Mothers_Love

Renowned
  • Posts

    2088
  • Joined

  1. Mothers_Love

    I miss......

    #The Hollows how it used to be.[Reason]: It was a wonderful way of introducing the concept of aggro-distance which an understanding of is essential to PvE. Dying 50yds from a mission door (as happened many, many times) also appealed to my sadistic side.

    #Hamidon Raids how they used to be. (you had to be there to understand fully. A great community-spirit event.)

    #PvP how it used to be. (Because it used to be fun and skill used to mean more than sheer numbers).

    #Significant in-game visible updates to the game zones over the newly fashionable QoL features, (as welcome as they are, the balance has swung too far the other way in my opinion). It would love to see the 'curve' of material updates over QoL seen in Feature updates 1 thru 7 recreated to fend off the competition we'll see this year.

    #Big (well-funded from NCWest) Annual EU.Player-Meets
  2. Awww, I was looking forward to seeing Paragon's most famous Hubby & Wife team. Welcome back anyway dear.

    .o>
  3. [ QUOTE ]
    Some sort of minor AoE power which puts them out of the fight for a few seconds would be nice.

    [/ QUOTE ]

    I nominate 'Bag of Angry Squirrels'
  4. Welcome back Mr M, will your good lady wife be joining us?
  5. /chan_MOTD "Insert channel name here" message
  6. [ QUOTE ]
    "Oh give me a home,
    where the buffalo roam,
    where the deer and the antelope play

    Where never is heard,
    a discouraging word,
    and the skies are not cloudy all day."

    At least that's what I assume.

    [/ QUOTE ]

    Sounds spot on to me Leese!, welldone! *applauds.

    ...Mind you NorCal could of put any of the members of the subfamily Bovinae of the family Bovidae there given heifer chance.
    Which reminds me: What did the papa buffalo say to the baby buffalo before he went to work?






    "Bison".
  7. [ QUOTE ]
    On the NCSoft jobs page, the NorCal studio is looking to recruit a Sound Designer, with two of the required skills being voice recording and voice editing -

    [/ QUOTE ]

    Hmmm, Interesting!
  8. The hithero 'undisclosed one'™
  9. This was discussed briefly on the thread announcing the site relaunch and I think we came to the general consensus that it was probably just concept art.
  10. Positron:

    [ QUOTE ]
    Matt Miller, senior lead designer:

    - To prove to the MMO world that we are the #1 superhero MMO, not because we are the ONLY one, but because we are the BEST one.

    - To allow our players to customize their character in ways that have not been possible before.

    - To allow our players to make their own missions and story arcs, and have the world play and rate them (Mission Architect).

    - To continue upon the improvements we’ve made to the game as a whole in 2008, adding more cool stuff for our players to do.



    [/ QUOTE ]

    Source
  11. Mothers_Love

    Rotten Teeth!!

    Seventy Eight Million earned from collecting Candy canes.

    #Brickstown
    #Collect fifty Canes.
    #Bother the Elf for another Winter's Gift 20% Slow-Resist.
    #Elf hands over said enhancement with exasperated look on his face.
    #Create said enhancement.
    #Put Enhancement up for auction for Five Million Inf.
    #Collect Inf.

    #Repeat ad-nauseum


    I think that works out at around 800 Canes from presents.
  12. May I be the first to suggest a furrie redux?, stick some teddy bear ears and a tail on him and rename him 'Greased Weasel'.
  13. Those bloomin healing badges, they shall be mine... Oh yes!, they shall.be.mine.

    /em,muah ha ha ha

    [EDIT]: [i]That, and my Earth/Stormy troller up six more levels to become my 3rd fifty.
  14. [ QUOTE ]
    If they DID make a CoH2 instead of just an expansion, I think they should set it in a REAL city, rather than in Paragon. I'd LOVE to fly around a modeled version of NYC or LA for example, and it'd make the world seem more real too.

    [/ QUOTE ]

    I think City of Heroes without Paragon would be like Batman without Gotham or Superman without Metropolis but I do see where you're going with this, Paragon does need an extensive overhaul conceptually as Cities are not planned like the one we currently have, let alone grow over time to become how they are usually in a multi-layered, multi-faceted city.

    Citys need to reflect:

    #Relatively Juxtapositioned economic desparation and wealth.

    #Ethnic themed zones as in RL communities do tend to gravitate together, China-towns etc

    #Nobody is asking for GTAIV levels of realism in a city, but seeing the example of New York in Spiderman Web of Shadows, that kind of quality re: a cityscape like that would be worthy for a sequel to this beloved game in my opinion.

    If I were creative director at NorCal the first thing I'd do re: a cityscape redux would be to send the art team into a city like New York or Chicago with digital cameras and a pile of memory sticks and snap away at absolutely everything. Citys are not perfect like Cryptic's first attempt with Paragon, they are haphazard both architectually and chronolgically regarding planning.
    In their inherant 'thrown together' and built upon state lies a convincing cityscape social fabric.

    I'd go for a redux of the cityzones we have now and take the franchise global through using the cities airports.
    Definately agree that a more varied range of enviroments are going to be needed. Fighting Tsoo in a neon Hong Kong or Snakes in back-alley Cairo slums would be awesome. CoX easily has enough enemy groups to go global, and I doubt Recluse's meglomania could be contained for long in one city (Paragon) although he should have an unhealthy obsessive focus on Paragon for storyline continuity.

    Cimerora is a welcome first step though re: different enviroments, the Roman city is nicely planned and multi-tiered with buildings on different levels, up on hillsides etc. The thing about Cimerora is that there is not that much to do there outside of the Imperious TaskForce, I'm always left wanting more of a sandbox experience when I go into small zones like that. It is really just a staging post for the ITF as opposed to a fully-fledged zone like Peregrine Island.
  15. [ QUOTE ]
    It's always nice to flex my comic-book knowledge-y muscle:

    That, is 'Speed Demon' - a Marvel speedster (in the picture you linked, he is the central one, with Quicksilver on the left and the Whizzer on the right).

    Speed Demon was recently a member of the New Thunderbolts, a reformed villain who once worethe guise of the Whizzer, but as a villain, and not the classic hero.

    Try the source HERE

    [/ QUOTE ]

    Synapse clocks on for duty one day to find himself genericised
  16. Oh there is one!- lovely!, above comment retracted.

    [EDIT]: Still, I have to agree that a plain ole respec (although welcome) is a tad vanilla. We could do with a new spread of Accolades, powers and cossie pieces for the veteran awards scheme in my opinion. The personal pet needs to hold stuff (salvage and recipes) and the 48-Month Battle Hardened pet wisp/drone thingy needs more than 1 hitpoint.
  17. Ahh I see, I obviously am badge-blind if the benchmark isn't given a name.

    Heres some to consider: War-Horse, Seasoned, Seen-it-all-before, Old-Timer....there you go NCNC, not so hard.
  18. Theres a badge? - really?, I got this Veteran award last night and didn't notice a new badgeypoos - just the respec.
  19. Whoopsadaisy, that what I meant - the 23rd. *ahem.

  20. [ QUOTE ]
    I think I need a DXP weekend

    [/ QUOTE ]

    Then I think you're in luck Shadowe, keep January 25th free.
  21. Happy Birthday MarquandDance! - Have a great day!
  22. For next Years New Years celebrations... how about some fireworks and music over the holiday period - It would be nice.
  23. Mothers_Love

    So long farewell

    Hope 2009 brings a little more prosperity Coggy, hope to see a Veteran like yourself back as soon as you are comfortably able.

    Take care.
  24. Happy New Year everyone! - wishing everyone a happy and prosperous 2009.