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Quote:Wow, paranoid much?Apparently i'm not getting extra points. Here's why:
My points for the billing period 20thOct-20thNov were given to me on the 12thOct.
That's right. Apparently my monthly stipend for this period was given to me BEFORE I even paid for them.
It's absolute bollocks. They're trying to say i'm "confused" because I haven't taken into account that my points from September were included with the veteran reward points when the market launched. That's bollocks, here's why:
Since Freedom has launched I've paid for three months:
20th Sept-20thOct
20thOct-20thNov
20thNov-20thDec
All of those dates are AFTER the launch of the market. Any points I got DURING the launch of the market cannot be attributed to them. Why is this? BECAUSE I HADN'T PAID FOR THEM YET.
So now I have been shortchanged 400 points. I think this is very deliberate. I've seen other people in this thread say that CS told them they were "given points early". Don't be fooled, this is just a ploy to shortchange subscribers.
Unimpressed.
They did give us the points early.
Just add them up yourself. You can check on the NCSoft site.
When Freedom launched we got points for June, July, August and September up front.
So, you got 1600 right away, when you should have only gotten 1200 and then another 400 on 20th of September.
Then October's points were given to everyone on the 12th. So people who had their billing date before that got them late, while people who had their date after the 12th, like you, got them early.
For November, they seem to have sorted it out, so you got your next points more than a month after the first, making you think these ones were late, while in fact they were on time and it was the previous ones that were early.
Also, remember you get your points at the start of the billing month, not the end. So points you get in October are for Oct-Nov, not Sep-Oct.
Edit: As for getting the points before you paid for them. So what? Have you never been to a restaurant before?
Sometimes in life you pay for things before you get them, sometimes you get the things before you pay for them.
This time it seems more like a database error, rather than an intentional trust of your willingness to pay, but that is, nevertheless, what happened. -
Quote:Yes they are.and that the points themselves aren't granted at the START of a paid month,
Points are awarded at the start of a paid month. Reward tokens at the end of a played month.
You're likely not getting any more points now, because you've already had them. You should never have to resubscribe to get feedback on such an issue because, if you don't get the points at the start, you have a whole month to raise the issue anyway. -
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Quote:No I'm not, that is precisely not what I'm doing.You just make the classic "you never know" argument that hinges on the whim of an undefined hypothetical person.
I'm saying that you can know. Builds are either more diverse now, or they're less. It is a factual thing. The information is out there, you could do a study on it and find out.
What I'm saying is that none of you have.
You're all just talking here "knowing" that you're right and the other guy is wrong, and yet all you have to back yourselves up is anecdotal evidence and hypothetical scenarios that prove nothing but the possibility of your own side.
That'd be fine if you actually couldn't know either way, but you can know, but rather than going out and actually getting the information, you all just sit on the forums being certain of yourselves. Despite the fact the very principle of the scientific method has proven time and time again, that if you don't do a proper study, you don't know squat. -
Quote:I may agree with many people in this thread, if so, those are not the people I was directing my point at.Then you agree with a lot of people in this thread. The difference is that you chose to distort their position so you could paint yourself as the level-headed and above-it-all third party.
My point was aimed at posts like these:Quote:It's always weird when people talk about the pre-Inherent-Stamina days as having an amazing degree of choice in much the same way as people talk about the pre-ED days as having more choice. No, we didn't. We didn't have a choice AT ALL. There were things we were supposed to do and things we were supposed to choose. NOT doing them and NOT choosing them was a provable mistake.
This is no more choice than "Your money or your life!" is. It sounds like a choice when you phrase it as one, but it really isn't.Quote:You claimed many times in this thread that we now have LESS diversity in builds after Fitness was made inherent. I and other posters have shown, repeatedly, that this is factually, objectively false..
And if I'm taking the "3rd path" just for the sake of seeming clever (which I'm not), you're taking the 4th, in being the guy who points out the 3rd guy, to seem cleverer still. -
Quote:I never said there might only be 6 powers to take. I said that there might only be 6 powers that people want to take.*edit*
Also, both of your examples are garbage and useless. The game has, at most, 20 pool picks (four pools, one Epic) and still has over 76 pool/Epic powers. Your "6 sloots to 6 powers" example is irrelevant, because it's impossible. Under all realistic circumstances, extra power picks lead to more diversity over extra powers.
