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Posts
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How should i slot phantasm(pve)?
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I cant answer this i let someone with more experience answer it
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With SOs, 2 acc 3 dmg. -
Sorry Shannon but the more I look at the numbers the less I'm convinced. How exactly do you slot it then? I'm quite sure that the (potentially) 400 less dmg I do from not slotting dmg into it (assuming 16 foes will stay within it for 15 secs - unlikely) is more than made up by my dmg proc and the -res one which benefits my whole team (and hopefully in a group of 8, I'm not the main dmg dealer
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This is only my personal opinion and nothing else: That proc is garbage.
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This ^^^. 10% chance of a 5% heal won't make much of a difference. -
Freezing Rain[/b] -- UndDef-DefDeb/Rchg:50(A), UndDef-DefDeb/Rchg/EndRdx:50(27), LdyGrey-DefDeb/Rchg:50(27), LdyGrey-DefDeb/Rchg/EndRdx:50(34), LdyGrey-%Dam:50(40), Achilles-ResDeb%:20(43)
-def 92%
rech 92%
endrdx 42%
with dmg and -res procs for real damage and some good bonuses (+dmg +HP +recov) -
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I'm not sure what the SoA stealth cap is
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Actually it seems to be 852 ft (at lvl 49 which is where my widow is atm). -
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to see them more than 10 ft away.
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The 10 ft rule only applies to situations where both the perceiver and a stalker are at their respective caps. as such, the buffs are needed to see them at all.
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*ninja-edit* Huh? Of course, you're right -
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Those numbers didnt make all that much sense to me. But I think I worked out that with tactics on a blaster I think that would allow me to see any non-stalker at their stealth cap, could someone know undertsnad the numbers tell me if that is correct?
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Assuming no other (de)buffs, yes (for a non-stalker). At level 50: base perception (+500) + tactics (+243) - non-stalker stealth cap (-575) = 168 ft. So you will see them at this distance. If in addition you slot the +perc IO, you will see them at 268 ft. For a stalker with Hide+Stealth (again at lvl 50), this would not be enough (even if they don't have a +stealth IO) since 843 < 889 (500 + 389), so you would need additional buffs such as CM, Clarity, yellow insps, etc. to see them.
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Now afaik SoA have a higher than normal stealth cap, but not as high as a stalker. Now would tactics and percep IO allow me to see a SoA while at thier stealth cap? What is reqired to get a SoA to stealth cap? Also would it allow me to see a stalker who only had hide/stealth but no IO?
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I'm not sure what the SoA stealth cap is but they get -400 or -500 from their stealth power and -300 from the IO. Remember than unlike stalkers' Hide, they cannot use their powerset stealth (Mask Presence or Cloaking Device) and (pool) Stealth/Invis at the same time. So depending on what the stealth cap is, they might also need additional buffs to reach it. -
And Globey will be happy to give you the inf for that build
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Nice to be back on Psy. Have a little catching up to do (a few bars away from 30) but should be there on Monday (after that I'll be missing the following 2 weeks - more holidays ftw!
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The perception IO grants you an additional 100ft of +perception (20% of base), so it depends on who you're trying to see. There is a perception cap though, which scales by level. Lots of numbers here if you're interested.
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and we all know empathy is really for defenders
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It is another good reason for me not to take leadership though, for which i'm thankful
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You can also argue it's a good reason to take it: so your buffs can stack (on your henches) with those from your Enforcers (and Supremacy)... -
Each power only takes certain types of enhancements (and sets). Just hover over the power description to see which ones. For Phantom Army, you can slot:
- normal enhancements: acc, dmg, rechg, range, endrdx.
- IO sets: pet dmg (like Blood Mandate, Sovereign Right, etc.)
- Special enhancements such as Hamidon origin (HOs) which affect some of the attributes of the normal enhancements (so for example you can slot a Nucleolus which enhances acc/dmg)
Ruin is a Ranged dmg set so cannot be slotted in PA (and by the way, don't bother slotting EndRdx in it, a 3rd Rech is much better).
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Hey Hib!
If I hadn't paired earth with kin (which works quite well actually: -def helps with kin powers, SB on Mr Poo is nice, Fulcrum gives you good damage potential post-38 to complement earth's uber-control, etc.) I would have probably chosen storm as a secondary (but I'd just finished levelling an ice/storm at the time). Have fun!
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When you get to about 70% health, you will notice about 12% smashing resist (thats all I monitor really), then at 50% it will be about 30% then at 25% health you will get about 50% resist, and when you are at about 10% health, you will get about 70% resist. This power can totally save your life.
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Actually the sliding resistance from Foresight is +0.4% res(all) [except psi and toxic] for each 1% HP below 75%, but it stacks with the (same) sliding resists from CTefense (so for example you get an additional 20% res at 50% health with both, or 40% res at 25% health).
It's also one of the few powers for widows which grant resistance to defense debuffs. -
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One of my favourite tricks on the STF is to permacage the flier so it can't attack or drop mobs.
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And caging towers ftw! -
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People are saying 'omg omg i need perm mindlink to soft cap my def!' when really it can be capped easily without it and cheaply
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Stop teaming with n00bs. No one here is saying you need ML to softcap defence. Just that if you can easily (at least for NWs) afford to have a great team buff perma (or close), why not do it? Think I'll move on to another thread now... -
And it might not be worth it for Forts given how much it would cost in terms of slots and inf, but for NWs, it's really not that hard. 4 slots in ML + MT + Hasten + a bit of +rechg from sets is all you need. Also, given that we don't have that much to help against def debuffs (outside of Elude), it's probably safer to be at a constant 60% def than at 45%.
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^^^ This. And ML also has 30% res(psi).
So why would you NOT perma it??? I would rather skip Elude than ML.
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Who said anything about skipping ?
I used ML for the extra Psi res to but it was pointless to perm it.
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This seems to imply it's not really needed.
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Mindlink then is just gravy.
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And again, why NOT perma it if it costs a couple of hundred k inf and doesn't even need 6 slots? -
Global handle/name
@Okton
Supergroup
Shadow Society / Deviant Monkeys
Villains available
Ziggy Quickfinger - thugs/dark MM (with rez)
Red Eclipse - fire/dark corr (with rez)
Oktophobia - dark/elec brute
Exuvia - night widow
*might also have my mind/icy dom within range by then
Hamidon Raid Channel member
ermmm... can't remember tbh