Nethergoat

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  1. [ QUOTE ]
    [ QUOTE ]
    How can none of you see the Irony in getting the Doc badge, on a toon named Doc that doesn't heal...

    [/ QUOTE ]

    Sounds like jerk hacking to me and I think you just deth kicked Irony.

    [/ QUOTE ]

    bahahahah!

    you have redeemed this waste of a thread, TY kind sir.
  2. without even reading the OP I'm gonna say "yes".
  3. Nethergoat

    PvP IOs and me

    [ QUOTE ]
    Macskull: Let's pretend for a moment that the Devs fear the wrath of the playerbase. Let's pretend for a moment that the small number of people farming PVP IO's are a significant part of the playerbase.

    Do you really think that the people who posted the fatwa against powerlevellers are really going to try a weak, ineffective ruse to deflect your nerdrage?

    [/ QUOTE ]

    In defense of conspiracy theories, it could be they were wary of driving away what bees remained in the PvP hive they'd already smoked out pretty thoroughly.

    If it was an accident, it was an unlikely one and very fortuitous for the devs.
  4. [ QUOTE ]

    Sorry, I said "want" when I should have said "need". The PvPers need a miniscule drop rate so that when they get a PvP IO it is an exciting event.

    [/ QUOTE ]

    if the game had a large, vibrant PvP community generating said drops, I'd agree with you.

    but it doesn't, and IMHO making them too rare reduces their effectiveness as the carrot on the stick for the non-hardcore.

    Obviously people solo farming in the arena wasn't what they were after, but if they want them to be attractive to the PvE crowd they should cultivate the perception that it's at least possible to get a drop.

    The current changes seem designed to make anyone who hasn't got PVP 4 LYFE tattooed on their bicep give up before they even start.
  5. [ QUOTE ]
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    Oh, so this is just unwarranted self-importance.

    Okay.

    [/ QUOTE ]

    Again another person who fails to see the humor of just nice little happenstance in-game. A lot of you people do tend to ruin small little posts meant to cause a chuckle with no ill intent, yet you turn it into something else entirely...

    [/ QUOTE ]

    nobody knows the backstory of your character, and you didn't provide any.

    going by your original post, which is all the evidenced any of us had, there was nothing ironic about it.

    maintaining the pretense that you just can't understand why nobody "got" your post when it's been spelled out to you in letters of fire doesn't shine a very favorable light on your intentions.
  6. [ QUOTE ]
    I can play the game, even high-end farming and running TF's until my eyes bleed,and make some small progress.

    [/ QUOTE ]

    If 'small progress' is all you can mange from high level farming, you're doing it wrong.

    I farm as well as marketeer, and either method will make you filthy stinking rich in short order.
    I do give the edge to marketeering, because you can earn while logged off.

    But then, there's no law that says you can't do both. =)
  7. [ QUOTE ]

    Nobody who PVPs is casual?

    [/ QUOTE ]
    nobody who's shopping for ultra rare super expensive PvP-specific IOs is 'casual' using any meaningful definition of the word.
  8. [ QUOTE ]

    No offense meant folks, I'm just asking!


    [/ QUOTE ]
    it's fun and I enjoy it.

    I don't really market to 'make money', that's just a measurement of how successful my concepts are. What I enjoy is thinking stuff up and then seeing if it actually works.
    I don't ever stick to any niche, as soon as something works I'm thinking of the next thing to try.

    That's one reason I'm not super rich like many of the forum regs- when I find a super profitable schtick I get antsy to discover the next one.
  9. that is the opposite of irony.
    just so's ya know.
  10. now you all see what happens to early adopters!

    =(


    /e poledance
  11. it was more luck than anything- I was working on a set for the Goat and had three pieces I needed, so I threw out my usual lowball bids and picked one up right away.

    Then prices went CRAZY, and I was thinking "huh, i should just flip this thing" and I let it sit while I thought it over. Then yesterday I took a peek at the crafted prices- 200 million? Sign me up!

    For that kind of profit I can hold off re-slotting that power for a while.
  12. [ QUOTE ]
    An amusing read on Twixt over at GM Dave's blog

    [/ QUOTE ]

    [ QUOTE ]
    Just don't come in and make an [censored] of yourself.

    That's what FPSs were designed for.

    [/ QUOTE ]

    HAWR!

    it's funny because it's true....
  13. Nethergoat

    PvP IOs and me

    OMG YES A FORUM POST MUST HAVE TIPPED THEM OFF!


    I'm pretty down on the capabilities of the devs lately, but they aren't mouth-breathing hill people who need us to tell them that nearly all the PvP IOs were coming from arena farming.

    The intent of the IOs was to encourage PvP. If people can get them fighting themselves in the arena, that undermines their utility. It was obviously going to get changed.
  14. [ QUOTE ]

    That Myers was threatened with physical violence sucks but is hardly the shocking conclusion he tries to make it.

    [/ QUOTE ]

    You can hear much worse abuse than what he caught by spending 20 minutes on any random FPS server.

    If he wanted some genuinely combustible fuel for his thesis he should have hosted a CounterStrike server running DE_Dust 24/7.
    Those chat logs would set his hair on fire.
  15. Sold my Ragnarok for 186 million- dum bid creepers, just go to 200 like I wanted you!