It's exactly the same leap of logic as saying everyone must have taken stamina.
If those three were "must haves", then why not 6 others now?
Quote:You can call my reasoning here pure theorycraft, but it highlights one of the flaws of Remus' over-simplified premise. Who's to say that the number of power picks people have or even want to devote to power pools hasn't changed since Inherent Stamina? Builds in this game are more than the sum of their parts.
Builds now probably are more diverse now. But the possibility they're less diverse still exists and is not insignificant. Not one of us has the information to eliminate that possibility.
Quote:It is unlikely that everyone who replaced Fitness with three other powers chose to replace Fitness with the same three powers. Therefore, more builds are likely to be different from one another that before.
For example.
Before inherent stamina:
Person A has Fitness + Hasten, TP other and hover.
Person B has Fitness + the Leadership pool.
After inherent stamina:
Person A uses the extra 3 picks to take the Leadership pool.
Person B uses the extra 3 picks to take Hasten, TP other and hover.
Person A and B took completely different powers with their 3 "extra" picks, but ended up with identical power picks.
I'm not saying this did happen. I'm just saying it might have. None of us know how much that happened, or how much the opposite did, so none of us know either way.
Even if you know your powers, or you know everyone in your SGs powers, or even if, somehow, you know everyone on your server's powers now have greater diversity since inherent Fitness, you still don't know overall. There's nothing to say that you, your SG, or your server isn't the exception. -
This whole argument over diversity is nonsense because none of you have enough information to know what you're talking about.
Lets say that a average build has 6 powers to spare on power pools. I don't know if it's true, it's just a number I've pulled out of the air.
Now let's say there is Stamina and 6 other pool powers that people generally want.
Before Stamina was inherent, everyone would take it and then have 3 powers left to spend on the other 6 options. That's 20 potential combinations.
After Stamina was inherent, everyone would be just given it, and would have 6 powers left to spend on 6 options. That's 1 potential combination.
In this case, making Stamina inherent has clearly reduced diversity.
Now let's say there is Stamina and 12 other pool powers that people generally want.
Before Stamina was inherent, everyone would take it and then have 3 powers left to spend on the other 12 options. That's 220 potential combinations.
After Stamina was inherent, everyone would be just given it, and would have 6 powers left to spend on 12 options. That's 924 potential combinations.
In this case, making Stamina inherent has clearly increased diversity.
What these numbers are is vital information in knowing if diversity has increased or decreased, and it is information that none of you have.
RemusShepherd thinks that in general the number of powers in the pools that people want is less than 9, while UberGuy and Samuel_Tow think the numbers are higher than 9. But not a single one of you can back your own claims up.
If you want to go out and find the average number of powers people spend on pools, and the average number of powers people really want in the pools, and then compare the two, be my guest, and then you'll have a reasonable idea of if diversity has increased or not.
But until then, you're all just talking out of your arses. -
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Quote:Why exactly do you bother to play the game any more? Why do you bother to ever make a new character?Two questions:
1. Do you find that you run Sister Pysche often as an optimal leveling tool? If so I have several suggestions of alternatives to improve your xp/hr rate.
2. Do you find that you get a lot of shards when running Sister Psyche? No? See question number one.
I run Sister Pysche for the required acca badge. I like that it helps me level along the way, but having leveled in excess of thirty toons past that point, I prefer to complete it in an efficient manner and move on. Sorry you find that pointless. YMMV.
One final point, as previously stated by numerous posters, what Wrend and I were doing was NOT a speed run, merely a more efficient approach than kill em all let Posi sort them out.
You're clearly not interested in progressing a new character in power slowly while fighting greater and greater threats. You just want all the levels and all the badges as efficiently as possible.
Where's the fun in that?
When one of my characters has Sis P's badge, it's because that character actually helped her out. Not because they exploited game mechanics to get the badge as quickly as possible.
