MondoCool

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  1. Quote:
    Originally Posted by heffroncm View Post
    Limacidae and Parmacellidae (can't find a decent source for that one, it's mentioned on Wikipedia).

    Some slugs are basically evolved snails. They ditched the shells over time because the shells didn't really protect them from anything and require a lot of energy and nutrients to grow and carry around. In some niches, the snails with the smaller shells would prevail because of those disadvantages.

    Of course, there are also plenty of examples of shell-less land gastropods that don't have any links with snails. It's another one of those discussions that ends up polarizing people on evolutionary theory.
    Since when were you an expert on slugs?
  2. 1- Slug is so much light than snail who have shell to copy slug technology.
    2- The snail use the shell because is a stupid.
    3- snail got crush so easy, and you can give the slug to ur dog chew and it ll s
    4- shell is MORE heavy than no shell.
    5- some slug have internal shell because more evolved
    6- Your cousin will not want to stay on your house to play slug.
    7- If you trow the slug on the wall, the wall will go up.
    8- Trow both on water and watch which will come up first.
    9- slug at mate will make a slimecord. The snail will show dribble.
    10- All slug are hermaphrodite. Snail is too but because stupid
    11 - slug is the name of a bullet. Snail means it is slow.
    12 - Slug will eat carrion, slug dont give a crap
    13- slug didn't needed an upgrade. Slug is perfect
  3. Quote:
    Originally Posted by AlishaShatogi View Post
    THANK you Mondo.


    And yeah Quinch, I know about getglobalname and getlocalname.

    I've tried using chat logs in the past but I can never find where it saves to. Just like I can't find costume or critter files.

    Most likely has to do with the way the wrapper works for the mac version of the game. :/
    The problem here is that you're using a Mac.
  4. Dekan Gatherer. Global name @TheEternalDreamer.
  5. I'm Virtue's resident troll. Nice to meet you.
  6. MondoCool

    9999

    Congratulations. You've won the game.
  7. MondoCool

    Name Trouble...

    Using the idea of a demon-possessed vending machine, I came up with the character "Rending Machine".
  8. MondoCool

    Is this lame?

    Quote:
    Originally Posted by KitsuneGirl View Post
    Super Girl is too generic. One reason why I was never a fan of Super Man. So hes a hero why is he super? Oh wow he can fly and run fast and has buns of steel. Big freaking deal. At least Batman was mildly interesting even without the super powers.
    Sometimes, generic names are nice. I'd rather have "Super Girl" than "Darkheart Angstsoul" or whatever kids come up with nowadays.
  9. MondoCool

    Name Trouble...

    Electric blast is pretty excellent, I think the only thing I don't like about it is that it has that stupid tesla cage instead of a tier-3 blast, and I don't like the animation for Ball Lightning.

    Though, Thunderous Blast has probably the most badass animation in the game, so it more than makes up for it.
  10. MondoCool

    Name Trouble...

    For a bonus, make it bark out puns every so often. Like, when using Fulcrum Shift. "Feel the wrath of my CAN-etic force!" Or maybe when charging up a Blazing Bolt, "I'm going to COKE you alive!"
  11. MondoCool

    Name Trouble...

    Quote:
    Originally Posted by KitsuneGirl View Post
    Last night I spent two hours staring at the register screen trying to think up a name!! >_<

    Shes a corruptor, so a villain. My idea for her is a half-demon. A variation on my character Void Maiden's (doubt many people know her though) look.

    Also having trouble deciding on a powerset I really want to do as a Corr. Currently I am OCD-fixated on Electricity/Kinetics. Or shadow/pain dom.

    I dont know what combos work well, and what doesnt really. VM is a shadow/shadow (or whatever its called) Stalker... shes 13, and while I like the stalker archtype, Im just not enjoying punching things to death. >.>
    Use this. It'll give you some base ideas you can expand on.

    Also, half demons are silly, come up with a more original concept.
  12. I remember back when City of Heroes actually had players.
  13. MondoCool

    Is this lame?

    To mix things up a bit, I will now choose,
    Iambic pentameter will be used.
    For what I posted in the past won't fit,
    So I will type in style for a bit.

    What you have chosen is extremely lame,
    In my opinion, find a better name.
    Something like "Ultra Lass", not "Ultra Girl",
    To be unique is good, give it a whirl.

    Several names like "Super Girl" aren't so good,
    And infringe upon copyright it could,
    So think up a name that better suits you,
    And let your superhero dreams come true.

    You don't have to be the king of naming,
    But to enjoy the good art of gaming,
    Try being creative once a while,
    And from many folks you'll earn a smile.

    This has been a short poem from MondoCool,
    Take my advice, and don't act like a fool.
    For if your name is weak and not so hot,
    Your toon will only be laughed at a lot.
  14. Quote:
    Originally Posted by Eat_Me View Post
    RP or not, profanity filter or not, we have to follow the ToS and CoC at all times. Blue Side, Red Side, IC or OOC. No exceptions.

    Individuals may have their own point of tolerance where they draw their own line, but if it comes to the attention of the mod team, regardless of the situation the ToS & CoC will be upheld.
    Why can't more people think like this?
  15. Quote:
    Originally Posted by Thirty-Seven View Post
    What's a "scoot"?
    It's a goddamned scoot.
  16. Here's a few tactical style costumes I've entertained in the past but have never used (with the exception of the first one).





    And here's a scoot.



    Clockwise: WH40K inspired WM/SD Brute, PPD Hardsuit Inv/EM Tanker, Mercenary AR/Traps corruptor, Dark magic Elec/Elec corruptor, EVA power armor SS/WP brute, and rainbow Energy/EM blaster.

