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Posts
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Joined
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Quote:Thank You Mr. Peabody.This is an important point with me: it's people, not ideas, that deserve respect (or, well, I would say: compassion). If you're implying I have to respect your ideas in order respect you, I strongly disagree. You're more important than your ideas, and generally have been pretty reasonable, here, considering you understand confuses incorrectly and I'm admittedly a little frustrated trying to help you understand them.
I'm enjoying your frivilous attempt to correct something that is not in need of correction. You're being very "a" retentive about it and really just need to let it go now. I think there is more than enough information here for people to make up their own minds on how they want to see experience gain with the use of confuse. I'm not going to worry about splitting hairs on this issue with you any more. You can tell me how wrong I am and how much help I need, but in the end, you're the only one with the real issue. If you need it to be exactly correct, have fun with that. I'm done with you and you just need to let go and walk away. You've wasted too much time on this. Just let it go.....
Enjoy Life and the Game!!!!
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Blasters 10
Controllers = 11+1
Defenders = 11
Scrappers = 14
Tankers = 11
Peace Bringers = 3
War Shades = 10
Brutes = 12-1
Corruptors = 10
Dominators = 10
Masterminds = 10
Stalkers = 9
Widows = 9
Soldiers = 10 -
Quote:I didn't lose the point. I was making sure he got the point.
Agreed.
He claimed you can get 20 more xp out of those 100 mobs by NOT using confuse.
I questioned his method of "xp extraction" to verify that he understood exactly what he was saying.
In order for him to extract those 20 xp, he *would have to play longer*.
"He's Right Here..." LOL -
Quote:I dont - You're mixing statements.Let's say you used confuse and killed 100 mobs in 30 minutes for 80 xp.
You're claiming you could have gotten 20 more xp out of those mobs.
How would you have done it?
If using confuse and I kill (arrest) 100 mobs I get 80xp.
Killing those same mobs without confuse I get 100xp.
If using confuse on mobs, over 30 minutes I can kill 200 mobs and get 160xp
When you use confuse, you can clear mobs faster, but at a reduced xp / mob ratio. You can still get xp faster and this is what is referred to as a "net gain" for xp.
If you run mish after mish, this will produce a net gain in xp. If you only run one mish, you just finish it faster at a lower xp gain. The back and forth is only about the word being used to discribe the lower gain in xp.
I'll leave it up to each one reading the posts to determine if it's positive or negative. Both sides are polarized at opposite ends of the same coin. Please don't let that confuse you. It is playful banter back and forth and in the end, it is a power that I would never go without. It has saved teams from wiping on many occasions. -
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I'm even in Faultline and nothing.... oh wait. 1... I found 1.
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I used to run into Lost Bosses all the time. They were in Skyway and in Perez Park and I couldn't run 5 feet without running into one. Now that I'm looking for them to complete my Finder badge for the Vanguard Medal, they are hidding on me. I found 1 while running around in Perez Park for an hour. I find a lot of minions and luits. I've even been in The Hallows, but no bosses. Do you have a spot I can try to get these guys? Thanks!
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Quote:Ok, I didn't get as much xp because I used confused. By using confused on the mobs, I received less xp than I would have had I not used confused. Using confused allowed me to give up xp I had the potential to earn.Look-- seriously. You just misused one term-- "Lost." It's not lost XP. But lots of people make the same mistake, and you can quit defending it any time.
I'll defend the word because it's the same thing to me. You see it differently, fine, that's you're accepted term. "Lost" is mine. It's not a mistake. It is my point of view. Thank You for respecting my point of view. -
I really like Earth / Sonic. It's still a lowbie, but so far, I'm seeing a lot of potential with it.
Earth / Storm is awsome too. ( But I really like /Storm ) -
Ok
I'll try to be less negative when using loss or lost.
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Quote:You've said here what I've been saying. It's sad that you're focused on it being a complaint though. It's not misleading when for a fact they are coming out short on the xp per mob. Stating that isn't negative. If you choose not to use the confuse, you'll get more xp per mob, also a fact. I've also stated that even though the (reduced xp received) is going to be made up by the over all xp earned because of the faster rate.
