Nericus

Forum Cartel
  • Posts

    3509
  • Joined

  1. Quote:
    Originally Posted by starphoenix View Post
    Has anyone confirmed that this is a direct copy of your character with enhancements or does the server look at your powersets and costumes and create a character that looks like you, but is just as powerful as you making a clone in the MA system? Meaning a fully IOd character would make short work of these clones.
    Well my character last night was a fully IO'd MM, but all the clones summoned THEIR bots.....eight clones worth of MM bots all blasting with their lasers....
  2. Quote:
    Originally Posted by Snow Globe View Post
    You know all the comments Nericus has been posting above? I've gotten worse in game for asking, and I really can't say that I blame anyone for the response.
    Same here. Rather......"unique" responses and similar sentiments received.

    Also while my comments have a certain sarcastic/humorous twist to them, I'm sure the message is clear: PLEASE no new Mo badges.
  3. Quote:
    Originally Posted by Master-Blade View Post
    We planned to do it on test, but never got enough people interested and together at the same time. We figured we'll just try it once it went live.

    I do plan to try it soon and I'll post about it... but for all we know the requirements could be different than the others. Because of the usage of EoE on Hami, they could have been mean and made "no inspirations" reuired... but it's still speculation at this point. We wont know until we try.
    No, I can't see them being "mean" and stating no Insps to block out EoE usage on the Hami mission. They would be mean enough just by adding the badge in the first place.

    Seriously though, if the other Mo badges are no death/no temp powers then I can't see them breaking the traditional requirements for a hypothetical MoLGTF badge.

    I would rather face an army of Kronos Titans that are supported by 5 manifestations of the Hamidon and augmented by the power of Rularuu then seek a new Mo badge.
  4. Quote:
    Originally Posted by CaptA View Post
    I don't see them as building community at all. I have been on nothing but failed MoSTF attempts, and I can tell you that I've never felt good about the effort at the end.
    All they build is team conflict and badge elitism. Strip them from the game and be done with them.

    I would rather take on an army of the Kronos Titans that are reinforced with a fleet of Arachnos Flyers with my weakest toon, stripped of all IO's and under total debuff then seek a new Mo badge.
  5. Quote:
    Originally Posted by Snow Globe View Post
    From another post of mine:

    I was told by a mutual friend that one of my friends was so harassed on a public channel recently that they shut the game down and hid for a few days because of yet another failed Master of Statesman TF. Is this the behaviour that the developers want to promote?

    These badges DO NOT promote community building. Fundamentally, if a badge breaks community in a Massively Multiplayer Game, then it is acting against the developers, not for them. The developers, in order to make money need to do everything they can to build communities in the game.
    I'm right there with you on this Snow. I'm all for the Mo badges being removed from the game and stripped from all that have them.
  6. I would rather get my Black and Decker power drill and give myself a root canal then seek this Master badge.
  7. Quote:
    Originally Posted by Quatermain View Post
    Too bad, that badge would go well with the 90 or 99% virtually undebuffable DR the greens seem to have picked up on the hamidon mission.
    Yeah, I've been hearing how Hami seems a bit overamped now in Mission 4.
  8. Quote:
    Originally Posted by Scene_EU View Post
    not looking forward to this on my bot/dark mm tbh, especially if all 8 are also tankerminds @_@
    Expect them to be tankerminds. Also, expect the -1 setting to not help much.

    Egads......I just had a sick thought......8 clones of my mind/energy Super Permadom 3.......oh man I need to think of a plan for that fight....

    Hmmmmm and I think I just thought of one......will have to test this later. Devilishly clever if it works.
  9. Quote:
    Originally Posted by starphoenix View Post
    Somehow I doubt it exists. My impression is that it is the same thing as the April Fools badge. We need another Mo badge as much as we need to join servers with Champions Online.
    Oh so well put!

    I would rather be chained into a chair with my eyes held open with superglue and forced to watch Highlander 2, Highlander 5:the Source and Star Trek 5 in a non-stop loop for a week then seek a new Master badge.
  10. I would rather fight an army of Kronos Titans with my squishiest character stipped of all IO's and debuffed then see a new Master badge added.
  11. Now that was a fight! Eight clones of my main villain badge hunter all summoning their bots and mowing me down with laser fire

    Things to have for this:

    1. Purples: OH lots and lots of purples!
    2. Demonic Aura ready!
    3. Slot up and prepare all temp powers including day job accolades that you may have charged up.
    4. Shivans? eh, didn't have any but I suspect they may have helped.

    But the one temp power to have that will significantly tilt the odds BACK into your favor and help mow down the clones? Vanguard Heavy. Get one if you can before doing this mission.
  12. Posi has many badges that aren't available to others. Just because he has this badge doesn't mean its coming soon (or ever). Preferably never.
  13. Minor FYI: it looks like Herostats 5.0.0.0 is not able to validate any of the new badges or badges taht existed prior to ish 17. Anyone else experiencing this?
  14. Quote:
    Originally Posted by Zombie Man View Post
    It's been said by both BAB and Castle publicly, so, there's a very, very high probability that all the Devs are on board with this:

    No matter how long a mistake, bug, exploit, overpowered or underpowered 'thing' has been in the game; if they have the opportunity to 'fix' it, they will, regardless of how many gamers have become attached to it.

