Nethergoat

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  1. Quote:
    Originally Posted by Obsidius View Post
    I am not trying to come down on anyone in particular about these problems, it just seems a little humorous how disorganized things have become on the boards, just within the past week. I blame full moon fever, GR hubris, chocolate overdose, or something
    So terrible, it really is high time someone made a thread about this awful plague on the forums!

    Obsidius, ur my heeer0!
  2. Quote:
    Originally Posted by Aquila_NA View Post
    Because the very concept of Influence and Infamy, and how it is used to barter for goods and services is intrinsically tied to the heroic/villainous behaviors associated with gaining said "currency", one can never be used to gain what the other can from the same source.
    the thin pretense that inf is anything but cold hard cash tore wide open with the introduction of the market in I9.

    That they keep insisting on it to this day is either hilarious or pathetic, depending on my mood.
  3. Quote:
    Originally Posted by Nem74 View Post
    So...... I'm looking for ideas here.
    However you 'usually' play the game, do something else for a while.

    Mess around with the market, run some TFs, team if you usually solo, solo if you usually team, try a new AT you haven't played before, try playing a familiar AT in a new way (take the 'bad' powers, roll up a melee-centric blaster, build a tank for damage dealing, build a scrapper for survivability, etc etc).

    The game provides a pretty robust range of options, one that a lot of players mostly ignore so they can do their 'regular' thing.

    Do stuff you don't usually do and you're bound to fined some new stuff you enjoy.
  4. Quote:
    Originally Posted by Vega View Post

    The Praesidium - A New... 10-26-2009 08:05 AM Total waste of time
    for offering to help out?

    It's anonymous griefing in the right hands, and anonymous PM's in everyone elses.

    Well, I'm giving your rep to help balance out the dummies.

    Don't take -rep personally, especially the stupid stuff (I got -rep for "double posting" the other day). As the old tune advises, Acc-centuate the positive...
  5. Nethergoat

    Respec Recipes

    Respec recipes are Pool A, right?

    The Halloween even is flooding the market with Pool A recipes.

    With the event running to the 10th now, I doubt prices have hit bottom yet.

    But they'll bounce back after the event ends, so it is a solid investment opportunity if you get the timing right.
  6. Quote:
    Originally Posted by B_L_Angel View Post
    I guess I qualify as dead broke redside
    well, 'dead broke' as in Ted Turner Broke.

    You can still afford more or less anything you want, but you're locked out of truly ostentatious displays of wealth like upgrading your personal jet every 6 months, stuff like that.
  7. Quote:
    Originally Posted by Heraclea View Post
    Not at all. But some useful things sell for more than around 15-20M inf, and that's fairly close to what a typical character carries. I do have a stable of about 18 regularly played heroes on my home server, and around 8 villains. Using a banker means that I can afford to buy things that cost more than what any one single character is likely to own.
    I see the discrepancy now.
    These days I consider anyone with less than 100 million or so to be 'dead broke'. In my stable, only new-ish alts I don't play very much fall into this category.


    If 20 million was all I could muster on a per-character basis, I'd probably worry about consolidating my bankroll too.
  8. Quote:
    Originally Posted by Heraclea View Post
    It's also important to me to make inf useful to me, by concentrating it on a banker character.
    Why, don't you have any friends who can help you move inf around if you want too?

    And I don't see the utility of concentrating your inf on one character unless you're into bigtime marketeering.
    What's the attraction?


    Quote:
    This mean that valuable but unneeded recipes must be crafted, so that the resulting enhancement can be sold by the banker. If the recipe itself would simply be auctioned off by the character that got it via rolls or drops, then the inf would be scattered over multiple characters. That's what I try to avoid now.
    Why?

    Quote:
    I anticipate my character's wants. The banker bids recipes before they are needed and crafts them if they come available. If the market price is ridiculous or the bids fail, my characters buy with merits straight up and roll any leftovers. The banker makes sure the right salvage is available.
    Why?
    Let the inf fall where it may and people can buy their own stuff.
    Or a richer character can buy it for them and stick it in base storage.
    It seems to me you're needlessly complicating the whole process.

    Quote:
    This means that I have to be able to craft stuff. Several rooms of my bases are devoted to salvage storage, so I usually have what I need to craft the drops.
    Devoting several ROOMS of a base to storing junk that can nearly always be bought for a few thousand inf?
    What an INCREDIBLE waste of resources.

    Quote:
    If I don't, I will look first to the market; the banker will buy what's needed and put it in the base. But if what's on the market is above an arbitrary cutoff point - usually around 2K for commons, 15K for uncommons and 1.2M for rares - that means its a ticket buy or at least roll-at. I do a fair amount of messing around in MA, so most of my characters have more than enough tickets to buy rare salvage to order.
    Again, what an INCREDIBLE waste of resources.

    You know a better, simpler, more efficient, easier and more value-stable way to do all this?

