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Quote:Kind of a strange question. What does the story and direction have to do with the SFX? If you're trying to say that current SFX couldn't be done 30 years ago, well...yeah, of course not. But that in no way excuses the terrible prequels. I would say that the prequels would probably have been much better had they been made before Lucas became the sole voice of the creation process.Also for all that complain about the prequels and their lack of story and screwy direction from Lucas, ask yourself this question: Could the Prequels have been created at all back in the day of the classics in terms of SFX technology?
As far as the SFX, I have a few opinions, and here they are!
1. The SFX in the first trilogy were wonderful, and I'd say still hold up today. I'm not sure why some people insist they are terrible and the prequels blow it away. CG is CG. When I see a ship flying through space in the original trilogy, I still believe that I am looking at an actual ship flying through space. In the prequels, I can tell that I'm looking at a video game.
2. Even if you want to believe the CG SFX were great in the prequels, how were they used? A vast majority of the effects amounted to nothing more than desktop wallpapers and screensavers for characters to walk in front of, sit in front of and basically have dull, pointless "conversations" in front of. (I say "conversations" because nobody really talked in the prequels, they just relayed information to each other, like robots). My point is, a majority of the time, the SFX were used just to create a room or scenic background, something that could have easily been done 30 years ago with paintings and actual, real set pieces.
3. Watching the making of the original Star Wars trilogy is simply fascinating. In almost every scene they had to come up with new ways to get something done. Models, life size puppets, paintings, costumes, the works. One single scene could use all of the above to get the desired outcome, and it looked great. Watching the making of the prequels was not only boring, but disheartening. I remember hoping the Yoda puppet was back, wondering how many sets were built, etc. In the end, I have yet to see a single "set" for the prequels that wasn't just a green screen. The making of videos for the prequels showed a bunch of guys at their computers.
Anyway, that's just some of what I thought of the SFX. Keep in mind, though, I am not a graphics *****. I like story and characters, the SFX are just icing. So the prequels could have looked dated from the get go, and I still would have liked them just fine if the story was remotely decent. Or even just...fun. Honestly, I've never been a big Star Wars fan. I enjoyed the original trilogy, but I never went beyond that. When the prequels were announced, I thought it would be a fun thing to see. That's it. I didn't arrive at the theater with a notepad to write down any inconsistencies with the original trilogy and ready to nerd rage if anything wasn't up to my lofty expectations. I just assumed I would go and see some explodey space action fun. Too bad the movies sucked so much, in every conceivable way.
As an aside, the micro series that showed on the Cartoon Network was so much better than all of the movies. I find it simultaneously hilarious and incredibly sad that in the few minutes each episode aired I got more characterization, more story and, frankly, a whole lot more fun than all the prequels combined. I wish the writers of the micro series were hired to write the movies. -
Quote:I have never believed that gratuitous sex, graphic violence or astronomical amounts of cussing could ever make a movie good. If a movie sucks without all of the above, it isn't going to suddenly become a great work of art with it.Why Movies suck today?
In my view it's all to do with censorship, if I were to put it into computer terms and base it on my old ZX Spectrum games, Jet set willy and Leisure Suit Larry would have a 18 cert nowadays with my old tape deck to play them having a parental control button.
Censorship ruins a lot of films as directors have to cater to masses to recoup the monies required for top actors/actresses, CGI etc.
I would go as far to say that when people have a DVD collection most of their coverted movies are from a time when censorship was a null, mainly early 80's.
Even Horror movies of today, try to bring their certificate rating down to a 15 in order to have a wider scope of recoup.
That is not to say that those things can't be used to good affect within the film, I have just always found the notion that unless a movie is allowed these things, it will be bad. Most of the biggest films of all time, and almost all of the classics, lack these things. -
My wife got that for me a while ago. Great fun.
I imagine B:TAS isn't on it since the score is so close to Danny Elfman's score for the Tim Burton movie. -
Quote:I know. I have the whole opening narration on CD.Fun fact: The Vincent Price narration is also a Haunted Mansion reference, specifically the Disney Paris version known as Phantom Manor where he provided the voice of the original narration as well as the titular Phantom until the French dubbing was added. However, Vincent Price's contribution can still be heard in when the Phantom laughs.
