Misaligned

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  1. Made 300mil while outside playing with my kids.

    I love weekends!

    ...that is all!


  2. Reposting this in a thread that's actually relevant:

    Posted by me, HERE.
    Quote:
    I encourage any and every person who comes to this forum complaining about flippers and how they are ruining the salvage market to attempt to do so themselves.

    I will give anyone who wishes to try and ruin a common salvage - by any means they have listed above - 15 million inf to do just that.

    If it is indeed a profitable as these people claim it is, in mere hours they should at least double that 15 mil. This means they will be able to price fix that salvage indefinitely.

    I dare you to try. Anyone up for it?

    Btw, Alchemical Silver has 1600 for sale right this instant. My 15 mil will allow you to bid 50k across your 20 slots and still have 5 mil left over for listing fees.

    According to the crabby folks, this is more than enough to "buy all of the cheap supply" that they don't have access to because of evil flippers.

    Incidentally, let's note right now that it will take you at least 8 characters just to purchase every last Alchemical Silver (right now!). Then you will need to dedicate at least 4 to keeping the supply bottled up, at which point you will most likely need at least 4 to continue selling the ones you're purchasing.

    Note:

    You start buying at 50k. You sell at 100k. 2x mark up.

    To "protect" your investment, you're going to have to raise that 50k to at least 100k to purchase all of the ones listed by people who are not you. However, you can then list at 150k. Once you have established the 150k mark, you will need to up your bids to 150k, and list them at 200k. Continue with this until people will no longer buy your salvage. I estimate that if you work REALLY hard at it, you can push this number towards 500k before enough people give up.

    15 million. Yes, I will PAY you to try and do what you think people are doing. Go for it! Also, you can keep all of the money you make at it!
  3. I encourage any and every person who comes to this forum complaining about flippers and how they are ruining the salvage market to attempt to do so themselves.

    I will give anyone who wishes to try and ruin a common salvage - by any means they have listed above - 15 million inf to do just that.

    If it is indeed a profitable as these people claim it is, in mere hours they should at least double that 15 mil. This means they will be able to price fix that salvage indefinitely.

    I dare you to try. Anyone up for it?

    Btw, Alchemical Silver has 1600 for sale right this instant. My 15 mil will only allow you to bid 50k across your 20 slots and still have 5 mil left over for listing fees.

    According to the crabby folks, this is more than enough to "buy all of the cheap supply" that they don't have access to because of evil flippers.

    Incidentally, let's note right now that it will take you at least 8 characters just to purchase every last Alchemical Silver (right now!). Then you will need to dedicate at least 4 to keeping the supply bottled up, at which point you will most likely need at least 4 to continue selling the ones you're purchasing.

    Note:

    You start buying at 50k. You sell at 100k. 2x mark up.

    To "protect" your investment, you're going to have to raise that 50k to at least 100k to purchase all of the ones listed by people who are not you. However, you can then list at 150k. Once you have established the 150k mark, you will need to up your bids to 150k, and list them at 200k. Continue with this until people will no longer buy your salvage. I estimate that if you work REALLY hard at it, you can push this number towards 500k before enough people give up.

    15 million. Yes, I will PAY you to try and do what you think people are doing. Go for it! Also, you can keep all of the money you make at it!
  4. Quote:
    Originally Posted by heffroncm View Post
    Heh, you're welcome. Could you point me to the list in question? 99% of what I know, I learned from the real market stars (Fulmens, Nethergoat, and Fury Flechette stand out in my mind as three that have been extremely useful in my journey from poor to billionaire) so I want to be sure it's properly credited.

    Linky to a picture you posted- which I used as a list to get idea about what might be good at the moment I was waiting.

    It was "what had sold recently" and I used it to pick up some good tips. Thanks again!

    And no, I didn't stay in any of those niches. Popped in, dropped a sale or 2 and moved on. Worked very well

    Btw, I think I have found my weekend niche! >.> Now... to set up Ebil Marketeer #... ummm I forget which number this is. But I think I shall set him up for just this niche.
  5. Quote:
    Originally Posted by SargentWild View Post
    You too Fulmens? I actually admitted to being wrong when provided with actual facts. And you know how much about my actual experience? Low post count, or low forum popularity, do not translate directly to ignorance. It seems to be a popular ploy to just resort to being insulting because I have a higher threshold for reasoned arguments.