    1: Sell everything that drops for a big pile of inf.
    2: Use that big pile of inf to buy what you want when you want it.

    It works great.
  9. Quote:
    Originally Posted by Kahlan_ View Post
    I meant in a different manner. I'm curious whether the ability to cross back and forth (though requiring effort) will affect prices/activity on either market. I guess it depends how much effort is involved.
    If it isn't super convenient, very few people will bother making the trip more than once. It's not like inf is hard to make on either side these days.
    And I don't expect them to make it super convenient. I doubt it will be especially difficult, but I do expect it to require a fair investment of play time.

    Quote:
    Originally Posted by brophog02 View Post
    All of which are dying to move to the side with less population.......

    How many heroes have you heard that want to switch sides besides myself? Just check the forums and talk to people and the pulse is not good for redside.
    Redside has been "dying" since moments after it was released.
    In spite of that, they keep making content for it and people keep playing and enjoying life in the Rogue Isles.

    A lot of people will take heroes across the border just because it's something new to do. It's content, and players will always check out content.

    Whatever swapping goes on is pretty much guaranteed to even out in the long run. People who like playing villains will mostly keep playing villains, people who like playing heroes will mostly keep playing heroes.

    Quote:
    Originally Posted by Aura_Familia View Post
    Goat I'm not talking about market niches or games. I'm talking about basicaly listing something like a Crushing Impact from 1 mil (with the last 5 going for like 3mil to 5mil). In other words just trying to get rid of stuff to free up market slots.

    I have stuff up that hasn't moved in days, in some instances WEEKS. And I've priced them waaaay down with the intention just to get rid of them.

    At this point I'm about to just delete them. As it looks like there just aren't enough buyers. Also want to point out again some items have a listing of 0 bidding and 1245 available.
    Well, there's a glut of certain stuff right now because everyone is out basically street-sweeping zones for the Halloween event. I say sit on it for a least a little while longer and see what happens.

    But in the general course of events, I don't bother listing stuff that won't make me a substantial profit and I have no problem deleting or vendoring junk that doesn't look like it will turn over fast.
  10. Nethergoat

    Disappointed

    Quote:
    Originally Posted by DJ_Shecky View Post
    Dark Watcher said on air (and I will ahve it up for podcast on The Cape's site (see sig) this weekend), "Yes it is just the tip of the iceburg."
    of course it is, only a metal defective would think otherwise.

    but it's nice to get some "official" confirmation of the obvious, although I don't expect it to have much impact on the paranoia lobby.
  11. Quote:
    Originally Posted by Kahlan_ View Post
    Yes, sadly. It will be interesting to see what effect GR has.
    Very little, or a slight positive bump.

    Yes, some villains will skip town, but heroes will cross over too. And there are a LOT more heroes than villains.

    I remember when giving everybody access to both factions was supposed to "kill" red side...this is the same deal.
  12. It's always slower than blue, but I haven't personally noticed any reduction in the level of action my villains are getting. The Goat's couple of niches are still turning over daily.

    You definitely need to pick your spots more carefully red side- a while back I found something I thought would be great, stocked up on a bunch of recipes & salvage, crafted a pile of IOs....then, when I listed them, noticed that the 'last 5' dates were WAY stale. That isn't as prevalent a problem blue side. I haven't sold any of those yet.

    But, my 'hotspot' niches are ticking over nicely. Just have to be more cautious on the BM.
  13. Quote:
    Originally Posted by Catwhoorg View Post
    10-14 isn't really a good spot to roll, unless you are level 10-15 or so.

    The value there is in the procs, and requires a good low level.

    35-39 is a good spot if you can roll that high.
    I roll 35-39, except on my lowbie mastermind (who i really should re-name 'The PROC-Tologist'). 10-14 is the 'home run or nothing' range, and the really big inf is in the lower level -kb's and whatnot.
  14. Quote:
    Originally Posted by Karl_Rove_Man View Post
    I thought NG is a goat?

    See, there's a reason Karl Rove Man is known far and wide as an evil genius.
  15. Quote:
    Originally Posted by Impish Kat View Post
    LOL
    No need to disable the Forums on account of that... there are RULES to address "uncivil discourse" (rule # 2 even specifies "disrespectful behavior").
    Presumably those rules also apply to rep ranking comments?
    So, we've already got a system whereby victims of genuinely abusive vituperation can seek redress, yes?

    What's the point of moaning on about the rep system again?


    Quote:
    Purposely engaging in "uncivil discourse" (whether in posts or in rep comments) in order to garner certain kinds of reactive responses will most likely eventually garner the attention of the mod-stick.
    Moderation around here is like feeding time at the preschool- the loudest babies get all the attention. I'm surprised you haven't figured that out yet.
  16. another point I just remembered from long-ago merger wars-

    Overall, villains are better soloers than heroes.
    The best way to generate inf is soloing.

    ergo, as a group villains are better at generating inf than heroes.

