Mazey

Legend
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  1. I'd really like them to stick the power-slide in the market as, if they did, they'd probably allow it to be recoloured. As happened with the Winter Event halos.

    That thing'd be awesome if it could be any colour you want, as it is, I have very few characters that the pink goes with.
  2. Not just those two things up.
    Most of the rare sets have been added back to the market too, without a time-limit, although they're at full price now.
  3. Of course, a single trial run, that doesn't even bother to compare the average drops of the same trial without a windfall, is enough to make an accurate judgement...
  4. Quote:
    Originally Posted by Golden Girl View Post
    I'm also not totally sure that anything can be pay-to-win if it's also able to be earned in the game - that just makes it pay-so-save-time.
    Like if they offered the 3 current Incarnate levels shifts in the market for 100 bucks each, that'd be a pay-to-save-time offer, because players could earn those 3 shifts without needing to use the market at all - but if they offered a bonus +4 and +5 level shift only on the market, then that'd be pay-to-win, as there'd be no other way to gain those boosts without spending real cash on them.
    That's not pay-2-win either, that's pay-2-B-more-powerful.
    The only way that it'd be pay-2-win is if you needed the +5 level shift to complete some content.

    If all the content can be completed by a +3, then the +5 hasn't won anything the +3 didn't, the +5 has just had an easier time of it.
  5. Don't forget you can sell the ATOs you have on the market and and buy the ones you want instead.

    Also, windfalls increase drop rates, so your 50s should be able to make use of them.
  6. The loyalist responsibility arcs are somewhat similar in content, while the loyalist power and resistance crusader arcs are rather a different tone.

    If you've done all the warden arcs with a character, you might want to take that character to First Ward and do the stories there too.
  7. Quote:
    Originally Posted by Marcus_Wellbe View Post
    so i was pretty sure i was taking on some that were higher than 50.
    If you never did trials or TFs in beta, and never manually raised your difficulty, then the highest levels you could have been fighting were 51s, which is a far cry from 54s.

    I highly suspect that's your problem. Try doing some story arcs on live. You'll probably find that you're hitting as much as you were on beta again. Although it still wouldn't be a bad idea to check that each of your powers has at least 30% accuracy slotted in them.
  8. It's hard to say without seeing your builds, but it could be that you've got less accuracy slotted with your IOs than you had with SOs.

    Or you might be remembering non-trial content from beta. The enemies in trials are all level 54. So if in beta you were fighting 50s, you going to be missing the 54s a lot more than you did the 50s, especially as you don't have any level shifts yet.
  9. Quote:
    Originally Posted by DreadShinobi View Post
    If people stop buying super packs enough to warrant buying ATOs directly profitable, then they would do it.
    Not necessarily.
    The naming system of the super packs suggests that they're planning more packs to be released later.
    If that's the case, they wouldn't want to undermine these packs by offering items that were in them separately at a later date, because then people would infer that the same would happen to packs released after that point and so some people would buy less packs in order to wait for the separate release.

    So, even if releasing ATOs separately was a directly profitable move, it could cost later profits if they did so.
  10. Quote:
    Originally Posted by Mr. DJ View Post
    Okay, help me out here...am I missing something? because Power Boost does what he's asking for, increases secondary abilities, with the exception of resistance. Keep in mind I'm not against this idea.
    Power Boost is a power that buffs the user for the majority of their secondary effects.

    What he's asking for is an multi-aspect enhancement that boosts the enhancement values of all effects that aren't dam/acc/rech/end-redux and that can only be slotted into MM pet powers.

    This would be for pets that use heals or give a buff. Normally if you want to enhance those aspects of a pet, you need to skip part of the pet set. Or not use a set at all and enhance the pet using HOs. With such an enhancement in the set, you'd be able to use the entire set on a pet that's both damage and support without failing to enhance any particular aspect.
  11. Quote:
    Originally Posted by Mr. DJ View Post
    okay, it doesn't have to be a aura, but still, he is asking for a slottable version of Power Boost.
    Not really. He's asking for a multi-aspect enhancement purely for MM pets.

    Saying that that makes it a "slottable version of power boost" would make the blaster acc/dam enhancement a "slottable version of aim".
  12. Quote:
    Originally Posted by PleaseRecycle View Post
    Gonna go ahead and point out that in googling what the heck you all were even talking about I stumbled upon loads of compromising pictures, seemingly intentionally distributed, of the young lady in question. So before you go impugning GG for criticizing, you might want to rethink who it is you're defending. Right now you sort of look desperate for a fight.
    Wait, so it's okay to be sexist towards someone so long as they're the sort of person we as a people have decided we don't like?

    Glad we got that sorted out.
  13. Quote:
    Originally Posted by Turbo_Ski View Post
    All I got to say, what the heck am I supposed to do with all these temps and inspiration I never use!?!
    Start using them?
  14. One Good Spider is definitely a damn good mission.
    When it first came out, I made sure to always play that one over the suspect one, but the more tips you do, the more you end up just wanting to get the merit at the end.
  15. Quote:
    Originally Posted by Jibikao View Post
    Oh... so if I want to enjoy ATO starting at lvl 10, I shouldn't convert it to "super" then.
    The superior versions are essentually purple enhanements, and so they have the same rules as other purple sets:
    You can only use them at 50.
    You keep the set bonuses no matter how low you exemplar.

    Also, most the enhancement values and set bonuses are akin to purples too.

