Obscure Blade

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  1. Quote:
    Originally Posted by Mr_True_Shot View Post
    ...and yes, Pocket D is always joked about that way (has been for years)....i just always thought it a myth, some people who screw around just to be smart-alecks once in a while, or actually people who do THAT in tells. It's amazing they'd do it in /say. O.o
    I recall someone years ago someone mistelling some very explicit ERP in Global; to the whole game in other words. Oops.
  2. I just reserved Liquid Light on Defiant. Planning on Water/something, with Water colored pure white. Looks pretty in the costume creator.
  3. Quote:
    Originally Posted by John_Printemps View Post
    Dehydrate is fundamentally Siphon Life with a shorter recharge timer and appropriately compensated damage. Is definitely worth using, and often at that.
    Good to know. I was actually thinking of starting a thread about Dehydrate because I was wondering if it was worth taking as a pure attack on my Water/Dark, who obviously doesn't need the healing aspect. Since I love the animation I'm glad I won't gimp myself by taking it.
  4. Peter Themari I think gets bonus points for being evil for the sake of evil. He's not doing evil for power, or because he's been paid or ordered to, or for any larger plan. As far as I can tell he just likes being evil.

    Quote:
    Originally Posted by GadgetDon View Post
    While Nemesis did fight in the Civil War for the Confederates, his battle for power since then haven't shown any pattern of targeting minorities.
    He killed an entire world of people testing a Doomsday Device, chosen because they were overwhelmingly of African descent.
  5. I ran across Water Wolf, a water blast wolf girl.

    I made:

    Thalassa, named after a goddess. Water/Storm.

    Captain Corrosion, a former PPD officer who was captured by Destroyers who for fun injected him with a Fixadine overdose and threw him ina vat of corrosives. The Fixadine kept him from completely dying, but he's pretty much just a mass of living liquid and a brain (he uses the Think Tank costume piece). After some experimentation by Neuron, he's got a containment suit and some gadgets to go with it; Water/Traps.

    Magister Incarnadine: The undead, blood magic wielding leader of a long dead magical order. Recently returned to the world when archaeologists mistakenly opened the vault he'd been sealed into. Water/Dark, with most powers colored red.
  6. Some other things come to mind. For one, there are not only 5 instead of 4 Ancillary Pool powers to pick from at high levels, but there are Patron Power Pools villainside (and yes you can make villain blasters now, or switch sides). You can also get Ancillary & Patron Powers starting at 35; no need to pick filler powers at 35/38.

    So, for example looking at Munitions Mastery you could get Body Armor at 38 instead of Grant Invisibility, take say Surveillance (a debuff power added since you left) at 41, and LRM at 44.
  7. But not anymore! Bought! My new WB/Storm Thalassa can now go forth!
  8. Quote:
    Originally Posted by ChrisMoses View Post
    The server went down and is back up, but I don't see no water blast in the store!
    I see it, but it gives me an error message when I try to buy it. <grumbles>
  9. I still make new characters in Praetoria. I've gotten a low-damage, no mezz protection character like a Elec/Rad controller all the way through to 20; it isn't that hard. I also prefer villainside to heroside.
  10. Quote:
    Originally Posted by Iannis View Post
    Stealth made you harder to see...but Invis made you actually invisible. Taking Stealth seemed kind of a silly move to me since the only +Stealth that Stealth does stack with is the Stalker's Hide, I think (and that was exclusively for PvP reasons)...and the stealth IOs, I guess.
    And Superspeed. I use Stealth + Superspeed on several characters; it's full invisibility, and the slowing effect of Stealth is actually useful when trying to move around in tight quarters with Superspeed on.
  11. Quote:
    Originally Posted by Bronze Knight View Post
    I rember I asked about a min FX option for hasten and Posi said he could't talk about it. I don't know if that adds or subtracts credence to the anoucment being pool customization.
    Quote:
    Originally Posted by Zombie Man View Post
    It means they found a way to make it brighter!
    Given how bright it already is, we'll have confirmation of that when Posi shows up with bandages over his eyes.
  12. Quote:
    Originally Posted by Cold_Bob View Post
    Anybody else going to role a water blast/mental manipulation character, and immediately apply the Coralax Costume Power toggle?

    New Epic Archetype FTW!!!
    I've been considering that myself, actually.
  13. I'm looking forward to this, have several character concepts in mind.

    I noticed a typo by the way; Aqua Bolt and Hydro Blast both have the same Designers Comments. "Hydro Blast is a more powerful version of Aqua Bolt, however instead of reducing defense it reduces movement speed and has a chance to knock the target down. It too builds Tidal Power."
  14. Quote:
    Originally Posted by Creole Ned View Post
    What is the price of an incorrectly used apostrophe?
    The blood of patriots!
  15. I like Arcanus Ex Machina myself as well, but I'll toss out two I thought of while reading the thread anyway.

    Magion; named after the fundamental particle that carries magical forces; discovered and named by himself.