    Misaligned had a few good points about slots and turn over time, but since I've now been insulted three times by three different people. You can see why I don't bother with these forums.



    Not being happy with the way things are, and being able to deal with circumstances are two different things. The market change I suggested was a QoL issue. Then things devolved regarding my definition of a flipper. My opponents, lacking the time, inclination, (or facts) resorted to insulting me.

    /Shrug

    You all have a nice forum. I'm history (again).
    Honestly, I think the people here are sick and tired of being accused of ridiculous things, then having those accusations carry over into the game. Personally, I very much dislike being called an ""evil flipper" when I join a team.

    Flipping salvage is possible in this game. Flipping anything and controlling it enough to price fix is not. Its just not feasible. You cannot control any 1 item with enough force to make it stay that way. Period. Ever! I wish there was, cause I'm super lazy and that would work well for me, but there is not.
  6. Re: Flipping

    I am a flipper of salvage. I have a lovely little niche where I purchase 1 kind of uncommon salvage and then turn around and sell that salvage for 30x what I paid for it.

    Here's the catch - I'm buying salvage while I'm selling it. POP! Just bought one. 10 seconds later: POP! Just sold one!

    Flipping on the scale so as to price fix, as so many people believe is happening here, is impossible. Limited market slots assure that.

    Even if you assume that someone is using ALL of their market slots to do this on say... 10 characters, 5 of them are bidding and 5 are selling. Or, they're all using 1/2 of their slots for both. This allows for (at least) 100 x 10 for bidding and 100 x 10 for selling.

    Using Alchemical Silver as an example:

    Bid price: 50,000
    Sell Price: 100,000

    Let's assume for some weird reason that this person can flip every spot on every character every day.

    That's 1,000 sales a day (good demand!) and 1,000 purchases a day (good supply!)

    This person eats 10,000 per sale in fees, so actual profit is 40,000 per sale.

    You find my numbers realistic?

    I don't. But let's run with it!

    This person now makes 40,000,000 a day flipping this. Divide that out by the 10 characters he's using and you're down to 4,000,000 a day profit per character. At this rate, even pooling money, it will take 50 days to hit the inf cap for 1 character. Clearly this is how the rich get richer.


    I can make 40 mil a day using 16 slots. I can do this on 1 character with less time invested. Its a whole lot easier and frankly, the returns are insanely better.

    Making money on salvage is probably the slowest way to make money on the market aside from a straight marketeering type perspective. Controlling a single item's supply and price fixing it is a nightmare, and even IF you were willing to invest the obscene amount of time in doing it, your returns would be pitiful.

    Everyone seems to forget that "most" of the salvage on the market was dumped there by someone who does not play the market. They see the last 5 at 100k and so they list theirs at 100k. OR they see the last 5 at 101 and they list theirs for 101. Most people don't actually care enough to keep a mental inventory of what everything is actually worth.


    Re: Changing the market -

    I'd like to see 2 things:

    1 - Sales capped at 30 days. No refund on the listing fee. This may cause people to consider a bit more carefully when listing low supply low demand items for obscene amounts.

    2 - Adjust reward merits to actually be in line with A-Merits. Right now, if we compare apples to apples:

    1 A-Merit is 5 recipes
    20 Reward Merits is 1 recipe

    Therefore, 100 Reward merits = 1 A-Merit

    A-Merits can be done solo, and on your time. They can also be done considerably faster than an equal number of TFs or Arcs.

    I think a reduction of about 25-50% on reward merit costs would go a long way towards balancing this.

    Also, while we're reducing the cost of Reward Merit rolls and recipes, let's make them universal in price like the A-Merits. Why is a Numina Proc 250 merits when a LotG is 200? They both cost 2 A-Merits afaik.

    I would like to agree that I think you should be allowed to roll at any random level. A slider for this would be huge!
  7. Quote:
    Originally Posted by Fury Flechette View Post
    I assure you that the differences in your build and the one posted are not minor. Is it worth the cost? Maybe not. However, your OP asked for an opulent build and I provided one.