And I always enjoy pointing out "Tony the Tiger" to my friends. In fact, one of my friends got me online. A long time ago, when I would roll my eyes at all this "email" and "instant chat" nonsense, he pointed out that you can learn stuff about Disneyland on the internet. My eyes went wide. He showed me this one evening, and I spent the rest of that night and most of the next morning on his computer reading all the information I could. I was like Neo in "The Matrix" with my friends computer. Anyway, that was just the start. My favorite thing I found that night? The recipe to The Blue Bayou's Monte Cristo. -
I sense a kindred spirit. My absolute favorite dark ride of all time, and the major reason I decided I want to design rides. Well, that, and playing an altogether unhealthy amount of Rollercoaster Tycoon.
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I was on my Dominator in the middle of a lab mission to "Check Out Nemesis Base For Information". I was on the last floor when the announcement hit, causing me to book it as best I could. I defeated the last guy (as far as I knew) and clicked on the glowie. Nothing. The mission now said "Check Out Nemesis Base", or as I saw it, "Stealth Kill All". The problem was, I thought I had. I ninja ran all over that final floor, then started checking the previous ones. On the first floor. towards the end of a dead end hallway were a sniper and minion. I finished them off and...nothing. Knowing that time was nearly over, I went back up the elevator. I decided to check out any dead ends I probably passed by. Sure enough, found a minion and an LT. I have never used so much power to finish off a simple LT/minion combo, but if it did damage, I threw it at them.
I defeated them, got the mission complete, was told I got a rare recipe and then...was disconnected. Huzzah! Yes, it sucks to have the servers taken down in the middle of a play session, but for me it became an impromptu timed mission. -
Quote:It's not just people that refuse to do Incarnate Trials. Of all my 50's, only 2 are actually going through the trial slog. I MIGHT take another through. Maybe. Other than them, the rest of my characters don't even have the Alpha Slot unlocked, and probably never will. I would be kind of upset if Incarantes became mandatory, and the characters I had that weren't Incarnates, (which is a huge majority), suddenly found themselves unable to participate until more trials were grinded through.What do you suggest? We make the game harder so Incarnates don't feel overpowered? That'll be REAL fair to the people who don't have or want Incarnate powers (yes, they do exist).
Basically, if the "normal" game was made far more difficult to accommodate the Incarnates, then many of my 50's would go from "pretty powerful" to "pretty useless" in one issue. It would, in essence, be a giant nerf to all my non-Incarnate 50's. -
Quote:
Grav/FF controller Quote:Human Peacebringer
I know Grav/FF is no Fire/Kin and Human PB is no Tri-Form Warshade and it would be nice if all the ATs were closer to each other in performance capabilities, but whenever one of these pops up, I'm always amused by what people think are unplayable. (Note: I know nobody here said these were "unplayable", but it's usually just a matter of time before someone does) -
Quote:A word of warning. When Mrs. Ossuary asks who told me that this was a "good idea", I'm pointing straight to you.Ways to tell Ossuary slipped in some City of Heroes during his wedding/reception/Wedding night:
* Macros really help you play with one hand while shaking hands with the other in the reception line.
* Despite multiple attempts, wife will not buy the "but Stephanie Peebles gives the Wedding Ring temp power" as a viable omage to marriage excuse. -
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So, I am engaged. Hurray! My friends and I decide to have a good old fashion LAN party. Hurray! It just so happens that the date for our party lands on double xp weekend. Huzzah!
Then double xp weekend gets delayed. Boo!
Then double xp weekend is set up for this weekend. The weekend of my wedding. The one weekend where CoH will not be getting my attention.
I got 2 people to re-sub for the LAN party, and not only do they move double xp weekend, but taunt me with it by making sure I can never have it.
In all seriousness, I am thrilled to be marrying my best friend in this world. Really, CoH isn't even in the same ballpark of importance to me (sorry devs).