I think the real point here is that by referring to the effects of a confuse as "losing xp" it comes out more as a complaint than an observation and you also mislead people into thinking that they are coming out short when they use a confuse - when the real truth is that by any REAL measure you are coming out ahead of the game because you earn XP at a faster rate.
Quote:EDIT: . . . - I see that Pan has already dismissed the "It's like teaming" theory. I completely disagree with him on that - its exactly like teaming, but thats not really the point.
Quote:As I said above, I think the real point is that using the word "loss" to describe how a confused mob affects your xp gain is both incorrect and misleading - but as long as you always follow that up with the addition that your xp over time will go up even though your xp/mob goes down it's a tolerable habit, even if wrong :-)
(I'm saying this with a kind, calm and soothing voice. I don't want anyone to think I'm angry or sarcastic when I'm writing this out. I'm trying to relay thoughtfulness and understanding but that doesn't always read that way.) Thank You. -
Quote:Yes, if I plan on running the full mission, I do. If I'm with a team, then I expect it to be ours.There is a similar XP loss when anyone in the game who is not on your team damages anything, anywhere. The enemy -- which you might potentially have gotten to eventually and defeated for XP -- despawns, and you get none of that XP. Gone. Lost.
Obviously, you did not consider that XP to be "yours" in the first place, and thus do not consider this a "loss". The question is, why do you consider the XP to be "yours" when an enemy you confuse damages them and causes them to despawn? Do you consider every enemy in a mission to be your defeat as soon as you zone in?Quote:(In that case, you lose lots of XP if you stealth a mission.) Quote:At what point does the XP given by an enemy go from something you have to earn (not yours yet, no loss if it goes away) to being yours (so that it counts as a loss)? Quote:
That's the issue Enantiodromos is getting at. To him, you don't earn the XP until you kill the enemy, and you can't lose something you never earned. That seems sensible to me. My question is, how else would you put it? At what point do you claim to have earned that XP, such that you can "lose" it? Sure it can go away, out of the game, but that's the game's loss, not yours directly. I can see how confuse can make the game lose XP, but I don't see how it can make a player lose (earned) XP.
Fine, I can change it so it reads "You "lose out on" the exp that you would have received had you not confused the mob." Does that make it easier to accept? I'm not hung up on symantics as others seem to be. Lose vs Didn't Earn is all the same thing. You're net xp from the experience is lower when a confused mob attacks your take down. That point is agreed upon by everyone. We're just debating on what it is called. So we can call it Lost, Unearned, Adjusted.... fill in the blank.
When people engage in an assault against a mob, possession of the mob is claimed. Expectations are set and claims are laid. This can be done by a single person or an entire group. It is our makeup, our way of thought. If someone is about to hand you $20 in $10's for nothing more than just standing there, and someone runs by and takes $10 of it, and then you're handed the remaining, are you going to sit there and say, "I only earned $10" or are you going to say "Hay, that guy took my money!"? The normal, every day person is going to say that they lost the $10 and may cry foul because of it. It is how I apply the word "Lose" here. Sure, you can convince others to phrase it your way, and say that it was unearned, but when someone sees the exp they receive from a whole take down and then see the exact same mob taken down with help from a confused, which point of view do you think they're going to take? (Seriously, I'm talking about the average person in general)
I just think it's wrong to nit pick and denigrate on symantics when both points of view can be valid. The human factor is always the missing component in these discussions and perceptions play a very big part in our experiences. We're losing sight of the larger picture here which is both can be correct if you don't sweat the details.Now Go Play CoX and Have Fun!!!
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I totally like my Ice Controller. I can't talk too much to the Kin part as I have Storm, but as a Primary, Ice is awsome! He was my very first level 50 and that was when you could still summon multi pets. Even with the tweaks over the years, Ice is still a very do-able primary. I'll run solo with him once in a while to farm for inf or salavage for sg. I don't play him as much anymore as I'm on to other alts, but when I do pull him out and dust him off, he still preforms well!
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Thank you very much for your post. It reinforces my statements exactly - only much clearer. My figures were based on solo play in both radio missions and MA missions. I take the exp earned on confused mobs and unconfused mobs. It was a good two week trial. You will find that the minion exp difference is going to be higher because if you can't hold a Luit or Boss right off the back, they can take out a minion in one or two shots, not granting you much experience for the drop. However, exactly as you stated, the faster you run through the mish, the better the exp net gain averages are for you.
