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				Posts151
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				Joined
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	[ QUOTE ]
 canada! do they even have birthdays there?
 
 [/ QUOTE ]
 
 Yea Really funny................  
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	anything that will help me in pvp bit, thanx for the help hope to see you mids build soon.  
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	On May 19 is My Birthday I'll Be 27 yrs old, I hope someone like to plan a party for in under altas or some thing, :P well see you guys later on game.
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	Just wondering if anyone else out there has this build and whether or not they could share mids build to help me out I'm kinda getting lost lookin for good pvp build please post you mids build. Thanx for your Time
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	I think they should ad new powersets for CoX for I-15 this year please make list of powerset you like in I-15.
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	What is the best pvper for Peacebringer or Warshade and please post your build too if you like thanx you for your time thanx you for your time
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	[ QUOTE ]
 heh, logged in this morning, first time since release.. first kill = pvp recipe, another came 30minutes later
 
 [/ QUOTE ]
 
 First Kill by player kill in pvp zone or kill npc to get drops?
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	This is SonicBang Build, I just Added IO Common and 3 IO Procs to it.
 
 Villain Plan by Mids' Villain Designer 1.401
 http://www.cohplanner.com/
 
 [u]Click this DataLink to open the build![u]
 
 Sonic Bane: Level 50 Natural Arachnos Soldier
 Primary Power Set: Bane Spider Soldier
 Secondary Power Set: Bane Spider Training
 Power Pool: Fitness
 Power Pool: Speed
 Power Pool: Leaping
 Power Pool: Medicine
 Ancillary Pool: Leviathan Mastery
 
 Villain Profile:
 Level 1: Mace Beam -- Acc-I(A), Acc-I(37), Dmg-I(40), Dmg-I(40), Dmg-I(40), EndRdx-I(43)
 Level 1: Bane Spider Armor Upgrade -- ResDam-I(A), ResDam-I(36), ResDam-I(37), ResDam-I(37), ResDam-I(46), ResDam-I(46)
 Level 2: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(3), DefBuff-I(3)
 Level 4: Combat Training: Offensive -- Acc-I(A), Acc-I(5), Acc-I(5)
 Level 6: Build Up -- ToHit-I(A), ToHit-I(7), ToHit-I(7), RechRdx-I(13), RechRdx-I(15), RechRdx-I(15)
 Level 8: Swift -- Run-I(A), Run-I(9), Run-I(9)
 Level 10: Tactical Training: Maneuvers -- DefBuff-I(A), DefBuff-I(11), DefBuff-I(11), EndRdx-I(13), EndRdx-I(46)
 Level 12: Pulverize -- Acc-I(A), Dmg-I(33), Dmg-I(34), Dmg-I(34), Dsrnt-I(34)
 Level 14: Health -- Heal-I(A), Heal-I(27), Heal-I(27)
 Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
 Level 18: Super Speed -- Run-I(A), Run-I(19), EndRdx-I(19)
 Level 20: Shatter -- Acc-I(A), Dmg-I(21), Dmg-I(21), Dmg-I(23), Dmg-I(25), EndRdx-I(25)
 Level 22: Mental Training -- Run-I(A), Run-I(23)
 Level 24: Tactical Training: Leadership -- Rec'dRet-Pcptn(A), EndRdx-I(29)
 Level 26: Cloaking Device -- DefBuff-I(A), DefBuff-I(29), DefBuff-I(31), DefBuff-I(33), EndRdx-I(45), EndRdx-I(45)
 Level 28: Placate -- RechRdx-I(A), Range-I(33), RechRdx-I(45)
 Level 30: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(31), EndMod-I(43)
 Level 32: Combat Jumping -- Krma-ResKB(A)
 Level 35: Super Jump -- Jump-I(A), Jump-I(36), EndRdx-I(36)
 Level 38: Poisonous Ray -- Acc-I(A), DefDeb-I(39), DefDeb-I(39), DefDeb-I(39)
 Level 41: Spirit Shark -- Acc-I(A), Dmg-I(42), Dmg-I(42), Dmg-I(42), EndRdx-I(43)
 Level 44: Aid Other -- Heal-I(A)
 Level 47: Aid Self -- Heal-I(A), Heal-I(48), Heal-I(48), RechRdx-I(48), RechRdx-I(50)
 Level 49: Wolf Spider Armor -- ResDam-I(A), ResDam-I(50), ResDam-I(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Clrty-Stlth(A)
 Level 2: Rest -- Empty(A)
 Level 1: Conditioning
 ------------
 ------------
 [u]Set Bonus Totals:[u]<ul type="square">[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]20% Perception[/list]
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	Can some post Fortunata pvp build both SO/IO Sets, Becouse I'll reall suck on this one, please help me out!
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	[ QUOTE ]
 I finnlly some good persion put good Stone/Fire Tank Guide Thanx you, and my build is out of date. :P
 
