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Posts
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My highest on Defiant is 39 and 5 bars and a defender, I could try for a night off work this week, itll be difficult but possible or if playin from 10:30 pm to 1 am is not an issue with people we could go for that and hopefully test will be rectified. Its definately somit Id like done before this coming Saturday.
1200 lvls and not one above 40 on Defiant -
Its good to know whose shown up so far for me
I have not slept since yesterday to make sure I am here for this cos usually id be asleep bout now or even drank alcohol last night!
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Hang around abit, some people would be late anyway, and it shouldnt be that hard an STF if all things are equal to before.
How can the database suddenly go wrong on a Sunday morning? -
Test was fine in the early hours this morning, but atm its got buggy. >
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lol! I am poo with WS, PB, any villain really cos I am suicidal and what anyone can or cant do in a team is often a result of the team unless I am playing a suicidal villain.
I can be bossy or sound bossy, i do type in note form when typin fast without all the pls and tys but I am not closed to other people having better ideas and am so not there on everything. This will be a "result of the team" if we finish it and would love input from people, I do stop to chat alot, pick other peoples brains and so best to put the stopwatch away. People will find I will need their input for sure, I am keen to team with the people in the team. I tend to think skeletally and yet positively, if we were down to 7 people or 6 people I think we still can give it a good go but we need 8 to start XD .
I think we have 9 people atm if Raziel shows up and Raziel was last entry :s but if not everyone shows, its good, no one can guarantee being in game on the day.
Cant just run at Aeon or any AV in the last mission but on all others i reckon itll be keymashy. -
A) Anyone wanna duel?
B) Hang on what weapon do you have?
A) A foil
B) Hang on let me get my Kalashnikov
I dont rate duels. They are okay for practise/experience/fun but I do feel teams are where its at and even then they can be biased to things other than skill.
People swap to another toon for the easiest possible win or to avoid a total dismal loss, some may think "ah thatll be challenging for my (insert here)" but thats rare.
If I am on my Tanker in RV and see an MM I tend to attack them, its better to get them before they get you but thats about all my it for pvp and I gain nothing in the way of any joy whatsoever from it. A team fight well thats different as I gain alot of joy from team anything! -
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You could wait until the brute get 'noticed' by the foes before launching a fire ball.
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The type of Brutes I have come across are self doubting, and definately fail to keep aggro and the MMs tend to stay back, the Stalkers hit, placate and run and I am simply a Plant/Thorns that couldnt give a monkeys about other peoples moralities/team thought in a villain game.
My Brute = in first
My MM = in first
My corrupter = in first
My dominator = in first
My stalker = in first but wait for team -
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However you would easily see my Dominator at the front, having got my 1st debt badge at 25 on my domie I can say that I am a nutter who waits for no one.
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And when i see people playing like this its exactly when i use the kick button for not contributing to the team but for just earning debt for themselves and possibly the team.
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Learn to keep up!
My villains are fearless! Many a brute has shown more pointless fear than any single one of my toons and when I get that accolade that comes with debt I am even more fearless!!
She is also my main badge and story content toon who has done every single arc including an entirely self earnt Verluta Lunata arc and couldnt give a stuff about wannabe efficiency experts. -
Itll interest me however I havent got a 50 kheld either as they just havent been interesting enough for me to push the final bit.
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we are talking about the STF if so they both laugh in the face of my invul tank, if we are talking about RV then thats a different matter altogether!!
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Yeah. On the STF the entire team couldn't dent GW. The team wasn't a perfect mix but even so! We threw everything and she just wouldn't drop.
Why are the "same" AVs so much more powerful on the STF?
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Before I even did the STF I knew how her powers worked and so used that knowledge and then gave her minimum chance to heal. We took her out first also because on a first effort because I knew if we couldnt take her down then there is little point going on. -
I see -> 0 <- non useful powers. You can chuck Frozen Aura in there and Id still say the same, I'm even less help than ever before tbh XD . I think when levelling up you determine your weaknesses, and a large part of your weaknesses come from how you may play or get to play and who with. There is no win win. Ice melee gives out nice active defense meaning less attacks come your way. Id decide on a travel power though and stick with it grounded or flight doesnt matter too much but Id be tempted with being grounded as Ice melee is a rather grounded set. Also Rel is easily missed with using Aid self instead and time for aid self is easily had with Ice melee but put aggro control via taunt or controls first is all.
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Yeah I dont think I know ya Spines DAs name so just said forum name.
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Sorry... it is my eternal dislike at the fact that stamina is a need for almost all characters. This game would be far better if that was not so. The possibility of having three more different powers would make builds with the same powersets (not only tanker builds but all builds) more diverse and the game more exciting.
