PawnOfFools

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  1. [ QUOTE ]
    As a non-Stalker who's gonna butt-in, here's what I see (related to the above). From posts by fervent PvPers elsewhere around here, a good percentage of the Villains in the PvP zones are Stalkers. So, given that there's a group of ATs/builds/whatever that (from the quote above) "have no chance" against said Stalkers you're gonna continue to hear the lamentations of their women about it.

    I wouldn't be so bitter myself if there was something my Rad/Rad defender could do besides zipping randomly around the sky like a crystal meth junkie to have a fair fight against a TP Stalker. As it is now, when I suddenly appear somewhere where I wasn't a moment before I just grab my ankles.

    [/ QUOTE ]

    First, no one has "no chance" against a stalker unless they choose to ignore the options of dealing with a stalker. Everybody has the ability to choose Tactics. A lot of AT powersets have something that can make life difficult for a stalker. Everyone can team.

    As for a TP stalker, TP foe is not the end all be all unless you are being ported into a place with no obstacles that block line of view. If there is a building right near you, run for the corner as fast as you can. AStrike does not hit if the target is obscured from view. TP foe also knocks off Hide, so a stalker doing that to you will need to placate before doing the AStrike which gives time to RUN. Unless they happen to have a nice mez they can pop on you to prevent you from going anywhere before placating.

    I admit, a PvP stalker build is damn hard to fight unless you plan a PvP build with counters for it. But a fair amount of stalkers do NOT have a PvP build. And they can be dealt with without needing to plan your build entirely around PvP.

    Some of the kills I gain as a stalker, I really should not have gained. But because my opponent was too slow to react, didn't pay attention to their surroundings, or did not use their terrain to advantage, I gain a number of kills.

    The one thing that some people don't seem to understand is that PvP is extremely fast paced. It is not like PvE where you can predict to some degree exactly what will happen. You cannot just stand still and hit buttons and win. You must keep moving and you must be alert. Most importantly, you must be prepared to take a fall and to get back up and try again.