 [/ QUOTE ]
 
 I was trying to say the build I got is like i6 also I like to thanx Magma post update build for Stone/Fire Tank and sorry to make you head hurt so much!,  
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	I finnlly some good persion put good Stone/Fire Tank Guide Thanx you, and my build is out of date. :P
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	I got Spines/regen and he very good in pvp zone like RV I guess you just need to know to play your Spines/? whatever scrapper in any other mish and stuff, and make sure you get the proper IOs set for your scrapper. and you do fine.
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	Is there any good Farming build for Fire/Stone please help me out.
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	here what I came up with you can change few thing if you like.
 
 Villain Plan by Mids' Villain Designer 1.401
 http://www.cohplanner.com/
 
 [u]Click this DataLink to open the build![u]
 
 Level 50 Natural Arachnos Soldier
 Primary Power Set: Bane Spider Soldier
 Secondary Power Set: Bane Spider Training
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Speed
 Power Pool: Medicine
 
 Villain Profile:
 Level 1: Bash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(37)
 Level 1: Wolf Spider Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(3), ImpArm-ResPsi(5)
 Level 2: Bane Spider Armor Upgrade -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7)
 Level 4: Combat Training: Offensive -- Acc-I(A), Acc-I(11), Acc-I(13)
 Level 6: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(13), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(15), AdjTgt-Rchg(17), AdjTgt-ToHit/EndRdx(17)
 Level 8: Combat Training: Defensive -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(19), GftotA-Run+(19)
 Level 10: Swift -- Run-I(A), Run-I(21), Run-I(21)
 Level 12: Poisonous Ray -- Achilles-DefDeb(A), Achilles-DefDeb/Rchg(43), Achilles-ResDeb%(43), UndDef-DefDeb(46), UndDef-Rchg(46)
 Level 14: Health -- Numna-Heal/EndRdx(A), Numna-Heal(23), Numna-Regen/Rcvry+(23)
 Level 16: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(25)
 Level 18: Shatter -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(25), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(27), Mako-Dam%(29), Mako-Acc/Dmg/EndRdx/Rchg(29)
 Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(31), P'Shift-Acc/Rchg(31), P'Shift-End%(43)
 Level 22: Tactical Training: Leadership -- Rec'dRet-Pcptn(A), Rec'dRet-ToHit/Rchg(31), Rec'dRet-ToHit(33)
 Level 24: Mental Training -- Run-I(A), Run-I(33), Run-I(33)
 Level 26: Cloaking Device -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(34), RedFtn-EndRdx(34)
 Level 28: Placate -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Range-I(36)
 Level 30: Combat Jumping -- Krma-ResKB(A)
 Level 32: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(37), Zephyr-ResKB(37), EndRdx-I(40)
 Level 35: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
 Level 38: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(40), Winter-ResSlow(40)
 Level 41: Web Cocoon -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Dam%(42)
 Level 44: Crowd Control -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(45), Armgdn-Acc/Rchg(45), Armgdn-Dam%(46)
 Level 47: Aid Other -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(48), RgnTis-Heal/Rchg(48), RgnTis-Regen+(48)
 Level 49: Aid Self -- Mrcl-Heal(A), Numna-Heal/EndRdx/Rchg(50), Numna-Heal/Rchg(50), Numna-EndRdx/Rchg(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Clrty-Stlth(A)
 Level 2: Rest -- Empty(A)
 Level 1: Conditioning
 ------------
- 
	---System information gathered by CoH Helper version 0.1.1.5---
 
