Organica

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  1. I have a mastermind. Why is she not rolling in infamy? What am I missing?

    That said, I have a lot of influence on Virtue and not as much infamy, so I could do a 1:1 trade at the moment too.
  2. Organica

    Vanguard Stuff

    Quote:
    Originally Posted by Col_Blitzkrieger View Post
    All of my 50s (that I actually play, so excluding my Scrapper who I only made to unlock Kheldians and never touched again)
    You're going to make me cry.

    <-- has 8 level 50 scrappers, and more on the way.

    Oh yeah, I love the costume change emote. And you know what? I was playing around in the AE costume creator and came across the Vanguard shield. I'd never noticed that before, but it's waaay cool! I need to get that for my shield scrapper!
  3. If the problem is "stuff is too expensive" then the solution is "increase drop rates". At least, a significant increase in drop rates across the board would certainly drive down prices, maybe to the point that anyone could buy anything.

    In any case, the solution is NOT "throw out the entire crafting and economic system that the Devs have spent several years building."

    Also, I think you are making an assumption that everyone should be able to slot out every character of theirs with whatever they want easily... which is an assumption I do not believe the Devs would agree with.

    (Except, of course, that I am able to slot out every character of mine with nearly anything I want short of purples -- and others can do the same if they really want to. But it takes time and effort.)

    Anyway... no. I don't think your suggestion would improve the game at all. I imagine a world where everyone can softcap their defense or have perma-hasten or perma-dull pain (for a couple of examples), where soloing AVs and entire Task Forces was not just a pretty nifty event but a rather everyday thing, where crafting badges didn't exist because crafting didn't exist, where there was not only no crafting or marketing, but no reason to farm either... where there was no way to improve your character at 50 because you already had everything you needed, no new IOs to shoot for, no need to earn more money, no reason to play your 50 at all except for the enjoyment of it. And trust me, there are a lot of people for whom "the enjoyment of it" alone is not enough of a reason.

    Crafting and the market exist to keep people playing and keep them occupied, and to allow people to reach 50 and still have goals to shoot for.

    *edit* Oh yeah. I'm not bullish on the word obolish. Abolish it!
  4. Quote:
    Originally Posted by Sapphic_Neko View Post
    Tbh, there's sets recepies which you can buy that are cheaper than generic IOs.
    The set bonuses will prob not be all that great, but with some patience you can get recepies for 1000-10000 inf each. Still need to pay the crafting costs tho.
    You could look into getting lvl 49 IOs over lvl 50's, the diffrence in bonus is neglible, but the crafting costs on some recepies is half compared to a 50 IO.

    If you are patient, and don't care about set bonuses so much, you can actually make pretty cheap builds.
    Patience is the key.

    Download MIDS, play around with it, check out other people's builds for similar characters, figure out what you want, and put in bids on the low end of the scale, then wait.

    Also, be aware that we're a little over a week removed from Double XP weekend. There are a lot of people still working on IOing out those characters that they leveled up that weekend, so IOs are still trading at a pretty high price.

    If it were me, I'd work on turning that 38 mil into a few hundred mil, and I'd place lowball bids for the recipes I want at levels below level 50 (cheaper that way). You can get a very very good build if you're careful.
  5. Quote:
    Originally Posted by Steelclaw View Post
    This has nothing to do with City of Heroes but it is STILL my favorite quote of all time:

    "Democracy is two wolves and a sheep sitting down to decide what to have for dinner. Liberty is a well-armed sheep."
    ~ Benjamin Franklin
    "Conservative, n: A statesman who is enamored of existing evils, as distinguished from the Liberal who wishes to replace them with others."

    -- Ambrose Bierce
  6. I soooo want to try and do this, at least the one conference room with windows onto the stars. If I can manage that much, I'll consider whether to do anything more. ^_^ But it looks incredibly cool.
  7. Ugh, hate stuff like that. The other day I was working on a new room, raising the ceiling and lowering the floor square by square (it was a very large room) when I got the bright idea to click "apply to entire room". This seemed to work perfectly -- until I realized that various points throughout my entire base had floors and ceilings lowered or raised randomly, pretty much any spot that didn't have something sitting on it. I had to go through the entire base fixing each room, and moving objects that collided with where the floor now was first.
  8. Quote:
    Originally Posted by Zamuel View Post
    My "official" character is languishing but I actively roll recipes on my Mission Architect SG toons who are low 30s/mid 20s
    I've been doing the same.

    I'm bad when it comes to jumping from project to project. After MLC started, I decided that my Freedom SG needed more prestige to add a couple of things... and I wound up playing a new scrapper from 1 to 50. At the same time I finished playing 3 other scrappers on Virtue to 50.

    Then I promptly created 7 new defenders and 2 corruptors as part of a "buffbot" group idea I had... and I've played one to 41 and two to 35. The rest are all around 17-20. But I have been rolling recipes in the 30-32 range on them when I get to that point.

