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Posts
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Joined
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Quote:You're not required to keep buying super packs until you get the entire costume.But $35 is not worth your purchase. Sure...I might get 'lucky' and get it for $10, but when planning a budget, you have to prepare for the worst case scenario. Heck, it could cost even more than $35.
You could budget $10, and then stop regardless of if you got the entire costume set or not, and then only buy more packs when you have another $10 available in your budget.
That way, the "worst case scenario" is spending $10 when you have it to spare anyway. -
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Quote:Damn right, there's no reason we should accept any business practice we don't like.If I'm allowed to hate the people who do that, I see no reason not to extend it to practices like this. Profitable doesn't automatically equate to acceptable.
Did you know they charge money for food. How can they do that?!? Don't they know people need food to live?!? Just because it's profitable doesn't mean it's acceptable! -
Interesting. Anyone know when that happened?
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Quote:You can't unfortunately.but my point is that if we really CAN turn Threads into Shards at a 1-to-1 basis
What you saw was a 1-1 conversion from astrals to shards.
A single astral merit is worth either 4 threads or 1 shard on any character. Threads themselves cannot be converted to shards at all.
As for which is best, that's down to personally preference. Shards are probably slower if you've got good access to trials though. -
Quote:Not quite as catchy though...and as my grandmother would say "It takes all kinds to make a world"
If it wasn't for ax crazy villains like Crosscut, we might as well rename City of Villains, "City of Morally Ambiguous Mercenaries Who Fight Other Villains (who are also morally ambiguous business men) For Profit." -
Quote:Not quite, although Loyalists and Rogues can do Caldoun's mission, he's intended as a Villain contact.There's more from Caldoun that take what I find to be ridiculously malicious and glib options and force them on Loyalists and Rogues,
The Loyalist repeatable missions in First Ward are given by Angela Hu and, although Rogues don't have a contact of their own, they're probably better off going to Vickers than Caldoun. -
Yes.
" Topic A is under discussion.
Topic B is introduced under the guise of being relevant to topic A (when topic B is actually not relevant to topic A).
Topic A is abandoned. "
Topic A was the fact that, if the only way to test things was on the beta server, then premium players couldn't test.
Topic B was the fact that there are good reasons for only allowing VIPs on the beta server.
This had the guise of being relevant, as it was discussing premium access to the beta server, but was in fact not relevant as, no matter the reason, premium players still can't test things by accessing the beta server.
I swear, one of these days I'm going to write up a list of the things people most like to correct others on, but don't actually understand themselves.
At the top of the list:
Irony
Logical fallacies
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Quote:As far as I can tell, they're all uncommon and nothing bad.1. Have I picked something I won't be able to obtain? I made sure to pick only Uncommon enhancements.
2. Have I made any really stupid calls? I don't think I did, but I can't really know.
Quote:3. Is there any point to having the passives 3-slotted at all? With Commons, obviously not (I think obviously), but with Inventions? Titanium Coating seems to offer more health at three slots, but I don't know if I haven't gotten five of that from elsewhere. -
Quote:Those are red herrings. They're completely irrelevant to the reason premium access to the beta server was brought up.1. That restriction is an incentive to subscribe.
2. Allowing non subscribers access to the Beta server would be a colossally stupid move on the companies part because it would give the dead beats unrestricted access to everything in the both the market and the game without ever having to pay for it.
Why would anyone spend money on the game or play on the live servers if they could simply get everything for free on Beta. Just copy your characters over and trick them out for free. If the devs erase the servers just copy the characters over again and trick them out for free again.
Premium players can't access the beta server.
Premium players can buy the Pocket D pack.
If the beta server is the only way to preview the e-motes, then premium players cannot preview and so their only option is to buy blind or do without. That's not particularly fair or reasonable. -
Ya know what's ironic? That most of the people who are pedantic about the definition of the word "ironic" usually understand the full extent of the definitions of said word less well than the people they're correcting.
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Quote:Unfortunately, the minimum any set recipe costs is 50 merits. So, with around 90 slots to fill, you're looking at at least a 4500 merit cost to make a full build.This leads me to a secondary question: Suppose I wanted to make a build entirely out of some kind of Merits, say Reward Merits since I usually have a lot of those. How much would that build I was given cost in terms of Merit cost? Yes, I realise I wouldn't have to buy all of it with Merits and it's not a good way to do it, but just toss me a number so I have some kind of perspective. If it's, say, 300-600, that's doable. Not easy, but doable. If it's something like 10 000, then YIKES!
