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Quote:All of my /Fire characters have only -4 kb; that's enough for the great majority of content, and I just use a breakfree for the occasional high-kb boss. That said, none of them are high enough for Incarnate content, I'll probably add more if they ever get that high.In most PvE situations 12 is way more then enough, I mean my Bane has 7 and only seen him kb'd by an AV on rare occasions. One of my fire armor brutes only has 8 and he does fine.
As for your Bane, recall that VEATs have high Defense, which means that it's harder for KB to stack, or hit at all. They do better with less -kb than an all resistance set will. -
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I'd drop some of the less useful powers, Vengeance & Aid Other/Self for example to fit in whip attacks. They'll stack with the -res from Freezing Rain and make things die even faster.
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Corruptor Scourge not only adds damage, but since it is triggered by the HP of the enemy dropping past a certain percentage it is more effective in late in fights and against powerful high-HP enemies.
I haven't tried it myself, but I've heard that DP/TA works OK. /Traps is of course good. -
Quote:There was also "Gimme your Thorn Blade, you aren't worthy to have it!" in response to a dumb comment, and:"We are very unhappy and that is why we are holding these protest signs!" - Anonymous protestor in Praetoria
For some reason that line just tickled me.
Before Combat:
Ice Thorn Caster: They said Praetoria was shades of gray. This looks awfully blue to me.
Guide: Seriously?
Combat Start:
Guide: I'm going to let them kill you.
From the Whispered Rumor halloween tip. Never played it myself, encountered the line on Paragon Wiki but found it amusing enough,
"You know, this water tastes really good. "
"They told us not to drink the water!" -
Quote:Issue 20 has apparently been on the beta server since December 14th or earlier, and also had some sort of earlier beta before they did the Issue 19 beta (so it went Isue 20 beta, Issue 19 beta, and now even more Issue 20 beta - which does make me think it's big). Two months more seems an awful long time after that for them to wait to even drop hints.Late February or Early March is my guess when they start to give us some I20 hints.
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Heroine: "Oh God...triple Nazi crotch flash!"
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If you are interested in taking personal attacks, the Demon Summoning whip attacks with their -res effect are better than any other MM primary personal attacks (as well as being seriously cool). They are the only ones I bother to take. They are also more customizable, coming in both Dark and Light versions. As for Life Drain; since you intend to go /Dark there's little point to it since Twilight Grasp is much better as a self heal and debuff.
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Ouch, another one. I hope that isn't a sign of something bad happening behind the scenes.
Quote:Actually, I understand he posted elsewhere that he was fired and that it was a complete shock to him.Castle and theOcho both found left of their own volition. theOcho just explicitly stated he found a better job; Castle neither confirmed nor denied, but he got a "goodbye" post, which is traditionally only given to Devs leaving of their own accord (All Community Reps make goodbye posts).
The only unknown is BABs, and it should continue to remain unknown. -
Because cats and spiders don't get along, that's why.
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/Traps Controllers, /Rad Masterminds, /Ice Brutes or Scrappers, and Illusion/ Dominators are high on my proliferation wishlist.
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Quote:This one?T3h B0ss (Boss) (Freakshow Tank)
"I'm gonna buy a sportscar, and then weld it to me."
"Like some kind of sportscar centaur."
"The first Freakshow Sportaur!"
"Or maybe Centcar?"
"Ah, I'll work out the details later, but it's gonna be AWESOME!"
"You won't stop my dream of an all leather interior!"
Someone had a neat little photoshop of the idea. Wish I could find -that- lying around somewhere!
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It's the upcoming CoH based action movie, Paragon Enforcer: Brawler Kills All Criminals
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You probably want TK Thrust; after the Great Dominator Rebalancing it was changed from a minor damage knockback power to one of your better sources of single target damage. Mental Blast is good too. As for the immobilizes, Chain Fences is good for keeping everything in your drain patches and for a little extra endurance drain, while Electric Fence negates knockback and stops bosses/many AVs from running around (and both function with little or no extra slots, useful in the post Inherent Fitness world). The snipe is fairly skippable I suppose; it might be useful for plinking faraway targets and sucking the spawn into running onto your Static field patch.
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Someone in chat today quoted something he overheard:
Skull Raver: "Is it true that Superadine makes you stronger, but kills your brain cells?"
Troll Raver: "Me fix you up."
"It's <villainname>! This is gonna hurt!" -
Quote:The DoT from Acid Arrow doesn't interfere with the sleep from Static Field? That's my biggest worry with that combo.Electric/Archery - just like fight club - try not to talk about it too much.
Look through the powers and you can drain the endurance of even AVsand you have endless endurance without Stamina. How would you like to open attacks with a sleep that KEEPS sleeping even after they are awoken, drain their endurance, disrupt their resistance and defense, Hold them all, slow them and confuse them all and all BEFORE you get pets?
Yeah, it can be that good. -
A few spoken by Clockwork:
THIS IS AARON WALKER'S LAST, BEST, FINAL PROGRAM.
One of the more touching moments in the game.
PRAETOR BARRY IS STUPID. THAT IS ALL.
CWK.SEE[GRS.CLR == GRN; SKY.CLR == BLU]; CWK.TSK = PPL.BBQ