Mental_Giant

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  1. Quote:
    Originally Posted by bAss_ackwards View Post
    I got the name Infinite Ammo fairly recently.
    That helmet is badass.

    I got Wasteland Justice and Agent Eclipse for my new Dual Pistoleros this week.
  2. Quote:
    Originally Posted by Satanic_Hamster View Post
    Well, then that raises the question: Who IS interested in this?
    Now that me and Voo are on board, people will be begging to join the next Isos run!
  3. Quote:
    Originally Posted by VoodooCompany View Post
    Buy? Move them. You don't PLAY THEM
    But I want access to all of them on Victory so I can be of use to the community? Need a Fire Tank? You're covered! Need an awesome Kheld or Warshade? No problem! Need a gimp scrapper for faultout bait? I'm your man!

    Quote:
    You'll hate traps with guns. Same pitfalls as devices; conceptually, it's a no-brainer. But my gawd the redraw!
    Yeah, I'm already reconsidering. Thinking of Dark or Kinetics right now. Ooh... or how about Storm?
  4. Quote:
    Originally Posted by VoodooCompany View Post
    Mental, if you do it, I will. Pinky swear.

    Though my guy will be exemp'd for at least the first night......
    Done and done!

    Now I just need to buy some more slots on Victory and roll up my toon.
  5. Whoa... I thought you were done with Isos.

    I'm done with Isos, in any event.

    Just because a new set came out yesterday doesn't mean I have to roll a DP/Traps Corruptor and do Isos one more time.

    I'm stronger than that... I'm the master of my domain.

    Must... fight it...
  6. Mental_Giant

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    Quote:
    Originally Posted by EnigmaBlack View Post
    As I can imagine there will be lots of trench coats running around... I may have to upgrade my graphics card....
    I think Trenchcoats are the fashion statement of the moment. Whether you're an Old West gunsligner, or a hacker trapped in a virtual reality or just a plain ol' Hard Boiled Hong Kong Supercop the trench looks good when you're spinning around dispensing jusice from the smoking barrels of two pistols.
  7. Quote:
    Originally Posted by VoodooCompany View Post
    Only saw one DPer () for the night, fighting Babbage. Was lvl 18 I think. Figured I'd see more. Sure are purdy animations, and had fun trying out the various stages while on Test. But man, that redraw....
    AP was lousy with pistoleros, and later in the night they were spilling over into KR.

    I didn't notice the redraw so much... seemed pretty snappy when I switched back to the guns from a Vet power or my Subdue.
  8. Mental_Giant

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    Quote:
    Originally Posted by Vivace View Post
    Must. Not. Give. In!
    Dual Pistols are really sweet, Viv. You don't want to wait for this.

    Do it. Doooooooo eeeeeeet!

  9. Mental_Giant

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    Quote:
    Originally Posted by Death_Conqueror View Post
    Actually, the train, more likely than not, will not be operating over the weekend. I'm actually hoping to focus on experience than cash; got my AR/Dev, Rad/Sonic, and Fire/Kin all stuck in the mid 30s, would like to get them out of that range (hell, if they make 50, huzzah).

    I suspect I'll make a few runs with Borea, but nothing like previous DXP weekends.
    That's cool. I'm going to focus on my new DP toon and possibly work on some in the 30s range.
  10. Quote:
    Originally Posted by lionheart_fr View Post
    It may well be that content designers have been spending the lion's share of their time on Going Rogue (hopefully this will be justified by the amount of content we receive when GR releases), while others have been working on tech, art, and so forth that can be released earlier.
    This is my sincere hope.
  11. Quote:
    Originally Posted by Nethergoat View Post
    The point being, what you want and what is realistic are not necessarily compatible.
    Who says that dev-made missions are unrealistic? Why would anyone think that? This is something that other games do all the time.

    Quote:
    I'm ridiculing people who are claiming the devs have given us NOTHING in the past 18 months.

    Not the same thing.
    I never said they have given us nothing. I specified a subset of content that has been lacking compared with other content.

    Quote:
    This isn't subjective at all.
    They've released a metric ton of content in the last year or so, saying otherwise is ridiculous.
    What content people want is completely subjective. Some people hate that devs spent time on walking, others can't live without it. Some people think too much time is spent on costumes, other people not enough. Some people think too much work is put into the MA, others think not enough.

    Can we objectively say that the devs have worked their ***** off over the last year? Sure! But if most of what they did is irrelevant to my playstyle, then it's reasonable for me to say I think the devs should focus their attention elsewhere.

    Quote:
    Sorry if that's embarrassing for you, but you're on the wrong side of the facts here.
    Not sure where this came from. When did I say or imply that I was embarrassed?
  12. Mental_Giant

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    I hope you're camping your name, GP, because all the good pistolero names are going quick!

    I got Wasteland Justice for my DP/Psy Blaster.
  13. Quote:
    Originally Posted by Nethergoat View Post
    The popularity of a given feature is irrelevant when considering whether or not it qualifies as "content" (and based on the volume of 'MA is killing the game because everybody is in MA and ignoring the real game' rants we've seen in the past few months, MA's popularity seems greater than you credit).
    However one defines content, the fact remains that it's reasonable to debate how Paragon should allocate resources. Their job is to make sure people keep subscribing to the game, and if they spend 90% of their time on something only 10% of the players want, eventually it's going to catch up with them.

