New Dawn

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  1. I "think" the end cost is when u use it not when it drops
  2. i got 1 end red and 2 recharges in my rage which is more than enough to make it perma, it is like a drug and whilst fighting a heavy end cost and rage coming off can lose somewhere near a 1/3rd end, which is when i like adrenalin boost if i can get it cos if its ur last 3rd bye bye toggles, i have conserve energy anyway but i still have got caught out, u will suffer 10 secs of doin nothing when rage drops

    i would not be without unstoppable "ever" u can crash and resume functionality in the middle of a battle if u slot everything else right with good timing again a risk, i usually aim to use it in the last 3 mins of a fight

    if u havent made a tanker yet i would sincerely suggest u just work out how to slot the powers and not designate when to have them just yet. u develop a playstyle as u go (even tankers dont play the same way) and with every defeat or near defeat u then evaluate what u need between levels.
  3. New Dawn

    Rip Off

    for me its an incentive for supergroups to merge into 75 people supergroups(not 8 people with close to 5 toons each). the more people u have the better u can make prestige. surely the game will be better that way if u think about the possible outcomes.
  4. i spoke to a "great raziel" on cov today and he ignored me i just thought he cant be u (can he?) anyway ED is great!

    shannon lvl 50 ss/i
  5. [ QUOTE ]
    Worse than SR? Run you fools run!

    [/ QUOTE ]

    i have an sr i took 1 look at energy aura and ran like the wind
  6. claws invuln is a not the worse combination to have as a claws scrapper. claws may do less damage to a single foe but overall more damage on a close knit group of foes as it really is for hitting bunched up groups .. not good 4 pvp really (for lack of ppl standing together for aoes and cones) but can be pve, bear in mind u may get alot of aggro upon attacking large groups unless well taunted by a tank.
  7. i dont think its gonna matter what primaries and secondaries ppl get now the slotting will be almost identical

    lucky i think for regens is the fact that their secondary slots r schedule "a" and dont degrade like shedule "b"s do
    im waitin to c if playin a regen is even more less of a challenge compared to the other scrapper types, as the other scrappers secondary slots degrade sooner