Still, since it looks like it will actually start on Thursday, I MIGHT be able to get a few missions in with my Dominator that I have just started to really enjoy. That I was hoping to get up in levels. At the LAN party.
Enjoy the weekend, all! -
Quote:I'm really happy that my Khelds will be getting these powers. Awesome.Peacebringers get a version of Afterburn and also a panic button for scary situations, dubbed Quantum Acceleration in their secondary.
Warshades get a zone-wide teleport power called Shadow Slip.
We will NOT be getting more new power selections. But Synapse wants to be able to give us a few more slots. It'll be hard though, since they tried it in Beta and it broke things.
As for extra slots, oh please yes! There are so many cool powers that I love on my Warshade that are woefully underslotted, since I have no slots to use. The forms need a certain amount just to prove useful, leaving little for anything else. I would be so, so happy to get more slots for my Khelds.
Quote:Synapse is about to say something about Stalkers but stops himself talking about some sort of Ice power. -
/auctionhouse is my new favorite thing. Getting full of salvage in any given mission and being able to sell it right there is so very nice.
The other power that took me by surprise is Reveal. I thought it was pointless since I knew where things were in Paragon, and the mission maps were easy enough to move through. Yet, I find myself using it the minute I walk into a mission. Just about every one of them. -
Quote:Actually, I found my main concern with the WS. Oddly It was not what I thought it would be which was the knockback. I dont find the playstyle dull, and I certainly like the power options. They are interesting.
I generally build fun stories to go with my creation. The problem with a Kheld's is that they are Kheld's.
There is litterally nothing I can do with the story. So, unlike the blaster, of which I have complete story control, I have no control other than how they merged etc.
I think thats why I deleted my last one to be honest.
Although Im going to stick this one out.
As I said, I am so used to my Dom now that a little different playstyle might actually be fun over the frill of story writing.
My tri-form Warshade is not a Kheldian. Neither is my Human PB. You can write up whatever you want for your character's bio, the game doesn't forbid it. I even went through the Kheldian story arcs, but instead of being one of them I was just helping them. As an outsider. Because my characters are not Kheldians. -
So, my blasters can now pick a fear power without having to ludicrously take a taunt power? Awesome!
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Quote:Do we know this for sure? It is possible that Khelds could either get their own version, or the devs are finally planning to open up the Flight and Teleport pools to both Khelds.Then theres the new fifth power in the travel pools, of which we're locked out of flight and teleport, so no afterburner or long range port for us...
Personally, I'd rather have our own version. I like my WS' TP. I would like the long range to look the same. -
Quote:Season 2 got a lot of flak at the time, but looking back at it I don't think it was really that bad. In fact, there was a lot to like in it. Really, the twins are what soured everyone on that season more than anything. Other than them and the forced romance between Clair and creepy-stalker-flying-boy, I thought season 2 was actually pretty good.I was actually happy with all of seasons 1 and 2... Season 3 was the beginning of the descent for me, but there was still enough interesting stuff going on to keep me entertained pretty thoroughly.
Season 3 was the opposite for me. I hated just about everything that happened in it. They took my favorite characters that were introduced in season 2 and killed them because...because. They hyped up this whole issue with the escaped convicts that wound up lasting only a few episodes. Really, that would be my biggest gripe with season 3. Whereas 1 and 2 were slower seasons that developed the story, season 3 tried the opposite and ran at a breakneck pace. As a result, stories were started and finished sometimes in the same episode. HRG had to team with Sylar. That could have made so many interesting moments, but the whole thing was dealt with by the end of the next episode. Nothing was lingered on or looked at, it was just wham/bam/thank-you-ma'am.
Season 4 I felt was getting back on track, but by that point it was really too little too late for a lot of people. It also, unfortunately, continued the "freak of the week" syndrome, though in "Heroes" case it was "freak of the season". At least the villain in season 4 was FAR more interesting than season 3's.
