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Posts
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Joined
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Specifically to ramp their threat up some and (mechanics/gameplay/bit of lore-wise) to evolve the group and create some new threats besides eminators.
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Quote:Who says there should be any "fault?" Why are you trying to imply there should be some sort of blame, or that someone's - for lack of a better way of putting it - playing incorrectly if they don't slot that? Honestly, at the rate I get shards, yes, it can be a *long* time before I have enough to consider a tier1, much less anything giving a level shift... and of course those shards only apply toward Alpha, really (don't go into "conversion," as the rate and speed there is not worth considering.)Is that the fault of the system or the person willfully ignoring it then? There are only so many incentives the Devs can drop in our lap before it's a simple "I win" button. I'm fine with letting the outliers that have no interest sit and do nothing with their 50s.
And when it comes to the Batallion, given it's an event that (unlike the Puddle of Annoyance and Praetoria) has been built up, quite literally, for years, it shouldn't be locked away to where it needs the incarnate system. Again, some content, sure. All, no. Impact and accessibility of the Rikti invasion (once RWZ was unlocked) writ large. -
Quote:Oh, I agree, I'm surprised it hasn't been officially done either. And I think there'd be a heck of a fight for control between the Shapers and Hamidon.It's not a stretch. It's a fairly obvious scenario between the two. I would have expected it to have happened by now.
I'd also fully expect the DE to double-cross the Coralax, but it's the journey-not the destination.
>.> Introduce it (with some leaked-through Praetorian DE) in a Crey's Folly revamp. If any zone should get the DE angry (and the coralax going,) it'd be Crey's. -
Quote:Fastest way, if you don't get it earlier:Speaking only for myself, I take all of my characters through Faultline simply because Doc Delilah's arc seems to be the earliest opportunity to become "Entrusted with the Secret" for Ourobouros access (aside from asking somebody else to drop a portal for me). At the very least, getting it via Delilah's arc is quicker than through, say, Ashwin Lannister's arc in IP. I had to do his arc on one character I neglected to take through Faultline, and ugh, what a pain just to get that Ourobouros portal.
Level 30+. Science store, Brickstown. One fast mission killing Rikti.
As far as the OP:
Thematically, it IS still undergoing reconstruction and potentially isn't stable - I could see not wanting to move a train stop there.
Convenience-wise, it's not like Founders Falls (which was a bit of a haul from Talos before it had a train stop.) It's REALLY close to the south train, *plus* has an entrance from Pocket D. -
Quote:... assuming they were actually interested in it in the first place.Any reasonable person might say "Hey they keep handing me this stuff. I guess I could use it".
I don't rush off to craft everything I have in Invention salvage, either, and that's more useful to me overall, IMHO. Same with the various forms of merits. I have some with hundreds (in the case of incarnate tickets, thousands) that have just been sitting there.
Being there is not a driver to use them. Being actually interested in the system attached to them is. -
Yep. If you haven't seen the NCNinjas... well, if you haven't seen them, they're doign their job properly. You get alpha unlocked and *bam* they're there yelling at you to get shards and craft something.
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Quote:... did an AE arc on that long ago, too. Well, touching that.Worse still? What's to stop the Coralax from joining forces with the Devouring Earth? They both want pretty much the same thing, the Devouring Earth just want it more. For now.
And point of interest - Coralax were mentioned as an EAT ages ago. -
Quote:... which, given the rest of the game is geared towards alts, is (IMHO) a problem with the incarnate system.See I am in the opposite boat, if they hadn't added Incarnates I would have gotten bored a long time ago. It was the original problem the game had, no end game content. Now you can play a single character and keep making progress on it.
And no, I hope they don't stick "Minimum 54, Incarnates only" or any nonsense like that for the Batallion. Some content, sure. All, no. -
Quote:I have, as a base, just shy of 30 L.50 characters across two accounts.
- Fully Incarnated: I use this phrase to refer to a character with one T4 in each available incarnate slot Alpha/Judgment/Lore/Destiny/Hybrid
- Incarnated: I use this to refer to a character with Alpha/Judgment/Destiny unlocked and has something slotted in them.
- How many characters have you fully incarnated?
- How many characters have you incarnated?
- How many characters have you rolled with the intention of making them Full Incarnates?
- Do you have any characters that you, for whatever reason, are not going to make Incarnates?
Answering more than you asked:
Fully incarnated by your definition - zero.
T4 power in at least one slot - zero
Highest level shift - 3 (two, maybe three characters I can think of off the top of my head.)
Intention of making full incarnates - zero. Might happen, but it won't be from "OMG, I have to do it!"
Characters w Multiple power trees from any single slot - One, I think.
Characters with just Alpha unlocked/slotted - most of those.
