NovaFactor

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  1. Quote:
    Originally Posted by Brujah79 View Post
    Okay i got a question referring Kheldians I dont have this class how do i get it?
    Get a toon to 50 and it opens up this EAT
  2. I solved this potential problem by making my own VG and SG to avoid this unnecessary headache . I think you did the right thing though by discussing things and giving this person another chance , hopefully that will resolve any future conflicts. If not it's bye bye time ......................
  3. Sounds pretty cool but the lag , oh the lag this would cause .........
  4. The old dude is awesome , but no to rolled up paper melee power
  5. I could use a billion inf if it doesn't mean much any more .
  6. Anything is possible , might be cool to roll one
  7. Quote:
    Originally Posted by Turbo_Starr View Post
    I agree. They should appoint me as a community representative!!!

    I promise to dedicate the remainder of my playing days improving bases and listening the communities needs. Who wants to design my campaign buttons?
    You have my vote
  8. Just rolled a AR/TA Corr and got him to 20 recently . Any guides out there for that ?
  9. NovaFactor

    AR/TA builds

    Thanks for the info
  10. Hey he's a complicated man , but no one understands him but his woman
    Calvin Scott . Can ya digg it ?
  11. NovaFactor

    AR/TA builds

    Are there any guides out there for this AT ? Searched through most of the guides and have not found any ? Is this a bad mix of powers ? Just wondering , thanks .
  12. I believe we will be able to with I17 . If I'm correct we will be able to email inf to either our toons only or maybe to a different player . If I'm wrong someone will clarify it .
  13. I like this suggestion . I thought with the new issue coming out or maybe it's GR , where we will be able to craft a jet pack instead of running mayhem mission or buying one at the Arena . Maybe I'm wrong but I thought I read that somewhere ...............
  14. Quote:
    Originally Posted by War_Monk View Post
    CoX recently introduced Issue 16. With this change, CoX pioneered something that is completely new, but seemingly had a little ripple in the MMO community. By allowing players to be able to team together with no level restrictions, NCSoft has breathed new life into CoX.

    Now that this change is live, I believe it’s the right time for the development team to focus on something it has neglected for quite a long time: teaming. This is something that’s ignored in nearly every MMO to date. Development teams neglect to insure that the players can actually find other players and communicate effectively while teaming with them.

    I’m not sure what’s possible with the CoX engine, but I’d like to introduce some teaming changes that I’d think would greatly improve the game. CoX shines in a team environment and it should focus on solidifying that experience so that it can continue to be a viable MMO.

    The suggestions would include: Ready Check, Team Inspiration Bar, Status Balloons, Leadership Options, Group Queuing, and Searchable Groups.

    Ready Check

    This is self explanatory. It’s something helpful after a large amount of your group goes Away-From-Keyboard after a mission or in between huge fights so you have some clue that the team is truly ready.


    Team Inspiration Bar

    The idea behind this would be a much faster delivery system for those that have inspirations and want to get them to archetypes that could make the most use of it. Instead of right clicking, selecting a player name, and getting in range of said player, the team inspiration bar would be a dumping point for these inspirations. No longer would people have to spend inordinate amounts of time asking: “Does anyone have an Awaken?” Or the ever classic: “I have a yellow, and two blues... How about you?”



    This feature could be abused by players and be a point of argument if people get a little too liberal with how often then dip into it, but the overall effect should be a better team experience.

    Status Balloons

    When you’re thick in the middle of the fight healers do not notice those tiny icons that indicate what’s wrong with a player. Making a key that allows a player to call out what’s wrong with their character could mean the difference between a team wipe and surviving an encounter. Ensuring that the players can see the Status Balloons even if they’re not facing the affected player is also something that should be considered.



    Leadership Options

    CoX should have something for those that actually want to lead a group. Consistent leaders mean reliable groups for players to join. You could even make a leadership experience and have leadership levels that give you more leadership options such as:

    Leadership Level 1: Team Recall – Much like the Veteran Reward of the same name. However, since this must be earned through play I would hope that it could have a considerable reduction in recharge time.

    Leadership Level 2: Team Broadcast – Has your team split? Do you see them getting destroyed by Tsoo Sorcerers, or Sappers because they’re neglecting to target them? Tell them with Team Broadcast. The Team Broadcast should have priority over all other dialog boxes and messages.



    Leadership Level 3: Select Mob(s) – For those times when you need some real strategy. Highlight specific mobs that you want the team to focus on.



    Leadership Level 4: Command Calls – Similar to Select Mobs, except you use it on players for times when you want the team to buff, heal, or protect a specific player.




    Leadership Level 5: Team Resurrect
    – Self Explanatory. Give it a high recharge. Its purpose is to be available for those times when you need everyone up right then and there, like during a Rikti or Hamidon Raid. This shouldn’t trivialize too much content and it will give players another option since there is not always going to be a Dark Miasma - Howling Twilight and Trick Arrow –Oil Slick combo to save everyone’s butt.

    Group Queuing: Allow solo players to apply to groups.



    Reason:

    Searching from zone to zone with the current options is cumbersome: You can spend upwards of 15 minutes (at a minimum) trying to gather a full group on off hours. I use the search function extensively when I’m building a team. However, other than prime time, building a full group is a complete and utter pain. It’s not because there aren’t people; Players can be in missions, dialog screens, or currently zoning into a new area which causes team leaders to miss Looking-For-Group broadcasts. Even when you form the team, you still have to worry about team attrition.

    If people leave in the middle of a mission due to real life emergencies, or “rage quit” because they died, and that player is a lynchpin class (such as healer or a tank) it can leave your team in a bind.

    While some will say: You don’t need a Tank/Brute! or You don’t need a Healer! After leading many Pick-Up-Groups I’ve come to only one conclusion: Yes you do, unless a large majority of your team is experienced.

    By allowing players to queue up to groups, team leaders will be able to keep the action rolling along.

    Searchable Groups

    Let leaders levels be visible in group listings along with the classes that are currently in the group (L-1 through L-5 represents the leader levels)



    Players should know what they’re getting into when they group up. They should be able to see what kind of leader they have and what classes they’ll be fighting with.
    Brillant ideas and well thought out . Come on Dev's make it so ......
  15. Quote:
    Originally Posted by Tokyo View Post
    I'm usually on later in the day 8est time. I try to run daily Speed ITFs, LGTFs. Let me know your global and I'll get you on a casual ITF run to level you up.

    Welcome to the dark side. We have freshly baked cookies. d;D
    Global is @RogueIsleMafia . Toon is Baron Von Krass II . Hopefully I can get on tonight , after taking the misses to dinner , if not I'll try this down the road . So many toons , so many things to do ................
  16. Mucho success in your new J-O-B
  17. Tried both awhile back , and had no clue what I was doing so I deleted them both , but reading up on builds and what to do and not do has given me the desire to try this EAT again .
  18. Quote:
    Originally Posted by Bill Z Bubba View Post
    Have you not seen its other threads?
    No I thought this was the only one .....yikes
  19. No, but soon we can email inf to other toons we have made , but heroes and villians are separate and can not do this .
  20. He/She can't be serious ..........