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Posts
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Joined
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*scratches head*
all right, bought it, enjoyed it, though it seems odd to call it Batman: Year One, when it was more about Gordon than Bruce >.> -
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PvE is so hard that people need to compete with each other for no real tangible benefit over the other and not even know they're competing!
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15 e-merits is a bit much...I've yet to unlock any of the costume pieces cause they're 6 e-merits each -_-
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so, what part of knowing how to play did you not understand?
PvE is just so hard -
Comes down to this, if you want to cheat yourself out of the game, go right ahead, but the devs aren't going to make it that easy.
I've yet to use enhancement boosters...don't see the point.
Some Min/Maxers wouldn't mind purchasable accolades, particularly the +HP ones.
Buy all the badges you want, they mean nothing
As far as these AT Specific IOs go...they're unique and account bound, so selling them on the market can't be done. The only other thing I can compare these too is low level Hamidon and Titan Origins that don't even exist.
I've come across enough people with billion dollar builds to know well enough that they die just like everybody else. There is no real advantage in PvE, you either know how to play, or just suck. PvP on the other hand, is a entirely different beast where "pay to win" will actually apply and thus, this thread would make more sense. -
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This would have been awesome if it happened when the first SSA was released...*sigh*
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I think I highest I've gone doing the DFB was 16 or 18...just any longer it becomes a dredge since the enemies are even con...
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Let's not blow this out of proportion...oh wait
It's an annoyance...we get that, but equating it as some sort of crime is tomfoolery -
yeah, I typically like participating in iTrials, but since I have new shinies to play with...Tuesday was the first time I participated in iTirals in a few weeks.
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I hate "playing it safe" to such a degree that you basically take a player out of the trial. If you're on a buff heavy team, their really isn't a need to play like that...on a not so buff heavy team...it's not hard to eyeball the health bar since it's on everybody's screen...
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Quote:wow, that's...that's something.IMO, the majority, if not all of the flaws in this game stem from a simple fact: the people calling the shots on the team do not respect the genre and would rather butcher it and force a round peg to conform to an outdated fantasy game mechanics square hole rather than create mechanics that better support the chosen genre.
It's as if someone was working on a racing game that didn't really like racing games and so they designed it like a half baked RTS because they really like playing Command and Conquer in their downtime.
This is a MMO with a comic book backdrop, if you try to look at as more than that, you've already failed. Now I will agree that Super Strength being able to tear up the environment for throwing things would be nice, but I'm not going to expect it unless they develop tech for which powers like Hurl, Tremor, etc can identify what kind of environment it's in and the fx show accordingly. -
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it's okay *offers cookie of Carnifax's liking*
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I implore you to look at my post before your previous one, giant swords have existed before Final Fantasy.