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Posts
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Yet another reason the next Epic AT should be "Rikti Monkey." Primary: Monkey Attack. Secondary: Monkey Gas Manipulation.
The AT after that should be File Cabinet. -
Yes, it's pretty terrible, particularly now that it includes Super Stunners, with their auto-rez that drains more than half your endurance, even if you kill them from the next county over. (I ran a Sister Psyche last night, and it's amazing how much the addition of this one enemy type slowed it down since my last run a month or two ago.)
The sad thing is that, awful as it is, it's one of the better i0 Task Forces. I mean, at least Freakshow look interesting. Wait until Synapse is a Strike Target, and then we'll see real wailing and gnashing of teeth. (My first TF ever, back in i3, was a Synapse. It took six and a half hours straight. Even with the buffs, speeding tricks, and experience we've all gained over the years, it still feels almost that long.)
At least the villain counterpart is Silver Mantis, which is one of the better Strike/Task Forces in the entire lower-level half of the game.
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It would be nice to see the rest of the i0 TF's revamped and a level 30-35 Strike Force added. However, I don't see that ever happening. The devs seemed to have realized that, unlike a story arc, a Task Force can't just rely on a decent story to carry it, since only the team leader ever sees that. (Ironically, when I'm leading, even on non-speed runs, the team always seems to be in such a hurry that I never get to read the information.) Therefore, the devs try to make TF's special with unique maps or unique mechanics. Witness the new Posi TF's (almost all unique maps) or any SF. Those things, unlike writing and setting a mission to spawn a faction, take extra development time. With the game now focused on a rush to 50 and then repeated running of the same "raid" content, I don't think the development priorities are there for lower level stuff. Even if they were, it would take literally years to crank out an entire, new villain SF and revamp five (six, counting Moonfire) hero TF's. -
Variant: Some players create names with precisely this in mind. One classic that comes up frequently is, "Hey, did you hear a fluffy kitten beat up [BOSS_NAME]?"
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Some of mine:
"Laugh with me!" -Vernon von Grun (already posted, but it can't be said enough)
"PRAETOR BERRY IS STUPID." -some Praetorian clock
"Now, everyone listen to my evil plan ..." - scanner mission bosses -
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Quote:I once wrote a very short story about a warg rancher who'd been hired to supply them for the filming of the Lord of the Rings movies. His best friend was a extra who'd been trying to break into major roles for years, but, as he complained to the warg rancher, "There are so few good roles for orcish actors."So you're saying they should be getting actual elves to play the elves in movies? I agree. For too long this discrimination again Elven Actors in the movie business has gone unopposed.
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Quote:In the term "Vegetable Lamb of Tartary," "Tartary" refers to the place where Tartars lived, which also gave its name to the raw meat application. The Vegetable Lamb was believed to be a plant found in central Asia (i.e., Tartary) that produced tiny sheep rather than fruit or flowers. Scholars believe this may be based on a garbled account of cotton or silk harvesting.Actually I think Tartary refers to the raw meat application called tartare.
So, if you were an inhabitant of the region, you could be a Tartar having your Vegetable Lamb of Tartary prepared a la Tartare with tartar sauce.
Boy, I never thought I'd get into a discussion of the best way to serve Vegetable Lamb. -
A full serving of meat and vegetables in one handy creature! Plus, it has "Tartary" in the name, which suggests tartar sauce, which means it might involve fish, too.
For more on cooking mythical beasts, see The Kosher Guide to Imaginary Animals, by Ann and Jeff Vandermeer. (Yes, according them, the vegetable lamb is kosher.) I'm off to grab a Tribble Po'Boy, myself. -
Quote:Wow. This is bizarre. I had exactly the same idea this afternoon, right down to the name. It is NOT available on my server. Fortunately, I've thought up an alternative. For what it's worth, I'll be using Martial Arts, varying the animations by costume set.I'm in a similar dilemma. I found the name Bestiary to be free when I was looking for an appropriate name for a shape shifting type that can morph into various animals both real and mythological. Although I would probably focus on mythological in this case since I have some other animal forms.
Minotaur, Griffon, Chimera, Sphinx, Dragon, Harpy, etc. are all options for the 5 costume slots. I just don't know what powerset would blend in well between all of those. I'd probably have to edit some of the "forms" down in order to make the powersets blend in better. I was thinking claws perhaps but a Minotaur and claws - not so much. Maybe one to edit out but damn, we finally have Minotaurs, shame to not do one. :P
Super Strength perhaps? Have a couple of those already.
Kinetic Melee?
The axe/shield combo in the Minotaur screenshots is pretty epic but not many of the other above creatures would use that.
This is going to be hard. :P
Additional things from classic bestiaries for such a character to turn into that readers may not have considered:
Myrmeleon (I'm using this one right off, so I'll just say, "Look it up.")
Manticore (the fantastic beast, not the Rubber Lion Head Man)
Vegetable Lamb of Tartary
Catoblepas
Leucrota
Okay, I'll stop now. -
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My first character, from just before i4 release, was an Invulnerability tanker, because the old Prima guide told me that was an "easy" set to learn the game with. (It also claimed that Kinetics is only useful on teams. The sad thing is that I believed it for years.) I didn't take Unyielding until 44 because I wasn't aware that it had been tweaked to enable the tanker to move while it was running. Fortunately, I ran with an Empath much of the time, with Clear Mind taking the place of real mez protection, but soloing was a challenge at high levels. That build made me pretty good at "active defense," though I'm embarassed to admit that I learned about that concept from playing a tanker.