 DxDiag gathered at January 2, 2009 15:16 (-06:00)
 Operating System: Windows Vista Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
 System Manufacturer: Acer
 System Model: Extensa 5630
 BIOS: Ver 1.00PARTTBL
 Central Processor: Intel(R) Pentium(R) Dual CPU T3200 @ 2.00GHz (2 CPUs), ~2.0GHz
 Memory: 3000MB
 .Net Memory Report: 1998MB out of 3000MB available
 Page File: 5108MB (1128MB currently in use)
 C Drive: (Hitachi HTS542525K9SA00 ATA Device) 76283MB out of 114242MB (66%) free
 D Drive: (Hitachi HTS542525K9SA00 ATA Device) 114136MB out of 114229MB (99%) free
 E Drive: (HL-DT-ST DVDRAM GSA-T50N ATA Device) zero-size drive
 Windows directory location: C:\Windows
 DirectX: DirectX 10
 DirectX Diag version: 6.00.6001.18000 (32-bit version)
 
 Display Notes: No problems found.
 Sound Notes: No problems found.
 Input Notes: No problems found.
 
 Monitor: Generic PnP Monitor
 Monitor's Max Resolution: (blank)
 Video Device Name: Mobile Intel(R) 4 Series Express Chipset Family
 Manufacturer / Chip: Intel Corporation / Mobile Intel(R) 4 Series Express Chipset Family
 Video Memory: 1308 MB
 Driver Version: 7.15.0010.1608
 Driver Date: 12/02/2008 12:27:56 PM
 Driver Language: English
 
 Sound Device Description: Speakers (Realtek High Definition Audio)
 Driver File: RTKVHDA.sys
 Driver Version: 6.00.0001.5628
 Driver Date: 01/01/0001 12:00:00 AM
 
 
 WMI Information
 Motherboard Manufacturer: Acer
 Motherboard Model: (empty)
 Motherboard Product: Homa
 Motherboard Version: Rev
 BIOS Manufacturer: Phoenix Technologies LTD
 BIOS Name: Ver 1.00PARTTBL
 BIOS Version: ACRSYS - 6040000
 BIOS Release: 20080805000000.000000+000
 
 Registry Information for Current User
 Resolution: 1280x768
 3D Resolution: 1280x768 (Not using renderscale)
 Full Screen: Yes
 Maximized: No
 Screen Position: 0, 0
 Refresh Rate: 60Hz
 Vertical Sync Enabled: Yes
 
 Physics Quality: Medium
 Maximum Particles: 50000
 Max Particle Fill? 10.000
 Physics Card Enabled: No
 
 Anti-aliasing: None
 Anisotropic Filtering: None
 Texture LOD Bias: Crisp
 Water Effects: Low Quality
 Bloom: 1.000 (turned on)
 Depth of Field Enabled: No
 Desaturation Effects (Sepia) Enabled: Yes
 Shader Detail: Unknown (3)
 
 World Texture Level: Very High
 Character Texture Level: Very High
 World Detail Level (Vis_Scale): 1.000
 Entity Detail Level: 1.000
 Shadows Enabled: Yes
 Gamma Correction: 1.000
 Geometry Buffers (VBOs) Enabled: Yes
 Suppression of Extra Player FX Enabled: No
 Suppression of FX When Camera Close Enabled: Yes
 Close Suppression Range: 3.000
 Show Advertisements: Yes
 