    Still....55 mil for the recipe, 2-ish for the salvage, 600k to craft, 10 mil or so in fees, I cleared over 100 million in pure profit.

    new personal best!

    and r/e %'s and fees:
    I'd rather sell something for a 5% profit that made me 10 million inf than something else for a 200% profit that made me 1 million inf.

    I'm all about the size of the pile I end up rolling around in. It's much more efficient to deal in high price, low margin stuff than in low price, high margin stuff.

    of course, the best is when when you find high price AND high margin... =D
  16. [ QUOTE ]

    I think "considerably" is something of an overstatement.

    [/ QUOTE ]
    Ok, we'll strike "considerably" and just go with "undermines".

    [ QUOTE ]
    If you set out to equip your character with merits you're going to spend considerably longer doing so than if you use the market. What merits do in theory is damp the high-end pricing of items. Amusingly, prices on most high-priced recipies you can obtain with merits are currently back where they were before merits were introduced or higher.

    [/ QUOTE ]
    It's still an end-around and a sop to both villain players ("I can't buy them if they never get listed!") and price whiners of the Evil Ryu ilk, who'd rather grind TFs for 100 hours than spend 100 million on a recipe.

    [ QUOTE ]

    I do not believe this was their intent. Merits were not created to "fix" high prices, but to address the concern of players who did not want to be "forced" to interact with the market.

    [/ QUOTE ]
    Six of one, half a dozen of the other.
    Giving players alternate supply because of their whining about prices is a 'fix', whatever happens to the inf value of 'the good stuff'.
    And 'outrageous' prices were one of the motivating factors.

    [ QUOTE ]
    Certainly it is impossible to fully extricate dislike of the market from dislike of "high" prices, but I think the distaste is as much directed at the various concepts of playing "city of day traders," of being "gouged" by other players, or of market PvP than the inability to actually pay the prices found there. In other words, merits were intended to bypass the market mini-game. Bypassing "ridiculous" prices was simply a by-product of that.

    [/ QUOTE ]
    I agree with all of your points except the last one- if the prices weren't high, nobody would have whined about the mini-game or city of stockbrokers or any of that. If everything was available at a 'reasonable' price they wouldn't have been demanding an end-around.

    [ QUOTE ]
    Tickets undermine the logic only for non-common salvage. For set recipies, they are simply an alternative random supply.

    [/ QUOTE ]
    the volume at which they generate recipes, combined with weighting and the 'distillation' effect (tickets represent all of your drop potential, but who spends any on common salvage, or inspirations, or enhancements, or generic recipes?) increased supply to a point that it was a massive across the board price cut.
    Things have bounced back a bit, but a TON of good stuff still sells for a fraction of what it did.

    [ QUOTE ]
    In any case, neither tickets not merits appears likely at this time to provide purples, PvP IOs, or HOs. I could envision purples and HOs appearing at merit vendors someday, but I do not believe PvP IOs will ever be available there. I could imagine a PvP-only variant, however - some sort of bounty-like system.

    [/ QUOTE ]
    Time will tell, but their thirst for multiple alternate currencies and chains of supply appears insatiable.
  17. I'm referring to the second half of the comment:

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    I'd be shocked if the devs saw "outrageous" prices on certain stuff and took it as a sign of something they should fix.

    [/ QUOTE ]



    maybe they do want PvP IO's to be like purples.
    But they absolutely have seen "outrageous" prices on certain stuff and decided to 'fix' them.
    Maybe Purples and PvP IOs will be purchaseable with Pratorean Codpieces, or whatever new currency they flop out with Going Rogue.

    I don't think that's very likely, but then again I recall lots of us discounting the possibility of end-arounds like merits and tickets because some things were "supposed" to be expensive.
  18. [ QUOTE ]


    Put simply: Chivalry is not dead, it's merely in online games.


    [/ QUOTE ]

    wow...what planet are you from?

    this is possibly the most hilariously wrong thing I've ever seen posted on a forum.

    And I used to connect to my local BBS using 1200 baud modem, so that covers a LOT of real estate!
  19. speaking of giant markups, i just crafted a Ragnarok I picked up a few weeks back for 55 million and threw it up for the going rate.

    Could net my biggest single-item profit ever!
  20. [ QUOTE ]


    They probably want stuff like this to be super rare to extend the carrot stick. Super rare = super expensive. I'd be shocked if the devs saw "outrageous" prices on certain stuff and took it as a sign of something they should fix.

    [/ QUOTE ]

    merits and tickets considerably undermine this logic.
    whatever other gameplay goals they serve, they absolutely were designed as an end-around the market and it's "ridiculous" valuations of certain goods.
  21. glad I was too lazy to respec out the Goat's PvP sets, now I can REALLY cash in once they kill arena farming.

    Will there even *be* any pvp IOs on the market, or will they be like the "good stuff" red side used to be, hoarded in bases and traded between friends?
  22. [ QUOTE ]
    <QR>

    Fansy being a griefing legend is only because what he did was a good while ago and didn't happen to us.

    Twixt being a griefing villain is only because it happened recently and we play the same game. Plus he wrote a paper on it.

    Drama is funnier when it isn't happening to you.

    [/ QUOTE ]

    Fansy > Twixt by all measures.
    Better concept, better execution, better documentation, better end result.

    Well, ok, Twixt does earn points for convincing someone to pay him for griefing. that's a good trick.

    But aside from that, Fansy dwarfs his accomplishments in every way.