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Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Moo Crab Moo: Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Slice- (A) Hecatomb - Chance of Damage(Negative)
- (7) Hecatomb - Damage/Endurance
- (7) Hecatomb - Damage
- (42) Hecatomb - Accuracy/Damage/Recharge
- (46) Hecatomb - Damage/Recharge
- (A) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Endurance/Recharge
- (42) Reactive Armor - Endurance
- (42) Reactive Armor - Resistance
- (43) Reactive Armor - Resistance/Endurance
- (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (43) Reactive Armor - Endurance/Recharge
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (A) Shield Breaker - Accuracy/Defense Debuff
- (5) Shield Breaker - Defense Debuff
- (5) Shield Breaker - Accuracy/Endurance/Recharge
- (34) Shield Breaker - Accuracy/Recharge
- (39) Shield Breaker - Chance for Lethal Damage
- (45) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) HamiO:Microfilament Exposure
- (A) Shield Breaker - Chance for Lethal Damage
- (9) Shield Breaker - Accuracy/Endurance/Recharge
- (9) Shield Breaker - Accuracy/Defense Debuff
- (34) Shield Breaker - Defense Debuff
- (36) Shield Breaker - Accuracy/Recharge
- (37) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) Recharge Reduction
- (11) Recharge Reduction
- (11) Recharge Reduction
- (A) Ragnarok - Chance for Knockdown
- (13) Ragnarok - Damage/Endurance
- (13) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (34) Ragnarok - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (15) Regenerative Tissue - +Regeneration
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Defense/Recharge
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (A) Shield Breaker - Chance for Lethal Damage
- (21) Shield Breaker - Accuracy/Endurance/Recharge
- (21) Shield Breaker - Defense Debuff
- (23) Shield Breaker - Accuracy/Defense Debuff
- (23) Shield Breaker - Accuracy/Recharge
- (37) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) HamiO:Microfilament Exposure
- (A) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Endurance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (A) Shield Breaker - Chance for Lethal Damage
- (27) Shield Breaker - Accuracy/Endurance/Recharge
- (27) Shield Breaker - Defense Debuff
- (31) Shield Breaker - Defense Debuff/Endurance/Recharge
- (40) Shield Breaker - Accuracy/Defense Debuff
- (46) Shield Breaker - Accuracy/Recharge
- (A) Doctored Wounds - Heal
- (29) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Endurance/Recharge
- (40) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (31) Performance Shifter - Chance for +End
- (31) Endurance Modification
- (A) Recharge Reduction
- (A) Steadfast Protection - Resistance/+Def 3%
- (36) Aegis - Psionic/Status Resistance
- (36) Impervium Armor - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Energy Manipulator - Chance to Stun
- (45) Efficacy Adaptor - EndMod/Accuracy
- (45) Efficacy Adaptor - EndMod
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
------------ -
Hi,
I have been looking at a crab spider for quite some time now and was wondering if this build would be good enough to play throughout its life and hopefully being able to run MO's without any problems?
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Arachnos Soldier
Primary Power Set: Crab Spider Soldier
Secondary Power Set: Crab Spider Training
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Slice- (A) Touch of Death - Chance of Damage(Negative)
- (7) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Accuracy/Damage
- (42) Touch of Death - Damage/Endurance
- (A) Reactive Armor - Resistance/Recharge
- (37) Reactive Armor - Endurance/Recharge
- (42) Reactive Armor - Endurance
- (42) Reactive Armor - Resistance
- (43) Reactive Armor - Resistance/Endurance
- (A) Reactive Armor - Resistance
- (3) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (43) Reactive Armor - Endurance/Recharge
- (43) Reactive Armor - Resistance/Endurance/Recharge
- (A) Shield Breaker - Accuracy/Defense Debuff
- (5) Shield Breaker - Defense Debuff
- (5) Shield Breaker - Accuracy/Endurance/Recharge
- (34) Shield Breaker - Accuracy/Recharge
- (39) Shield Breaker - Chance for Lethal Damage
- (45) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) HamiO:Microfilament Exposure
- (A) Shield Breaker - Chance for Lethal Damage
- (9) Shield Breaker - Accuracy/Endurance/Recharge
- (9) Shield Breaker - Accuracy/Defense Debuff
- (34) Shield Breaker - Defense Debuff
- (36) Shield Breaker - Accuracy/Recharge
- (37) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) Recharge Reduction
- (11) Recharge Reduction
- (11) Recharge Reduction
- (A) Ragnarok - Chance for Knockdown
- (13) Ragnarok - Damage/Endurance
- (13) Ragnarok - Damage
- (33) Ragnarok - Damage/Recharge
- (34) Ragnarok - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (15) Regenerative Tissue - +Regeneration
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense/Endurance
- (17) Luck of the Gambler - Defense/Recharge
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Endurance/Recharge