 Audio Mode: Performance
 3D Audio: Yes
 FX Sound Volume: 0.134
 Music Sound Volume: 0.000
 
 Show Advanced Graphics Options: No
 Overall Graphics Quality: 0.600
 Reverse Mouse Buttons: No
 Save Login Username: Yes
 Transfer Rate: 116030 bytes/second
 Current Game Version: 18.20081105.12T5\
 Installation Directory: C:\Program Files\City of Heroes
 
 Mod files in the Data directory
 No modifications found
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	The Website for CoH Helper version 0.1.1.5 doesn't work need help
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	hey Bobitron can you post mid's build too that will help few people out thanx man.
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	I'm having trouble finding a build pvp for a WP/Energy Tank... any suggestions? please help me out and I know i13 is coming out soon and let me know with WP/Energy Tank still good for pvp.
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	Woot I can Change My Global name to some thing better then "Nacht Nova Thunder" and I can Respec on Stalker better pvp style!  
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	What you think of this Tankers Build for PvP?
 
 Hero Plan by Mids' Hero Designer 1.30
 http://www.honourableunited.org.uk/mhd.php
 
 Level 50 Natural Tanker
 Primary Power Set: Invulnerability
 Secondary Power Set: Energy Melee
 Power Pool: Speed
 Power Pool: Fitness
 Power Pool: Leaping
 Power Pool: Medicine
 Ancillary Pool: Energy Mastery
 
 Hero Profile:
 Level 1: Temp Invulnerability -- ImpArm-ResDam:40(A), ImpArm-ResPsi:40(3), ImpArm-ResDam/Rchg:40(3), ImpArm-ResDam/EndRdx/Rchg:40(5)
 Level 1: Barrage -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(5), P'ngS'Fest-Dmg/Rchg:30(7), P'ngS'Fest-Stun%:30(7), EndRdx-I:30(9)
 Level 2: Dull Pain -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(9), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(11), Numna-Heal:50(13), Numna-Regen/Rcvry+:50(13)
 Level 4: Bone Smasher -- S'ngH'mkr-Acc/Dmg:35(A), S'ngH'mkr-Dmg/EndRdx:35(15), S'ngH'mkr-Dmg/Rchg:35(15), S'ngH'mkr-Dmg/EndRdx/Rchg:35(17), EndRdx-I:35(17)
 Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
 Level 8: Unyielding -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(21), RctvArm-ResDam/EndRdx/Rchg:40(21), RctvArm-ResDam:40(23)
 Level 10: Taunt -- Annoy-Taunt:20(A), Annoy-Taunt/Rchg/Rng:20(23)
 Level 12: Swift -- Run-I:50(A), Run-I:50(25), Run-I:50(25)
 Level 14: Super Speed -- QckFt-RunSpd:50(A), QckFt-EndRdx:50(27), QckFt-EndRdx/RunSpd:50(27), EndRdx-I:50(29)