Characters with Hybrid unlocked/slotted - zero. (Two close, for unlocks.)
Characters I intend to not touch the system with - Zero. Mostly because I like using Ramiel's arc as a level 50 "check" - do they have any problems soloing it - much like I use a Shivan run in the late teens to see how they're doing. -
Quote:Check out my guides link (in the sgnature.) There's one there for the original COH trailer, and some discussion about those - IIRC, Twilight Men = Malta, Fear Factor I *believe* became the Freakshow (or maybe that was killing crew... yeah, have to read it again.I think the Vincent Ross arc would answer most of the Merulina/Leviathan questions. One of my favorite arcs for lore actually.
This. b^^d
For my question... Hrm. What ever happened to:
Revelation
Twilight Men
Seraphim
Fear Factor
Killing Crew
They were organiztions/gangs mentioned in the original trailer for CoX from way back when.)
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Quote:It is not merely inconsistent but it makes absolutely no sense on any level when examined closely. It's a great example of an ad hoc attempt to explain things that didn't need explaining and weren't really connected in the first place.
The scariest part of this thread is that I'm agreeing with Venture. Repeatedly. Just need Evilgeko to come in and agree and I think it kicks off the End Times. Besides, as far as I'm concerned, the Well as it stands now = the Midichlorians of COH.
Plus, Mazey, I think your explanation is... off. Then again, I may be thinking of the older (non sentient yet still odd but easily ignored) lore... where Pandora's Box basically collected a little bit of the potential, the rt, etc. and someone went around and reopened it every once in a while, where the Well was... well, something else, certainly not sentient.
I'll also point out that, as far as TS is concerned, he's running from the future 9at th etime of ouro,) from the Coming Storm, whose ships (and here's where I find the lore bit utterly ridiculous) are "powered by" Kheldians - and, again, he's the "last one."
Now, seriously just sit and think about that for a few seconds. We have a species capable of intergalactic travel - the Kheldians. They're *from* someplace outside the Milky Way. Without ships (see the guide and FFM's redname answer to how they travel.) They don't need incarnate power for that any more than we need "incarnate power" to walk down to the store (assuming said store isn't 50 miles away.)
If you toss a rock into the middle of a school of fish, they scatter.
Logically, the Kheldians could "scatter" across *multiple galaxies,* passing the word along. That would make it exceptionally hard, "We have your well!" or not, to wipe out the species. -
Heh. You're not seeing things. We were both looking at it going... "That looks... a little odd." He sent a tweaked version and I swapped it out.
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Quote:Because people play for different reasons. Some people want to min/max builds. Some people "cant' stand" low level content. Some people only want to PVP.Risking flamage here.
My question is:
With so much of the player base seeming to be
racing to the endgame with their new shinies,
why does Lore matter?
or, more helpfully/less snarky, how can we make
Lore matter more?
And some people really do care about what happens with the storyline. Like me.
How do we make lore matter more? Set wires up in the devs chairs. Every time they start with the "We don't care bout old, just new new new!" or some ... *item* like the way the Well is presented now, or just get inconsistent, they get shocked until they stop. -
Quote:I've joined a few of them below level 35, but yeah, you do gain the best benefit if you can get the V-merits out of it.
Should point out that on Guardian, Saturday nights (it coincides with another TF run...) there's a VEAT-only mothership raid. All levels welcome, but must be VEAT. (A normal raid normally follows fairly quickly.)
Just to point out there are alternate ways of doign it. -
Put this up in my own (Memphis Art 2012) thread, but I'm really happy with this, so...
Artist: Shane Brathwaite (warlordwardog on deviantart)
Character: Madison Longshot - Arch/MM blaster, Guardian.
... now want those gloves in game. >.> -
Quote:Now, that's competely unfair.Yeah, I'd trade the ability to have any one question answered for the power to completely and utterly excise the entire Well storyline from the game. It's unbelievably bad, for one thing; try explaining it to someone who doesn't play the game and watch the look on their face. And it casts the players as 1976-era D&D munchkins.
You get that same look trying to explain it to some people who DO play the game. -
Quote:Yeah, I'm not sure what it's supposed to "prove" either. I've several 50s with SOs/HOs/common IOs that do just fine, yes even in BAF and Keyes.I don't understand what I'm supposed to be doing here. That I can do a BAF without Group Fly? Errr...
Also, my main (Aggelakis, Emp/Arch Defender) is pretty much entirely HOs (some white IOs where SOs used to be). What am I supposed to be proving? That I can BAF with the best of 'em? Yes, I can.
Joining the "Not sure how relevant to the rst of the discussion" crowd here, though. -
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Quote:(1) Stuff like this is part of the reason I despise the whole "well" bit, andBecause the Battalion captured the well of the Kheldians, which means all the achievements of the Kheldians became the achievements of the Battalion, and escape is a form of achievement. Wells are also multi-dimensional.