    The build I provided is seconds away from perm hasten (I very much doubt you have more recharge - check if you have the Force Feedback proc and hasten enabled in your Mid's build - I turn both of those off), soft capped and has heaps of recovery and very respectable regen. The only thing it falls behind in is DDR. Accuracy, with all those purples is not an issue.

    Cost wise, it's right what you're looking for: 2B+ for the Glad Armor IO alone, a couple more billion for the Panaceas, 5 LoTGs, all three health uniques, 4 sets of purples - only the expensive ones, and some pricey pieces like Obliteration quads, Enzymes, etc. In fact, if you want I can even load more cost into the build by using Shield Walls instead of LoTGs and throwing in the Basilik's quad or possibly throwing in the 3% resist all IO for another 1B.
    Yep, I did not see that you turn hasten off (I don't run a FF proc in my build, so that's no issue). My bad on that - however, when we get to the "functionality" of adding purples and PvP IO's, the added cost really isn't that much better imo. I see difference in recharge rates on key powers. I always see that when adding purples to sets to see if they make it "better".

    To me, what you have there is spending money just to spend money. The investment of billions and billions will ultimately yield a character that isn't noticeably different than mine. This is what I am looking for - something that gets noticeably better when you add purples.

    Here's the data chunk off my leveling build: He's not quite 50, and I haven't finalized a build for him yet, but this is what I am using for now:

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|

    Quote:
    I second the D4...I have mine about 3/4 purpled out, and she kicks some serious ***!
    I am intrigued! Do you have a sample build for one of these? I have yet to play a dark blast anything, so I'm not sure what is good in that set and what is not. I have more than a few Dark Miasma's tho - so I'm good there

    Thanks!
  8. Quote:
    Originally Posted by Fury Flechette View Post
    That's my vote as well. Shield scrappers can become extremely expensive - in the 10-15B range easily without massive use of purples. Example:

    Very Expensive Electric/Shield
    3.64 end/sec recovery, .92 end/sec consumption
    274% regen
    102.5% +recharge
    Ah-HA! And here we find the greatest example of what I consider to be "purpling for the sake of purpling".

    Its a great build Fury! But I did it already for under 800 mil (estimated value - I had the LotG procs from other characters who purchased them with merits). With no purples And I have more recharge.

    The differences between the build is incredibly minor when considering the cost involved. The 2 major differences are you have more AoE def and the Blaze pool. I took body mastery to be able to hit +3's and such. So that's probably a wash. Though I may look into Blaze... more AoE is always tasty.


    Here's my thinking on what this AT should potentially be:

    It should be an AT that is much better if built for something other than recharge.

    It should have a variety of effects on its powers to allow for the most sets to be slotted.

    It should not be a warshade. I'm just pulling these from the table. I just can't get into playing them. I wish I could, but I can't.

    Thanks for all of the suggestions!
  9. SB is what - 20% Global Recharge? That's 2 full purple sets of recharge, in a single button.

    For those who want to pew pew and not buff: Don't roll buffing ATs. Debuffs work too. Go do that. Then you can pew pew all day long and no one will probably notice that you're not debuffing like you should


    Here's another tip: Target through your teammates. As you target them to heal from their target, or hit them with an SB, hit an attack. Its not terribly difficult to DPS while you buff. SB has a 2 second recharge on it. If you're keeping Siphon speed on yourself you should have at least your t1 or t2 power available between every SB. Just spam one attack between every SB. That's 6 attacks you got off while waiting for SB to come back up.

    At level 30, my fire/kin corr does this: SB - Fireball - SB - Flares - SB - Some buff that's needed for me / a heal for someone else - SB - Fireball - Repeat until everyone is buffed. At 38 when I get FS and Transferrence, there will be even less time for me to attack, and yet, I'll work it in just like I do now.

    "I don't like buffing". Super! I don't like hitting myself in the head with a hammer. Hence, why I don't walk under boxes filled with hammers. If you think that you're going to have issues applying SB, or with people yelling at you for NOT applying SB, then... don't be a Kin. It seems to me that the only reason someone would want to be a Kin when they don't want to buff their teammates is because they want FS every time they play. Being a Kin ensures you get that FS. But that's really a rather silly reason to play a support AT and then not do the support part.
  10. Day 7 of "actual marketeering" update:

    I see this whole process as having begun last Friday. That is when I started putting the knowledge gleaned here to work for me.

