity Blast/Energy Blaster mainly for PvP currently lvl 33. Any comments from senior blasters would be appreciated

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name: Evo.
    Level: 50
    Archetype: Blaster
    Primary: Electrical Blast
    Secondary: Energy Manipulation
    ---------------------------------------------
    01) --> Charged Bolts==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) Rechg(46)
    01) --> Power Thrust==> Acc(1) Acc(7) Dmg(7) Dmg(9) Dmg(9)
    02) --> Energy Punch==> Acc(2) Acc(11) Dmg(11) Dmg(13) Dmg(13) Rechg(50)
    04) --> Build Up==> Rechg(4) Rechg(15) Rechg(15) TH_Buf(43)
    06) --> Lightning Bolt==> Acc(6) Acc(17) Dmg(17) Dmg(19) Dmg(19) Rechg(48)
    08) --> Short Circuit==> Acc(8) Acc(21) EndMod(21) EndMod(23) EndMod(23)
    10) --> Bone Smasher==> Acc(10) Acc(25) Dmg(25) Dmg(27) Dmg(27) Rechg(29)
    12) --> Combat Jumping==> DefBuf(12)
    14) --> Super Jump==> EndRdx(14)
    16) --> Swift==> Run(16)
    18) --> Hurdle==> Jump(18)
    20) --> Stamina==> EndMod(20) EndMod(31) EndMod(31)
    22) --> Aim==> Rechg(22) Rechg(36) Rechg(48) TH_Buf(50) TH_Buf(50)
    24) --> Hasten==> Rechg(24) Rechg(29) Rechg(31)
    26) --> Zapp==> Acc(26) Acc(33) Dmg(33) Dmg(33) Dmg(34) IntRdx(34)
    28) --> Power Boost==> Rechg(28) Rechg(34) Rechg(36)
    30) --> Acrobatics==> EndRdx(30)
    32) --> Thunderous Blast==> Acc(32) Dmg(36) Dmg(37) Dmg(37) Rechg(37) Rechg(39)
    35) --> Conserve Power==> Rechg(35) Rechg(39) Rechg(39)
    38) --> Total Focus==> Acc(38) Acc(40) Dmg(40) Dmg(40) Dmg(42) Rechg(42)
    41) --> Shocking Bolt==> Acc(41) Acc(42) Hold(43) Rechg(43) Rechg(45)
    44) --> Charged Armor==> DmgRes(44) DmgRes(45) DmgRes(45) EndRdx(46) EndRdx(46)
    47) --> Boost Range==> Rechg(47) Rechg(48)
    49) --> Super Speed==> EndRdx(49)
    ---------------------------------------------
  14. [ QUOTE ]
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    However the only powers which have a noticeable drain are Short Circuit and the snipe ( forgotten what it is called ).

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    Thunderous Blast has a substantial End drain and -Recovery too. Although it's primary purpose is damage, leaving anything left standing drained is a nice side effect.

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    Hmmm. I'm thinking my kin/elec is going to be nasty in 1v1 pvp. Power build up > Thunderous blast (Doesn't leave you drained of end if only hitting a single target) > Transferance > Confused, angry and toggleless scrapper/tank etc

    [/ QUOTE ]

    Dont forget to chuck in Short Circuit which is a truly awesome power with Power Boost/Power Build up

    Like to see how much end a rooted tank would lose with PBU, Short Circuit, Transfusion, Thunderous Blast, Transference . . .
  15. Heres my PvP/PvE hybrid which seems to pretty well against everything apart from rads and good kins

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name: thePhilosopher
    Level: 50
    Archetype: Scrapper
    Primary: Martial Arts
    Secondary: Regeneration
    ---------------------------------------------
    01) --> Storm Kick==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) Rechg(45)
    01) --> Fast Healing==> Heal(1)
    02) --> Reconstruction==> Heal(2) Heal(7) Heal(7) Rechg(9) Rechg(9)
    04) --> Quick Recovery==> EndMod(4) EndMod(11) EndMod(11)
    06) --> Focus Chi==> Rechg(6) Rechg(13) Rechg(13) TH_Buf(15) TH_Buf(15) TH_Buf(17)
    08) --> Crane Kick==> Acc(8) Acc(17) Dmg(19) Dmg(19) Dmg(21) Rechg(21)
    10) --> Dull Pain==> Heal(10) Heal(46) Heal(46) Rechg(48) Rechg(48) Rechg(48)
    12) --> Hasten==> Rechg(12) Rechg(31) Rechg(31)
    14) --> Super Speed==> Run(14) Run(31) EndRdx(33)
    16) --> Integration==> Heal(16) Heal(33) Heal(33)
    18) --> Crippling Axe Kick==> Acc(18) Acc(23) Dmg(23) Dmg(25) Dmg(25) Rechg(46)
    20) --> Resilience==> DmgRes(20)
    22) --> Assault==> EndRdx(22) EndRdx(27)
    24) --> Tactics==> EndRdx(24) EndRdx(27) TH_Buf(29) TH_Buf(29)
    26) --> Dragon's Tail==> Acc(26) Acc(40) Dmg(40) Dmg(40) Dmg(43) Rechg(43)
    28) --> Instant Healing==> Heal(28) Heal(36) Heal(37) Rechg(37) Rechg(37) Rechg(39)
    30) --> Hurdle==> Jump(30)
    32) --> Eagle's Claw==> Acc(32) Acc(34) Dmg(34) Dmg(34) Dmg(36) Rechg(36)
    35) --> Health==> Heal(35)
    38) --> Stamina==> EndMod(38) EndMod(39) EndMod(39)
    41) --> Focused Accuracy==> EndRdx(41) EndRdx(42) EndRdx(42) TH_Buf(42) TH_Buf(43)
    44) --> Conserve Power==> Rechg(44) Rechg(45) Rechg(45)
    47) --> Kick==> Acc(47)
    49) --> Tough==> DmgRes(49) DmgRes(50) EndRdx(50) EndRdx(50)
    ---------------------------------------------