    Arcane Engine, although that's a little steampunkish.
  16. I have characters on all servers except Zukunft and Vigilance. I can't "move to Virtue"; there isn't nearly enough room. And even if I could, I like being on the other servers, not just one. Different people, different server cultures, and less crowding.
  17. Quote:
    Originally Posted by Ironblade View Post
    Can I have 2 hooks AND 2 peg legs?
    And then make a Broadsword Scrapper in black armor whose battle cry is "It's just a flesh wound!"
  18. Video doesn't play for me; what was it about?

    EDIT: finally got it to work; cool costume.
  19. Quote:
    Originally Posted by Electric-Knight View Post
    "Stagger... Stagger... Crawl... Crawl... Jump..."
    Ooo, Yellowbeard; that takes me back!


    "What happened here?!"

    "There seems to have been a bit of a squabble."

    "'Squabble?!' They're all dead, man!"

    "Oh? Must have been more of a tiff then."
  20. Quote:
    Originally Posted by Sparkly Soldier View Post
    I still don't know what's worse: that the Echo redirects come across like the contact's inexplicably sending you back in time, or that some of these pre-i22 arcs seemed to have some really random instanced missions set in Astoria. "The Freakshow have taken an office building hostage. Go to Dark Astoria and rescue those poor office workers - I mean, they already have it bad enough with the fog and the zombies!"

    Talk about your commute from Hell...
    I imagine an employee and his boss looking out a window at swarming hordes of Banished Pantheon zombies.

    Boss: "Sure, but you wouldn't believe how cheap office space is out here!"
  21. Quote:
    Originally Posted by Techbot Alpha View Post
    Sure, it's not 100% great, but NONE of the Blaster secondaries (with the possible exceptions of Energy and Psi) are 100% great anyway.
    *Looks at World of Confusion*

    Nope, /Mental isn't all great either.

    Quote:
    Originally Posted by MisterD View Post
    Short range attacks becoming 80ft? Um...why?
    Because people don't find the differing ranges in blast sets fun, and the changes are to make Blasters more desirable to play.
  22. Courtesy of Rejolt:

    Quote:
    Originally Posted by Rejolt View Post
    Zwil talking... talking.. words... words... Hawk mentioned ... words...

    1:41 est.: Community this week - SG base, do you want yours featured on Twitch.

    1:42: Zwil has tech issues.

    1:43: Hit Streak asked about "Disaster" bases. PERC thing...

    1:44: Hawk sits down! (Ugh, uncomfortable Zwil thinks he's cute talk)

    1:46: Hawk "I make powers, villains and do lots of math."

    1:47: Hawk powers changes - in issue 21: 4 moderate changes to Khelds, Issue 22 Gravity.

    1:48: Game is streaming while they talk in Twitch

    1:49: Energy/Devices blaster shown.

    1:50 Hawk: Hit Sniper blast (to Zwill) to see what it does. Regular sniper blast happens, Hawk talks about 4+ second time to fire.

    1:50: Macro talk as Zwil struggles vs. what Hawk is used to... Hawk says snipes are bad, situational.

    1:51: Hawk: "What we wanted to do is, is let people use snipes in combat."

    1:52: Talk of assassin strikes and snipes being the same. You can move and shoot it!

    1:52: Talk of +20 to hit for a snipe. NOTE: Thanks to Agent White, if you have +22 to hit you can move while sniping.

    1:53: Talk of teaming/snipes being of less use. Talk of snipes more useful per teammate but I dont think I understood it.

    1:54: Talk of LRMs not getting the ability to move and shoot during cast. NOTE: Devs using recharge cheat to fire snipes as fast as say brawl.

    1:55: Talk of Melee range being basically 40 feet as you fire, animation time, you're in melee combat.

    1:56: Many short range 40 ft attacks are extended (Blaze, Shout, etc.). Not all 40 ft powers changed.

    1:57: Secondary talk.

    1:58: One power in every blaster secondary to include a Sustain mechanic.

    1:59: Devices - changed cloaking device to Field Operative. REgen and Recovery added. Half of regen enhanceable, all of recovery is.

    1:59: Drain psyche not improved. Awesome as is.

    2:00 Darkness with Touch of Fear changed to it's new power for Sustain. More talk of devs cheating with powers to show them off in the video.

    2:00 Touch of the BEYOND! 60 second buff, does not stack. All buffs dont stack.

    2:01 OMG Fire and Ice manip's auras now give buffs to you! Blazing Aura, mainly useless vs. Hot Feet, can heal you!

    2:02 Chilling Embrace ticks off absorb after slowing targets. Absorb is aheal.

    2:02 Lightning Clap gives a buff! /faints - Force of Thunder, regen and recovery.

    2:03 Conserve Power is ENERGIZE!!! My main has to change something.. Now. It's more regen/recovery than a heal but omg.

    2:04 Hawk: These are seen as not massive changes but improvements.