 Level 16: Health -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(29), Dct'dW-Rchg:50(31)
 Level 18: Invincibility -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(31), LkGmblr-Def:50(31), LkGmblr-Rchg+:50(33)
 Level 20: Stamina -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod/Acc:50(33), Efficacy-EndMod:50(33)
 Level 22: Combat Jumping -- Jump-I:50(A)
 Level 24: Super Jump -- ULeap-EndRdx:50(A), ULeap-Jump:50(34), ULeap-Stlth:50(34), EndRdx-I:50(34)
 Level 26: Stimulant -- EndRdx-I:50(A), EndRdx-I:50(36), IntRdx-I:50(40)
 Level 28: Aid Self -- Mrcl-Heal/EndRdx:40(A), Mrcl-EndRdx/Rchg:40(36), Mrcl-Heal/Rchg:40(36), Mrcl-Heal/EndRdx/Rchg:40(37), Mrcl-Heal:40(37), Mrcl-Rcvry+:40(37)
 Level 30: Build Up -- EncAcc-ToHit:20(A), EncAcc-ToHit/Rchg:20(39), EncAcc-ToHit/Rchg/EndRdx:20(39)
 Level 32: Stun -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(39), P'ngS'Fest-Dmg/Rchg:30(40), P'ngS'Fest-Stun%:30(40)
 Level 35: Energy Transfer -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(45)
 Level 38: Tough Hide -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(43), Krma-ResKB:30(43)
 Level 41: Unstoppable -- Aegis-ResDam:50(A), Aegis-Psi/Status:50(45), Aegis-ResDam/EndRdx:50(46)
 Level 44: Total Focus -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(45), Hectmb-Acc/Dmg/Rchg:50(46), Hectmb-Acc/Rchg:50(46), Hectmb-Dmg/EndRdx:50(48), Hectmb-Dam%:50(48)
 Level 47: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(48), S'fstPrt-ResKB:30(50)
 Level 49: Focused Accuracy -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(50), Rec'dRet-ToHit:20(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- Empty(A)
 Level 2: Rest -- Empty(A)
 Level 1: Gauntlet
 ------------
 [u]Set Bonus Totals:[u]<ul type="square">[*]+8.5% DamageBuff[*]+5.82% Defense(Smashing)[*]+5.2% Defense(Lethal)[*]+4.58% Defense(Fire)[*]+4.58% Defense(Cold)[*]+5.51% Defense(Energy)[*]+4.26% Defense(Negative)[*]+6.75% Defense(Psionic)[*]+3% Defense(Melee)[*]+10.5% Defense(Ranged)[*]+4.88% Defense(AoE)[*]+2.25% Max Endurance[*]+24% Enhancement(Accuracy)[*]+11% Enhancement(Heal)[*]+17.5% Enhancement(RechargeTime)[*]+260 (13.9%) HitPoints[*]+4% JumpSpeed[*]+Knockback (Mag -8)[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 26.6%)[*]+MezResist(Immobilize) (Mag 27.7%)[*]+MezResist(Sleep) (Mag 20%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 22.2%)[*]+12% Recovery[*]+48% Regeneration[*]+3.78% Resistance(Fire)[*]+3.78% Resistance(Cold)[*]+5% Resistance(Toxic)[*]+6% Resistance(Psionic)[*]+5% RunSpeed[*]+3% Debt Protection[/list]
 