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I not sure what you mean there, but the ITF, Kahn, LGTF and STF are all level 50 max, so level 50 enhancements will still work on all of those.
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Quote:The worst I've seen is a loss of 10% damage to a power, traded off against a load of improved accuracy and recharge, but there's set bonuses that give plus damage, so get 3 3% damage bonuses into your sets and you've offset any loss to damage your powers might take.This brings up another question: You say that you "frequently" gain enhancement percentage, but am I right to suspect that there's a not insignificant number of situations when you do?
Quote:It brings up another question, too: I like uniformity, but can I slot with Set Inventions and still have at least my roughly equivalent attacks be slotted the same? -
Quote:You're right, you really can.Maybe Mathematics really is just like that, but I like to think we can get down to the individual axioms before we start taking things for granted.
Like I say, in my course we started right from the beginning with the basic axioms and everything else was built up from there. Nothing was used unless we'd already proved it from something more basic, and in turn that had to have been proven too. Nothing, except the basic axioms and definitions, was taken for granted.
As for your specific example, you might have a problem there. With /SR scrapper, what you'll want to slot are the Touch of Death sets, but those max at level 40. The only ones at level 50 that could work would be a PvP set, which would be much more costly and less effective. Would a build made entirely of level 40 enhancements be unusable for you? Edit: Actually, I got that wrong, the PvP set only gives the bonus in PvP, so that's no good.
On the other hand, I did manage to get a /SR to around 50% defence, in Mids, only using pool powers, SOs and the Nerve alpha incarnate power. So things might not be too bad after all. -
Quote:Sounds like you should have taken a pure mathematics degree instead. In mine, at least, you essentially weren't allowed to use a theorem unless you understood why it worked.That's one of the reasons I eventually gave up trying towards the end of my Applied Mathematics degree, because time and again I was simply told that that's what the 16th Century theorem said, so just take it on faith.
Quote:See, this is also something I hope to try and avoid. One of the things I like most about City of Heroes is that I can sit down and play it without worrying about whether I'm playing it the "right" way. I like to run story arc missions as much as I can, and it's what I find entertaining. If it transpires that I HAVE to farm for INF or Merits and that I can't play the story arc I want right now since it doesn't drop the right kind of currency and I have to go grind Architect missions, instead, that would be... Depressing. And would serve to make the game a lot less fun.
If you've been playing a lot of story arcs, chances are you've already built a nice stock of merits, unless you've spent them. Either way, carry on playing story arcs and you'll get more. Generally the older arcs give more merits than the newer ones, and the only things that can't be bought with your standard merits are purples and PvP recipes, which aren't even needed anyway. -
Quote:Each enhancement requires the recipe and the salvage that goes with it. Both are used up once the recipe is made.1. What must one do to acquire the resources needed to make Inventions - recipes and salvage? Can this be done by just playing Story Arcs and regular missions like I always have, or do I need to run Architect missions or farm Alignment missions or such?
Salvage comes from any enemy defeat. There are two types, magic and tech, and three rarities, common, uncommon and rare and three level groups, 4-25, 20-39 and 35+. All can drop all three rarities, but magic tend to come from magic enemies and tech tends to come from tech enemies. You can look at an enemy's info to see what type of salvage it can drop.
Recipes come from essentually three places. Defeating enemies, completing missions and spending merits. The types that come from defeating enemies are different to the mission completion ones, and the ones that "only" come from merits can occasionally randomly drop when defeating a boss rank or higher, but don't count on it.
Purple recipes can drop from any enemy that can drop level 50 recipes. But they're very rare.
Story arcs give merits, so you should never have to do content you're not already doing.
And, obviously, you can always use Wentworths/Black Market to buy both salvage and recipes from other players.
Quote:2. Is it possible to build specifically at level 50, using only level 50 Inventions, or do I have to have a menagerie of different numbers on my Enhancements screen?
Quote:3. What defines "cheap" vs. "expensive" sets? Market price? Ticket cost? Merit cost? Is there any way to tell which is which before I commit to it?