(2) that makes... no sense at all. It's like saying "There was an arsonist who burned down a house on fifth and main, and because it was an important house, every city in the world burned down." And that comparison wouldn't be hyperbole.
If you scale it down to being "they've exterminated/captured the Kheldians *in this galaxy*" or "Along their invasion route," it's... slightly less difficult to swallow (going back to the arsonist, "one house caught fire, and it spread to several others in the neighborhood.")
(3) Given incarnate trials and what Prometheus's group "knows," the whole "captured the well" bit should be... well, moot, unless the devs are suddenly going to de-Incarnate every Kheldian that's reached that level. Heck, Khelds should (by that line of thought) be twice as powerful, as they'd have two "wells" to draw from, potentially. Still... Find some of the Khelds, start the prep-work, and raise a new one to that level. Scaling it down, it's like saying "They've bombed the HQ and killed General Smith" kills any chance of ever having an army ever again... as opposed to promoting a capable officer to take General Smith's place. There might be some chaos immediately after, sure, that's a given.
As mentioned... no, I don't like the whole "well" thing to begin with. -
Quote:Going to modify what you're saying here a bit (and it's an interesting idea overall.) This is really a bigger "legacy problem" for *Peacebringers.* Something I've mentioned in the past (and do believe I mention in 'raising a peacebringer.') The Warshade (at least Human and Dwarf) can build on each other. Don't take dwarf, you actually do lose out on another Mire, for instance. The Warshade is a shifter, while the PB - less so now with the LF, IL, etc. changes admittedly - is more "three characters in one." The forms don't buff each other at all.One of the biggest legacy "problems" for Kheldians has been that although they are Form Shifters, there has been no practical "cross-linking" of their powers through their Forms ... aside from persistent buffs like Light Form (with the recent changes to make it more like)/Eclipse, Essence Boost, Inner Light and Sunless Mire/Black Dwarf Mire. When you switched forms, all of your "investments" in powers in other forms became inaccessible and "useless dead weight" to you. *NOW* with the New Tech in Issue 24, as exemplified in the New Fighting Pool ... that is no longer a limitation.
I will argue, as well, that the "useless dead weight" doesn't hold as *much* weight with IOs, as the decision was made (or bug allowed to stand) that set bonuses in forms you're not in right now were allowed to carry over. For SO or simply frankenslotted builds, however, it does still hold true to a point. (And those IO builds will tend to be the reason I find it hard to agree with "well, just share the powers between forms" - it could potentially be a serious nerf to established builds, and not a minor respec issue.) -
Quote:Well, that and I think they were being highly conservative with the "T for Teen" rating. I mean, until you get to Phipps (in the I6/i7 timeframe,) they seem to be *right* along with the "No, no, nobody's killed, just.... defeated, whatever that means to you." There may be a lot of things implied at places, but aside from 1-2 arcs earlier on, you don't really deal with the *personal* consequences of your actions until you learn "Oh, a widow and her children are now blind and totally dependant on Phipps," for instance.Well described; I imagine the devs hit that wall themselves which is why they went with the red-side they did.
They've gotten a little blunter lately with actually having people die (and not just states.) But that rating concern, I think, also really held back what they could have done with redside.
However, yes, I think that wall (motivation) was a bigger obstacle. While there are... degrees of heroes (from superpowered boyscout to vigilante,) they don't make *much* difference - you're still fine saving everything from a kitten in a tree to multiple worlds. A villain, though... some just want everything for themselves, some have specific agendas, some think they really *are* doing good by their own yardstick, and some, as stated, "want to watch the world burn." Short of flat out asking at the beginning and having four (or more) storyarc tracks from 1-50, I'm not sure how they could accommodate all the various villain flavors. (And they'd still leave some out, I'm sure.) -
Quote:Short form:For those of us who already know why it's desirable to get into Cimerora, can someone describe this shortcut? Can't watch the video from here. Thanks.
Find TUNNEL system entrance. Go to Night Ward.
Enter mansion right by Tunnel entrance.
Get badge that's right at entrance.
Have celebratory sandwich. -
Quote:http://paragonwiki.com - Be careful when using a search engine on COH stuff, as the Wikia site keeps popping up, and is out of date (and often a gateway for malware.) The paragonwiki/cohtitan.com site is fine, though.Where do I find out where the TF's are and what the level ranges are for them?
For the specific request and a list of what, where and what level - http://paragonwiki.com/wiki/Task_Force -
You will keep everything you've made. You won't be able to USE the abilities, of course. But you keep them, equipped or not. They're just "turned off" if equipped.
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