 
 <font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
 |-----------------------------------------------------------------------------|
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 |-----------------------------------------------------------------------------|
 </pre><hr />
- 
	Well here is my build it kinda like Mephe build but change few things. I Hope youl ike it.
 
 Villain Plan by Mids' Villain Designer 1.30
 http://www.honourableunited.org.uk/mhd.php
 
 Engine of Pain: Level 50 Natural Mastermind
 Primary Power Set: Robotics
 Secondary Power Set: Traps
 Power Pool: Leaping
 Power Pool: Teleportation
 Power Pool: Fitness
 Power Pool: Speed
 Ancillary Pool: Mace Mastery
 
 Villain Profile:
 Level 1: Battle Drones -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg:53(3), BldM'dt-Dmg/EndRdx:53(3), BldM'dt-Acc/Dmg/EndRdx:53(5), BldM'dt-Acc:53(23)
 Level 1: Web Grenade -- TotHntr-Dam%:53(A)
 Level 2: Caltrops -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(9), Armgdn-Acc/Rchg:50(40), Armgdn-Dmg/EndRdx:50(43), Armgdn-Dam%:50(46)
 Level 4: Triage Beacon -- Dct'dW-Rchg:53(A), Dct'dW-Heal:53(7), Dct'dW-Heal/EndRdx/Rchg:53(7), Dct'dW-Heal/Rchg:53(9), Dct'dW-EndRdx/Rchg:53(39)
 Level 6: Equip Robot -- EndRdx-I:50(A)
 Level 8: Combat Jumping -- Krma-ResKB:30(A)
 Level 10: Acid Mortar -- LdyGrey-Rchg/EndRdx:50(A), Posi-Dam%:53(11), LdyGrey-DefDeb/Rchg:50(11), RechRdx-I:50(19), LdyGrey-%Dam:50(34)
 Level 12: Protector Bots -- HO:Nucle(A), BldM'dt-Acc/Dmg/EndRdx:53(13), DefBuff-I:50(13), S'bndAl-Dmg/EndRdx:50(15), BldM'dt-Acc/EndRdx:53(15)
 Level 14: Teleport Foe -- TSM'n-EndRdx:39(A), TSM'n-Rng:39(23), EndRdx(37)
 Level 16: Force Field Generator -- GftotA-Def:40(A), GftotA-Def/EndRdx:40(17), LkGmblr-Def:53(17)
 Level 18: Super Jump -- SprngFt-EndRdx:50(A), SprngFt-Jump:39(19), SprngFt-EndRdx/Jump:39(31), EndRdx(33)
 Level 20: Poison Trap -- G'Wdw-Dam%:53(A), RechRdx-I:50(21), NrncSD-Dam%:30(21), RechRdx-I:50(33), UbrkCons-Dam%:50(37)
 Level 22: Swift -- Run-I:50(A), Run-I:40(29), Run-I:40(43)
 Level 24: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25), RechRdx-I:50(25)
 Level 26: Assault Bot -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Acc/Dmg/EndRdx:53(27), BldM'dt-Dmg/EndRdx:53(27), BldM'dt-Dmg:53(29), BldM'dt-Acc:53(31)
 Level 28: Seeker Drones -- Stpfy-Acc/EndRdx:53(A), Stpfy-Acc/Stun/Rchg:53(31), Stpfy-Stun/Rng:53(33), Stpfy-Acc/Rchg:53(34), Stpfy-EndRdx/Stun:53(34)
 Level 30: Health -- Numna-Regen/Rcvry+:53(A), Numna-Heal:39(48), Numna-Heal/EndRdx:39(48)
 Level 32: Upgrade Robot -- EndRdx-I:50(A)
 Level 35: Trip Mine -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:39(36), Sciroc-Dmg/Rchg:39(36), Sciroc-Acc/Rchg:39(36), Sciroc-Dam%:39(37)
 Level 38: Photon Grenade -- Amaze-ToHitDeb%:50(A), Amaze-EndRdx/Stun:50(39), Amaze-Acc/Rchg:50(39), Amaze-Acc/Stun/Rchg:50(40), Amaze-Stun:50(40)
 Level 41: Scorpion Shield -- RedFtn-EndRdx:53(A), RedFtn-Def:53(42), RedFtn-Def/EndRdx:53(42), RedFtn-Def/Rchg:53(42), RedFtn-EndRdx/Rchg:53(43), LkGmblr-Rchg+:53(46)
 Level 44: Detonator -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(45), Posi-Dmg/Rchg:39(45), Posi-Dmg/Rng:39(45), Posi-Dam%:39(46)
 Level 47: Teleport -- Jnt-Rng:39(A), Jnt-EndRdx:39(48), Jnt-EndRdx/Rng:39(50)
 Level 49: Stamina -- P'Shift-End%:39(A), P'Shift-EndMod:39(50), P'Shift-EndMod/Rchg:39(50)
 ------------
 Level 1: Brawl -- Empty(A)
 Level 1: Sprint -- ULeap-Stlth:53(A)
 Level 2: Rest -- Empty(A)
 Level 1: Supremacy
 
 
 
 <font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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 </pre><hr />
- 
	Why did they Choice thoses powersets there more like Tankers powersets:
 
 Scrapper:
 New Primary - Fiery Melee
 New Secondary - Fiery Aura
 
 For The Scrappers New Powersets? They should choice
 
 Scrapper:
 New Primary - Energy Melee
 New Secondary - Ninjitsu or Fiery Aura! or something different? Please change that please, please!,  