Though I will never forgive the show for killing off Adam, who I thought would make an excellent long term villain. The wily mastermind who can act both up front, or pull strings from the shadows. And then they killed Bob. And then they killed...oh, I don't even want to remember all the potential the show had going into season 3. Really, I hate season 3. -
Quote:It would only portray superspeed if the rest of the world slowed down. As it is, it doesn't. So if I turn on Walk and get afterimages, while the rest of the world continues at normal speed, it portrays nothing other than pretty afterimages. Same with Flurry. If time slowed down for the enemies, then it would suggest super sonic punching. But that's not what happens. In fact, due to the length of the animation, the enemies can get a another attack on you sometimes. If anything, that would argue that Flurry gives the bad guys more speed.That'd work opposite. It'd give the illusion time was slowing and your character with it. In effect, it *would* portray superspeed, but of the world around them.
Quote:To toss another suggestion in the hat: Make Flurry a 8ft PBAoE and increase its recharge. Add 'ghost figure' FX so it looks like the character is also swinging behind and around. -
Quote:They could put afterimages of my character while using Walk. Doesn't mean I'm superspeeding anywhere. In fact, it would make Walk look silly, just like Flurry looks kind of silly with the animation trying to tell you that you are punching at super sonic speeds, while you are obviously not.I don't think so. The animation design of Flurry/Sands of Mu has the character moving his hands fast enough to leave afterimages. Yes, technically the character model is moving slowly and little purple images of hands are appearing in the air around the character's arms, but the design is afterimages-level speed, however that flavor is implemented by the animation team.
Instead of trying to convince me that my character is punching really fast by drawing floating hands beside his fists, why not just...have my character punch really fast? Of course, I happen to like the afterimages and certainly don't want them to go away, I just want the animation itself to be sped up.
Yes, I can move my hands as fast as Flurry. No, little afterimages don't appear next to my fists when I do it, but I am "punching" just as fast. -
Hello, all. I have actually never been to this part of the forums before, so forgive me if I do this wrong.
I know I could pick any number of issues or make any number of make-game-more-awesome suggestions, but I'd like to simply submit this humble thought.
I have an MA/SR Scrapper who is a speedster. I have IO'd him out to get as much run speed as possible. Currently, he goes over 50 m.p.h. with everything turned off. The only way he can go slower is to walk. With Sprint and Ninja Run at lvl 50, he is at the speed cap. The point is, I did what I could to make him go fast, and to complete that fast feeling, I took Flurry.
The problem is, Flurry isn't very fast. I could move my own hands just as fast as the animation. Maybe not with the same bad guy busting force, but just as fast. So, my sole suggestion here is to make Flurry faster.
I was thinking something along the lines of cutting the animation time in half, but keeping the same animation, making it animate twice as fast. I'm not advocating increasing the damage or anything else, I just want the power to feel. and be, faster. As another slight advantage, halving the animation time might make it a bit more attractive for players as the main complaint about the attack is the long animation, versus something like Air Superiority which is pretty much instantaneous.
Anyway, that was all I had in mind. Carry on. -
Honestly, I was worried that Paragon was giving free players too much. Why pay if you have access to just about everything? I'm glad they are locked out of the IO system, with the option to purchase, of course.
As for the market, it is only one means to get your IO's. I probably use Hero Merits and Reward Merits just as much as Wentworths. -
I am just waiting patiently for them to proliferate Ice Melee to Stalkers. They are the only AT I do not have. A while back I thought about how cool (pun!) it would be, then they went ahead and proliferated Ice Armor. I am now waiting for the other half.
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Quote:Actually, I've never heard of "Astonishing X-Men". When was that made?Astonishing X-Men is on instant even though it's a motion animated movie. There's a number of DC animated movies as well.
As far as the DC movies, I've seen all of them save the 2 Green Lantern movies and "Doomsday". I have "First Flight", just told my fiance I'd wait till she got back to watch it with her. I haven't seen the latest one yet. Other than that, I think "Wonder Woman" may be the only one I don't own, even though I've seen it. -
This past Christmas my sister-in-law got me a 2 month pass for Netflix. I decided to hold off activating it until July since my fiance would be gone the entire month and I needed to keep busy.