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My fire/fire has no tough or stamina, my ice is gonna have to lose stamina one day (when i stop using sands of mu anyway) because I have more attacks to end slot. Besides what they may lack can be made up from a change of gameplay...hopefully. On my invuln there is no end gain power like EA or consume or end drain resist like stones rooted and so pretty much could do with extra recovery from stamina. Conserve also is good so that half an end bar = full end bar when sapped. I do like concepts really and when I see people with them I like to see how they have to play so that things are on their terms. I think what half of what people write about isnt necessarily so much funny ha ha but also funny as in strange, I mean its not often a Tanker would wanna spend their game held or kbed alot.
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At 15 id of come up with a SO build.
If I had an Invuln/Ice itll be highly def based with aid self unless concept won ofc. -
The only thing I expect from brutes in CoV at the end of the day is to find them in the frontline. I have seen one stay constantly at the back before which just leaves me so much disrespect.
However you would easily see my Dominator at the front, having got my 1st debt badge at 25 on my domie I can say that I am a nutter who waits for no one. -
Evie likes to party so maybe 10:30 is better but I wouldnt want people to go "I only had till 2pm" I think if most of us start at 9am and prepare itll be good. Time in RV and some build changes before starting could be useful, actually a practise run of Maelwys vs Scirroco would be
This is how it is for me. Bedtime is usually 6.00 am bst and getting up is like 1.00 pm bst and so I am really gonna be busting ones rythm myself. -
When i goto look at that, i get a arithmetic overflow and so cant look at it
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Eviscerate is a Cone attack so it wont be as good in terms of damage/end/sec on a single target as Focus, however if you regularly line up one foe behind another and critical out of hide its not bad. You may say, well your always likely to AS first and so ya might. I am looking for situations where a shadow maul out of hide is better than AS on my DM stalker, perhaps if 3 are lined up, but then again shadow maul is better than eviscerate anyway.
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Yep its no good slam dunking a IO build on someone levelling up and then stating the obvious "I went through various builds before settling on that one."
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The MA/SR vs Fire/Fire
is counterbalanced by the
Spines/DA vs Inv/Ice
Its the average of all sets per AT compared to another that people should be looking at.
Scrappers do more Damage per Endurance than anyone else. -
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You might be surprised to hear that MMs are better equiped as tanks than Brute, well when they're in bodyguard mode
anyway. The problem is brutes aren't designed to hold aggro so in that team situation you mentioned you should minimise the AoE attacks and focus on single targets and debuffing/healing until the mob are worn down then finish off with your AoEs.
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I worked out that the overall HP of MMs in bodyguard mode isnt as high as it is with Brutes, Brutes can get Tanker level of Max HP with the help of a cold corrupter and with extra shielding have extra damage sustainability making them better than MMs imo unless you shield pets perhaps but anyway MMs have no taunt control, just mostly soft control, which isnt as good aggro control, but for the taking of alphas part I think MMs do alright, better in sharing it with Brutes. There are exceptions versus exceptions to what I say so I dont completely disagree with you but tankers are taunt controllers to me so when you do taunt control you become tankerlike.
The general pic of the game to me is Stalkers bugger off ahead, select the teams most hated targets and then just as the MM and Brutes run in and get aggro they AS, Stalkers fight for a bit as much as needed then goto next group but there are so many ways to play, but I like Brutes and MMs steamrolling together!
Comparing power pool Taunts compared to the secondary taunts are like comparing a mickey mouse watch with a Rolex. -
I actually think the fire and forgetness of Sonics is good on a controller.
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I have done Psy mastery and Power mastery.
Concept wins really and that is for me Psy mastery
Power Build up is really good tho, RAs are lovely, heals are better but! I find them overkill, more than necessary amongst 'some' decent players.
However!! For those who didnt, in a way, 6 SO slot RAs etc in order to slot their attacks kinda rightly ie for soloing, then Power Mastery makes up for those missing slots in a way. But if you have 6 SO slotted almost everything in the empath set then to me, from experience, it is overkill, when teaming amongst 'some' good players anyway.
In short, the game content can be done, just as well, no matter what the epic, amongst some players. -
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I've got a level 24 earth/empathy and I've been experimenting to see if I can avoid the fitness pool. Although stamina was a bit of problem in the early to mid teens it's not been so bad in more recent levels, possibly because I have more powers that can be used against groups.
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..and have switched to SOs
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The question is: am I likely to become badly unstuck at higher levels or is it worth persisting and using one of my respecs if I run into problems then? The power choice desert of the teens to early 20s taking travel powers and fitness pool on other toons (this is my first non-melee based toon at this level) was my main motivation for trying to build one without considering stamina obligatory.
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I think things are pace related, you may use RecA to buff people and then later theyd be a time when you need it and its recharging. Alot is slot related, the less end you use the less you need to recover.