- (A) Shield Breaker - Chance for Lethal Damage
- (21) Shield Breaker - Accuracy/Endurance/Recharge
- (21) Shield Breaker - Defense Debuff
- (23) Shield Breaker - Accuracy/Defense Debuff
- (23) Shield Breaker - Accuracy/Recharge
- (37) Shield Breaker - Defense Debuff/Endurance/Recharge
- (A) Run Speed
- (A) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (33) Reactive Armor - Endurance/Recharge
- (33) Reactive Armor - Resistance/Endurance/Recharge
- (A) Shield Breaker - Chance for Lethal Damage
- (27) Shield Breaker - Accuracy/Endurance/Recharge
- (27) Shield Breaker - Defense Debuff
- (31) Shield Breaker - Defense Debuff/Endurance/Recharge
- (40) Shield Breaker - Accuracy/Defense Debuff
- (46) Shield Breaker - Accuracy/Recharge
- (A) Doctored Wounds - Heal
- (29) Doctored Wounds - Heal/Endurance
- (29) Doctored Wounds - Endurance/Recharge
- (40) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance/Recharge
- (A) Performance Shifter - EndMod
- (31) Performance Shifter - Chance for +End
- (31) Endurance Modification
- (A) Recharge Reduction
- (A) Steadfast Protection - Resistance/+Def 3%
- (36) Aegis - Psionic/Status Resistance
- (36) Impervium Armor - Resistance
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Energy Manipulator - Chance to Stun
- (45) Efficacy Adaptor - EndMod/Accuracy
- (45) Efficacy Adaptor - EndMod
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense/Endurance
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run
------------ -
Hi,
I have been working on this build for about 2 weeks now and just dont know if the numbers on Mids will make this a very tough build for tankminding. If you could post your suggestions up against this thread it would be appreciated.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Moo Cow MM: Level 50 Science Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Summon Demonlings- (A) Blood Mandate - Damage
- (7) Blood Mandate - Accuracy/Damage
- (7) Blood Mandate - Damage/Endurance
- (34) Blood Mandate - Accuracy/Endurance
- (34) Blood Mandate - Accuracy/Damage/Endurance
- (40) Blood Mandate - Accuracy
- (A) Miracle - +Recovery
- (3) Miracle - Heal
- (3) Miracle - Heal/Endurance
- (15) Miracle - Endurance/Recharge
- (15) Miracle - Heal/Endurance/Recharge
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (5) Numina's Convalescence - Heal
- (5) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (11) Numina's Convalescence - Heal/Recharge
- (34) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (21) Mako's Bite - Chance of Damage(Lethal)
- (21) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (A) HamiO:Microfilament Exposure
- (A) Red Fortune - Endurance
- (9) Red Fortune - Defense/Endurance
- (9) Red Fortune - Defense/Recharge
- (36) Red Fortune - Defense
- (37) Red Fortune - Endurance/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
- (A) Endurance Reduction
- (A) Blood Mandate - Accuracy/Damage
- (13) Blood Mandate - Accuracy
- (13) Blood Mandate - Damage
- (17) Blood Mandate - Damage/Endurance
- (17) Blood Mandate - Accuracy/Endurance
- (33) Blood Mandate - Accuracy/Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (40) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Recharge Reduction
- (A) Red Fortune - Defense/Recharge
- (19) Red Fortune - Endurance/Recharge
- (19) Red Fortune - Defense
- (25) Red Fortune - Defense/Endurance
- (40) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Endurance
- (A) Healing
- (27) Healing
- (A) Miracle - Heal
- (23) Miracle - Heal/Endurance
- (23) Miracle - Endurance/Recharge
- (31) Miracle - Heal/Recharge
- (37) Miracle - Heal/Endurance/Recharge
- (A) Endurance Modification
- (25) Endurance Modification
- (A) Force Feedback - Chance for +Recharge
- (A) Blood Mandate - Damage
- (29) Blood Mandate - Accuracy
- (29) Blood Mandate - Accuracy/Damage
- (31) Blood Mandate - Damage/Endurance
- (31) Blood Mandate - Accuracy/Endurance
- (46) Blood Mandate - Accuracy/Damage/Endurance
- (A) Reactive Armor - Resistance
- (A) Recharge Reduction
- (A) Luck of the Gambler - Defense/Endurance
- (36) Red Fortune - Defense/Endurance
- (36) Gift of the Ancients - Defense/Endurance
- (50) Serendipity - Defense
- (A) Miracle - Heal
- (39) Miracle - Heal/Endurance
- (39) Miracle - Endurance/Recharge
- (39) Miracle - Heal/Recharge
- (42) Miracle - Heal/Endurance/Recharge
- (A) Red Fortune - Defense
- (42) Red Fortune - Defense/Endurance/Recharge
- (43) Red Fortune - Endurance/Recharge
- (43) Red Fortune - Defense/Recharge
- (45) Red Fortune - Endurance
- (45) Red Fortune - Defense/Endurance
- (A) Blood Mandate - Damage
- (45) Blood Mandate - Accuracy
- (46) Blood Mandate - Accuracy/Damage
- (46) Blood Mandate - Damage/Endurance
- (48) Blood Mandate - Accuracy/Endurance
- (48) Blood Mandate - Accuracy/Damage/Endurance
- (A) Steadfast Protection - Knockback Protection
- (48) Steadfast Protection - Resistance/+Def 3%
- (A) Achilles' Heel - Chance for Res Debuff
- (50) Achilles' Heel - Defense Debuff
- (50) Achilles' Heel - Defense Debuff/Recharge
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 2: Ninja Run