Upon accessing my account, I began wondering what movies I should watch when I realized I could use this as an opportunity to catch up on all those superhero movies I missed either because I had no time, or I just wasn't interested in them. The first one I picked was "The Fantastic Four". I just watched it, and here is my way-too-late review. There will probably be spoilers. Also, full disclosure: I have never read a "Fantastic Four" comic, and really don't know much beyond the very basics of the team.
The Quick Overview:
This movie was poorly made and lacked any drama, despite it's valiant attempts. The pacing was way too quick (I'll explain), and the characters were all one note. The most frustrating thing (pun!) is that there were some good ideas and moments, they were just destroyed by the editing, pacing and lack of coherent scene jumping.
The Details:
There is so much I could say, and brevity is not my strong suit in writing, so bear with me.
Right from the get-go I could tell the movie was going to be poorly paced. Remember the first Tim Burton "Batman" movie? Remember how the opening involved a POV view of what looked like cave walls. The camera would slowly float around these walls while Danny Elfman's awesome score got me all hyped up. This opening went on for at least a minute, until the camera pulls back and you realize that you were flying through the Bat Symbol. Cool! Well, FF uses this technique, except that it lasts all of 5 seconds. No build up, no lingering, just straight to the action, and that about sums up the whole movie.
This film hearkens back to the time when Hollywood just didn't take superheroes seriously. They were just real life cartoons that go "Bang!", "Pow!", "Oompf!" and such. All writers thought to do was get some actors, throw bright colors at them, then have them toss CG at the villain. Profit! Granted, I'm watching this movie post "The Dark Knight", "Thor" and "Iron Man", so I can't really be too harsh about that, as that's just the way it was at the time. It came out in 2005. So did Batman Begins. I'm glad audiences roared approval of the latter and not the former.
I'm now going to stop comparing to all other movies save one, "The Green Lantern". The reason being it seems like "The Green Lantern" was made with the same mindset as FF. A big whammy-bammy picture with colorful heroes and not much else. Now, I enjoyed "The Green Lantern", but I'm fully aware that it could have been made better. I have also read the whole thread about it on this very forum, which is why I want to compare and contrast the two.
There were complaints about some of the editing in GL. Particularly things such as GL and Hammond fighting in a lab, then showing them in their separate apartments in the next scene. How did they get there? Why do they go on as if nothing happened? Well, "The Fantastic Four" has that problem throughout the whole movie. Characters are constantly in one spot, then decide to go somewhere else, and BAM!, they're there. It's like New York is exactly one block in size. For example, towards the end of the film Mister Fantastic is tied to a chair and frozen while Doctor Doom fights Sue. He looks over at the Baxtor Building and sees the lights going haywire. We know that means Ben has stepped back into the machine to become The Thing again. Doctor Doom fights Sue a little bit more when The Thing Kool-Aids straight through the wall. How did he get from the top floor of the Baxter building, across downtown New York, then to the top floor of Doom's building? All in about a minute, maybe 2? That's just an example, but this movie is really full of people jumping all over the place in no time flat. They must all have developed the ability to teleport.
Then there are other problems, such as at the bridge scene. Reed, Johnny and Sue want to get past the people to see what's going on up ahead. Reed tells Sue she can get past the barrier of cops because she can turn invisible. So we get the fun little scene of Jessica Alb...Sue Storm disrobing so she can be invisible and sneak past. So, she can get past the cops because they can't see her. And...how does that help Johnny and Reed, who follow right behind her? Seriously, they all just apparently walked straight past any barricades, even though only one of them was invisible. I...don't get it. Why did she need to turn invisible if they could have all just walked in with no problems.
Oh, and The Things' wife/girlfriend/I-never-really-knew just so happens to be at the bridge too? Once again, New York is one city block in size.