    2:05 Hawk: If we have to, we will change more to make Blasters as fun as other ATs.

    2:05 Hawk: He mentioned crashless nukes, but that sounds like a lets see if this improves things first.

    2:06: Zwil is now fielding questions for Hawk - go ask now!

    2:07: Chainmez Question: Yes thought about it. All of the Sustain secondaries affect you while mezzed. Many people see main problem is mez protection but it mostly tends an enemy to do is get in melee range. If we did anything about chainmez it would be to go through NPC powers and add mez supression.

    2:08: Corrupters, Defenders, Doms all get the SNIPE and RANGE changes! Wooooooo!!

    2:09: Animation time changes coming. Issue 24 beta.. hints... booo! But coming!

    2:10: Really Hard Way badge talk. Blah, blah, blah, DPS optimized... will be farmed one day...

    2:11: Blazing Aura - aggro machine - if you used it in melee ranged. Blaster one doesn't have a taunt.

    2:12: Force of Thunder (blaster L-Clap) - 1 percent of health per second, half enhanceable. Works if it hits nothing. So base health of a blaster is 1204+ (so 12 pts per second, I believe that's 238 regen).

    2:13: Chilling Embrace: Absorb, enh. level 50, 110 hp worth of absorb every 3 seconds. Range is increased to 30 feet!!

    2:14: Stalker Snipes improved as well. Patron pools.

    2:14: No respec planned, powers work as is - name changed. Considering regen/recovery can be slotted... eh.

    2:15: Will this make players play more blappers. Hawk planned changes to make players enjoy both range and melee playstyles.

    2:16: Again - Nukes will NOT be touched. So crashes stay for now (blarg bad typing before I said no crash, Nukes not being changed).

    2:16: Jokes about Martial arts/dual blades for blasters, awkward pause. Likely planned and Hawk is trying is poker face.

    2:17: Talk of Knock-To possible. With existing KB resists, new code would be needed to add a "Magnetic Pull!" kind of power

    2:18: Zwil owns a lot of hats.

    2:18: Sets without Snipes will be considered in beta. This means Ice, Sonic - Masters of Math will work their magic later.

    2:19: Again, Defenders, Doms, Corrs - 40 ft blast powers extended to 80.

    2:20: Again, Snipes get their instant fire from having +20 to hit. Kismet +6 IO, team tactics, fortitude, aim, etc all work. NOTE: +Accuracy does NOT help snipes fire faster.

    2:20: Hybrid talk, is it working as intended - Hawk thinks it is. Made better during beta while talking with community.

    2:21: Hawk wants Support to be improved, better said: He wants it to feel more active. It will be a while before he gets to it.

    2:22: Mental not getting improved. Drain Psyche is absurdly stong and everyone knows it. We are NOT changing it. Not worth it. Been in game too long.

    2:23: Talk of Click to Activate (or powers changed) - Perma out of the bag! 60 seconds, wont stack. Just have to remember to click. Energize (conserve power) will need recharge still. No one asked if Energize was getting the quicker timer, I guess it was implied here in chat.

    2:25: Greedy blaster question of how to make the AT better than Dom/Corrs as end all be all damage dealers... um, no we want things to be even.

    2:25: Hawk - 1 second snipes will really change things for some people.

    2:26: Zwil and Hawk, we both want Energy Melee improved. When we can we will. We really want Energy Melee better.

    2:27: Respec Terra Volta trial, request - on no one's docket.

    2:27: Damage Meter?! (laughter) Zwil: God, no. - Is the set fun to play? Ship it.

    2:28: Dual Pistols' animations will be shortened but not less flashy.

    2:28: Water blast release will hit soon, notice will always be a week ahead. "Water blast will be a great way to cool off in the hot summer months!" - Zwil. And now Zwil is mocket.

    2:29: Capt. Mako week for shark week! (Make it so, community!). Sighs, it was a joke.

    2:31: Last question - (creepy moment with Silence of Lambs voice): What's the next AT you would hit, Hawk?! Hawk - um.. ahhh... Tankers? Probably be Tankers. No promises.

    New word: Hawkward!

    And we're done! Let the forum jousting and overjoyed blaster screams begin!
  23. Quote:
    Originally Posted by Power_NA View Post
    So Hamidon and the Devouring Earth, can't swim? Where are the Rikits?
    The Rikti never invaded Praetoria, although they know of Praetoria's existence.
  24. Obscure Blade

    I24 hopes?

    Quote:
    Originally Posted by Olantern View Post
    Oh, I'm also hoping for much harsher forum moderation.
    "Issue 24 Forum update: Any serious forum violations will be punished by a ban of no less than three days and a beating dispensed by your local Paragon Studios Physical Enforcement Squad. Please send an e-mail with the time of day when your beating will be most convenient."
  25. Quote:
    Originally Posted by Ryzzhan View Post
    why is heroes one free to play and the villians you have to pay to play ?
    Because the heroes are nicer.