any reason for having a KB IO in CJ?
Thought I'd share a similar build as well, except I went with Fire Melee, this is turning out pretty good. I think the only big difference is you guys pretty much have twice the regen I do.
41.36% Def to S/L (Soul Tentacles is missing a slot and I don't feel like erasing all the slots just to put that six slot in...)
25.7% Def to Melee
32.5% Res to S/L of course
358% Regen
53.8% Rech
Villain Plan by Mids' Villain Designer 1.95
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Scorch -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(3)
, KntkC'bat-Dmg/Rchg(3)
, KntkC'bat-Dmg/EndRdx/Rchg(5)
, HO:Nucle(5)
Level 1: Fast Healing -- Numna-Heal(A)
, Numna-Regen/Rcvry+(7)
, Numna-Heal/Rchg(46)
Level 2: Fire Sword -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(7)
, KntkC'bat-Dmg/Rchg(9)
, KntkC'bat-Dmg/EndRdx/Rchg(9)
, HO:Nucle(11)
Level 4: Cremate -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(11)
, KntkC'bat-Dmg/Rchg(13)
, KntkC'bat-Dmg/EndRdx/Rchg(13)
, HO:Nucle(15)
Level 6: Quick Recovery -- P'Shift-End%(A)
, P'Shift-EndMod/Rchg(31)
, P'Shift-EndMod(45)
Level 8: Incinerate -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(15)
, KntkC'bat-Dmg/Rchg(17)
, KntkC'bat-Dmg/EndRdx/Rchg(17)
, HO:Nucle(19)
Level 10: Build Up -- RechRdx-I(A)
, RechRdx-I(19)
Level 12: Reconstruction -- Dct'dW-Heal/EndRdx(A)
, Dct'dW-Heal/Rchg(21)
, Dct'dW-Heal/EndRdx/Rchg(23)
, Dct'dW-Heal(23)
, Dct'dW-Rchg(25)
Level 14: Dull Pain -- Dct'dW-Heal/EndRdx(A)
, Dct'dW-Heal/Rchg(21)
, Dct'dW-Heal/EndRdx/Rchg(25)
, Dct'dW-Heal(27)
, Dct'dW-Rchg(27)
Level 16: Integration -- Numna-Heal/EndRdx(A)
, Numna-Heal/EndRdx/Rchg(29)
, Numna-Heal(29)
Level 18: Super Speed -- Run-I(A)
Level 20: Resilience -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(31)
, RctvArm-ResDam/EndRdx/Rchg(33)
, RctvArm-ResDam(33)
, S'fstPrt-ResDam/Def+(33)
Level 22: Boxing -- Acc-I(A)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Fire Sword Circle -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(34)
, Oblit-Dmg/Rchg(34)
, Oblit-Acc/Dmg/Rchg(34)
, Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A)
, Dct'dW-Heal/Rchg(36)
, Dct'dW-Heal/EndRdx/Rchg(36)
, Dct'dW-Heal(37)
, Dct'dW-Rchg(37)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A)
, RctvArm-ResDam/Rchg(37)
, RctvArm-ResDam/EndRdx/Rchg(39)
, RctvArm-ResDam(39)
Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(39)
, KntkC'bat-Dmg/Rchg(40)
, KntkC'bat-Dmg/EndRdx/Rchg(40)
, HO:Nucle(40)
Level 35: Weave -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def/EndRdx/Rchg(42)
, LkGmblr-Rchg+(42)
Level 38: Soul Tentacles -- Enf'dOp-Acc/Rchg(A)
, Enf'dOp-EndRdx/Immob(42)
, Enf'dOp-Acc/EndRdx(43)
, Enf'dOp-Immob/Rng(43)
, Enf'dOp-Acc/Immob/Rchg(43)
Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def/EndRdx/Rchg(45)
, LkGmblr-Rchg+(45)
Level 44: Tactics -- Rec'dRet-ToHit(A)
, Rec'dRet-ToHit/Rchg(46)
, EndRdx-I(46)
Level 47: Moment of Glory -- LkGmblr-Def/EndRdx(A)
, LkGmblr-Def/Rchg(48)
, LkGmblr-Rchg+(48)
Level 49: Taunt -- Mocking-Taunt(A)
, Mocking-Taunt/Rchg(50)
, Mocking-Taunt/Rchg/Rng(50)
, Mocking-Taunt/Rng(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
, EndMod-I(48)