What exactly do you do with the character once you've efficiently gotten all the levels and all the accolades? Do you efficiently start a new character? Or efficiently grind the incarnate trials?
What great great fun. -
Quote:They'd be fools if they were coming at if from that attitude.and additionally functional for them in that it created a void players could fill with cash.
But, as they were originally intending to give them up-front, it's is unlikely they are.
Giving the tokens monthly just means people are going to save up for what ever they want. Sure, a few people will buy extra points to make up tokens, but most will just think "Well I know I've got another one coming next month, I'll just wait for that."
Giving the tokens up-front not only looks good, it also gives people an added incentive to buy large subscriptions at once. Further a lot of people are quite likely to spend all the tokens they get at once on the repeatable tier 9 stuff. So, when the next lot of VIP rewards come around, they'll have no more tokens to spend on them, won't have any more due and, importantly, will have no-one to blame but themselves.
So they'll have stuff they want, won't be able to justify a boycott because "It's unfair the way it was set up" because it was fair, so they'll have to buy more points to get more tokens. -
Quote:Yes, you have to confirm your alignment by running 10 alignment tip missions of the appropriate alignment and then the morality tip mission at the end.1. Do you have to do anything to have the alignment powers? Other than be a hero or villian.
You can only do 5 alignment missions a day so this will take at least 2 days to do.
Once you have confirmed your alignment, you have to remain as that alignment for 7 real life days for the power to become active.
Quote:2. Where do i find the power icons to add to my tray or are they automatic? -
Quote:But that's not why people run the BAF and Lambda.In my opinion the development focus should be, "the players enjoy running BAF and LAM; how can we make more fun trials like those two?"
They're not run constantly because they're fun, they're run constantly because they're easy and familiar.
Why run an Underground you might well fail, even if it would be more fun, when you can run a Lambda you know you'll beat?
The answer is that there's very little reason to do that, so the devs are adding that incentive. -
Something I've noticed is that Shadow Maul does the same. And, with it's very high defiance rating, if you hit 3 or more enemies with it, you're basically getting a build-up from that alone.
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Quote:Well, if you're going to use such definitions of power, then I have no problems with them selling it.Maybe this will help you
pow·er/ˈpouər/
Noun: The ability to do something or act in a particular way, esp. as a faculty or quality.
Noun: (physics) The amount of work performed per unit time.
You see most of the world views being able to do more faster as being more powerful, and as a coincidence being more powerful is considered convenient.
By the first definition, everything they sell is power. New costume piece? That's the power to select that piece on your character. Morality system? That's the power to travel from Paragon to the Rogue Isles. etc.
And, by the second definition, electricity companies have been selling power for years and no-one seems to have a problem. I'd be very happy if NCSoft starting selling power if they undercut my current provider. -
Actually, buying in bulk gets you 20% extra, not savings. Which means actual savings work out as 16.7%, and that's assuming you wanted those extra points and didn't just want 8000 exactly.
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Quote:Which is the part I have issue with.beginning on next renewal after Headstart launch day (Sept. 13th).
Why exactly does the count only start on your next renewal date? How is that okay?
It's not, it basically means that all VIP members have a null space of time when they can't earn any progress towards their veteran rewards, not on the old system, nor the new. Further, how much null time they have has nothing to do with how much they've played the game, but simply on how their billing date lines up with the release of Freedom.
Case in point, I was due my next veteran reward on 2nd October, which I will not get because of Freedom's release. Instead I ought to get a paragon reward token but, according to you, I will not get that either and will instead have to wait until 2nd of November. That is completely unfair.
If Freedom had come out on 3rd October instead of 13th September, I would have gotten my veteran reward which then would have been converted into a paragon reward token the very next day. As it stands I have to wait longer for my reward token because Freedom came out sooner.
Even more absurd is the fact that, if I'd once let my subscription lapse for 12 days, so it renewed on the 14th instead of the 2nd of each month, I would only have to wait until 14th October for my token instead of 2nd November. But because my subscription hasn't lapsed once for over 6 years, I have to wait longer.