And why does anything any of the characters do get instantly broadcast on live TV. And why are all the other characters in the movie always watching the right channel at the right time. The only time any character has a TV on is when the plot needs them to know something. In other movies, they usually have the TV on in the background or something, but here, televisions just appear in places they weren't before. Reed Richards, who wouldn't even leave his desk until he figured out how to reverse Ben Grimm's affects apparently still had time to watch the boob tube. Maybe he just couldn't miss his stories.
I realize it might sound like I'm starting to nitpick. But to be honest, I usually overlook a lot of little things like everything getting broadcast live in movies. It's just that in this one, it's so blatant and in your face. Reed's lab never had a television, until the writers needed him to know what was going on somewhere else. Then suddenly, BAM! Huge flat screen in Reed's lab. It isn't there anymore after that.
The Action:
There wasn't any. Really, for a fast paced, we-don't-care-about-character-development story, I generally expect for the movie to be full of action. The FF fight Doom at the very end, and even that's kind of brief. Other than that, there's the whole scene on the bridge. Otherwise, it's a lot of characters talking and not doing much. This is not a problem if that's the kind of movie the creators were going for, but this just doesn't seem to be the case. All the elements of a mindless action flick were put in place, and then there really wasn't any action put in.
Characters:
Mr. Fantastic: I remember people having a problem with everyones age, particularly Mr. Fantastic, who I guess is sort of the fatherly figure. However, I really didn't have a problem with a younger Reed Richards. Of course, I never read the Fantastic Four, so there could be any number of changes that wouldn't bother me. I thought the actor did fine with what he had. Otherwise, any fault I have for the character belongs squarely on the writers.
Sue Storm: She is there to cause a love triangle. A very pointless, unexplored and meaningless love triangle. That's about it. She has no personality of her own other than being the mature older sister to the younger brother.
Johnny Storm: Way too much. I know what they were trying to do with the character, but he was so over the top as to be unbelievable. Bringing up "The Green Lantern" again, people have said that Ryan Reynolds was too child like or goofy as Hal Jordan. I think that exact character would have been great as The Human Torch. Ryan Reynolds was immature, cocky, playful but at all times believable. The Johnny Storm that I just watched was a child's idea of what being in a rock band must be like.
Ben Grimm: This is the one that kills me. I absolutely liked Ben the most. Unsurprisingly, he was the most developed, so there you go. What gets me is how they treat him. For instance, when he is in the lab towards the beginning and he starts changing. He's tossing and turning in bed, screaming in pain. And what is the music doing? Playing as if it were a comedic moment. The musical cues in this movie...suck. I'm not going to bother coming up with a better word. They just suck. Anyway, what should be a horrifying moment, especially with the way the rest of the movie is going to play it out, turns into a big "Ha ha! Look! Reed can stretch his hand under the door. Slowly. Then he can admire his hand through the window! Now he can unlock the door because...wait, why again. Oh, yeah! Ben! Yes, they need to get in because Ben something something!"
Ben's wife/girlfriend/seriously-just-have-someone-in-the-movie-say-so-I-know was the most unbelievable character of all. Did she really just waltz outside, at night, in New York, in her slinky lingerie? No robe? Ignoring how she managed to magically appear at the bridge, the whole shaking of the head and placing the wedding/engagement/carnival-prize ring on the ground was just so ridiculous.
All that aside, I like Michael Chiklis, and thought he was a great choice to play The Thing. I even thought his make-up was good. I just wished he was in a better movie. It sometimes seems like he was, and some editor cut him out and pasted him in this one, then added terrible musical cues to tone down the drama from the original, better film.
Doctor Doom: ...what?
Final Thoughts:
Yes, I'm actually getting to the end. Sorry about how long this must be getting at this point.
Overall, the movie wasn't terribly bad, it just wasn't terribly good. I can see fans of the Fantastic Four enjoying it for what it is but still wishing it was better, which is how I felt with "The Green Lantern", though I think GL got closer to the mark than FF. Maybe a lot closer.
When signing up for Netflix, I was told to put 6 movies in my queue, which I did. Next on my list is the sequel. Is the sequel better? Wait, don't spoil it! -
The crime wave is high, with muggings mysterious. All police and detectives are furious!