Obscure Blade

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  1. Quote:
    Originally Posted by MTS__ View Post
    Quote:
    Originally Posted by Steele_Magnolia
    The 30 Firbolg needs immob, hold, or sleep - basically a controller - to succeed.
    I've done it on an energy/ice blaster with nothing but knockbacks, ice patch, and chilling embrace. It wasn't fun.
    I beat it on my Peacebringer. Basically, I'd fly in Nova form away from the gate, fire at something to aggro it and fly back. Then I'd blast the enemies who by then would be coming for the gate; then shortly thereafter the group I shot at would show up as well. All that AoE knockback was usually enough to keep them from escaping. Tedious but it worked.
  2. Just stick it in True Grit instead, and you can benefit from it at much lower levels.
  3. Quote:
    Originally Posted by peterpeter View Post
    The five minute mission I've only managed once, and only thanks to my teammate. He was an ice tanker, and nothing could touch him. He somehow memorized where all the glowies would be and he ran over and clicked them. Nothing could interrupt him because every attack missed.
    While I was solo, that's more or less how my Ill/rad succeeded. She had both AoE holds, Phantom Army, and Spectral Terror and could disable/distract all the enemies in aggro range of a glowy so they wouldn't interrupt her. Without having to take the time to kill everything.

    Quote:
    Originally Posted by Samuel_Tow View Post
    As well, there seems to be a bug with script triggers that's been going around at least since the latest patch, and I suspect since I16 went Live. A LOT of scripted even triggers fire far, far, FAR too early. Like, I'll hear the end boss's dialogue as soon as I set foot inside a huge instance, and he's nowhere around me.
    That's older; from Issue 14 or 15 I think. That's when bosses that try to escape ( like Professor Echo ) suddenly started running for the door as soon as you entered that level. On the other hand, quite a bit of dialogue started triggering that I'd never heard before; I think it may have been a fix for an old bug that introduced some new ones.
  4. Obscure Blade

    MM & healing

    Quote:
    Originally Posted by Kyoske View Post
    On a side note I was reading last night something about fire/kin - illusion/rad controllers being good at solo ? Is there any truth tot this and if so do the villians have a good version of this ?
    Fire/Kins are good soloing as farmers, at high levels. Ill/rads are slower but more well rounded, get stronger earlier, and become very strong end game. A high level fire/kin tears though maps of Demons and such rapidly; a good enough Ill/rad can kill things that would stomp a fire/kin, but won't be as fast against lots of weaker enemies.
  5. Quote:
    Originally Posted by IanTheM1 View Post
    Tina McIntyre, stop the Lab Raid or something like that. Not Malta, Anti-Matter Clockwork. That's the only mission in the entire game that's meant to be failed. FWIW, you get an SO for completing it, as I recall.
    Meant to be failed? I didn't know that; I've only done it once, and actually pulled it off. It helped to be on my Ill/rad controller. Still; "5 minutes?! AHHH!"
  6. I'm still occasionally seeing NPCs run in slow motion, like in a time warp.

    I saw three glitches yesterday, related I think. An Outcast Shocker in Steel Canyon instead of jumping atop a raised area walked up a long invisible stairway starting in the middle of the street. And in the villain cape mission where you defeat all the Longbow agents, I ran across a Longbow Eagle that gained altitude also by walking up an invisible stairway. Shortly thereafter he walked instead of flew in midair.
  7. I took my En/En blaster to RWZ and it's oddly amusing to hit them with an area attack power like Energy Torrent or Explosive Blast; you can make several of them wobble not just the target.
  8. I was playing +2/+3 on my 34 SS/WP last night. Freaks were pretty easy. Carnies were harder and managed to kill me once; I think it was the energy and fire damage ( no Ringmistresses were around at that point ). CoT were also middling hard, again because of the non-smashing/lethal I think. And a map of Arachnos killed me twice before I reset at minimum difficulty to clear it ( it was a timed mission running out and I just wanted it over ). Massed Mu lightning sucked out my endurance, mainly.
  9. Are there more new powersets besides Demon Summoning and Dual Pistols?

    Are there any new ATs?
  10. Obscure Blade

    Rad/NRG Advice

    Get the first two attacks; good advice for any Blaster primary because you can fire the first two while mezzed these days.

    You may want to pick up Power Boost; it boosts both the stuns and the defense debuff from Rad/. And if you get Aid Self that as well.
  11. Hmmm. I'd switch Thunder Strike and Swift to get an extra strong attack earlier. Weave isn't very useful; you have no little other defense to stack it with and it's weak on its own.

