Nericus

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  1. Quote:
    Originally Posted by DumpleBerry View Post
    Siren's can also be used for hunting Toxics, Ancestrals, and Sorcerers. In any zone I have badged in, when folks realized I wasn't fighting back, they walked away. It's not fun for them if you're not fighting back, or complaining.
    Sometimes complaining just eggs them on, but its PVP so what can one expect?

    Also some bluesiders of mine are hunting sorcerors as the badge is an accolade component. While street sweeping in Steel, Talos, and Siren is okay I find the dullness to be a bit extreme. However I cannot seem to recall which contact or contacts would offer the Tsoo as targets. I can ouroborus to those missions with the right settings and take em on.
  2. The LOTG is crafted and on the market and the Armageddon is in recipe form on the market. Both red side. Go get em!
  3. Quote:
    Originally Posted by Snow Globe View Post
    Grats and how much longer till you have all your characters that existed before Issue 13 with all the day job badges?
    Good question, a quick file check shows all pre ish 13 toons have em all.
  4. Quote:
    Originally Posted by Daemodand View Post
    #1: I've really come to dislike PvP 2.0.
    #2: the idea of stacking up that much resist on a "squishy" is just silly. "Squishies" need to be squishy.
    #3: Bring back PvP 1.0. Srsly.
    #4: Doms are a damn fine PvP Arch in either PvP era.
    Maybe they should activate a server dedicated to PVP 1.0 and offer all accounts one free server transfer for the PVP folk to use to transfer to that server?

    The server could have PVP 1.0, Bloody Bay, Siren's Call, Warburg, Recluse Victory, Pocket D for a place to park your alt, and RWZ for when people get the urge to do a ship raid or some RWZ content.
  5. I've got 3 PB and 3 WS and like em all. Each one built differently, all capable of getting the job done. WS is more efficient, however.
  6. Quote:
    Originally Posted by Nitra View Post
    Last night I finished my last one!!! (well until they add more)
    glad to be done with them!!!
    Congratz!
  7. Nericus

    Farmers Adapt.

    Quote:
    Originally Posted by Silas View Post
    Liberate Television. It's Nemesis, which is why a lot of people don't like it due to the stacking Veng.

    Easily the most farmed non-AE mission villainside though. A SS/FA brutes paradise.
    Liberate TV is nice, but I've had some nice runs of Investigate Freaks in TV also
  8. Quote:
    Originally Posted by Snow Globe View Post
    As of today, my main badge collector has entered the Day Job completion club.
    Welcome to the club!
  9. Nericus

    i17 badges

    Quote:
    Originally Posted by Ironblade View Post
    I heard they're putting a badge on Hamidon. Not under him; ON him so you have to spawn him to get the badge.
    Reminds me of when the Abyss came online redside. I go into it to check it out, no one is in the zone but me and Hamidon was spawned. I maneuvered above Hamidon to the coordinates of the badge and shut off my flight power.

    BANZAAAAAAAAAAAAAAAAAAAAAAAAAAAIIIIIIIIIIIIIIIIIII IIIIIIIII!

    Got the badge and a trip to the hospital
  10. Try Arc 385400: Imperial Task Force 2 aka Romulus Rematch
  11. Nericus

    The 600 Club

    Quote:
    Originally Posted by Shadow Ravenwolf View Post
    Shadow finally paid the cover charge and will be at the bar.

    Drinks are on the House.
    Gratz, soon my main blueside badge hunter will join the club.
  12. Quote:
    Originally Posted by Blue Rabbit View Post
    Two da... Wait, what?!

    All the dayjob badges in 2 days? How the heck?!
    Likely he built up time on all of them until they had only an hour or so left then finished them all in one swoop
  13. Quote:
    Originally Posted by Snow Globe View Post
    Thanks! I expect I'll post something in the Triumph section of the forums soon.




    Actually transferring servers does "reset" the time on the login screen, but it doesn't affect progress towards the day job badges. I did this with one of my other characters and it still got the badge "on time".
    It resets it for the transferred one, yes. But I was seeing non transferred ones affected as well. No big deal as the time still accumulates and I make a note in a separate file for when they should have the DJ completed.
  14. Quote:
    Originally Posted by Turbo_Starr View Post
    Gratz to all those nearing the end of their day job quest! And Snow, if you need help with a masters, let me know!

    I ran into a problem with a few day job badges since I started collecting them. I wonder if you guys had the same issue…
    After I log a toon out of a zone to collect a badge, a few days later his logged in-number of days would change from say 10 to 0. Does this mean that I loose credit for those 10 days, or does it build upon the 21 making it 11?

    I already petitioned this and never got a response back.
    I've been seeing that at times, however you still retain the credit for the time logged off.

    I especially noted this during Free Transfer time as it seemed to affect one or two characters left behind on a server after I beamed one to another. Coincidence?
  15. Interesting timing for this little contest, as I have an arc in development that might help your fallout fix.
  16. I should be available either rad corr or fire-kin corr
  17. Thermal is the one MM type I haven't rolled, so I am looking at that. However it all depends on how the demons look, their powers and durabilitiy.
  18. Quote:
    Originally Posted by Snow Globe View Post
    Done that. 9 ITFs, 1 KHTF, 1 Hess TF, some odd missions during the 2x XP and I've now got it.

    248 hours until last day job badge.
    Gratz Snow!

    Also I can now add another brute of mine to the finished list.
  19. Quote:
    Originally Posted by NetMinder View Post
    Double XP weekend. No excuse to not hammer out Leader.

    I think of all the badges, that was by far the most painful getting twice (once per side).
    Agreed.
  20. Please put my lolfaceplant Stalker down for Ice Mistral and Cap SF.
  21. Quote:
    Originally Posted by Snow Globe View Post
    About the Master of the 5th, yeah. I've been trying lately. That, Empath (before the reduction), and Leader are the reasons that my day jobs have been pushed back a bit. The day jobs are why I've been putting off getting the damage taken badges.
    Yeah I'm the same way, just get the DJ's done and then work out any epics. Case in point my original and main villain is my main red badge hunter and he did not get Leader until after the DJ's were done. He had Empath ding when ish 13 hit and had secured immortal long before the reduction. Now though, he is complete. All badges of all types are obtained....until ish 17/GR

    Still it is a nice feeling to know that it shouldn't take too long to obtain the new badges now that all the old ones are done.

    As to Master of the 5th.....sometimes I think its more fun to go for MoRSF. However with Reichsman just remember that he will not leave the machine room, sometimes falling back into the tunnels to kill all the ambushes and THEN take down Reichsman is the better strategy, depends on team makeup of course.