I do want to clarify one point though, at no time am I whining about the exp loss. I totally expect it and understand the penality by using the power(s). I just wanted to make sure that it was understood that there is an exp loss per drop when using the power(s).
Again! Great Post! Thanks! -
I am a controller freak at heart. I'll follow that up with dominators for red side, but not a big fan of red side play.
Controllers for me, can stop mobs where they stand, or fall on their backsides.
I like to solo with them more than team, but even on teams, I can really shine with a controller build. I've made just about every combo out there that you can with a controller. I've finished one level 50 and working on my next. I've also completed a level 50 Mastermind and I have a level 42 Dominator, but I don't like to talk about them much. They're the outcasts of the family.
Anyway, Controllers can be an awsome class to play. -
Quote:No. Actually there was quite a bit more than that; scroll up. Or see my guide. Your inability to pay attention doesn't make the evidence go away.
And no, it's not a stretch at all. It's XP you didn't earn. You can't lose it.
The stretch is where you think you deserve unearned XP. It would be ridiculous to whine about lost XP from mobs despawning. It's exactly as ridiculous, for exactly the same reasons, to whine about XP opportunity shifts due to confused mob damage.
You're really on a strange and bizzar bent here.
Who's whining about lost xp from mobs despawning? If I have it right, you're the one who brought that point in all on your own. As a matter of fact, I pointed out how stupid it was of you to make that kind of point to begin with, as nice as I was about it the first time.
You seem to be pushing the point that if you didn't inflict the damage, then you don't deserve the experience. No Kidding - That is called "lost" experience. You can get yourself all twisted up about if you like, I think this is a lot of fun, but the fact remains, the xp was lost do to damage from the confused mob. Plain, Simple, End of Story.
If you want to keep going on about it, that's fine, I'm game.
Oh, and you may want to check out that guide of yours. It's not entirely correct. ---- You lose out on the exp when a mob takes damage from a confused.
http://wiki.cohtitan.com/wiki/Mind_C...Mass_Confusion
You can cause mass confusion within a group of foes, creating chaos. All affected foes within the area will turn and attack each other, ignoring all your allies. If you confuse your foes before they noticed you, your presence will continue to go unnoticed. You will not receive any experience points for foes defeated entirely by confused enemies.
Lost.... -
Quote:Hello....No, you didn't. You never earned the 200 XP. You can't lose something you didn't earn.
If that's lost XP to you, you should be FURIOUS about the fact that, all over the game, all the time, everywhere, spawns are de-spawning. Right now. Every single one of those mobs in spawns that despawn is "lost" XP according to you (who thinks he deserves XP he didn't earn.)
So stop and think about it. What you're really concerned with losing is not the XP you didn't earn. It's the OPPORTUNITY to earn XP.
And no opportunity can be lost when opportunity is infinite, which it certainly is in play.
There is no sense whatsoever in which XP is lost due to confusions.
Don't sweat it. You're just mistaken to call it lost XP. Lots of people make the same mistake you are. No big deal.
Welcome to Planet Earth.
Your esoteric mumbo jumbo is not going to change things here. It's a real stretch to compare lost xp on mobs you're engaged with to all mobs generated within the game. I'm sadly disappointed that this is all you could come up with. Seriously, are you even trying? And I had such high hopes for you. TISK TISK . . .
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Quote:Do I get full xp for a take down when a confused mob has taken some shots on my take down? No. I get a percentage of xp based on the amount of damage I delt vs the amount received by a confused. The full potential could be say 2000xp. I get 1800 out of the 2000xp. I've lost 200xp because of the confused mob.
It's IMPOSSIBLE to lose XP because of a confuse, in any sense at all. Just to deal with the narrowest sense:
Not Impossible - Fact. -
Quote:I have been kicked from a team because of their fear of lost xp when I used my seeds of confuse. They just don't understand the advantages to it. I think more awareness needs to be put out there.And yet, you, like myself, will still get people complaining about the lost xp if you dare to use a confuse power
After really tracking it in solo, the xp loss is about 8% - 15% for mins. 3% - 10% for Luts. 1% - 6% for boss. It is so well worth using the confuse vs. the small amount of xp loss. You can finish fights faster and can finish mish for the bonus xp faster that in no time, you've over come the small amount of loss. -
I've not tried the combo myself, but I've used both power sets. I think the above posts are very accurate.