I'm being left behind because of my loyalty to this game. -
Quote:That would only be true if we got our September reward tokens at the start of Freedom rather than on the billing date. But we did not.Tokens are awarded at the end of the current paid playtime. In other words, Tokens are backloaded at the end of each paid/played month. So, you should get a Token 1 month after your first renewal date after the launch of Freedom.
The things we got in advance for September were points and transfers, not the reward tokens. I had exactly the number of tokens when Freedom started as I did in the beta and exactly the amount all the calculators said I should.
I did not get the September token in advance. So we should get September's token on our first renewal date, not a month after. -
If you have tips yourself, and then do someone else's tips for the alignment credit, then your tips won't be used up and you'll still be able to do them even once the five slots are filled.
Tips don't become unusable once you've done 5, they just stop dropping and giving credit. -
I remember when sonic powers were first released and someone made a joke about having a sonic/fire blaster called Hellscream.
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Not in the slightest.
"I can buy that game with only a £5 note." means that a £5 note is sufficient to buy the game, but it is quite plausible that a £10 note would be accepted as well.
"I can buy that game only with a £5 note." means that the only thing that would be accepted is a £5 note, a £5 note is outright necessary for the purpose. Five £1 coins wouldn't be accepted, and neither would a £10 note. The only option is a £5 note exactly.
The difference in meaning is quite significant. -
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Quote:Well, from a purely numbers based perspective, the 4 seconds longer is better.Cinders:
Recharges in 70.67 seconds on my current build, 94.86% accurate vs +4s, lasts 20.22 seconds.
Adding Spiritual Very Rare results in a 62.64s recharge.
Replacing that with a Nerve Very Rare results in a 24.02 duration.
So, I can have it come up 8 seconds faster, or last 4 seconds longer.
20.22/62.64 = 0.323
24.02/70.67 = 0.340
So, with the extra 4 seconds from nerve, cinders will be active 34.0% of the time. While with the 8 second reduction from spiritual, cinders will only be active 32.3% of the time. -
Quote:They'd better not be.I am almost positive that later Incarnate Slots will be disabled on non-Incarnate content.
One of the things we were told when we first became incarnates was that we would become more powerful than Statesman and Lord Recluse.
I don't want to supposedly become one of the most powerful beings on the planet, with 10 very rare incarnate slots, only to walk into Peregrine Island and have my **** handed to me by a Malta boss, like I always used to be, because all my slots were disabled outside of an incarnate trial.
Equally, I don't want to run the STF only for Lord Recluse to shred us all three times before we get our act together, when every single member of our team is supposedly more powerful than he could ever become himself.
The last thing I want out of the incarnate system is that it ultimately becomes nothing more than a flashy light show for those specific trials, essentially making them all redundant as those trials were balanced beforehand with all the flashy powers in mind. -
Rubbish.
Many many times one side of any discussion is outright wrong.
Some people believe the Earth is flat, others believe that it is essentially a sphere. That doesn't, in any way, mean that the best outcome of a discussion between those two parties should result in the agreement that the Earth is some kind of curved plane, half way in-between being completely flat and being a sphere.
Quote:True, but teams kill far faster than any solo player and you get bonus XP for teaming... the game doesn't divide the mob's normal XP between members, it first increases that XP by a factor that depends on team size and then divides it. So unless you plan to log in, kill X mobs regardless of how long it takes, and log out you will get more XP per minute teaming.
Being on a team you lose XP to your team-mates, but you also get a boost to the overall XP to make up for the loss. The end result is less XP per enemy, but far more enemies killed, so more XP over time.
Using confuse you lose XP to the mobs doing damage, but you get a boost to make up for the loss. The result is less XP per enemy, but far more enemies killed, so more XP over time.
Anyone willing to argue that you lose XP to confused enemies must also be willing to argue that you lose XP to teams. After all, nothing's stopping you from soloing on x8.
If you're only going to do a single TF then it's undeniably true that doing that TF with 4 people on x8 is going to get you more XP by the end than doing that TF with 8 (on x8), but you're going to get through it much faster with 8 people than with 4.
(Personally, I am willing to argue that you can lose XP both to confuse and to teams, but such situations are very rare in both cases and not really worth worrying about.)