PRAF68_EU

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  1. I agree with Viscord. I have been playing a /FF MM but I find keeping a team bubbled a tedious activity. I expect this is one reason why /thermal /ice and /sonic Corruptors sometimes give them a miss.

    The H34L0R syndrome is probably why these people select /Theraml in the first place though.
  2. Yeah, Invincibility up until Stone gets granite. then Stone has an edge, however the slow in Stone could make it harder to keep Fury up.
  3. In the case of damage per second 5% def is about equivelent to 10% res if the mob has a base 50% chance of hitting you. Defense also enables you to avoid status damage and some mez effects.
  4. I'm afraid the developers have shown a marked reluctance to do anything to significantly improve ice. It all boils down to statistics. Statisticly Ice does as well as other Tanker sets against even con minions, therefore it is officially "balanced". It just does really badly against anything significantly more accurate than an even-con minion. On the bright side it is slightly better than other tankers when fighting minions who are lower level than you.
  5. 1. he would have a 95% chance of hitting you, as this is the cap. It would be verrry difficult to achive 130% accuracy in PvP though, since the base accuracy was lowered to 50% from 75%.

    2. For attacks with multiple damage types the best defense is used and applies to all the damage. e.g. if you have 30% S/L and 5% fire an attack which did both fire and S would have a 30% defence applied. If it hit you would take both fire and S damage. If it missed you would take no damage.

    2. Gauntlet has no effect in PvP. Taunt has a 50% chance of making your opponent switch targets to you.
  6. I have TA secondary on my controller. It is a real mixed bag of tricks, fun but certainly not powerful.
  7. PRAF68_EU

    is it just me...

    [ QUOTE ]
    I'd probably slot them for slow if I had a clue how much and how long the slow effect of each lasts but we know how detailed the power descriptions are in this game :3

    [/ QUOTE ]

    Tried doing some timing. Against even con minions the slow from ice assault powers apears to last about 4 seconds, and reduces movment by about 20%. I think it is quite sensitive to level differences though. Can't realy tell what it does to attack rate, would need to try is against a human opponent.
  8. [ QUOTE ]
    It boosts To Hit Buffs. Pop Power Boost, Build Up, Aim then Snipe. Chances of it missing are slim to none.

    [/ QUOTE ]

    Don't want to be picky, but chance of a miss is 5%.
  9. PRAF68_EU

    is it just me...

    Well, Ice assult powers can be slotted for slow, which is a kind of control.

    I like my dominator.
  10. For the most part the game is designed so primary power > secondary power > pool power. Ergo the Cloak is probably better.
  11. [ QUOTE ]


    Quote:
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    1. What happens when we hit 40? Do we stop getting XP and therefore new skills?


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    At present, 40 is the level cap for City of Villains.

    [/ QUOTE ]

    But can we save up xp for when the cap is raised?
  12. There are some beings whose appearance is too hideous even to be tolerated by the normal population of the Rogue Isles. They gather together in their sewer lair and plot revenge upon the world that has so cruelly rejected them. They are Bestial Fury.

    Bestial Fury is a new super villain group for villains of monstrous or animalistic appearance. Pretty boys and Goth chicks need not apply.

    If you are hideous and interested send me a message on these forums or contact Abominable Yeti in game.
  13. Calling all robots, androids and cyborgs...

    We all know humans need protecting, mostly from themselves.

    Now you can help by joining

    The Robotic Legion

    Members are expected to display an origin story that indicates there robotic or cybernetic nature. They will normally have a SCIENCE or TECHNOLOGY origin.

    If you are interested please post in the Robotic SG thread or contact Frosty Robot in game.

    A website is planned.