Quote:4. Does everyone have to build for Defence? Seemingly, whether your sets provide defence or not, and even whether you're melee or not, everyone suggests building for defence. What else should I build for as a general thing? Recharge? Endurance? What?
Thanks to the heal sets and the fact we have inherent fitness now, most endurance problems are solved by slotting the Miracle: +recovery and Numina's Convalescence: +regeneration/+recovery into health.
Quote:5. Is it possible to develop a basic template that's at least generally applicable to a whole AT with whatever amount of tweaking, or does every character essentially require starting a build design from scratch?
Quote:6. How much work is it to put together a decent, "cheap" build at the level cap as opposed to, say, buying a full set of Common Inventions, assuming I have the build worked out beforehand? -
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Quote:It wouldn't have to be balanced.I do not envy the developer that will have to balance the final pvp mission as well, so that one hero stands a chance to seven villains (or vice versa), and I do not envy the community manager who has to defend "forcing pvp" onto players that stay as far away from pvp as possible.
The hero who goes on a TF with 7 villains should be expecting to come out of it with a few betrayal bruises, equally for the villain who chooses to betray 7 heroes.
And it would hardly be forcing PvP, if you don't like that part, then just leave the mission early, or stand by and let yourself be defeated. It's not like you'd lose anything for losing, you'd still get the reward for the TF, just not for winning the PvP battle.
Yeah, some people would still complain, but they'll always be someone who complains about anything new that's added. -
Quote:The 5 minutes is a recent buff, it's live but they haven't updated the descriptions yet, they also persist through death (although probably not for pets).Thanks Aggelakis, but now I'm even more confused. I found those inspirations in the game earlier (they are under the Inspirations - Team category). But here is the in-game description of the Defense Imbuement: "Good Luck Imbuement Team Inspiration (Large) (+25% Defense to Team - Duration : 120 seconds) Quantity : 5"
*image*
120 seconds is only 2 minutes. What gives? Is this a typo? Or are the 5 minute inspirations still on the beta server?
ALL of the imbuements have 120 seconds or "Duration: instant" in their descriptions (I'm in-game right now, alt-tabbing to the forums).
Obviously, the health and endurance ones are still instant. -
Quote:Also inaccurate, as it suggests there is (and provides) only one definition of "irony", when there are in fact many.
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Quote:Knowing when the Vernal Equinox is doesn't mean you understand the definition of Spring.And you'd think meteorologists would know the actual date of the vernal equinox. Just calling it Spring doesn't make it Spring, no matter how badly you'd like it to be.
Quote:Meteorologists generally define four seasons in many climatic areas: spring, summer, autumn (or fall) and winter. These are demarcated by the values of their average temperatures on a monthly basis, with each season lasting three months. The three warmest months are by definition summer, the three coldest months are winter, and the intervening gaps are spring and autumn. Spring, when defined in this manner, can start on different dates in different regions. In terms of complete months, in most North Temperate Zone locations, spring months are March, April and May although differences exist from country to country. [1] (Summer is June, July, August; autumn is September, October, November; winter is December, January, February). The vast majority of South Temperate Zone locations will have opposing seasons with spring in September, October and November.[2] -
Sounds to me like, other than the Security Chief ones and Hero Corps, you've been clicking the top mission rather than the bottom. Old contacts would give two mission options, the top one would be a hunt mission and the bottom one would be a door mission.
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Quote:As to this bit.And, really, if you wanted Malaise dead, why not just shoot him at Blitz's place? You had your chance. He was alone, unguarded, he attacked you. You had every opportunity to shoot an arrow through his head. You've shot your friends in the back and kidnapped your own wife. What did you think was going to happen? Who did you think was going to interrogate Malaise, the powerful psychic if NOT your wife, the other powerful psychic? Why arrest him, send him to your wife AND THEN break into a secure facility to kill him? You idiot?
If you play the hero side of the arc, then your hero is there to stop him. Now a vigilante might let him get away with it, but it's quite clear you're character isn't allowed to be a vigilante in the SSA.
And if you play the villain side, then Manticore actually gets defeated himself and Malaise hands himself over to the police, so Manticore doesn't have a chance then either.