-
Posts
670 -
Joined
-
-
Quote:That's not terribly helpful when it comes to the 87 month reward. Thankfully, VoodooCompany got his and told us what it was.
-
Quote:Perhaps you missed where he said this:And alive...thus retconning Identity crisis which is one book they said they weren't going to retcon...
Quote:Well, yes.
Everything after "Next up:" is pure speculation and me being rather pessimistic about the whole situation. However, at the rate things are going, I wouldn't be surprised if 90% or more of what's there is actually true.
Personally, I wish they would ditch Identity Crisis. It was a lame story that used the host of God's Vengeance as a McGuffin, among other writing problems. Does anyone really think Hal wanted Ollie to "get" Jean Loring for killing Sue? Catch her, sure, but get vengeance on her, as the conversation implies? He was friends with her, too. -
You did great, Belle. My only bit of advice is to keep explaining what you plan to do. There are always new people on these, and they need the instructions, and some vets can use a refresher every so often.
-
Quote:This hasn't been anything close to my experience. I'm on a 256K WiPOP connection since February of 2010. Before that, I was on dial-up. The old updater had consistently downloaded at about 80% of the available bandwidth under both connection speeds. The NCLauncher downloads at full available bandwidth pretty much every time. That's a 20% (or 25%, depending on which direction you're looking at it from) increase in just the range that you describe as the problem area.This is actually about what I would expect. The issue comes in mainly when your connection caps out well before that, at under 200 kbps. Then, you're getting the same download speeds, but patches are MUCH larger through the NCLauncher (so another thing to watch out for if you have a data cap).
This was, admittedly, months ago, so this may have been corrected. -
Quote:Harras wasn't EIC when the Image founders left, that was on Tom DeFalco. He was the X-Men editor, though, so he is partially to blame for some of them, and for Chris Claremont leaving, but DeFalco could have smoothed that over, or outright replaced Harras.This is obviously Bob Harras's work. Look how he screwed over Marvel and nearly destroyed it in the 1990's.
How may you ask? Fired his best writers off of the books they made popular i.e. Peter David from Hulk & Chris Claremont from X-Men.
He alienated his artists like Todd MacFarlane, Jim Lee, Erik Larsen, Rob Liefield (a hack but still) etc. Who then made Image in defiance.
He declared Only Spiderman and X-Books popular and let the Image Guys remove the Avengers etc out of the Marvel world into Image's new world.
Man let characters like Hulk, Thor, Captain America, Fantastic Four etc be someone else's work. They sold those characters.
And he wonders why he was fired for nearly destroying the company when ToyBiz bought it. Which saved Marvel from becoming non existent.
But Hey WB hires him to run DC because he did a great job at Marvel...
This does not surprise me.
Now how they do the digital comics I like. Better than Marvel's.
You also mischaracterize Heroes Reborn. They at most leased those characters out for a year, they didn't sell them.
Harras made some bad calls, to be sure. He was the editorial hand behind the Clone Saga finale, for instance. -
You said this a few times, but she didn't. I even checked her original post and it wasn't edited. 5+10+30+55=100.
-
It's possible, if they're referring to Barbara Kesel. Her then-husband, Karl Kesel, had been co-writer of the series with her, and worked consistently for DC in the following years, but she is conspicuously absent as a creator for DC for the next five years. Must have been fun in that house for a while, if true.
-
I suspect that these two might be the same bug. From my experience, the teams getting spread out along the League window happens in the same predictable pattern each time. I think that the ones getting dropped are getting put onto teams beyond the limit of the interface.
-
They took the vocals off of the opening theme when it returned from hiatus. I'd wager that the instrumental version or an entirely new theme song will be there for next season.
-
This isn't even a theoretical "you should be able to craft them all" either. I literally had every power in every tree in every slot on a copy of my main during Issue 20.5 Beta.
-
-
Quote:I also use a Mind/Kin.Mind/Kin for me. Great control, decent damage plus one of the best area heals in the game makes badging pretty easy. However, I should note that ANY Character can kill 100 skulls, or wander around zones for exploration badges, or sit in a room for 20 days, or take damage and pay off debt. The vast majority of badges are just as easy for character A to get as Character B. The only exceptions would be some exploration badges if you can't fly, or trying an all-blaster Master TF run (which HAS been done, but i figure Blasters would have the hardest time of it. Maybe Stalkers?). Also, you don't have to solo an AV or GM for badge credit. Though if that's what you wanna do, more power to ya. I should mention that anything that's def-capped and has a decent attack chain can solo a GM... AVs might be a bit trickier.
