Phase_Flow

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  1. Phase_Flow

    Blaster role

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    I am a bit curious. When the AT were created did you work from powers in the power sets or did you think I like Green Lantern and He has these powers so a blaster has these powers. Right now it seems the easist AT to run and solo thru the game is a tank everyone else has to pick and choose their battles. I say read a few more comic books. A spider-man or batman could not live in the city of heroes.

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    I take a bit of offense to this statement. Spiderman could certainly live in COH, he is a scrapper after all. He just has 'bonus' power sets, like holds, but do not forget his primary powers are agility and strength.

    And Batman, give me a break. The guy can take on SUPERMAN and has done so a few times. Statesman, I love you, but Superman you are not.

    To quote ya, read your comics.

    EDIT: Jabbrwock, ya beat me to it!
  2. Phase_Flow

    Blaster role

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    I have seen many a broadcast asking for "Team needs a defender!" "Team looking for a tank!" "Task Force looking for a scrapper!"

    I have NEVER seen a broadcast "Team needing a blaster!!!"



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    I have been on many team when someone says "We need more damage". Sometimes its even true.
    You might not see it in broadcast becuase finding damage is not that hard.. there are plenty of scrappers and blasters out there, much more than defenders..

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    That is my point. You do not see the team asking for a blaster because the scrapper fills the same role, but yet adds tanking aspects to it as well. If our role is being able to single out mobs, then something needs to change, because the invironment right now is pro-herding and pro-holding.

    Again do not get me wrong I have been asked to be in many groups and filled my role with zest. However to think that all ATs are treated equal is a falacy.
  3. Phase_Flow

    Blaster role

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    I read that thread (among others) and, wow, some of the attitudes expressed were pretty depressing.

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    You know, I have noticed that other ATs are pretty quick on picking on blasters, namely tank or defender types. If there is a blaster in a group it seems everyone is under the impression that A.) Blasters are made of glass and B.) That at Mid to High levels Blasters still need N00B advice. I am not sure if either case is NOT true, but it is not uncommon for a blaster to be told 'Stand there and look pretty' by a Defender type that doesn't want to heal (at least not to 'waste' thier skill on us lowly blasters) or a tank type that doesn't want to pay too much attention to aggro.
  4. Phase_Flow

    Blaster role

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    Here's how you can tell blasters are generally useless. Try to think of a single team, a single situation, a single time in game where a team trying to decided between two potential teammates would say "No, lets not take the scrapper, let's take the blaster!"

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    As a controller, my answer is: every time I form a team.

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    I prefer to have blasters over scrappers on my team when I'm playing my tanker. With my scrapper, it literally doesn't matter to me - have one or the other, and we'll do fine.

    But saying this (as true as it is) doesn't help, because people are convinced that no one wants blasters on their teams. It may very well be that there are [censored] idiots out there who are so mercenary in their team-building that they kick blasters for not having as much defense as scrappers.

    This is not dissimilar to the tankers' claims that they had no place on teams before issue 3.

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    I have seen many a broadcast asking for "Team needs a defender!" "Team looking for a tank!" "Task Force looking for a scrapper!"

    I have NEVER seen a broadcast "Team needing a blaster!!!"

    Now keep in mind I have been invited to many teams and I appreciate it. I in fact think I fill a role. However it doesn’t seem as NEEDED because frankly what we add to a group is either not very noticeable or else can be covered with another AT that can fulfill another function as well.

    I am just adding my two cents, ignore the ‘complaining’ tone if ya can.