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I'll be running some Task Forces (weekly and otherwise), thinking up a character on whom to use the Animal Pack, finishing the book I'm reading and starting another one, providing comments on some student stuff for work, and possibily doing some writing. And, this thread has made me crave some French Vanilla coffee, so I'll go get some of that.
This would normally be a weekend I'd go to see the Metropolitan Opera Live at the movie theatre, but this week is Nixon in China, and I don't think I can handle four hours of Singing Nixon and Mao. -
Quote:At one time, it was where Atlas fought the 5th Column on December 7, 1941. I can't remember if that has been written out and/or put back.Isn't there something in the lore about IP being the site of a big Pearl Harbor type event involving Nemesis during that dimension's version of WWII?
Anyways, agree that it's nice to see IP getting at least a few new features that help differentiate the zone.
The Nemesis event was either the early to mid-'30's (that's player favorite Brass Monday, from the novel The Web of Arachnos) or just after World War II (that's the Emperor of the Americas storyline commemorated on the Academic series plaques and a loading screen tip and involving the poison gas used by a lot of Nemesis enemies). -
This sounds like a fairly lousy idea, but I do sort of like that white outfit on Spider-Man. (Of course, his original outfit is better- please don't kill me!)
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Quote:The two possibilities I see as likely are:Hrm... now I really want to know what kind TF/Story Arc that Mr. Sutter will be assigning us.
1) New Praetoria-related high-level thing.
2) New arc for 20-30.
Most zone additions for the past few issues seem to fall into one of those two categories. -
That was a really nicely done trailer. It presented the pack much better than trailers for some previous releases I've seen, which tended to feature a lot of standing around. This one had a nice flow to it, along with better costume design (not costume parts; I mean the skill used in putting them together to make a character) than I've come to expect from official videos.
Also, I suggest that the animal biker gang be referred to as the Wild Pack, after its ferocious leader, Herkimer Wilde. -
It's wonderful to see there's someone out there who despises Batman as much as I do, but in my opinion, he's got the character completely wrong. Backward, even. Explaining why I think so, unfortunately, would violate the forum terms of service. Oh, well.
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Quote:I grew up near Milwaukee, and I never got this feel from Steel Canyon. Steel Canyon seems in much better shape and just, well, bigger (height and area), than Milwaukee has ever been during my lifetime.As far as Milwaukee, look up some images. Again, it may be just me but that's how I feel!
Nova Praetoria really reminds me of Washington, D.C., though, particularly the area around Pennsylvania Avenue between the Capitol and 14th Street or so. Government town, I guess...
The Imperial City strongly reminds me of California, especially San Diego.
Some of the less beat-up parts of the Rogue Isles remind me of New Orleans.
But, as someone's already said, there's probably a City of Heroes analogue to pretty much everyplace somewhere, if you look hard enough. -
Quote:Slightly incorrect about Morbius, though your larger point about the CCA requirements changing over time is correct. In the Morbius situation, the Marvel people knew that the rules prohibiting vampires in comics were about to change soon, and they began creating Morbius. Apparently, the idea was to create a character who might have the potential to become a more heroic type after being a villain for a while, so they went with the "living" vampire notion rather than your typical undead blood-sucker. (Keep in mind that this was long before the pretty-boy vampires of the early 2000's or even the sympathetic vampires of the '80's and '90's; they may have thought that a character who was an actual dead guy could never be made sympathetic to the public.)The requirements that the CCA imposed in the 1950s are not the same requirements that they imposed in the 1970s, which is when Marvel was finally able to publish TOMB OF DRACULA (prior to that, they had to use a 'living vampire', aka Morbius) and WEREWOLF BY NIGHT (instead of that scienfifically created lycanthrope "Man-Wolf"). So yes, the CCA tried to keep up with the times, in the same sense that Minimum Wage has kept up with Inflation.
I'm not sure about Man-Wolf, though you are definitely right that Werewolf by Night, Tomb of Dracula, and other horror comics were barred by the code until the '70's or so.
The really interesting thing about the rule requiring "no walking dead, no vampires," etc. and the rule prohibiting comics with the words "terror" and "horror" in the titles is that they were specifically targeted at EC Comics, publishers of more or less adult horror titles, including Tales from the Crypt, which was ultimately adapted into the '90's HBO series.
For those interested in reading more about all this, I recommend my source for the above, Was Superman a Spy by Brian Cronin, which deals with various "urban legends" and historical quirks in comic publishing. -
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The Black Panther has long been a favorite of mine, so this is potential good news for me. I'm not sure how well some of his distinctive features would translate to a movie, though. Aside from his interesting superpower (ruling his own Ruritanian country), the thing I find most interesting about the Black Panther is that he's usually portrayed as a character whose greatest power is a super-genius brain and the ability to plan effectively, which doesn't necessarily make for the same kind of narrative tension in a movie as it can in print. The Black Panther needs to be more than some African guy who wears black and kicks people. We'll see, I guess.
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The City & the City, novel by China Mieville.
More to come later if any occur to me. -
Quote:A "documentary" about an attempt to make this train-wreck would be comedic gold.Here's a thought.
New movie franchise, with Joe Q. and George Lucas writing, and Uwe Boll and Michael Bay directing.
It'll be like explosive diarrhea on film, in 3D.
Smell-o-Vision optional, for an extra fee, of course.
And Derek Smart can make games based on the movies!
If that doesn't jump-start the apocalypse, I don't know what will. -
If we must have a "realistic" Bond, I've long felt that the movies should follow the early books more closely. The novel Casino Royale, for instance, relies on Bond's experiences as an agent during World War II for much of its narrative force. What I guess I'm suggesting is that I'd like to see a "historical" Bond movie, though I'm probably alone in this.