    Quote:
    If you slot it already in a power, you can covert it using catalyst right? You don't need to un-slot it and then convert it?
    Yeah, that's right, but you can only do it on a 50.
  16. Quote:
    Originally Posted by dugfromthearth View Post
    And I just ran into Panther 541 last night which tells you to Save Panther 541 but he isn't in the mission and you just keep getting ambushes and I had no idea what I was supposed to do.

    I exited and abandoned Panther 541 because I just had no idea what I was supposed to do, so I don't even know if it was supposed to be a long or short mission. But I will avoid that one in the future.
    Just keep fighting off the ambushes, once you've beaten them all you win. It's not the shortest tip mission, nor the easiest, but it's a lot shorter than some.

    Quote:
    Originally Posted by Bosstone View Post
    The only mission I actively avoid is One Good Spider. It's not that it's a bad mission; it's actually pretty epic and well done. It very much captures the heroic sense of swooping into Grandville, flipping over Arachnos's table, and escaping with the rescued ally.

    But it's long, especially after already running through 5 previous tips. It's got a ton of objectives you must complete in order, and it's just tiring when I'm ready to move on to other stuff. It's a lot easier to go step on level 20 enemies until one coughs up The Unusual Suspect, which is quick and simple.
    That's pretty much my attitude too.
    Sometimes I discard tips if I think neither option fits what my character would do, but that mostly happens villain side.
  17. Quote:
    Originally Posted by Bosstone View Post
    Check under the Collections tab in-game. There should be an entry for unlockable costume sets, and the Elemental Order set should be in there.

    Caveat: I haven't looked myself, so I don't know the details firsthand, but that's where the rednames say it should be.
    It's definitely there.
    So yeah, you can see which ones you have, and the every one that is available under the Collections tab, where badges are.
  18. If you've gotten all the costume pieces, then you should get, on average, 2.5 Catalysts per 24 packs.
  19. Quote:
    Originally Posted by Redlynne View Post
    That seems to happen ... a lot ... when people don't raise a stink within 24 hours of the release of information about new stuff ... and sometimes even if we do, it doesn't make any difference whatsoever ... {shudders in memory of the explosively negative reaction to ED and GDN nerfs prior to CoV melting the Forum software and knocking them offline for days(!), and then watching the *HATED* nerfs go Live anyway, without changes, because Devs WOULDN'T LISTEN}.
    "Listening to you" does not mean "doing exactly what you say".

    There certainly are issues that the devs have failed to listen to at the time, ED and the GDN were not two those times. The devs listened to the feedback on those issues and decided that those gameplay changes were still required despite the negative feedback.
  20. Quote:
    Originally Posted by TrueGentleman View Post
    That's an enormous oversimplification that ignores everything from scaled betting in casinos and odds-making at race tracks to different varieties of Lotto tickets and Bingo prizes. It also misses the psychological point underscoring Ironik's posts - it's not the payoff that stimulates the brain, it's the anticipation. But that's for another thread.
    I would argue that, just because I didn't explicitly state that particular point, doesn't mean I've missed it.
    I would, on the other hand, also argue that you've missed mine, as nothing you've said there changes it in the slightest.

    To compare the super packs to casino gambling is absurd and pure hyperbole.
    Yes, they share some traits on a both psychological and mechanical level. But they are completely different degrees of the situation and, in at least a few important details, they are completely separate.
  21. Quote:
    Originally Posted by Ironik View Post
    No it's not. Go read up on the psychology of addiction and gambling. It's exactly the same.
    No it's not.
    To quote yourself:

    Quote:
    Originally Posted by Ironik View Post
    Psychological studies have determined that the single most powerful reward system people respond to is one of intermittent rewards.
    Yes, intermittent rewards.
    Gambling is psychologically powerful because most of the time you get nothing, and occasionally you get $1000. With the super packs, you get a very rare card 80% of the time, and when you don't, you still get a rare. Not to mention 4 others on top. That's not intermittent, that's bloody consistent.

    Yes, there's some level of inconsistency to the rewards, but to claim it's anywhere near the same as your standard kind of gambling is absurd and pure hyperbole.

    Quote:
    If you want to train your kids to behave, then set ground rules for when they'll be punished, but reward them randomly. It's the most effective way of programming them to obedience. The dark side of this quirk of human psychology is when abused women stay with their abusers because often the guy will be nice to them, apologize and treat them to something. Intermittent rewards keep women in those situations for years. The abuser has to do it just often enough to trigger the response, but many of them learn at a young age where that sweet spot is.
    And THAT paragraph is near total bollocks, and bordering on reckless misinformation.
  22. Oh good, lets have another discussion on what the definition of gambling is.
    Because, ya know, that's somehow relevant...
  23. Mazey

    ATIOs up

    Quote:
    Originally Posted by Hqnk View Post
    Searching for a moment of clarification: If ATIO's are catalyzed up to Superior strength, they start bumping up against purples for purposes of the rule of five?
    Yes, although most of the set bonuses on the ATOs are distinct from the set bonuses in the other purple sets. The biggest clash seems to be with the recharge bonuses.
  24. Quote:
    Originally Posted by UnicyclePeon View Post
    Is 100 merits + 40 mil the cost to make 2 hero merits?
    Yes.
    50 merits + 20 mil inf per Hero/Villain merit.
  25. Quote:
    Originally Posted by Golden Girl View Post
    That's not guaranteed.
    No, but it's pretty likely, I got the last piece of the set on my 16th pack.
    Most people I have seen who've bought the 24 pack have gotten the full costume set.