Master-Blade

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  1. Instead of having everybody quit the team, just have everybody else try to call the contact. Even if they don't have the star, the contact will usually still talk to somebody.

    I know it doesn't fix the problem, but that might make it a little easier for you in the meantime.
  2. Quote:
    Originally Posted by DarkGob View Post
    Huh. I could swear I've jumped onto boats I couldn't jump onto before. The one south of the Cap North ferry comes to mind.
    There are a couple boats in that location. Both of them are stationary objects (like a buoy), so they don't count. We're referring to the ones that are actually traveling in the water.
  3. The name of the window (or at least an alt name for it) is simply "Incarnate".

    /toggle Incarnate

    /bind KEY "toggle Incarnate"

    /macro NAME "toggle Incarnate"
  4. I can sorta understand if you were trying to join one of the new TFs, (Tin Mage or Apex), because those are "Incarnate TFs", but I don't see any reason why you wouldn't be able to join any of the older TFs. LGTF and ITF have been very popular lately for the specific reason of earning shards.

    On a side note, it's not just "High level AV missions" that have shards. Any lvl 50+ foe has a chance to drop a shard. Granted, it's a very slim chance, but that's why TFs make it easier. More people and more killing increases your ability to get more shards... but you can still get them doing your standard radio or tip mission as well.

    Furthermore, other events such ad Mothership Raids and Hami raids have proved good sources of shards as well... neither of which require you to already have an alpha slot either.
  5. Quote:
    Originally Posted by Smash_Zone View Post
    There should be a badge for actually trying to ride one of the hundreds of sail boats sailing around.

    "Wannabe Sailor"

    Despite your best efforts, you just can't seem to get a grip on the art of sailing.
    Quote:
    Originally Posted by DarkGob View Post
    You actually can ride them now.
    Parked ones, yeah.. but not the ones sailing around.

    Quote:
    Originally Posted by Smash_Zone View Post
    Whaaaaaaaaat?

    *goes to try it out*
    I just tried it for the heck of it.. no dice!
  6. Quote:
    Originally Posted by Mystic_Fortune View Post
    So how do you explain it temporarily removing Veteran slots? In fact it will disable all slots (if they are empty) back to the point of the original twelve that we had with the merge of CoH/CoV...
    Quote:
    Originally Posted by Texas Justice View Post
    Simple. The Veteran Rewards are tied to your accounts purchased time so the store handles verifying those as well. If the store is unavailable, it can't verify.
    Thank you TJ. That's pretty much it right there. Veteran slots are no different than purchased slots. The point is the store keeps track of where you've claimed them, for the possible reasons I gave above. Even the original 12 slots are never "Empty" on the server. It's just the client knows enough that everybody would always have at least 12, so it still allows you to create that many regardless of Store server status.
  7. Check your Inactive tab to see if there actually is some arcs you forgot to finish off. If there is, you'll unfortunately have to switch back to clean up.

    On the bright side, after you clean up an arc or two, you'd be able to do Mender Ramiel on Villainside while you are waiting for your cooldown to come back to Heroside.
  8. Master-Blade

    Server Merger...

    Quote:
    Originally Posted by GoodorB View Post
    Obviously Freedom and Virtue servers dont need to be merged. But some of the others are literally ghost worlds.
    If Freedom doesn't need a merge, then why post this on the Freedom forum? If you want a team, you seem to already know where to go. Some people like the quiet. Many of us have alts that play on other servers as well depending on how we feel or who we're playing with. Why resurrect this thread from last year?
  9. Quote:
    Originally Posted by DSorrow View Post
    I always wondered why it wasn't possible for accounts under the same master account, but I guess people would still use it to buy characters.
    Besides buying characters one way or another, there are other reasons why...

    Even though two game accounts may be under the same master account, they still have their own separate game permissions. For example, you may have bought an add-on pack for one game account, but not the other. Why should you be allowed to move characters back and forth between accounts and get the benefit from the pack?

    Veteran rewards are also separate. One account might be 70+ months, so what would happen if you built a character with the Travel power at lvl 6, then transferred it to an account that was only 12 months old? What about the other veteran powers or costume pieces that were claimed along the way?

    Basically, each game account is still unique in it's own way. I can't see them ever allowing transfers, even within the same Master Account.
  10. Quote:
    Originally Posted by marshun View Post
    Except that they still aren't there
    Anybody know what happened to them?
    As far as I can tell, all 8 badges can currently be earned. If you are still not getting one, you are probably in the wrong place.
  11. Quote:
    Originally Posted by Starflier View Post
    No.
  12. Try opening the Keymapping options and click on one of the options, then press the button you want to check. It should then tell you the name of that button right on the list.
  13. Not for nothing, but not everybody plays this game based on (Rewards/Time).

    Not changing the merits was an oversight, yes.. but killing the TF, no.
  14. Quote:
    Originally Posted by Rangle M. Down View Post
    I went on a badging binge on my fire tank last week and got him from 550ish badges to 751 badges. I may eventually crawl my way to 900+ when I get into the badging mind frame again. Still not sure I'll every attempt to get over 1000 much less 1100.
    Gratz!