I think the main thing you want to be aware of when badging is this: try to farm damage badges before getting any +HP accolades. Otherwise enemies will do damage to you that won't count towards your badge total. For instance, if you have +50 HP above your base HP, an enemy that hits you for 75 damage will only count for 25 points of badge credit.
The +HP problem is no longer an issue. It apparently got quietly fixed sometime between the middle of last year and early this year. I didn't post it in there, but I did my last damage farming at around the same time that that thread came up, and my results coincided with what was reported in that thread. -
Quote:Nice! I logged on nice and early, bought all of the costume bits and emotes, then cashed in all of my extra Astrals on 3 characters for some rare recipes that sold, just as uncrafted recipes, for 1.76 billion or so. I figured that the prices on those would be dropping throughout the day as the supply became a deluge, so I got it done early.I was able to log in to the game VERY quickly of it going live and able to spend 20 astrals on the [ultimate] inspirations and just from that made roughly 550 million before everybody pushed the prices down [currently at 5mill now!].
So thanks i20.5 to making my char for the first time EVER break the 1billion inf marker! -
I built up 2 of them to T4 for the secondary effects. I almost never swap in the Nerve, though, since the Cardiac is just so good.
-
I'd personally describe his powersets as suck/die, but this works. He's a relic of a long ago age, and the only real upgrade that he's gotten since then is common IOs. I've begun rectifying that by taking him into Incarnate Trials, but it's going to be a long process.
-
Quote:You can craft as many as you want, even with the new Lore options. Since Empyreans and Astrals were 1 Inf per to buy on Beta while testing Issue 20.5, I went a little overboard and just crafted every single Incarnate power that there was, Very Rare, Rare, Uncommon and Common, filling up every tree in every slot. They were all there in the Equip tab, with scroll bars to select them.I don't recall there being a way to completely get rid of it but there are at least 10 slots showing for crafted powers .. in each power tray. So technically, if you wanted to waste that many threads and components, you could have a tier 4 for numerous options.. Alpha.. cardiac, Muscular, ect and still have slots left for tier 3s.
About the only one that won't continue to hold true for is Lore once 20.5 hits and we get the additional pet options.. But Judgement has 4 types of powers to slot so 4 tier fours, same with Alpha, Destiny and Interface. Each has 2 very rare options so technically you could have 8 very rare (tier 4's) slotted per power and still not be totally out of room.. plus who knows how many you can actually slot? I know I have no desire to use up that many threads and components i may need later when new powers arrive.
There is an option to remove a power from the tray on the screen where you actually load the power into its slot so it works but I have NO desire to test that out and have to start over crafting just to clarify your question. Unless it really BUGS you just ignore it. if it does petition and MAYBE they will do something about it for you... Never hurts to ask
-
Quote:No, it really doesn't. You said it yourself, you want these things. If you needed them, you'd be being forced. At best you are being coerced, tantalized or encouraged. This isn't being forced. It isn't even a case of semantics, they're way far apart on the spectrum.Yeah, it kind of does: we need Empyrean merits if we want the Incarnate armor. The only way to get them is through these pestilential Trials. Ergo, if I want the Armor, I am forced to run the Trials. Over and over again.
Luckily I have saved my Empyrean merits so I dont think this'll be an issue for too much longer over here. I just generally become annoyed with the incessant cheerleading of every last aspect of this game from some people. Its like this game can do no wrong. I have been here six years, and do not get me wrong - I love this game. But some stuff needs adjusting, and a lack of trial content/ability to get Empyreans from other sources than these same two *headdesk*-worthy Trials is one of them.
I really do hope for something along the lines of dailies as an alternative for earning trial rewards, to be perfectly clear. This is coming from someone who enjoys the trials, mind you. -
Quote:I think the multiple servers were set up for an earlier idea they had to test global access that they didn't go through with.I finally downloaded the beta client. I did 4GB in about 25 minutes today. This was my fastest download with the ncsoft installer ever.
I have several questions about the beta server:
1. Why so many servers?
http://jumbofiles.com/s49zfnkxrdkl/betaserver.png.html
2. How long does it take to get access? I copied my characters over but I still couldn't logon. Is the character copy tool down again?
http://jumbofiles.com/myjmd8qralus/b...icted.png.html
As far as how long it will take? However long until they invite you. It's a closed Beta, and is apparently in the very picky early phase this week. -
One gimpy Scrapper, Tiarna Finn, signing up for this.
