Master0fCeremony

Mr. Zukunft 2011/Caption Champ 14.11.2011
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  1. http://www.youtube.com/watch?feature...&v=j9OaixJoqic

    Die ersten 30s reichen

    Falls ich ein Gewinner bin, erteile ich NC Interactive, Inc. und NCsoft Europe Limited die Genehmigung, das Recht und die Befugnis, meinen Namen, mein Bildnis, Foto, meinen Heimatort sowie sämtliche Angaben, die ich zu meiner Person und zu diesem Wettbewerb mache, zu Werbe- oder Promotionszwecken zu verwenden. Ich attestiere auch, dass ich das 13. Lebensjahr vollendet habe.
  2. Mmh, könnte mir vorstellen, das sonntags um 22.00 Uhr nicht gerade viel Interesse an dem Event besteht. Kann mich auch täuschen, viel Erfolg.
  3. Alle Server stehen in Texas, hat Zwill letztens im Ustream gesagt. Somit wird der da auch stehen. Der Server wird englischsprachig sein, aber denke wir sind dort auch herzlich willkommen
  4. Tested it on my mind/psi/mu domi on beta, also its not applying to the mu pet
  5. I took Gravitic Interface on my Ele/Earth Domi. I wanted to go for Gravitic Partial Radial Conversion [Rare] to boost the endu leeching with the secondary effect debuff and the minor recovery debuff. But it seems not applied on the Pets, Mu Pet and Gremlins - is this a bug?
    Also seems the knock up is changed to knock back.
  6. Peacebringer and Nrg/* Blaster - way to much knockback.
  7. Quote:
    Originally Posted by Tenjoy View Post
    ...
    Except for Captain Mako, I can't remember any opponent ever using Placate against any of my characters. ...
    Then u missed a few opponents, f.e. Bane Spider Scouts or Mk-VI "Victoria" .
  8. Master0fCeremony

    Trials too easy?

    Quote:
    Originally Posted by RoboRage View Post
    ...., since the trials are becoming so easy?
    ...
    And I pulled Siege!
    'nough said
  9. Master0fCeremony

    News from PAX

    Thanks for sharing photos and information. Did anyone made a vid, like the last Pax?

    Plz, Positron, share this awesome presentation with us again. Plz.
  10. It is not unique but has suppression on itself and can not stack.

    http://paragonwiki.com/wiki/Force_Fe...or_%2BRecharge

    Wasted in ST Powers.
  11. My first 50 and he was one of the eight who managed the first successful MoSTF Run on Live in Europe. Like him much but don't play him so often, mostly solo. But he is close to all T4s. Tried to max the Regen.

    Hero Plan by Mids' Hero Designer 1,942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Mutation Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Regeneration
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9)
    Level 1: Fast Healing -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(11), Numna-Heal(11), Numna-Heal/EndRdx(13), RgnTis-Regen+(13), Panac-Heal/+End(15)
    Level 2: Smite -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(3), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(7)
    Level 4: Reconstruction -- Numna-Heal(A), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-EndRdx/Rchg(17)
    Level 6: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(19), Efficacy-EndMod/Acc/Rchg(19), Efficacy-Acc/Rchg(21)
    Level 8: Siphon Life -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(21), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Dmg/EndRdx(23), C'ngImp-Dmg/Rchg(25)
    Level 10: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(25), Numna-Heal(31), Tr'ge-Heal/Rchg(31), Tr'ge-Heal/EndRdx/Rchg(31)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
    Level 14: Super Speed -- Run-I(A)
    Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/EndRdx/Rchg(36), Tr'ge-Heal/EndRdx(37), Tr'ge-Heal/EndRdx/Rchg(37)
    Level 18: Touch of Fear -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(37), Abys-Acc/EndRdx(39), Abys-Fear/Rng(39), Abys-Acc/Fear/Rchg(39)
    Level 20: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(40)
    Level 22: Resilience -- ResDam-I(A)
    Level 24: Kick -- Acc-I(A)
    Level 26: Soul Drain -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(29), Armgdn-Dmg/EndRdx(29)
    Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(40), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42)
    Level 30: Tough -- HO:Ribo(A), HO:Ribo(50)
    Level 32: Midnight Grasp -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg(42), C'ngImp-Dmg/EndRdx(43), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(43)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
    Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(46), LkGmblr-EndRdx/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 41: Focused Accuracy -- EndRdx-I(A), EndRdx-I(48)
    Level 44: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
    Level 47: Physical Perfection -- Tr'ge-Heal/EndRdx(A), Tr'ge-Heal/Rchg(50), P'Shift-End%(50)
    Level 49: Revive -- RechRdx-I(A)
    Level 50: Spiritual Core Paragon
    Level 50: Barrier Core Epiphany
    Level 50: Void Core Final Judgement
    Level 50: Reactive Radial Flawless Interface
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(34), Heal-I(36)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(33), Efficacy-EndMod/Acc(34), Efficacy-EndMod/EndRdx(34)



    Code:
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  12. Quote:
    Originally Posted by Samuel_Tow View Post

    *5th Column Requiem: I love how in a faction stocked with 10-foot-tall super soldiers, giant robots and towering werewolves, the biggest, baddest guy used to be this short petite guy in a simple uniform. Sure, he had a flaming head, but he was still a normal-sized guy, yet he was one of the strongest characters in the 5th Column prior to their subversion. This is a concept I just love - power doesn't equal size, and oftentimes being bigger just makes you slower and more unwieldy. It's only the most awesome of bad guys who manage to be strong AND compact. Requiem has that.
    /this

    I like Scirocco, mainly his look . The same for Captain Mako, i like the unique look.
  13. Seit dem Patch kann man beim Schneider nicht mehr heranzoomen, wenn man sich im Kopfbereich befindet. Ist aber bestimmt schon bekannt.
  14. Master0fCeremony

    Rocket Boards?

    Quote:
    Originally Posted by je_saist View Post
    I'm sorry... I truly am... but I cannot let this opportunity pass!

    Rainbow Path Aura and Fly?
  15. Wieso war das klar?

    Hast du sie schon ingame und im Haufen gesehen? Falls nein würde ich evt. mit einem schnellen Vorurteil warten und mir erst mal ne Meinung bilden, oder reichen dir dazu schon schlechte Fotos?
  16. I like it too, makes 2 of 2^^
    I hope that they give the costume parts to the ppl
  17. Quote:
    Originally Posted by Freitag View Post
    I always try to rescue those ladies from purse-snatchers. However, whenever I do, they never seem to have their purse anymore! It just disappears, and I feel bad...

    ~Freitag
    It's because u'r a villian...
  18. Mist wieder 3 min Lebeszeit weg...
    Wann kapiert ihr es endlich, das es nicht an den Trials liegt ...
  19. Alles klar. Danke, das beantwortet die Frage vom späten Nachmittag(Morgens^^).
  20. Played a NW from 20 to 50, io'd to capdef, had fun but was not that fun. Made a Fortuna Melee/Ranged Build and a new costum and now she rocks.
  21. I mentioned this in the open beta phase. The response was "SD has guarding animations!".