    I have played my MLC toons a bit during that time. I've logged in Tainted Candy twice on Monday during the last couple of months, but it seems the fire/rad group is already doing stuff or otherwise is too busy. I probably log on too late. With that in mind, I logged in my scrapper Midieval Crisis tonight and ran most of the Freakalympics arc, which I'll probably complete tomorrow.
  9. Scrappers are very strong, one of the more popular ATs for soloing AVs, rikti mothership pylons, and other extreme performance feats.

    Trollers are also quite popular. For farming, fire trollers have never gone out of style.
  10. Quote:
    Originally Posted by Westley View Post
    ANY dev created content is completable with ANY team makeup and ANY combination of builds, powersets, and powers.

    The only difference is what strategy you have to adopt to accomplish it. Unless you just simply don't like to think, that is.
    Strange how I've been on teams that could not complete the objective no matter what strategy we might devise. Sometimes a team can't do enough damage and can't stay alive long enough to accomplish what needs to be accomplished.

    Mind you, I agree that no content *needs* specific ATs or builds to succeed, and that intelligent play trumps a good build nearly 100% of the time, but you can certainly assemble teams for some of the more difficult challenges in the game which have zero chance of pulling it off, due to gimped builds.
  11. Well to be fair, you can log in for a few minutes and get your marketing done and run off an play, but I have spent hours at the market, and I doubt I'm the only one who posts here who can say that. Usually when I'm working on my toon's build rather than working to make influence/infamy, but you can stand at the market for an hour and have the same toons on either side of you for all of that time too.

    But yes, I made a lot of money last weekend and also spent most of my time actually playing my characters. 1-10 on a scrapper, 20-35 on one defender, something like 28-40 on another, and I think 20-25 on a third.
  12. Quote:
    Originally Posted by Scythus View Post
    So pretty much you're screwed in that mission without a Controller. Good to know.
    Scrappers fare well. Eat a purple, smash 'em down.

    For a blaster, eat 2-3 purples.

    Tank probably can handle all the aggro anyway.

    Still, the top floor can be annoying. If you know what's waiting for you, then you can move quickly and survive. If it's your first time, God help you.
  13. I suspect if the people here who say "allow any concept build on a team" were to make an empathy defender with NO heals and join PuGs, they'd find quite a few that were not happy with that build. Although it might be fun to try. ^_^ (You'd have to use "Doctor" or "Nurse" or some sort of Healzor name just for added stupidity.)

    To me, a shield defender (of any stripe) without shields is the same thing. It's true that people don't pay as much attention to what the shield defender is doing -- in fact the team I was on tonight had a bubbler who would allow bubbles to drop for sometimes half a mission before remembering to apply them again -- but as I was playing an ice defender, nobody really noticed or said anything. If I let my ice shields drop as well though, people started taking damage quickly.

    Shields -- and especially defensive shields -- make such a huge difference in a team's survivability (unless everyone on the team is softcapped, I suppose). I can understand joining random pickup groups with odd builds but for a Task Force you really gotta warn people, they're committing to maybe an hour or two to finish it, and not everybody checks your build before starting the TF. If you can't keep people alive in some way, then you're not fulfilling the role people expect of a defender (what the AT was created for), and could potentially cripple the team's ability to finish. Warn people.

    I know people say ITF is easy, and it is, but teams still fail it. I was on one two weeks ago that failed, in my opinion because more than half of the team were builds that required someone else to carry the weight, and there weren't enough useful people on the team to make up for them.
  14. To expand a bit more on what Johnny said, you can buy up level 50 recipes for unwanted sets (stun, sleep, that sort of thing) for maybe 100 influence a piece and vendor them, usually for 5,000 or 10,000 a piece. It's slow, but it's an effective way to earn enough influence to start something more profitable. You can also buy up high level SOs for cheap and vendor them.

    The next step up, in my opinion, would be to pick a very popular IO recipe (accuracy, damage, heal, defense) in a mid-range level, say 25, 30, 35, and then put in low bids for salvage to craft it (in stacks of 10, and for the recipes if you can buy them cheap).

    Then you craft enough of the two levels needed to earn the memorization badge. You can probably sell what you've crafted at a profit, but once you've memorized the recipe then it's even easier to make a profit.

    Important: put in low bids, wait for them to fill overnight. List your recipes for a good price, high enough that you'll make money but not so high that they'll never sell. It can take a bit of practice to get that right. Also, wait a day or two for your crafted IOs to sell.

