Necrotech_Master

Renowned
  • Posts

    4979
  • Joined

  1. Quote:
    Originally Posted by DumpleBerry View Post
    Except everything from 21.5 has gone Live. They just haven't activated the MBtrial yet. So...
    true we do have most of whats on beta, but the main focus of i21.5 is the TPN incarnate trial which is not ready for release yet lol
  2. vanity pet is too expensive for me

    got the autumnal aura last week

    so i guess this week is another "pass" from me
  3. Quote:
    Originally Posted by DumpleBerry View Post
    What is going on in Paragon Studios? Why was the patch that broke everything pushed Live? Is this Media Blitz? Where is the rest of it?

    And shouldn't you be including in your patch notes that you're breaking blue-side bases with today's patch, so that now ALL SG and VG bases will attack anyone entering them?

    Does anyone over there care? Seriously, what is going on?
    the patch notes dont say i21.5 media blitz in the title so its not 21.5 yet
  4. Quote:
    Originally Posted by Steelclaw View Post
    I agree to some extent that it IS a bit labor intensive at times, but expensive isn't as much of an issue as you might think.
    im sure it mostly depends on the IO, a lvl 25 numi unique costs around 100-110 mil, a lvl 50 numi unique costs about 35-50 mil for example lol
  5. i think the 2nd and 3rd one look fine as is

    the first one could possibly use some changes, but i cant get in game right now to make a suggested costume
  6. i more consider the stipend just that, a pure bonus to whatever you want, if i want something in the paragon market i buy points for it (usually $5 or $15 packs to cover what i want)

    i usually use the stipend to buy something small on my wishlist thats not a limited availability item (i used my oct stipend to buy the party pack emotes that i didnt have)
  7. Necrotech_Master

    Zomg!

    as well as adding the wolf pet to the store for an ungodly amount of points lol
  8. Quote:
    Originally Posted by Smersh View Post
    Well. That's not a throwback to the idea of running a raid over and over for a chance at a drop, no sir.
    at least we get individual chances to drop here lol
  9. Quote:
    Originally Posted by Texas Justice View Post
    Prisoners XP and INF were lowered on purpose due to their extremely limited attacks and range.

    They were a Hover Blasters dream during Beta. Lots of reward, no risk.

    Rather than add some dangerous long range attacks (like they did with the Hydra in Perez Park when they added the long range Spit that has -Fly in it) they simply lowered the rewards.
    hydra are still only like 0.6 reward scale anyway so even with the attack still kind of pointless to fight
  10. Quote:
    Originally Posted by Rajani Isa View Post
    Lost are homless, and the south end of the Hollows IS a park next to skyway. It makes sense. More sense to me than the Coralax anyway.
    /this, coralax were more thrown in there for the heroes complaining how hard it was to get the badge for them, although with GR that point became moot anyway lol
  11. Quote:
    Originally Posted by Benchpresser View Post
    I noticed it a couple days ago.. my guess is it was released with 21.5. It's a reward for defeating Maelstrom in the TPN trial a certain way I think.
    from what i read its supposed to be a 1/100 chance of drop
  12. sb/am doesnt have to add speed if you turn it off at null the gull (is not global but per toon)

    can also play stone armor can very easily control your speed lol
  13. Necrotech_Master

    Three Man Slam!

    i would be interested but i only play on the victory server

    but if you have anything on that server i would be happy to run duo/trio sf/tfs
  14. Quote:
    Originally Posted by _Pine_ View Post
    If you have a specific AT and Power Combination in mind?
    in his first post he listed he has a ice/ice tank, fire/em blaster and ice/psi blaster so i would start there
  15. Quote:
    Originally Posted by Kevin21 View Post
    German Shepherd Pet Power is available in the Paragon Store for 500 Points, checked when I got on.
    well im guess im never gonna get that then lol

    i was considering getting it at first if it was like 160-200 pts, but 500 is not worth the price for a vanity pet
  16. also as a note, incarnate powers have almost trivialized all of the old tfs, even STF and LRSF are cake walks nowadays (avg time to run LRSF is 40 min)
  17. if heat exhaustion takes end mod enhances then yes
  18. i run avast for antivirus, and have spybot and malwarebytes to clean the malware/adware out, and i run adblock on both firefox and google chrome
  19. perma hasten is almost the norm with some ATs, especially doms, very very easy to build perma hasten because it basically goes along with perma domination

    any character can attain perma hasten as long as they have around 110% global rech before adding in hasten which is not super hard to do with sets (although it can be expensive)

    my earth/fire, mind/fire, and ill/cold toons all have around 200-210% global rech with hasten active which keeps it perma by almost 10 sec

    edit: also welcome back!
  20. Quote:
    Originally Posted by Gatecrasher View Post
    Hey there,

    I've got a question about the "Phantoms" Lore pets. What do they look like? I've gotten several conflicting answers, hearing "COT Spectrals," "Like Ghost ship ghosts," and "Like Phantom Army pets" seemingly at random. Can someone verify? I'd copy over to the test server to buy them there, but the Test Server Transfer still seems deader than Nixon.

    Thanks.

    Later on,
    Gate
    the phantom lore pets look like illusions decoy pets (sadly they are not colorable like them either)

    the boss phantom uses the huge model, i believe both versions of the LT use the normal male model

    honestly i kind of wish they were CoT spectrals or something more flashy but they do go well with illusionists
  21. it is unlocked when you unlock the alpha slot, if you downgrade you should still have the 3rd build since it is most likely linked to the alpha unlocked badge than having anything slotted there
  22. they are prolly still working the bugs out of that system, there could have been a lot more unforseen problems cropping up that they didnt know about/could account for

    personally if you want the pack that bad its only $5 worth of points so you could always just buy the pack now since it is a limited time sale item (or could wait a whole year, entirely up to you)
  23. Quote:
    Originally Posted by Zombie Man View Post
    It wasn't in the Beta patch notes.

    I certainly did not see it in the patch notes when they were published on 11/10. I blame this...




    Stealth patch indeed.
    interesting, im fairly sure i saw them when the notes were released, but i could be mistaken cause there were so many notes to look through

    in either case it appears to be that it was an intended change
  24. 1. if you put a 20% dmg debuff on the baddy they will do 20% less dmg before your resistances are added to the calculation

    2. im not super familar with this so ill let someone else answer

    3. -dmg is resisted by dmg resistance, the higher resistance to a dmg type the more resistance to -dmg for that type

    for example 50% smash resist and 25% fire resist and you do a -100% dmg debuff, their smash dmg will only be reduced by 50% and fire dmg reduced by 75% (i dont think its 100% exact but explains the point)

    4. im not sure havent been able to test it very much