    Possibly swap Fighting pool for Jumping, Presence, or Ranged attacks depending on personal preference
  16. [ QUOTE ]
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    On a character note, Raz, you get all the arcs done as planned?

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    not yet.. still got Malta arc going (my last arc).. but now 50.. ive no risk of debt.. so i'll plough thru that today, and hopefully get it over with (once i sleep)

    [/ QUOTE ]

    So satifying to finally finish all the arcs after months of slow levelling.

    Grats again

    PS. After allowing yourself to make a Spines/Regen your next toon must be an archery/fire blaster to balance it out
  17. [ QUOTE ]
    Because it's a pain scrolling back 4 pages to see the sets of the team you're up against... And Psydock's too lazy to do that

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    Pysdock ftw!!
  18. [ QUOTE ]
    sure AoW would be up for it the minute the damned world cup ends......

    [/ QUOTE ]

    World cup ftw
  19. Phil_

    Ding!!

    Grats mate about time too

    P.S. MA/Regen ftw!!!
  20. [ QUOTE ]
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    tried, on stalker.. doesnt perma. 3 slot recharge = perma, with about 5-8 second overlap.

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    2 even level SOs on a lvl 50 scrapper is perma and has a 5-10 second overlap without hasten

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    Yup 2 is all thats needed.

    This is my pvp build for my Katana/SR. To convert it to PvE I would take out an accuracy in each attack and change it for a endurance reduction, and swap web grenade and super speed for Focused accuracy and conserve power (reordering would be needed too ofc ).

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
    ---------------------------------------------
    Name: TsubaXIII
    Level: 50
    Archetype: Scrapper
    Primary: Katana
    Secondary: Super Reflexes
    ---------------------------------------------
    01) --> Sting of the Wasp==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5) Rechg(43)
    01) --> Focused Fighting==> DefBuf(1) DefBuf(9) DefBuf(13) EndRdx(13) EndRdx(15)
    02) --> Focused Senses==> DefBuf(2) DefBuf(11) DefBuf(11) EndRdx(15) EndRdx(17)
    04) --> Agile==> DefBuf(4) DefBuf(46)
    06) --> Build Up==> Rechg(6) Rechg(7) Rechg(7) TH_Buf(9) TH_Buf(45)
    08) --> Hurdle==> Jump(8) Jump(48)
    10) --> Practiced Brawler==> Rechg(10) Rechg(17) EndRdx(19)
    12) --> Hasten==> Rechg(12) Rechg(19) Rechg(21)
    14) --> Super Speed==> Run(14) Run(21) EndRdx(23)
    16) --> Health==> Heal(16) Heal(48)
    18) --> The Lotus Drops==> Acc(18) Acc(23) Dmg(25) Dmg(25) Dmg(27) Rechg(43)
    20) --> Stamina==> EndMod(20) EndMod(27) EndMod(29)
    22) --> Quickness==> Run(22)
    24) --> Divine Avalanche==> Acc(24) Acc(29) DefBuf(45) DefBuf(45) Dmg(50) Dmg(50)
    26) --> Soaring Dragon==> Acc(26) Acc(31) Dmg(31) Dmg(31) Dmg(33) Rechg(33)
    28) --> Stimulant==> Range(28)
    30) --> Aid Self==> Heal(30) Heal(33) Heal(34) Rechg(34) Rechg(34) IntRdx(36)
    32) --> Golden Dragonfly==> Acc(32) Acc(36) Dmg(36) Dmg(37) Dmg(37) Rechg(37)
    35) --> Evasion==> DefBuf(35) DefBuf(39) DefBuf(39) EndRdx(39) EndRdx(40)
    38) --> Elude==> DefBuf(38) DefBuf(40) DefBuf(40) Rechg(42) Rechg(42) Rechg(48)
    41) --> Web Grenade==> Acc(41) Acc(42) Range(43) Range(46)
    44) --> Dodge==> DefBuf(44) DefBuf(46)
    47) --> Combat Jumping==> DefBuf(47)
    49) --> Super Jump==> EndRdx(49) EndRdx(50)
    ---------------------------------------------