    Period.
    Well said!
  15. From the issue 17 release notes:
    CITY OF VILLAINS
    Traps/Caltrops - this power no longer accepts Melee AoE Enhancement sets.
  16. Nericus

    Ugh, issue 17 :(

    Quote:
    Originally Posted by Shuriken_BladeX View Post
    Gah..idk if they should of released this just yet. I can understand a few bugs on release day but this is to much.
    Show me a bug-free major update/release for this or any other MMORPG and I will show you a major update/release that hasn't occurred.

    Something always doesn't work right or as intended/designed at first and it can't be fixed before release dates/deadlines. Such is the way of the beast.
  17. Quote:
    Originally Posted by Kheldarn View Post
    Wooo! My main, MA/Regen Scrapper, just got her final Day Job Badge!! She now has 600 Badges!! Yay!!
    Well done!
  18. Quote:
    Originally Posted by Necrotech_Master View Post
    my main just recently got his last day job too, now i need to finish up the dmg badges at some point lol
    Gratz!
  19. Nericus

    Healing Badge

    Quote:
    Originally Posted by starphoenix View Post
    Yeah. Requiring Disruptor is the most annoying part of the arena farm.
    Yeah but at least now farming/fighting for it gives hope however faint of PvP recipies to sell for a small fortune. My main blue toon grinded that badge recently and after it was done it had 5 pvp recipies to sell.

    5 hours in Warburg badge: check
    10 launches of Warburg Rocket: check
    Farmed PvP badge at same time: check
    Obtained 5 PvP recipes: check

    Satisfaction of obtaining nice amount of inf on the market from selling them: Priceless.
  20. Quote:
    Originally Posted by Grey Pilgrim View Post
    Sheesh, MG, how many questions did you ask? Did they tell you to stick it eventually?

    Are you happy about this little interaction?

    "Aside from the 1-20 content, morality arcs, and the first level of the Incarnate system, is there any other unannounced content in Going Rogue? by mentalgiant

    War Witch: Yep!"

    That'll teach you to listen to silly girls that use emoticons too much!

    Full transcript of dev chat with many questions from Mental here.

    *added*

    To rub MG's face in it some more...

    "Are there any new missions beyond lvl 20 to be included in Going Rogue? by jbadd007

    [Ghost Falcon] Yes."
    Well at least they confirm that the Epics can go Incarnate. Still would like more details about the Incarnate system and just how much of a boost it is to go incarnate.
  21. Nericus

    Woohoo!

    Quote:
    Originally Posted by Snow Globe View Post
    Ok, a bit of bitterness here: I've spent since December 2008 to get a specific exploit shut down. I've not told any other player how to do it, I've /bugged it several times, PM'd it directly to a community rep (and answered the relayed QA Team's questions), PM'd the entire proceeding conversations to Positron (at his request) over a year ago, and during this beta I told Ocho about it. The bug still exists and it I can still repeat the process to activate the bug in question (yes, detailed instructions given back in 2008 still work), but the exploit has been shut down with a recent test change.

    In addition, I've helped compile (and find/report a few more) badge bugs list for the developers to fix. I have not gotten the Bug Hunter badge on a single character.

    So congratulations on the Bug Hunter badge, but after all the disappointment in trying to get the badge, I have to ask myself if it is worth the bother to ever report another bug again.
    I share your pain, Snow. I have reported many a bug from the relatively harmless to mildly annoying, to the game breaking. Many fixed, one or two still linger, but I've written this badge off. If it comes to me in the future that's dandy, but I'm not holding my breath.

    However, Kudos to the Op!
  22. Quote:
    Originally Posted by Snow Globe View Post
    After 5 years of play, my Ill/Emp controller earned Empath after they reduced the requirements to 10 million. Given the original value was 1 billion, this should show just how far off the mark was...
    Indeed, I think the 5 year calculation was a bit...off. Only if the damage and heal badges were farmed and the player grinded the money badges could they have made it within 5 years.
  23. Quote:
    Originally Posted by Lady Arete View Post
    Got them all and I say
    NAY to such a badge.

    My main reason is they are "epic" enough as they are. No need to make another "almost" ungainable badge that requires in general Farming.
    Agreed.

    /unsigned
  24. Quote:
    Originally Posted by Snow Globe View Post
    You know, I forgot a category: The fact that Anniversary badges have to be done on a per-character basis.
    It would be nice if they were fixed to being account instead of character. Also if it were possible to obtain missing ones.
  25. Quote:
    Originally Posted by Snow Globe View Post
    Even after I've gotten them, I still can think of better uses for my computer than to AFK for a badge. This last week in particular for the Immortal badge was highly annoying to me.
    Yeah, AFK'ing isn't fun and games for me either. But once the badge is done, its out of my hair. Aside from a few stray badges, my main blue mainly needs to work the invention sets.