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Posts
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Female tigers/lions have manes.... Tigers have lion manes...
edit: not sure if this is even a bug or maybe I just can't find it, but gloves have no animal fur option... -
That explains the patch with the same exact patch number as the last one
edit: which I canceled mid-patching which seems to have broken my test patcher -.-
edit2: it got better -
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Didn't Hamil play a voice in another cartoon I watched recently? (goes to check wikipedia)
On a side note Gorge "father of Star Wars" Lucas played a character in Clone Wars recently. He was a clear Gary Stu too.
Edit: Oh yea Hamil was on Catroon Network's "Chibi-Avengers" as Red Skull. But what I was actually thinking of Is Kingdom Hearts BBS where he plays Square's answer to Yen Sid, Eraqus :P
He's also played the Joker THREE times recently. I wonder how many other VA's Can say they played the main arch-villain of Cap America AND Batman -
I'm willing to bet the game wasn't 100% Bug free even before this so called "19.5".
I'm even willing to bet that NO MMO is 100% bug free, even ones that rarely ever update like PSU....
There's likely a thousand tiny as heck bugs still out there.
Plus the philosophy of "Fix one thing, break 10 other things" Thus no coding will ever be 100% bug free, game, application, OS, firmware, or whatever it is. -
Quote:Wait you're saying your friends left CO or CoH/V/CoHGR?It's not even funny anymore that people proudly admit they have played a specific video game for X years... just wow.
I'm guilty of it, but I don't proudly admit that. Thankfully with "that other" hero MMO going F2P, I'm no longer really caught playing CoH much. I forgot what actual dynamic content was (quit WoW a while back, too).
Still, as a last "thanks for the years, guys" I did re-sub two of my accounts for 2011, but as it's looking, it'll be the last I give 'em, as all my regular co-players have long since moved on.
Hopefully we'll get together and do "that new mission" once in a while for nostalgia's sake.
We'll see.
LoL,
-r0y -
It's unmanned and has no collision. I may just be imagining this, but it seems to move faster when I get close to it. -
You guys realize Djeannie bumped a 7 month or so old post right?
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Sorry if this has been asked, but we have to keep our accounts active the WHOLE time for EVERY reward? Or is it one at a time?
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so the head isn't already part of the mutant booster? o_0
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Odd I could have sworn I saw the CN watermark logo on one of the videos I watched. Granted all the episodes I watch now have the teletoon logo because the uploader is Canadian. I guess there's no Jetix or Disney XD in Canada?
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Sorry if this has been asked before, but when the other slots are released, will the level shifts stack? o.0
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First off. The EU server is a separate board. Second this doesn't go there or here, but in tech support AFAIK. Lastly do you have administrator privileges?
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Sorry if this has been brought up but how the heck is this disney if it's on Cartoon Network, a WARNER BROS channel?
It's Called Avengers EMH. -
I see the change to trapdoor wasn't included. Maybe due to the negative feedback? Please don't push it to live...
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Multiple Man had an upper limit to his clones AFAIK. Even as a "half incarnate" he MUST have a limit...
Quote:You wish lol. What spawned this idea? I don't think a combining giant robot wold work that way. At best it'd be a new power set or AT that spawns pilot pets and you all get into your seprate robots as one power and merge the robots as another power.expected for next patch: the voltron maneuver.
a team of 5 or more will join together into slightly larger hero that combines all the attributes of the team into it.
the caveat: control is given to a single teamate in random 30 sec increments.
teams with even numbers may have a slightly deformed hero, with a longer arm or leg on one side.
the patch is intended to address the suggestion that super heroes seem to be shrinking into semi heroes.
/ymmv
Quote:previously, that was enough for him to pop out about a dozen bifurcations, but he seemed to have an upper limit and would stop. Without a limit, there's nothing stopping him from Agent Smith-ing into enough clones to crash people's clients, well beyond any winnable state. -
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errr um....what was the point of this patch?
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Quote:Then everyone would be exploiting it on live. The lack of any patch lately inc a live publish of THIS patch likely means they're fixing it BEFORE pushing it to live thus furthering my point.Sounds like the most reasonable explanation so far
. . . Ofcourse if that were the case one would hope that someone would say so and save all the rage that occurred in his thread.
Saying that would have been reasonable and is not really telling anyone of an exploit.
Quote:I "think" the ban on nukes is the devs trying to jump start that learning process. I also think it will work eventually but in the mean time a lot of players are going to be shutout of the trial and feel some very serious resentment towards the devs. We are already seeing that even before it even happens.
Quote:It's just as likely that some dev (on an incognito account say) watched the CoP AV drop like a stone after a bunch of nukes and said "We can't have this.".
Remember, this is NOT SWG's dev team (CU/NGE). Our dev team makes an effort to listen to what the players want. -
Another thing to bring up is if it was the nukes were banned for making things go quicker, why not ban em on EVERY trial/tf/sf?
IMO the nuke's code was incompatible with CoP's code and as such a bug occurred and thus both systems were to blame.