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Posts
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I agree with DarkBlue with regard to the abbreviations.
And I agree *very much* with your comment about having fun.
I have a lvl22 empath, and it can get boring at times, especially late at night if the team is mostly cruising through missions and spamming a few heals is all you *need* to do. That's when adding in the attacks adds to the fun, even if the group didn;t really need you to join in the blasting.
It can also get very exciting when the team tries to chew more than it could take and you can't heal/buff fast enough even with Hasten up. -
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I'm working on a similar build (currently at 10).
What would be the advantages of swift vs hurdle? isn't CJ+hurdle+SJ "too much" jumping?
Wouldn't swift help in being more nimble in battle?
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Yeah, I know, answering my own post, but the edit period on the original expired. This Alt is now at 21.
CJ+hurdle or SJ+hurdle is awesome. It gives you much more *horizontal* distance, and more maneuverability. take hurdle over swift any time. It *does* make you more nimble in battle.
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My main gripe is that you don't get another attack until the mid-20s with both your plan and the OP. Until you have hasten 6-slotted with DOs or triple slotted with SOs, you spend a lot of time waiting for damage powers to recharge.
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Basically I solved this by taking impale earlier than in the *respec* plans above. really helps, wish I had done it earlier. and having a ranged attack (with a Slow component no less) is awesome. -
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Brawl Index for Ice-Cold Powers:
<font class="small">Code:[/color]<hr /><pre>
Ice Bolt: 2.78
Ice Blast: 4.56
Frost Breath: 3.89
Ice Storm: 7.34
Bitter Ice Blast: 6.33
Bitter Freeze Ray: 3.67
Blizzard: 10.08
Sleet: 1.34 (1.68 if you add in the impact of its -res effect)
</pre><hr />
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What's brawl index? (what do these numbers mean)
How is it calculated? -
any word on the ED update to this guide?
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I'm working on a similar build (currently at 10).
What would be the advantages of swift vs hurdle? isn't CJ+hurdle+SJ "too much" jumping?
Wouldn't swift help in being more nimble in battle?
My main gripe is that you don't get another attack until the mid-20s with both your plan and the OP. Until you have hasten 6-slotted with DOs or triple slotted with SOs, you spend a lot of time waiting for damage powers to recharge. -
You may also collect a ton of debt. Mu naughty presents either spawned level 2-4 snow monsters, so no XP as a lvl 10, or spawned lvl13 bosses and lewies and immediate death and debt.
Collected 3 bubbles worth of debt in about 10 presents.