OV_ohms

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  1. That's the slotting I use too Disco_Freak
  2. There is no rad primary or secondary for blasters.
  3. There's no such thing. Do you mean a rad/thermal corruptor?
  4. 3 Membranes and 1 LoTG -recharge in Vengeance. (That lot isn't cheap btw)

    I have a controller specced for the STF who has fallout, mainly for going up against the AVs. IIRC it's slotted 2 acc/3 def debuff.
  5. I could well be wrong but a Power Boosted Fort is still going to leave you at 5% Tohit, or near to it, even with the Kismet. If that's right then you would be looking at 5+(5*124%)=11.2% chance of hitting your target.

    Against a non-boosted Fort (say 24% defense) you are left with 50-24+6=32+(32*124%)=71% chance of hitting your target.

    Kinetics tends to struggle against defense based sets as +ToHit is much more useful against high defense than +Accuracy.

    Disclaimer:

    All calculations done on the back of a [censored] packet and could be totally wrong
  6. Fluffy is quite versatile and the only real way to get the slotting right for you is to play him. I imagine you will get several quite different slotting suggestions in this thread.

    Whilst he does have an accuracy bonus, fluffy can miss. As I generally fight on the higher difficulty levels I like to slot him with accuracy. I currently have mine slotted with 3 Lysosome and 3 Heals and generally let him do his own thing in missions. Against AVs I will spawn him on the AV for his PBAoE debuff aura and to heal the melee types while I hang back and baby sit the squishies. Prior to getting the Lysosomes (which are quite cheap btw) I had him slotted 1 Acc/3 Tohit Debuff/2 Heal.
  7. Lack of Knockback protection can be an issue too which can be solved by taking Acrobatics or Hover, slotting some -KB IOs or finding a kinetic defender to look after you (Increase Density does -KB)
  8. I like the NPC mobs in PvP zones, they add an element of unpredictability to things
  9. OV_ohms

    Devices boring?

    But...but...Trip Mine is so much fun for telemining people
  10. OV_ohms

    Shadow Shard TFs

    [ QUOTE ]
    How long: Be prepared for 7 hours, should take less I hope.

    [/ QUOTE ]

    I would be extremely surprised if it took you that long. The last time I did it, it took a little over 2 hours. I know it looks like there are lots of missions but many are 'Defeat XX', glowy clicks or 'Talk to' types. Good luck with it!
  11. mmmm Chinese. No problem Hawk, I'm sure we will run it again sometime soon.
  12. That was a fun TF. Thanks for joining us
  13. All full now thanks and about to start. RAH!
  14. On a big boat 250 yards west of the Hospital.
  15. Cool. Expect a tell from myself or Wyxie if you're online tonight and see you in IP at 7:30ish folks
  16. My supergroup is planning on running the Statesman TF tomorrow (Friday) at 7:30pm UK time and has a three spots free.

    Teamspeak users would be preferred but it's not essential. It just makes life easier

    Anyone up for it?

    Please shout here or drop me a PM if so. Cheers.
  17. OV_ohms

    Health at 50

    1874 excluding Accolades, IO bonuses etc.
  18. That turned into a bit of a marathon but that thanks for seeing it through. I hope you earned some decent xp/inf
  19. [ QUOTE ]
    [ QUOTE ]
    1- Confuse: How it works in PvP. How you can confuse a Player or MMs pets if you can confuse a player at all. Does it normal confusion or Boss state (double application)

    [/ QUOTE ]
    A confused player in PvP has their targeting reticule randomly redirected every time they attack, I believe.

    Some powers may grant protection from Confusion, but by default a player can be Confused with a single application of a Confuse power.

    [/ QUOTE ]

    Confuse is easily countered by zooming in so you are the only thing on screen.
  20. There's a temp buff available from base empowerment stations too.
  21. Doesn't really matter. Even at the perception cap you aren't going to see someone running Hide+Stealth+Stealth IO unless they want to be seen.
  22. TD and tactics will see through Hide+Stealth but not Hide+Stealth+Stealth IO.
  23. [ QUOTE ]
    Fallout IS the worst power in rad, followed by choking cloud. Both those powers are the worst by a huge gap imo

    [/ QUOTE ]

    I would agree with that. Whilst my rad defender doesn't have Fallout my mind/rad controller (who is built for the STF) does. I find the Vengeance-Fallout-Mutation combo to be quite effective on pick up teams when fighting the AVs.