    My present planned power choices are:

    Lady Stormwraith:

    1 : Havoc Punch, Dark Embrace
    2 : Jacob's Ladder
    4 : Murky Cloud
    6 : Air Superiority
    8 : Thunder Strike
    10 : Obsidian Shield
    12 : Swift
    14 : Fly
    16 : Dark Regeneration
    18 : Health
    20 : Stamina
    22 : Cloak of Darkness ( with a Karma -kb IO )
    24 : Build Up
    26 : Chain Induction
    28 : Hasten
    30 : Death Shroud
    32 : Lightning Rod
    35 : Oppressive Gloom
    38 : ?
  12. In my opinion, besides the rest of the game luring people out, part of the reason so few people use MA right now is that the farmers drove everyone else away. They clogged the system with huge numbers of farms, they made simply being in the same zone irritating, and they created the impression that MA user equates to incompetence. So when the farmers moved out of the MA, there wasn't anyone else left.
  13. Quote:
    Originally Posted by Lazarus View Post
    It really could use an explanation. Sky Raider bosses are pretty silly, it's either a robot giving humans orders or a guy in a gunship who is inexplicably hovering inside an office building.
    As I recall, there's a mission with a Sky Skiff where the boss actually comments ( paraphrased from memory ) "Bet you're wondering how we got this thing inside a building, right?"
  14. Obscure Blade

    Thug/Storm

    Quote:
    Originally Posted by TRTerror View Post
    Already putting that in freezing.
    If you do, make sure to add some accuracy as well; it checks for proc activation before the defense debuffs are applied, I understand.
  15. Another vote for more slots.

    Larger bio space; after all, many people will want to explain why their hero/villain went to the other side without erasing the rest of the bio.
  16. Obscure Blade

    Thug/Storm

    Achilles -res proc in enforcers is what I'd go for.
  17. Costumes and content.

    As someone with multiple one person SGs, either the ability to stay in an SG cross-faction, or the ability to invite your own alts without dragging someone else into it.

    Merged markets.

    Back options.

    Longbow revamp. Make them less generic; like the PPD.
  18. Quote:
    Originally Posted by Arshalla View Post
    I would like the forest that is on fire map back or an explaination as to why it was taken away.
    I'd like it back too; my arc used it twice. As for why it was taken away, as I recall it was because glowies were spawning in midair some places.
  19. Doc Buzzsaw, off camera: "Ah, so that's where those went!"
  20. Off-camera Freakshow: "Damn it! Let's find another girl, I KNOW that I can throw one all the way through a wall if I try hard enough!"
  21. Bots/Storm is also up there, with the kb spamming bots.
  22. "Um. It looks like our new teleport system still needs some work before it replaces the tram. Could someone...scrape off the parts sticking out?"

    *or*

    "Hey! Watch where you throw that building!"
  23. Obscure Blade

    Ninjas/Storm?

    Quote:
    Originally Posted by Brynstar View Post
    Freezing rain is a great Proc power. i would recommend the -res from Achilles heel and at least a dmg proc or 2.
    But if he/she does put procs in, then some accuracy should be put into Freezing Rain ( which I note you did in your build ). It checks for proc activation upon the Rain being used, and before the Rain debuffs enemy defense.
  24. The powers I've taken on mine so far:

    1 : Spectral Wounds/Gale
    2 : Blind
    4 : Deceive
    6 : Hover
    8 : Swift
    10 : Steamy Mist
    12 : Hasten
    14 : Health
    16 : Freezing Rain
    18 : Phantom Army
    20 : Stamina
    22 : Flight
    24 : Hurricane
    26 : Spectral Terror
    28 : Snow Storm
    30 : Thunder Clap
    32 : Phantasm
    35 : Tornado
    38 : Lightning Storm

    I have a Stealth IO for full invisibility combined with Steamy. Thunder Clap is there in large part to help with Containment once I get to epics; besides, most enemies are minions anyway.

    Quote:
    Originally Posted by munecaroon View Post
    Tornado is something you probably want to try and then quickly respec out of it ..
    It's a pet that moves at about sprint speed and goes for random targets to knock them around. It can even knock guys close to another spawn and aggro a lot of guys who will then go for you.
    Tornado can also fear mobs but for that you have Spooky.
    Tornado does a good job on stationary targets like Malta gun turrets for example. Or if you're fighting AVs or cornered mobs.
    If in doubt, don't use Tornado.
    Personally I use Tornado all the time. It does good damage against kb resistant targets, and renders single tough non-kb-resistant targets nearly helpless.
  25. Quote:
    Originally Posted by Eva Destruction View Post
    Edit again: And are Clamor's fishnets stapled to her legs? What happens when they get a rip? How does she get into fishnets in the first place with a giant claw for a hand? Inquiring minds want to know.
    Being Freakshow, perhaps that's barbed wire or something and doesn't rip much.

    Quote:
    Originally Posted by Primantiss View Post
    I remember reading somewhere (thinking it was the Freak group info page), that the lesser freaks feed and take care of the freaks who have blades, hammers ect for their hands.

    *shrug*
    Yes. Metal Smashers and Metal Swipers.

    Quote:
    Originally Posted by Paragonwiki
    The Metal Freak's devotion to the cause is obvious- he's had both arms replaced with robotic contraptions that are good only for destruction. He must rely on other Freaks to feed him, but in combat he is a whirling nightmare.