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Posts
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Joined
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*bounces over and triumphantly smooshes a donut on top of Fedor's head*
That'll teach you to betray the Cat Collective! -
Good work, Comrade Saist! Now to take out the puppy aggressor!
*launches several ballistic jello shots at the puppy, pelting him with fruity goodness* -
Noooo! Curse you and your fickle ways, Fedor! CURSE YOUUUUUU!
*launches the Bavarian Cream Missles at the Puppy/Sackperson line* -
And so, in December 2009 the Rookery. became the location of the great Dessert Storm war. Puddings, trifles and whipped cream filled the air as the combatants huddled in their donut holes, hoping not to take a pie in the face. Oh the humanity.. the humanity.. People sent home in snack bags or hospitalized in diabetic comas....
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*tempts Fedor with a chocolate donut... with sprinkles!*
Come to the Cat Side.. you know you want to... We have delicious donuts.. And gingerbread evidently. Quickly! Someone prepare the Whipped Cream Cannon! -
*activates her Devices secondary and lays a Gun Drone*
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*flies in wearing her Iron Kitteh armor and shoots the puppy tank with a beef jerky arm-missle*
Next time, bring a yummier tank, puppy. Good morning everyone! -
*runs away and hides under the couch*
Uhh... sorry. No Nekos here. Call back later. -
Bring it on, puppy!
(psst, that glue will still be working tommrow, right?) -
*prances about proudly, having properly frightened the puppy into immovability*
So there! rawr. -
I'll keep an eye on em down here, Viv!
*puts on the guard kitty routine*
hiss! hiss! rrrroooowwrrrr! -
*clings to Viv's leg*
Auntie Viv! Auntie Viv! -
Because ego doesn't pay the bills. And he can sell the movie rights to his work and then complain loudly about it, having both his cash and ego at the same time.
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*climbs back in the tree to watch the Zany Antics*
It's safer up here, I think. Maybe a cute fire person will save me later. -
Hiya Viv!
*gives Missy a bunch of horns and drums... all kid and not battery powered* -
Cute new puppy there, puppy! Hiya Fedor. Thanks for the cookie. Only.. now how are we going to get out of this tree?
*looks down* -
Holidays blahs mostly. Not having enough money to do what I want. Not progressing as fast in my life as I would like, mostly related to the last reason.
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*bounces in and around the room*
Wheee! Hiya puppy, Rooky, Shecky. It was a weekend for me, no more or less. It was alright, but I was kind of down all weekend. -
Sitting around the house, trying not to be bored. Playing games.
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Well, there are two things involved in the question here.. Are the players as powerful as the NPCs, and is the game world to static.
First, yes the players can be as powerful as some of the NPCs. For most part, the missions where you take on signature heroes of villains involve an entire group fighting a single signature character, and it usually takes some effort to take them down. On the other hand, doing the Patron story arc on my only villain to reach 50 so far, I took out Ghost Widow solo. A very tough fight, but I did it. So yes, I'd say it's not that much a stretch to say players can be as powerful as some of the signature characters. others, not so much.
However, none of the signature characters works alone in the game. They've either got Arachnos or the combined forces of the Paragon Heroes behind them (Freedom Phalanx, Vindicators, Longbow etc). Plus assorted other PC characters as well. So while a PC may be as personally powerful as say, Ghost Widow or Manticore, they really can't compete with all the backup they can call in. So that keeps things nice and level, and why one side or one internal faction hasn't taken over yet.
As far as the static nature of the world goes, that's part and parcel of MMOs. No matter when a person starts, it's a new world to that character. Otherwise there would be nothing but random missions or the writers and developers would be spending all their time having to come up with new missions. Maybe Marvel can write new stories every month for a few hundred characters, asking Paragon studios to write thousands of new stories daily is asking to much.
Also, more than any other genre, Superheroes are uniquely suited for the whole 'keeping the status quo' concept. It's something that's built into the genre from the start. No matter how many times Dr Doom or Lex Luthor is defeated, they always come back with a new plot. No matter how many times the Justice League or Fantastic Four save the world, there's someone there with a new plot. You tune in next week and it's like the previous week's adventure never happened.
There is a slow crawl of storyline that has gone one since the release of the game, with things like the second Rikti War, the conflict between the Council and Fifth Column supporters and soon the Praetorian invasion. We could use a little more of that sort of thing, but making big changes to a storyline in a game is a fair amount of work, and often doesn't impress as many people as a shiny new power set or costume options. So we'll take what we can, and make up the rest ourselves. -
*gives hugs to Fedor, Tux and puppy*
Happy Holidays and such to one and all! -
*comes in wearing footie pajamas and rubbing her eyes. Getting a cup of cocoa with marshmallows, she sits down by the fire and puts a purple bow in her hair*
There you go.. I am warm fuzzies for everyone now.