    I am still running multiple experiments, and from those, I have learned a few things. Next monday I will begin fresh, with a character more suited to marketeering in an effort to see where I can take this as a casual marketeer.

    Reminder of the experiments:

    Straight Salvage flipping, or "Making money for the ambition impaired"

    This is so easy its unreal. Its not huge money - at level 8, I have made about 30 mil in 7 days. I neglect him a LOT, and could likely double that amount.

    At level 4, starting at 0 (replicating a brand new player) I am up to 10 mil. I am hampered more here by market and salvage slots than anything.

    There is no thought involved in this process. You pick a thing. You bid X on that thing. You sell it for Y. Always. You never deviate. Money falls from the sky and you get not-so-poor.

    Mid-Level Crafting of 1 Recipe across a range, or "How to fill your market slots for weeks at a time"

    Meh. It was worth a shot. These don't move. Ever. Sold 1 in 7 days. I tried, I learned. I will be moving on

    Cheap Max-Level IOs, or "How do you like watching your itty bitty profits dwindle?"

    This is a great niche for some people. For me, the fact that a 2 mil fluctuation in price in a day means that my stock is now listed for more than they are going for. Listing it for less will allow me to break even. I don't have the patience or the inclination to stay in this market. I think it takes a special kind of person to do this. My Mom alway said I was special, but I don't think this is what she meant.

    Max-Level IOs, or "Sticking it to the man for fun and profit!"

    Seriously though, this is where the consistent good money is imo. The market wobbles a bit, but its usually not enough to cause too much stress. I did learn some VERY important things this past week:

    • When you find a niche and try it out, don't go "all in". Make 2, list em, let it go. If you have absolute faith that its a honey pot, bid on the recipes x10 and maybe the rare salvage if you feel it will help. I went "all in" about 4 times. I'm a slow learner. So now I sit with some IOs that don't move very fast and I have a lot of recipes to craft. I will likely destroy the recipes. 2 or 3 at a time, max! You can always make a list of things you have done well at and check back in on them.
    • Re-listing hurts, but not nearly as much as you think. I continue to have an issue with pulling and re-listing recipes. If you toss something up for 20mil, you pay... ready?... 1mil to list it. If it sits there for a week, how many times did you lose that 1mil again? Pull it - even when it hurts, and move on. This was and is hard for me still. I'll get over it
    • For the incredibly lazy, such as me, make yourself a chart. Charts are good, m'kay? My chart is in excel and lists the purchase price for recipes. Then, based on whether or not the recipe requires a rare salvage, it has a set sell price. I look at what they are currently going for, and if I can get under the current selling price, its good. I may list something selling for 30mil at 16.3 because that's what my chart says. I'm ok with that. Making money is good. Making slightly less money with 0 effort is better
    • Look at the lists others have provided. They aren't in every niche and you won't stomp on anyone's toes if you pop in and unload an enhancement or 2. If anything, re-evaluating their lists gives you a good idea of what "can" be good. I used Heff's and pulled a nice 100mil the other day while waiting for a friend to log in. Thanks Heff!
    Well, there is my update. By Monday, my guide for the salvage flipping should be ready. And I should be good to go on documenting some marketeering for the lazy and mildly inept (<--- me!).

    Thanks again everyone for all of the help!
  11. So many literary references...

    Necro:

    Suzie Jones - 8 year old girl

    The "dollies"

    Mr. Happy (Lich)

    Mr. Floofy (Grave Knight)
    Mr. Giggles (Grave Knight)

    Mr. Fluffykins (Horde)
    Mr. Shuffles (Horde)
    Mr. Slobbers (Horde)

    Mr. Floaty (Soul extraction)

    Many many many pet emotes on binds and in macros.

    Story time! - The "dollies" all sit and Suzie reads them a story
    Sacrifice time! - Dice rolls ensue! Lowest roll is sacrificed!
    Dance party! - Well... duh.
    Protest! - Any time we're angry about something

    Pink puking zombies ftw!!
  12. Quote:
    Originally Posted by Lohenien View Post
    an illusion controller of some kind would be a good candidate as would a warshade.

    So - 2 votes for warshade. I had (have one). Could see the potential, but couldn't get into it.

    Ill/* Controller... Ill/Rad?

    Thoughts?