    Also, last point- the only valid argument against a merger I've seen is COTCavehater's stand, which was that he enjoyed the insane profiteering that low supply let him get away with on the BM. A merger would wreck his fun.

    A stand I'm not sure the devs would adopt as their rationale....
  17. Quote:
    Originally Posted by MageX View Post
    I'll assume you have a job and co workes that you interact with on a daily basis. Would you like to hear from a co worker that a joke you said, something you wore, something random you said,etc was inapropriate or have that co worker be rude and impolite in your face OR get random anonymous call at your house or mobile having strangers be hostile or rude over the same stuff ?
    Except this isn't a shared work environment where we all have to play nice so we don't get fired, it's an internet forum for a video game. And we're not co-workers, we're total strangers who happen to play the same game.
  18. Quote:
    Originally Posted by Impish Kat View Post
    So, no - it does not make it any better.
    Then why are you bothering to whine about it?
    Or do you want them to disable THE FORUMS, to spare the fainting couch crew potential exposure to uncivil discourse?
  19. Quote:
    Originally Posted by Impish Kat View Post
    Two wrongs don't make a right.

    Whether or not Mage's posts deserved the neg rep is not the point. The point is that the comments associated with those reps were (by Mage's account) overly rude and inflammatory.

    I made rude and inflammatory comments to his face in that thread.
    Are those somehow better because they were made in public, where everyone else could see them, instead of in a dark corner of the forum where only MageX can see them?
  20. Nethergoat

    Disappointed

    Quote:
    Originally Posted by Bright Shadow View Post


    Yep. You see City of Heroes as a tool. Not a game.

    Uh, no.
    If it were a tool I could do something useful with it, like open a bottle.

    Quote:
    Either that, or you simply do not enjoy aesthetics at all as a contributing factor to your entertainment.
    I appreciate them until the point where they become wallpaper, which is, in my experience, after a couple of hours of play.

    Remember the first time you wandered into Oranbega? How freaking cool it was after hour upon hour spent running missions in offices, warehouses & generic caves?

    How long did it take for "hey cool!" to turn into "OMG not this nightmare again!"

    Graphics are like that. They give an initial hit of enjoyment, but if what you're doing isn't entertaining they can't make entertaining.


    And, for probably the 5th time, I understand the market forces that make giving GR a graphic makeover a smart marketing decision. What I'm saying is that I personally would rather they expend those resources on actual gameplay, instead of a pretty candy coating.
  21. Nethergoat

    Disappointed

    Quote:
    Originally Posted by MrPlayskool View Post
    If you're trying to tell me mitt hands and a frozen face are okay for games in 2009, then I really don't know what to say
    It would affect my gameplay not one tiny iota if my characters woke up one day with five fully articulated fingers and an expressive, mobile face.


    Maybe if they were releasing CoH in 2009 it would be a valid thing to whine about, but the game came out in 2004.

    It looks great for an old gal.

    /edit
    and I would love to +rep whoever added the hilarious Preemptive Whining tag, if I only knew who it was!
  22. Quote:
    Originally Posted by Veazey View Post
    First and foremost, I'm not an economist.

    But I've been wracking my brain on and off for more than a year as to why the two markets aren't merged. I can't find a single rational reason from the perspective of the player.
    Yes, there's an initial iniquity, but the heroes have more money and things cost more at the black market, so these two will eventually even out. In fact, given how radically prices can fluctuate on common salvage, I'd be willing to bet it won't take more than a week or two. If merged, the villains could immediately start taking advantage of lower prices posted by heroes, and thus get their goods for less money. Then, as prices seek a new equilibrium, some of the super-expensive villain stuff will get bought, too, putting cash in the hands of villains. These two trends indicate that the influence/infamy level would also find its own level in a similar time frame.

    Unless I'm missing some principle of predictable irrationality or a major technical hurdle, the rational course seems to be merging.
    In the words of the Talking Heads, STOP MAKING SENSE!

    =P
  23. Quote:
    Originally Posted by Catwhoorg View Post
    Even discounting extreme marketing like that, Level 1 heros build wealth from a lot lower base and a lot lower rate than an established villain.
    Reminds me of my thread (long since devoured by the forum monster) where I ran a new villain up to level 10 and compared the value of their drops on the BM and what it would have been if he'd sold on Wents.

    As I recall it was something like 3-1 in favor of Wents, junk worth less than 100k on the BM that would have gone for 300k+ at Wents.
  24. Quote:
    Originally Posted by Blood Spectre View Post
    I like having shiney green dots beside my name. I get as much neg rep as anyone, probably more since I am a huge *******. But it doesn't bother me, I'm still way, way, way ahead.
    Ditto.

    It would be hard to be any more abrasive than I am, and yet I get enough +rep to drown the -rep.

    I think it's because I'm only mean to layabouts & jabbernows who deserve abuse but kind and helpful to everyone else.

    =D