I can give you more of the feel of the TA draw style. It can feel a bit slow having to draw a bow every time. As stated above, you can try to group a couple of powers together so the redraw is limited some what, but in the end, every time you cast primary and then secondary, you're going to watch the bow draw animation. When you're in a fight, you won't notice it as much as you're watching and thinking of the next attack power.
/TA is an awsome set and you can solo very easy with it. Teaming is even better! You'll enjoy it, just ignore the draw and you're fine. -
Quote:Never let anyone here on the boards upset you so. I've had that fight over and over on the boards and it never ends until I just stop responding. There are those on the boards who know the numbers and know the abilities inside and out. They have tested everything and played everything. They feel very strongly about how the game is played and in the end, they know what they enjoy.First off, Enantiodromos DID say if I didn't like buffing I shouldn't play a controller.
Remember, that's just for their play style and likes. They are not you and don't play the same way you do. You're going to know what is right for you. Play styles, themes, and builds are going to be yours alone and what you like. That is the main reason they let you choose what powers you want and don't want. Use that to your advantage and make what ever you want to make and have fun. Later, if you find you didn't pick something you wanted to try or you picked something that doesn't work for you, you can respec, or even delete and redo. As I said before, don't let yourself be downed by something here on the boards. No one is a better you than YOU!
Now - Get out there and enjoy yourself! -
I find it more of an issue when I solo. When I miss, it's screaming at me. I'm always running with a 95% last hit chance on all my powers. 92% on +3 mobs and still hit most of the time. Once in a while, I'll get a couple of powers that miss back to back, but over all, the percentages are still showing correct in Herostats. I just think the misses scream at you more then all the good hits.
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I've found that any power can be skipped.
It's your game and your playstyle. Do what you like.
That being said, I find that having Freezing Rain for myself, is valuable. The simplest way to put it is by example for me. I use my vet powers to add additional damage as I run solo (about 90% of the time). On a normal attack, my vet powers have an accuracy of about 65% - 75% based on the level and type of mob. Once I've used FR the same vet power will have 92% - 95% accuracy chance to hit. This makes it quite viable for me personally to not only take the power but to also make so so powers become extra useful.
Skipping it again is up to you, but it could make things easier for you and if you're teaming, the team as well.
As for the boards, some people become very zealous in their beliefs. You're going to find that on any board. I find that taking the good advise and ignoring the rest is best for ones blood pressure.
I hope it helps! -
Quote:Correct, you can do that and my vet pet shows up there, but CC is not one that shows up in the pet bar. The only way I found at half way knowing if I still have my CC is that the origional casting leaves a bramble patch on the ground, if you're still near it and can see it, then your pet is active. Once it's gone, then so is your pet, but if you're like me and moving through a mish, you're going to be out of sight of that patch in short order and on your way to other mobs. That's where some kind of indicator would be most helpful. As it is now, I just have Seeds qued on my target and I run in until they fire off and I go at it again.I haven't used plant yet, but do creepers show up in the pet window at all? You can enable the pet window on a controller, by setting a menu option, and then clicking a button on the team window. I did this on my illusion controller so I could see my phantom army status even when they were out of sight. It was easier than trying to pick their icon out of the mess of icons I have.
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I always will take Air Superiority / Hover, Fly. I have had way too many problems with slow connections and have fallen during a jump, lagged and ran into a mob, or tp'ed back to a previous point rather than heading into the correct direction. Fly, even when rubberbanding, is safest for me.
I have always enjoyed flying as a super hero. It works for me in every case. Before the Rapter pack in the Atlas Radio Mission, I would hover my way across zones. Sure it took time, but it was so much safer than running among all those level 15's in The Hollows or Perez Park.
I never worry about the numbers or stats on a power I take. If I like the way it plays and I'm having a good time with it, isn't that the important part. If it works for you number and stat wise, all the better.