    Ideas?

    Builds?

  13. "Opulence, I has it!"

    I was inspired last night. I am more inspired now.

    Quote:
    What do they do with all of that money anyways?
    Meet my next project: Opulence!

    I want to know which AT actually makes the best use of purples. Any AT and combo can use them, but most are wasted. I want to "be green" about this, so which AT and power set combo can actually put 5 (or 6 w/ pets) sets of purples to good use?

    The project: Create a character that costs an obscene amount of money, but actually makes use of the money spent on it.

    I plan on making this character, leveling it, then dropping a crap ton of money on it. I do intend to skip nearly all of the PvP IO's. 2 bil for 3% defense seems beyond too much... even for me.

    I am open to any suggestions or ideas you might have!

    Thanks!
  14. In regards to salvage flipping and cornering the market:

    If the item in question is common (white), the supply of said salvage is so huge, that it is nearly impossible to "corner" any market there.

    If the item is uncommon, there are ways other than the market to obtain these. For 80 AE tickets, you can purchase any one that you like.

    If the item is rare, once again, a person can use AE tickets (540) to purchase it.

    Aside from AE tickets, a person can use merits to purchase salvage.

    There is no possible way to control/dominate a salvage niche. You can play them all day long, but you cannot dominate one. There are simply too many options for players to obtain one through other means.

    If you "did" manage to dominate a single slot, you would have to find that magic price where people will no longer seek your item through other means and stay just under that.

    Quote:
    People want to pay more. You heard me correctly. They WANT to pay more. They may grouse a bit but it makes what they have a bit more special because they had to pay a hefty sum to get it. Never mind the fact that thousands of others also have it.
    Quote:
    Can you really be stating this as a generalization? What if these anecdotes were just coincidences where you happened to sell to fellow marketeers, farmers, power players, etc. who could afford to be too lazy or too rushed to bid creep?
    Empirical evidence:

    I am running an experiment in regards to getting some start up money for the broad-scale marketeering.

    I pick one kind of salvage, I bid 500 x 10 for them, and when I have 10, I sell them at 15,000 x 10.

    Here is the evidence:

    I can sit on this character at the market with the UI open. I can watch purchases roll in on one side while watching sales go out on the other. Often, and I mean often, these are happening at the same time. People are willingly paying more so they don't have to wait 1 whole minute.

    Also, I do not list my salvage for 15,001 in hopes of forcing someone to bid higher. Its 15,000, period. A nice round number. A number a lot of people bid.

    Yet, as I sit at the market giggling as people sell me salvage for 500 and other people purchase my listed salvage, I notice that a LOT of the sales I do are not for 15,000. They're 20,000, or 55,555, or even 123,123. There is no reason to bid those prices, yet here they are, bidding like fiends. I have 50 for sale people! They're ALL 15,000! Why bid 123,123?!

    EDIT: I just got a badge. I did the math of total money made (easy, I started at 0 selling salvage) / total transactions. The AVERAGE purchase price for my salvage, which is listed at 15,000 is 35,186. This is more than double what I am asking for. Silly lazy people =P

    People do in fact want to pay more.

    Want a really fun example?

    When I'm done playing a character for the night, I go to the market, open it up and dump every last piece of salvage I have on me, common, uncommon, AND rare for 1 inf. Its quick, its easy, and frankly, I have enough money. I see no need to "max out" my salvage returns on most of my characters. If its a character I marketeer on at all, I tend to keep the rares that fit the recipes that character is working on.

    If I sell 40 pieces of salvage, I do not collect 40 inf the next day. I usually collect about 10mil depending on how many rares I listed.

    10 million.

    I listed these as low as I possibly could. Aside from tracking people down and giving them salvage, I cannot do any better for them. Really I can't.

    Quote:
    Can you really be stating this as a generalization? What if these anecdotes were just coincidences where you happened to sell to fellow marketeers, farmers, power players, etc. who could afford to be too lazy or too rushed to bid creep?
    I bolded the important part here.

    Yes. Yes we can make that generalization that people will in fact bid WAY more than they could for something because they can't be bothered to think for themselves.

    "Gee, that item sells for 100,000,000. I should bid... 100,000,000. Not 50,000,000. Not 80,000,000 (to buy the marketeer's enhancement that low balled to sell faster). Nope, I should be a sheep and follow along. Bidding 100,000,000 - SOLD! Wow! Look at that! I got it right the first time!"