-
Quote:No, I'm making a couple of separate points, as evidenced by those paragraph breaks. I'm saying they can stretch the timeline on the pre-JLA period for Batman and Superman by saying they debuted some years earlier, thus at least giving the Robins a little room to be his sidekicks. Batman being an urban legend plays into it, since it leaves Superman as unique in the public eye for whatever amount of time that he's out there before the others debut, but it probably isn't a necessary condition.Are you saying that because Batman is "an Urban Legend" in the DCnU that they can stretch/shorten the timeline?
Batman was an Urban Legend in canon up until No Man's Land...which happened in like Year16 if memory serves, but even then he was still more or less a legend until War Games several years later in the Fall of Year 19 where the first clear pictures of Batman were taken in broad daylight while coming out of a school carrying a dying girl...who would later becomes a meta-super villain that is forgotten now adays.
So Batman was more or less an Urban Legend up until 3 years ago in canon of DCU...
Also this generates a problem which I doubt they'll fix...
Tim Drake's origin was written in the age where Batman was not an Urban Legend and relies on the idea that there was footage of Batman and Robin fighting crime... enough that he knew there were 2 Robins and that now there was none. With the idea of Batman and Robin being urban legends that origin can no longer be the case.
If youtube was around 9 years ago, in 2002 (which it wasn't), they could say he got the info there.
Of course they could always mess with the time line and the technology so that it was there, but I still would like them to correct that one minor flaw in Tim's character.
The other point is how I've always found the urban legend idea for Batman in the era after he was a member of the Justice League (and Dick was a member of the Teen Titans) to be stupid, and that even prior to the Justice League, him driving a big, flashy, almost-certainly very noisy high-performance vehicle through Gotham in that era will stretch that idea beyond the breaking point.
As for him being an urban legend supposedly up to No Man's Land, that was a ridiculous concept put forth by Denny O'Neil as one of his freebie retcons from Zero Hour. It invalidated Tim's origin, as you point out, and his definitely in canon appearances in the early years of the post-Crisis Justice League series. It made no sense with his original sidekick, who everyone knew was his sidekick, having been a member of the high-profile Teen Titans. It also hasn't been canon that he was an urban legend anywhere near that late since at least Identity Crisis, which restored him to being active with the very visible Justice League way back before COIE. New canon trumps old canon, always.
The Youtube comment is just to point out the absurdity of him even having the Batmobile and managing to keep his identity secret, much less having his very existence questioned. In the same blog post where he points out that the DCU version of Youtube would be filled with videos of the Batmobile going by, Campbell makes another interesting point. This car, that's very noticeable, goes out of the city in the same direction every time. Any intrepid reporter with half a brain would find the pattern of roads that it always takes within a few months, then camp along one of them to the access road or whatever they converge on, and follow it upward by probably a half-mile every night until they got to whatever one led right to a cave under Bruce Wayne's house. Identity blown right there. -
Well, that at least gives them some leeway to stretch Batman and Superman's timelines out a bit more on the early end. Maybe 10 years at maximum.
It still pretty much puts Flash, Green Lantern and Wonder Woman at no greater than about 6 years ago. Think about it. You're a police scientist who suddenly gets hit by a bath of chemicals and a lightning bolt that give you the power to move at lightspeed, vibrate through walls, and all other kinds of cool things, and you decide to put on a red and yellow/gold outfit and fight crime. What's one of the first things that you're going to do? Probably go check out that very public flyimg man that saves Metropolis and the world on a regular basis that you've been seeing news reports about for as much as 5 years. Same with getting a ring that allows you to do as many amazing things, if not more, or being a gods-gifted emissary from a land of magic and superscience. Any of these would also likely have their minds suddenly opened to the possibility that that mysterious bat creature in Gotham City might be more than just some flight of fancy, and would go and see if this is yet another of your kind. Not to mention going out to meet each other, which inevitably leads to the Justice League. This logic has been the likely source of the early Justice League in both official DCU timelines, even if it does disregard some of the established time spans in the early years of these heroes from other stories.
Even at 10 years ago, this all takes place in the age of the internet, and mostly in the time of commonplace cellphone cameras. The Batman as urban legend thing is going to be hard to swallow if he's using the more flashy Batmobiles early on. That thing attracts attention. Dave Campbell once rightly said that the DCU version of Youtube is probably clogged with cellphone videos of the Batmobile.
This does at least give a little bit more float on the ages of the various Robins.