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Posts
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Joined
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In my experience, putting an endred in my protector bots has made a difference to the amount of end they use up.
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give asault bot a end-red, helps sometimes.
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Hmmm never noticed my assault bot struggle for end before, protector bots could do with the endred though. -
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Acid mortar takes ranged IOs which means lots of goodies
The mortar on my traps corruptor has 20% chance to hold,10% chance to heal 5% hp and a 5% chance of build up.
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Have they changed this recently? I checked the acid mortar on my MM,as this sounded like a nice idea, but it only says it takes Targeted AoE sets. -
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What part of no guessing didn't you get?
Sorry if it sounds a little harsh
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No worries, maybe I could have phrased it differently/better so it didn't look like a guess. -
As far as I know you can't any more, same with the acid mortar in traps
The cryo ray and LRM play the same assault rifle,not seen anyone use sleep grenade. I assume they throw a grenade. -
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"a flying purple fortress of doom" that can solo an entire outdoor map for 8 people, filled with psionic mobs and an AV (Mother Mayhem, for example).
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That is, of course, if you can fire off Eclipse and double before being mezzed or, if mezzed, you come out of it quick enough to still benifit from them.
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If you ask me, I liked being a flying purple fortress of doom better than a self healing weak version of blaster...
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Playing a PB like a Blaster?? Madness!! Hug a Tank to get your damage buff and, usually, where there's a Tank there's a Defender near by keeping him alive meaning more damage for you!! -
I would take the slots you have in Dark Nova and place them in the nova blasts. An EndRed in the AoE's is much nicer as you don't get that much of a return from the novas recovery bonus. I've done this and only find myself running low on End in very prolonged AV fights. With the nova blasts slotted ASAP, AoE's first, not alot will be left standing.
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Wheeeeeeeeeeee!!!!
Thank you Queenie and Illum for having me around, how you guys put up with my mob scattering I'll never know
Behold the mighty knockback of Omega Maximus Prime!!! Just as you commanded Shockers -
You could, as I plan to do with my ice/ice, get permafrost and slot it with the IO from the resist set that gives an extra 3% def to all. Also could get someone with force fields to help out. Recluse only managed to hit my bro's granite tank once,for substantial damage, while bubbled.
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Hmmm... Ok maybe I should of phrased it "replacing the controller buff for a different buff."
Surely if you've got dwarf mode to slip into then your human/dwarf? And it's probably wrong of me to assume you have none of the shields because of being human/dwarf but that's what I'm doing. So far here it seems no one has taken the shields which is a shame as we should want to take them and mez protection spread across the 3 of them, be it some or lots, would encourage that surely. I for one would like to try an all human WS with all 3 shields, orbiting death, shadow cloak and inky aspect running but there really is no appeal in changing my tri-form WS to this due to mez effects shutting them all down.
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Personally I would suggest nothing.
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Hmmm... I was expecting a slightly different response, hoping you would actually have an idea for what to change for mez protection in the shields in response to your own question.Oh and I'm not too sure on your reason for cosmic balance/dark sustenance. -
That is of course if you have the right number of Resist buffers. How often you would find yourself it that type of team I don't know.
I wouldn't want to rely on having to use Light Form and waiting for it to recharge over and over again just to fight a mezzer when it can be used at a better time later on.
What about a WS? No mez protection apart from Dwarf outside of having a good number of controllers. I don't recall seeing any human form WS and would be interested in how they work. Then again a WS is geared towards being a shifter more so than a PB.
All I can think of is to reduce the resist of the shields and the buffs from the inherent, replacing the controller buff. I would be interested in what you would suggest.
At any rate the inherent needs reworking to include us using the energy of other Khelds and villains. Dwarf mode could do with some work too so it can have an easier time keeping aggro and tanking for the team when no tank is available. -
From what I've read up on Cosmic Balance and Dark Sustenance, they have a 300ft radius with the following buffs
+20% buff to Energy/Negative Energy and Smashing damage
+10% buff to Resistance to all damage
-1 to status effects
Wether this 1 is the mag of the effect I don't know but that's what I'm assuming.
Seeing as I was leading the charge on Synapse with the controllers right behind me, I doubt I ever was 300ft away when fightning started, so I don't know how they put me to sleep on a first hit without being stacked.
I for one don't like to rely on Light Form just for mez protection. It's better used as a panic button just like Unstoppable,MoG,Elude,Overload and Power Surge. In a sticky stituation I would want it availbe rather than having it recharging due to using it a couple of mins earlier to stop myself being stunned.
Dwarf Form provides better damage resistance that the shields if I remember right, so someone who wants to be Human/Dwarf or a Tri-form build can still skip out on getting 3 shields for mez protection and get 3 other powers to better benifit them. After all I can't tank with my Human Form PB but I can do a little with my Tri-Form WS thanks to Dwarf Form. -
I'm all for mez protection in the shields.Myself I play a Human Form PB and only picked Shining shield till I9. Before that I had skipped out on the other shields to get acrobatics. The hold protection has come in handy but with the introduction of the knockback protection IO's I've now respec'd them in but I'm missing the hold protection against carnies.
From my own experience sometimes a couple of controllers doesn't cut it. While doing Positrons TF only me and the tank weren't stunned thanks to 1 or 2 controllers. But in Synapses 2 controllers weren't enough to keep me from being put to sleep by the Tesla clocks. I'm under the impression that the higher you go the more controllers you need, maybe because the status effects of mobs are stronger. After all you only get 1 point of protection per controller.
Khelds are epic for thier multi functionality, Nova for damage out put,Dwarfs for the tankability (I do think Dwarf Antagonise should be auto hit to fit the role better)and then you have Human which has some very nice tricks which can fit multiple roles. Having to retoggle though in Human Form can get annoying more so on a Human WS,with 6 that they could be running.
As ATs with shields as power picks it would be fair to give them mez protection just like all the other ATs that have shields. I don't think anyone would like to see a Tanker/Scrapper/Stalker/Brute primary/secondary power set that didn't include mez protection.
They could about giving the shields alittle protection that stacks with the controller buff or give us similar protection as the other ATs and change the controller buff. Problem then is to what?A buff to the secondary effetcs of our powers? An acc buff? Tis a puzzle, but something that could be looked into before the release of villain Khelds.
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Indeedie the assualt bot does deal out some -regen. I only found this out cause it was mentioned in some patch notes
Was news to me! -
I would like to give this a go with Maximus Prime MA/Inv Scrapper if possible. Really looking forward to this