    I bid creep. I am very tedious in my creeping. "Selling for 50 mil" means I start at 5 mil. Do I expect everyone to do this? Heck no! Do I expect people to think for themselves a tiny bit and take a shot in the dark at least once on an expensive item, you bet your backside I do.

    Aside from people only bidding on enhancements, why is it that people never bother to look at the recipes?

    Enhancement X: For sale: 1 Bidding: 43 - Last 5: 15-20 mil.
    Recipe for Enhancement X: For sale: 57 Bidding: 0 - Last 5: 10-50k



    People do know that you use recipes to make enhancements... right?


    Quote:
    Edit: NSFW Here's an example of how people actually think: http://www.youtube.com/watch?v=FL7yD-0pqZg
  15. Let me pose this question:

    Are you, the White Hat Marketeer, doing anything that someone couldn't potentially do in the first 10 minutes of playing the game?

    You are using your knowledge to further your personal goals in this game. Does someone complain when a person learns all there is to know about a certain AT and then they build a monster by using that knowledge?

    1 - You sell stuff
    2 - People buy stuff
    3 - There is NO requirement to buy anything ever in this game. Ever. For any reason.
    4 - People want what you are selling. They do not need it. They are pissy because they want you to provide it to them for free. Not just cheap, but free. If general margins were 10% over the actual physical cost of purchasing the components (if a vendor would sell back what you sold them for example), people would still complain.
    5 - I have never over paid for any enhancement. Ever. I'm cheap and frankly, I don't need anything RIGHT NAO!
    6 - You have something (money) that they do not. Therefore, you are bad and they are not.They want what you have. They do not wish to work for it at all. Therefore, you are bad.
    7 - The mentality of the people in this game is the same as in RL. "I don't know how you got X, but i don't have X, and therefore I will assume that you got X through nefarious deeds and underhanded behavior because that excuses me for my lack."


    As for "saving them time and effort"...

    If someone feels that clicking in a game is too much effort... well, I'm sure using the restroom is bit too much effort as well. And time... saving time...

    It takes what... 2 minutes to buy all of the stuff and make an enhancement? Heck, let's say its 10. 10 minutes of your time is worth very little to your lazy butt if you can't be bothered to make something you want.

    You are providing the lazy with a service. If this was an awful way to do business, Pizza Hut would stop coming to your house
  16. I was curious, so I did a little testing of my own:

    I have an Oblit proc in shield charge. It does indeed proc. Probably not the best power to put procs in because of the very long recharge, but if you're going for a full set, it doesn't hurt (it isn't a wasted slot)
  17. Quote:
    Originally Posted by Fulmens View Post
    LMAO! Stolen!

    >.> by someone else... I swear.
  18. No hate mail... yet.

    I do get the occasional tell from someone who recognizes my name from the forum. Not all are bad.

    I put my knowledge from here to work creating a new ebil marketeering minion... err helping someone sell their items.

    I do not have a pic with the previously-mentioned 2bil, but I can send money back - that I sent off to make room to collect money - if someone requires that.

    I present:

    Demoralizer. (Yes, this is actually his name ) - A fully functional support character that debuffs the tar out of everything!!



    Btw... I hate how image shack makes this insanely dark And I do not have my graphics programs loaded onto this comp yet. So I'm stuck with it *sigh*

    Noteworthy Ebil Offerings:

    I had a PvP drop that I wanted to sell. I offered it here on this exact forum btw . MANY nasty tells over price gouging for this one. (Nope, this isn't where I made all of this money. Its a portion of my vast empire *MUWAHAHAHAHA* but not even a significant portion)

    I recently earned my 3 month vet badge. (yes 3)

    Through ebil marketeering, I was able to outfit 8 characters exactly the way I wanted them. I have yet to find a build where purples would make it significantly better. I was not an efficient ebil marketeer at the time most of them were outfitted. I was just a patient shopper and a price-gouging seller.

    In all of my random rolls on merits and AE tickets, I have gotten exactly 1 of the "big hitters". A LotG 7.5. Once. Nothing else. I did invest 600 reward merits in 3 LotG 7.5's a few weeks ago. These were slotted into one of my characters, not sold.

