Mr. DJ

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  1. ..

    Quote:
    Originally Posted by Mr. DJ View Post
    Considering we're transitioning into a new business model, I think it's understandable, it doesn't change the fact that you, me, and many others want to play right now, but it's understandable. Most of us have been here long enough to endure the large amounts of maintenance that comes with new releases, this is only topped off with how the game is changing.
  2. Quote:
    Originally Posted by ShoNuff View Post
    Yup - that clip alone has helped further sealed my SOLD on this series http://www.ign.com/videos/2011/09/01...summoned-to-oa

    The fact that Timm is at the helm even further secured it.
    removed that pesky hyphen
  3. Quote:
    Originally Posted by Skuco View Post
    kinetic melee for guile :P

    oh and....

    Ancient weapons!
    well yeah, but that was before Kinetic Melee was brought in

    Quote:
    Originally Posted by Irish Fury View Post
    .

    The Strike Force powerset? Im confused...

    ()
    MMA Powerset coming soon, heard it here first!
  4. Mr. DJ

    Downtime

    I.
    Want.
    To.
    Play.

  5. Ryu and Ken will rise again!

    Though I thought a Storm/Sonic Defender was fun for a Guile concept...lol
  6. love taking my Mind/Psi on Trials
  7. I'm just curious why they went with Street Justice instead of Street Fighting...
  8. Quote:
    Originally Posted by catwhowalksbyhimself View Post
    and it isn't. All the things he mentioned really do happen as a result of RMT. The worst stuff takes place in faraway countries where we can pretend it doesn't happen, but I have heard of people having account hijacked and empties of everything of value so the RMT people could get more inf transfered to their accounts. And the treatment of the people used as forced labor to produce inf for them is pretty horrifying. Look it up. Not over-reacting at all.
    Not what I was talking about.
  9. Quote:
    Originally Posted by Captain-Electric View Post
    I ended a long-standing friendship with someone in City of Heroes when I found out her and her super group friends were "okay" with buying inf. I didn't say why, I just stopped communicating. I was disgusted. In a game called City of Heroes, you'd think people would reconsider contributing to real-life theft, in-game inflation, and in many cases, unfair and unhealthy employment practices in China and other countries. It isn't right to do this.

    It's a slap in the face.
    that doesn't seem like a over reaction at all...
  10. Quote:
    Originally Posted by Dark_Inferno View Post
    I have just signed up for a new month of VIP. If I understand correctly I should get a new token and 400 more points? (yes?) So far I haven't seen either.

    thanks!

    Any advice please?
    and 1 Paragon Reward Token
  11. Quote:
    Originally Posted by Brillig View Post
    NCSoft quarters are the same as calendar quarters, so Q4 is Oct-Dec.
    I want it come out next week, now.
  12. Mr. DJ

    SM/Regen Broot

    any reason for having a KB IO in CJ?

    Thought I'd share a similar build as well, except I went with Fire Melee, this is turning out pretty good. I think the only big difference is you guys pretty much have twice the regen I do.

    41.36% Def to S/L (Soul Tentacles is missing a slot and I don't feel like erasing all the slots just to put that six slot in...)
    25.7% Def to Melee
    32.5% Res to S/L of course
    358% Regen
    53.8% Rech


    Villain Plan by Mids' Villain Designer 1.95
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Fiery Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(5)
    Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(7), Numna-Heal/Rchg(46)
    Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9), HO:Nucle(11)
    Level 4: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), HO:Nucle(15)
    Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod(45)
    Level 8: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17), HO:Nucle(19)
    Level 10: Build Up -- RechRdx-I(A), RechRdx-I(19)
    Level 12: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(23), Dct'dW-Rchg(25)
    Level 14: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Heal(27), Dct'dW-Rchg(27)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(29), Numna-Heal(29)
    Level 18: Super Speed -- Run-I(A)
    Level 20: Resilience -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(33), S'fstPrt-ResDam/Def+(33)
    Level 22: Boxing -- Acc-I(A)
    Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 26: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36)
    Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal(37), Dct'dW-Rchg(37)
    Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(39)
    Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), HO:Nucle(40)
    Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Rchg+(42)
    Level 38: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43), Enf'dOp-Acc/Immob/Rchg(43)
    Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(45)
    Level 44: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46), EndRdx-I(46)
    Level 47: Moment of Glory -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(48), LkGmblr-Rchg+(48)
    Level 49: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(50), Mocking-Taunt/Rchg/Rng(50), Mocking-Taunt/Rng(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(48)
  13. Quote:
    Originally Posted by Giant2005 View Post
    I remember when people used to consider this community to be "good"
    We still are, it just doesn't mean that we won't rip you a new one if you post something utterly ridiculous.
  14. Mr. DJ

    Frustration...

    Quote:
    A note on personal attacks in message board forums... once you make a personal attack, or call someone a name, I ignore your points, all of them, made previously or post the attack... in that discussion, Ever.
    Unless this thread has been modded...I see no personal attacks on anyone...
  15. Quote:
    Originally Posted by Diggis View Post
    Hmm, the value of the server transfer is questionable, but its a fair point. And the points.definitely. Do the server transfers stack? I would hope so as I wouldn't use them very often.
    VIPs get a free server transfer every month, and yeah they stack.
  16. what has been seen, cannot be unseen...
  17. even though there's no real arcing stories in this series...I'd recommend Golgo 13.
  18. I concede that we all should have cake, pie, cookies and punch for our grief.
  19. Quote:
    Originally Posted by Vega View Post
    When you have a day for a publish that runs over time. Then an extended maintenance period that run over time. Then you rinse and repeat for the next two weeks, it begins to shake my confidence in the people who are doing the maintenance.


    Period.
    Considering we're transitioning into a new business model, I think it's understandable, it doesn't change the fact that you, me, and many others want to play right now, but it's understandable. Most of us have been here long enough to endure the large amounts of maintenance that comes with new releases, this is only topped off with how the game is changing.
  20. Quote:
    Originally Posted by Kallandra View Post
    Is this what you're looking for?

    Edited to include a direct link to the GR Beta Patch notes from that thread. (Which, I presume, you can only click on if you were actually in beta.)
    a-ha! thanks, so technically...both me and Forbin were correct I was just off in the exact reason why it was pushed back.