    On a side note, I think the reason people complain about the MA is because people are ignoring regular content in favor of power-leveling, not because they are using the MA as it was intended.

    People are complaining about the lack of content as I describe it because they honestly want more content! Now, the reason the devs have not been focused on content may be because any work they do on it is going into GR. Most apologists don't seem to be making this argument, however. Instead, they prefer to ridicule anyone who doesn't think that everything the devs have given us over the past 18 months has been Pure Gold.

    I think the OP articulated his point poorly, and I may not even be defending what his actual point was, but the response to this thread makes our community look like a bunch of jerks, and I know that's not the case. We should be able to agree to disagree on this stuff, since it's mostly subjective anyway.
  14. Mental_Giant

    Pre-order Now!

    Pre-ordered... now to see if I can get a decent name for my DP Blaster...
  15. Mental_Giant

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    Quote:
    Originally Posted by VoodooCompany View Post
    Interesting. I see how it is....

    /ghide
    Hey, if you were running a RWZ XP train I'd join up...
  16. Mental_Giant

    Pre-order Now!

    They know what they're doing: ruining Voo's efforts are making teams on Tuesday.
  17. Mental_Giant

    Pre-order Now!

    Damn... this actually gives me an excuse to play Double XP weekend.

    DC? The RWZ XP train still running?
  18. Mental_Giant

    Pre-order Now!

    So, the GR pre-order is up now, which means you can get access to Dual Pistols today!

    This line from the marketing copy gives me a little hope for the future:"Explore the new alternate universe of Praetoria with content spanning new zones, new missions that reveal hidden secrets, and new villain groups to battle."

    Maybe I'll get my Praetorian 1 to 50 experience after all!

    Aw, who am I kidding?

    DHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
  19. Quote:
    Originally Posted by Nethergoat View Post
    I understand that whining about how little content we've gotten over the past few years requires intentionally ignoring a lot of things and carefully constructing your definition to exclude revolutionary systems like MA, but it's wasted effort. Anyone who's played the game knows the devs have delivered tremendous improvements to core gameplay as well as a nearly infinite fount of 'content' (defined as "new missions to run that earn rewards", which is an entirely reasonable metric).
    Obviously if you enjoy MA content, then more power to you. I disagree with your assertion that creating the MA allows the devs to pump out virtually content free QoL updates for a year and a half.

    Neither of us have the numbers to show how many people are using the MA versus Dev-made content, so this point devolves into a "he said, she said" argument.
  20. I agree with the OP that I17 has a lack of content (content being defined here as new, dev-created mission arcs, TFs, SFs, & Trials). Posi being reworked is nice, but unless it is seriously revamped I wouldn't count it as content.

    I wouldn't mind a content-light issue if we didn't have a string of them leading up to now.

    Bearing in mind that Issue 13 released in December of 2008, here's what we have since then (including I17):
    Thanks, Demobot!
    Quote:
    Originally Posted by Demobot View Post
    Issue XIII Added Daedalus and Sister Arlia to Cimerora (35-50).

    Issue XIV Added the Mission Architect (1-50).

    Issue XV Added the Dr. Kahn TF and Barracuda SF (both 45-50).

    Issue XVI No new missions or task forces, but Super Sidekicking was introduced and many zones had their entry levels removed. The new difficulty options were a big plus.

    Issue XVII Adding new story arcs (20-30), two for heroes and two for villains. Positron TF is being split into two halves (whether or not both TFs are in the 10-15 remains to be seen). Kheld/SoA unlock reduced to level 20. Subject to change.
    So, what, a grand total of eight arcs (I think Daed and Arl have two each), one new TF, one new SF, and a reworked TF... this is supposed to be almost a year and a half of content?

    Obviously the MA was supposed to play a bigger role in providing new content. At the outset I was very excited for the player-developed content, but I found that the vast majority of it was either mediocre or farm-bait. Every once in a while I would find a great arc, but they were few and far between. By now I imagine there is a decent amount of truly good content on the MA, but the people I usually team with aren't that interested, and I prefer teaming to solo play.

    My hope is that GR will get us back on the right track as far as content goes. I don't think it's helpful to label everyone who is asking for more content as a whiny DOOMer, even if the OP in this case came across as a whiny DOOMer.
  21. I'm shocked and dismayed Team Voo didn't win the Most Deaths award. I knew I should have made time for the LGTF run last night!
  22. Crap... I took a nap and overslept.
  23. Quote:
    Originally Posted by _Flux_ View Post
    Did you skip stamina for physical perfection? As GP pointed out FA is kinda meh (end hog) and outside of PvP, I don't see the need with IO set bonuses
    I took Perfection for the regen, not for the recovery (3 slotted with Health). I took Stamina, but only because I was going to take health anyway and it's just one more power. With all the toggles I run (4 WP ones plus Tough plus FA), I need all the end I can get. And yes, QR is three slotted...
  24. It's true I usually drop toons after 50, but GR is supposed to change all that, right, Devs? RIGHT?!
  25. As others will be glad to tell you, I thought the focus of WP was damage resistance.

    I didn't have High Pain Threshold or RttC slotted for health. I certainly didn't have Tough or Weave. My resists capped at around 35%, and I couldn't take an alpha to save my life.

    I have remedied most of these issues (took Tough but not Weave), and I specced out of Weapons Mastery into Body Mastery, picking up FA and Physical Perfection.

    She should work much better now.