    I do not have GR. I make my money the old fashioned way, I steal it

    I'm cheap. Super cheap. I don't think you understand. I'm fanatically cheap. I *always* sell anything of any real value (1 mil plus) on every character. If I get a drop that I will use in my build, I sell it. Then buy it later for a fraction of what I paid for it. Yesterday was the first time I have ever crafted a drop I received and slotted it. Ever! (Note that I do not consider the purchased recipes above as "drops") What I have learned from these forums is only allowing me to sell faster and for better profits!

    I have 2 "farmers". They both sit around and do pretty much nothing. I use them to PL my new characters to 24 or so. This takes me about 30 minutes. I find this doubly ebil in that a) I have farmers and b) said farmers don't farm.

    I PL - Not because I need 50 50's. But because 1-24 is horrendously boring to me. I kick out my new 24's, take them for a test drive, and if I like what I see, I slot them up and play them. If not, DELETE! I currently have 3 level 50's. 2 Are my "farmers" and 1 is my first character. I hate that guy. Bad power choices ftl so I don't play him.

    I have a level 8 character who has made 30 mil in the last 5 days off of your need to buy his chosen piece of salvage NOW! Thank you!

    I have enough procs and such to outfit my next 15 characters sitting in a base. I paid no more than 5 mil each for these enhancements. Thank you market merger!

    I cringe at anything costing more than 20 mil. If I really want that enhancement, I will find a way to get it for 20 mil (or less). The most I have ever paid for any enhancement or recipe is 75 mil. I was feeling generous, so I purchased a LotG 7.5 enhancement yesterday. I do not "gimp" my characters, and in general, it takes me only a short time to outfit them. Patience and planning ftw!

    I am willing to teach anyone who wants to learn how to do this (on the small scale - I'm still working out the big-scale stuff).

    Am I ebil enough?

    Thank you for your consideration!
  19. Congrats!

    How many orphanages did you end up closing to get your billion?


    (Totally kidding btw - I know they were retirement homes >.> <.< )
  20. Quote:
    Originally Posted by beyeajus View Post
    Well they better make that perf. shifter proc start at lvl 1 or I'm quitting. THEN I'll go find some duct tape, THEN I'll go find two servers, any servers, maybe the ones here at work, maybe the ones at the library, and merge them. THEN I'll get a gas mask and a wearable billboard that says "The end is near" and walk up and down the street crying DOOOOOM!!!

    Actual doom?

    A leveling of prices across the board on IO sets. Low ends will drop lower (1 mil or so) mid levels will come up and high levels will go down. A Homogenization, if you will.

    I fully expect this to cause much panic with the population. I intend to make a bundle on it myself

    Inherent stamina:

    If its anything like sprint, I'm not so sure people will like it inherent. You may not get the mileage you're used to getting by say level 21 when you 3 slot it. If they assume 3 slotted levels at 50, then ramp it down accordingly from 50-1, low levels and mid-levels of stamina are going to be teh suck.
  21. Quote:
    Originally Posted by Hallstorm View Post
    I agree fully, some market item is very profitable to stock up during weeks days, not selling and sell in weekends. As a player you have more downtime in weekend, meaning time where the SGs arnt around for action, which leaves time for caring for builds, which triggers the market peak. Thats been my thought so far on this mechanism
    I'd view it like this:

    Player is either an adult with limited play time, or a kid, with limited play time. They have time on the weekend do things like level. Which brings in bids on recipes. Also, with the general increase in people playing on the weekends, things are more likely to sell for an average person than someone seriously into marketeering. Someone may list Enhancement X for 10mil because that's what the last 5 sold shows for.

    The supply of sub-10mil listings is exhausted and this person's enhancement sells. They now have 10 mil to work with. Maybe they invest in one of my enhancements. I sure hope they do!

    I see the weekend as a time when those on the fringe of sales listings and bids are more likely to purchase/sell, due to a higher volume that can't realistically be managed by the same number of people that do it during the week.

    I'm hoping to pin point some key niches that are in general fairly tight to move expediently, but with 5 days of set-up can be turned quite quickly with the influx of players.
  22. So... this 1 billion marker...

    Does it need to be made on a single toon?