  17. The developers can do whatever they want whenever they want at any time and there is no liability or responsibility on their end. You don't own your account, you don't own your character, you are simply being given the privilege to use the service the developers provide and have the legal right to modify at their own will to anything they wish. You agree to this whenever you start up the game and log in.
  18. MondoCool

    RP curiosity...

    Quote:
    Originally Posted by Elysienne View Post
    As an aside, referring to the medcom issue... it's kind of a soft god-mod for me, in that if the story requires it to work, it'll work. If not, well, it won't. There is precedent for that in CoH/V, after all. Random Newspaper Mission Dudes will say that piece of dialogue that goes something like "So this guy was mouthing off to Ghost Widow and she puts her hand through his chest. Guy just dies. No mediport, nothing. Creepiest thing I ever saw." So there's room for discriminating fudging of the rules.
    And of course, it can lead to some very ingenious ways to take a character out of action without actually making the medport kick in. Or if it does, it being useless, etcetera.
    That's Ghost Widow, who is a signature villain and arguably more powerful than any single player villain. I'd think she would have the ability to pull something off like that.
  19. MondoCool

    Arachnos MM Pool

    If you want to be an Arachnos MM just play a VEAT
  20. Quote:
    Originally Posted by FredrikSvanberg View Post
    I certainly wasn't, because I don't know who Healix is, or why it would matter if they were gay or not.

    I don't know what the next poster is thinking but I know that it isn't "no, that's not at all what I was thinking!" because if they were thinking that they would think "yes, that's exactly what I was thinking" but then they wouldn't be thinking "no, that's not at all what I was thinking" and then there would be a paradox.
    I'm thinking you're thinking too hard.

    The person below me is thinking, therefore he is.
  21. MondoCool

    PVP Bank Robbery

    A sort of "one flag CTF" for PVP. You have a team of heroes with a Longbow chopper and a team of villains with an Arachnos Flier. The heroes start out on one side of the map, the villains start out on the other. The villains' objective is a big pile of loot in a bank on the map: the villains must bust through the vault to grab the loot and bring it back to their flier. The heroes' objective is to defend the loot at all costs, and if it's stolen, get it away from the villains. At the start of the match, a squad of Longbow and a squad of Arachnos will both head towards the unguarded bank to support the heroes and villains.

    Once a villain has the loot, their location will be marked on the map, they will be unable to use "click" powers like attacks, buffs and heals will have less effect on them (to prevent people from bringing along 7 defenders/corruptors to buff them for an easy win), and their travel power speed will be extremely limited. They will get a temporary power to drop the loot in order to defend themselves (or they can work with their team to be guarded).

    When the loot is dropped, or the villain is defeated, it will appear as a bag of loot on the ground. A villain or a hero can claim it at this point. The heroes will have to bring the loot to the Longbow chopper (or outlast the villains past the time limit) to win the round. The hero who holds the loot will have the same limitations as the villain, and if they are defeated, they will drop the loot.

    There are no rewards for defeating players except for small amounts of influence. "PVP merits" can be earned for this activity. PVP merits can either be converted into normal reward merits, or used to buy PVP IO recipes in a shop. To prevent farming, only a certain amount of merits can be rewarded per day.
  22. Quote:
    Originally Posted by Mad_Cow_Milk View Post
    What other way could/did they go by to create the system to make these characters?
    For a specific section of the body, you have the following:

    1. The model.
    2. The texture.
    3. The texture's hue.

    The model itself can be changed per costume selection, a good example is the Cyborg legs, which use a different model than the base legs.

    The texture is one single texture. You cannot layer textures, you cannot combine textures, you can select one texture and one texture only.

    You have up to three different colours for your texture. The first colour is "locked into" the texture and cannot be edited - such as the white stitches on the Chaos Leather texture. The second and third colours are user selectable. On textures that have "bare skin", the skin colour is used in place of one of the two selectable colours.

    What I think you're trying to say is that you want the "bare skin" to be replacable with scales or fur or whatever. This is not possible. The only way it could happen is if the developers remade the textures and created separate ones for each (scales w/tee, scales w/tank, fur w/tee, fur/tank, etc) and this will not be the end result that you desire (being able to "select skin textures" or whatever you're talking about).
  23. Quote:
    Originally Posted by Mad_Cow_Milk View Post
    Even if you can't stack texture on texture, how is that a problem?

    We have the bare skin already right? that is a texture right? but we over ride this and place extures on there of these any way.

    For example:
    What we have now: Base Bare Skin: Color of Skin: Costume Spots Texture: Reptile Skin-Override

    What I am asking to change: Base Reptile Skin: Color of Skin: Texture of Skin Spots: Costume Texture Override Stripes: Costume Skin Override Robotic.

    THERE IS NO STACKING OF TEXTURES PERIOD. Unless you can explain clearly how I am wrong, that is how it looks.

    IF this is too much, as stated earlier, sense you didn't read anything really to start, there is always the simpler option to add the ability to change the skin on each of the parts that use bare skin to have an override to different skins with skin textures.
    I can't explain clearly how you're wrong because I can't even understand what you're trying to say. It seems like you're trying to make it so that you can have, say, the Tee or Tank Top textures layered overtop, say, Reptilian or Monstrous Fur, and that just can't happen.
  24. Quote:
    Originally Posted by LISAR View Post
    So you are saying the suggestion to change the way skin is done wouldn't work because we would need to change the way skin is done...
    It's an engine limitation. You would need to completely rework the engine to accomplish this.