    This kind of crafting can easily net you enough money to outfit characters with whatever generic IOs you want, or with cheaper set IOs. When I did this regularly, I had a couple of characters who worked up over 100 million influence. I thought that was great, until the day I decided I wanted full set-IO builds. Then I had to get into crafting set IOs and leave the generic IOs to other people. ^_^

    Another possible option: Run AE missions, use tickets to buy salvage or recipes to sell on the market. It helps to know what recipes and what salvage are worth the most money, but you can do pretty well with just bronze random rolls (for example).
  15. Organica

    Out of curiosity

    I bought and slotted the last two hectacombs in fire sword for my fire/fire blaster this week, and now I have 177.5% global recharge (with hasten up -- which is always). That includes 3 purple damage sets, several LoTGs, and various other sets with recharge bonuses.

    I don't even care if that's practical or if it's overkill, or if building in some ranged defense might have been a better option. This is my one character that I've done this with, and it's just plain fun having virtually any of my powers available at any time.

    But I do think I'll eventually replace level 50 IO sets with level 30, so that I can respec down a bit and not suffer so much.

    In the meantime, when I really want to unleash pure carnage, I'll play my blaster for a bit.
  16. I have a level 39 in my base, crafted of course. I'm on Virtue though so I'll throw it up for sale.

    I think these are recipes that people usually vendor (both Kinetic Crash and Forced Feedback). But I kinda like 'em so I often craft 'em and toss 'em in my bins.

    Okay, posted for exactly 950,000. Hope that's a relatively fair price, they seem to sell for 1-2 million when the do sell. I don't remember what it cost me to craft it.
  17. I do believe you had me going up to the point where Defenders are weak because Corruptors and Controllers are better, but Corruptors are weak compared to Defenders and Controllers are useless...
  18. I've read that the set might be a tad underpowered, but for me, that means it probably fills the same role for blasters that Martial Arts does for scrappers. MA is not a fantastic set damage-wise, but it's always been popular because of the animations. It has style. I figure DP is the same thing for blasters, more or less. ^_^
  19. Quote:
    Originally Posted by Red_Raccoon View Post
    Most of the time, I don't think the Nazi Fish Farm is too terrible (although I find it surprisingly easy to sometimes overlook mobs in the pools). But I've come to despise that map because of one mission that uses it. It's the Vampyr Lab mission in Striga that Scythus mentions:



    Usually you can take out the transformation chambers before they get a chance to spawn more than a single vampire, but there are always 2 or 3 close to the top of the stairs that begin spawning vampires before you can even see them. Not to mention there are already enemies and a mounted artillery gun waiting up there to attack you. By the time you fight your way past and get your first shot at those transformation chambers, you're facing a whole swarm of newly spawned vampires.

    It's a bad combination of mission objective and map. And running that map on any mission gives me bad memories!
    I've learned to load up on inspirations, especially 2-3 purples, then rush up and attack the first one immediately. On a non-DPS toon I might kill one of the chambers, then die and have to come back, but on a scrapper or blaster I can usually survive the whole thing. But that's only because I KNOW from experience what to expect. If you don't, that room is a train wreck.
  20. Quote:
    Originally Posted by Jordan_Yen View Post
    I'm looking for some catgirls to do cameos in my upcoming comics so if you've got a hero or villain that's a catgirl, post her name, a short description of her temperment, and why you think she'd make a great comic character!

    And pics.... Pics or it didn't happen.

    Selections will be arbitrary based on what I think makes a good fit and no other criteria
    I have a Mouse Police on virtually every server. My main hero is a 50 katana/regen on Virtue named Mouse Police. She's named after a Jethro Tull song. That particular Mouse Police doesn't have any police-related costume or even much of a bio (several of my MP character bios quote from the Jethro Tull song or just say "Keeping the mice in line!" and sometimes also point out that she's a cat, not a mouse. People get confused) but the original Mouse Police, who now resides on the Justice Server, has a police uniform and a full bio to explain who she is.



  21. I'd say that, as long as current conditions remain the same, Purple prices (especially the most desired ones) will continue to go up, due to influence inflation.

    Conditions are subject to change, as others have pointed out. But people were predicting prices on purples to fall with the introduction of mission settings, and that hasn't happened. Instead it's become easier for people to get influence at level 50, so prices have only gone up further. In the short term, at least, I'd think that holding onto them is a very good option.
  22. Quote:
    Originally Posted by RoboBug View Post
    my grand investment strategy failed when I decided to slot about 2/3 of the things i bought as investments. my shield/ss tank is a total badass now though
    That's just a different kind of investment strategy.
  23. I had a couple of market toons that sold out their inventory, and I was pulling stuff out of my base. I have at least one IO table of stuff crafted just to sell, but I remembered that in another table I had a full set of level 50 Obliteration. I always thought I'd use it on another character, but I've since picked up the practice of slotting everything in the 30-35 level range. So I put the full set up for sale. I set the price at the high end for each piece. I wanted to get my money's worth.

    They all sold in 24 hours. >.>
  24. That happened to me once, and it went on for months before I figured it out. ^_^ (Had somehow selected not to view them).