    Can it only be accepted if you earn it by crafting and not through drops?

    And I love those pictures
  23. Quote:
    Originally Posted by TamakiRevolution View Post
    Done.
    Ahhh Tam. Clever as always.

    Don't you have some 12 year olds to boss around?
  24. Quote:
    Originally Posted by Ocasta View Post
    I'm not really sure I'd call that video a strong argument in favor of petless builds looking at some of the discussion so far. The video shows a petless MM, killing slower than your average level 10 character. It took the full video (1:32) to kill 1 lt and 4 minions, that's not exactly what I would consider effective. That's with patron attacks too, something that won't be available for a long time. Soloing a character like that to 50 would be incredibly tedious, while grouping with a character like that is essentially the same as getting power leveled, because the group is carrying you through the fights.
    Thanks for that input! I found it both new and refreshing! Perhaps you have more gems to share? Care to cast your thoughts on level 1 characters contributing to a team of 50's?

    I grouped for paper missions today. Level 39. Everyone was more or less the same level. We had 3 fire/kins (yay farmers!). My SB fell off for long enough for me to say something (usually 5 minutes or longer before I say something) and heals were sporadic at best. I think I got one fulcrum shift in the 6 missions we did. Yes, I checked to make sure that all 3 had SB - the heal is a given - and 2 had FS.

    What I did see however, was a judicious use of fire cages to keep things spread out so the 3 scrappers and 1 brute had to single target everything down. That was a nice touch. One guy ran hot feet and stood on the other side of the room the whole time.

    Transference? What's that? Also never used.

    SO - We continue to berate the petless masterminds saying how they will not only not benefit any team they are on, but will in fact cause the non-petless people in said group to have babies with 3 heads, catch nasty diseases, and probably lose their house and job because a petless MM is on the team.

    I would have preferred a petless MM to these 3 fire/kins who were not only NOT using the tools they had, but were going so far as to use powers in such a way that it actually made the group harder. Yay team!

    Blah blah blah... I am the king of all that is MM and if you make a petless I will come to your house and eat all of your snacks... blah blah blah. We get it. You don't like the idea. Super. I hope you get bugged out and are forced to play any MM you have as petless. Mostly because you hate it so much. I do so love irony

    Thank you all for your wonderful contributions to this thread. Below is a summary of all of the topics discussed:

    In actual response to OP indicating an actual answer to their question:

    • Demons have nice debuffs and soft controls
    • Most of the other sets are about the same
    • Build suggestions

    Indifferent responses that are neither an answer to the OP's question, or an argument against:

    • NO YOU!
    • Solo Petless MMs at 50 are viable
    • Viable is subjective
    • I made a petless MM - it was hard.


    All other responses:

    • You're an idiot
    • You're the bane of every group you will be in
    • You're fat, ugly, and you smell bad - petless MM ftl
    • Make a corr
    • Make a fender
    • Make a brute
    • This will be hard - too hard - don't do it!
    • RP reasons aren't good enough for you to want to play any AT the way you want to play it. You must play it my way, or you're (stupid/fat/ugly/hairy/stupid/stupid).
    • Concept reasons aren't good enough for you to want to play any AT the way you want to play it. You must play it my way, or you're (stupid/fat/ugly/hairy/stupid/stupid).
    • NO YOU!
    I think I hit on most, if not all of the relevant topics in this thread. If you feel I left something out, please feel free to call me names and quote out of context to prove your point.

    Thanks! And you have yourself a WONDERFUL day!
  25. Quote:
    Originally Posted by Fulmens View Post
    I'd put one small note on your experiments, Misaligned: Level 50 characters make "max level" recipes- level 40 Impervium Armors, level 35 kinetic combats, level 30 Steadfasts, etc. There's often a tighter supply of non-50 max level recipes,while still having a reasonable throughput. I think there's more money there than at 50, but there's plenty of money everywhere anyway...

    Ed. my market signature is 908. I'm the only one using it that I know of.

    Those are definitely worth looking into Fulmens, thank you

    I think I will keep working at the level 50 recipes until I feel like I have a firm grasp on what's good and what's not so good. I'm getting the hang of it, but I haven't been at it terribly long, so I'm watching to see how weekdays impact sales vs weekends. Those lower recipes may be a nice weekend only endeavor for me