    I remember back in the day when I only had about 325 badges, and I said I'd never make it to 500... lol
  15. As mentioned, check elevator areas and the balcony in that one room. Make sure to check side-rooms too. I've seen a couple show up behind a table in a couple of those. You might not see him at first glance.

    As for the one we mentioned before located behind the boss.. it turns out he's not always there. The last time I ran it, I ended up with all 12 before I even got to the boss room, so just check everywhere along the way. I've never had to backtrack any floors to find them though. As far as i can tell, they only spawn on the floors AFTER the first boss you defeat, but I guess anythign can happen.

    If the target bind isn't helping, try using the option I mentioned above (/optionset ShowVillainname 1). That should help significantly. You'll see their names right through the fire from down the hallway.
  16. Quote:
    Originally Posted by Kheldarn View Post
    Because of all the n00bs who have already screwed up their 3rd build? Including (but not limited to) AE Babies? Wait... would they even know how to unlock Alpha?
    ROFL... "What is a freespec, and how much does it cost?"
  17. Quote:
    Originally Posted by Rajani Isa View Post
    I'm gonna have to say that makes no sense at all. Why give us a 3rd free respec just because we now have a 3rd build? You don't have to respec a build that was never there to begin with. Just build it! haha

    Well.. why complain? I'm sure somebody will use it for something.
  18. Quote:
    Originally Posted by GavinRuneblade View Post
    o.O

    Weren't me. I only logged in for 10 minutes on Weds, not at all on Tuesday. On Weds, I was on a level 12 in praetoria and never chatted with anyone.

    There are dopplegangers of PLAYERS now too, not just characters?

    Someone go give Aeon a beatdown just on principle. Even if he's not behind this!
    LOL I dunno man. I could swear it was you asking about it in RF. There was talk about wanting to respec out of a particular power, and substituting a different one, but being undecided... so I suggested maybe trying it on the new 3rd build and if you don't like it you can always pick your first build again. Then you mentioned not having enough money to slot a whole extra build over again.

    Whoever it was thought I was joking about the 3rd build and left to go look for proof in the patch notes.

    If it really wasn't you.. then my bad!
  19. Quote:
    Originally Posted by Korith View Post
    Oddly, my villain controller (who started in Paragon City) has been able to use a Loyalist exit from the Imperial City or Neutorpolis Underground (can't recall which off hand), despite being denied the resistance exit.

    I haven't tested other loyalist doors yet.
    I've noticed this same thing. My Hero toons have been able to use the Resistance Exit in Neutropolis underground, but is not able to turn around and go back down it. My Villain toons can exit the underground using the Loyalist spot.

    It's quite strange.
  20. Quote:
    Originally Posted by Bringer_NA View Post
    I've not needed nukes for CoP, but the team I've heard of having successfully gotten MoTM were using Force Bubble + Nukes. My assumption would be that any knockback would affect the invis mobs, but that latest patch may have borked that.
    The successful MoTin that I was on used Force Bubble + nukes as well. I wouldn't be surprised if it got nerfed in some way.. because that was way too easy.. especially since I got "Master of" from the first time I even ran the TF.

    FWIW, we took a trip back to Warburg and used the nukes on BM for an easier MoApex afterward as well. lol
  21. Quote:
    Originally Posted by Father Xmas View Post
    Why they store which extra slots are assigned to which server over on the store server is beyond me. It probably have something to do with keeping payment info separate from the game database. When you select a server the game server queries the store for number of unassigned slots and number of assigned slots for that server.

    Yes, it's not ideal. Chance of them revamping the system soon, probably not anytime soon.
    I think the reason it's done this way is because it would prevent the Store from allowing you to claim more slots than allowed.

    I think the root of the problem here is that there is actually no such thing as an open slot on the server. A slot doesn't exist on the server until a character is created. Therefore it's up to the client to create the character and simply add it to the population, but it can't do that without the Store's permission (telling the client that you have purchased a slot there).

    Deleting a toon doesn't actually create an open spot, it just removes the character from the server. As mentioned, the client probably calculates how many free slots you have based on what the Store tells it you bought, so when the store is down, it can't relay that information to the client, and you can't make a new toon, whether one was just deleted or not.
  22. Quote:
    Originally Posted by GavinRuneblade View Post
    Was that a stealth addition to i19 or have I been an idiot since i18?
    You are so silly. I told you in the game chat yesterday about it. Then you thought I was joking and ran off to read the patch notes. haha
  23. Master-Blade

    1,100 Club.

    Back on Topic, I finally got a chance to do some i19 content with Robin, so she is now part of the 1100 club.

    Current totals:
    Master-Blade 1166.
    Teal Tabby 1167.
    Robin Rogue 1139.
  24. Quote:
    Originally Posted by Red Valkyrja View Post
    Also, you will either have to work as a Loyalist infiltrator, working undercover in the Resistance. Once you're 'undercover' you should get more and more Resistance contacts, and gain access that way.
    How are they going to get any Praetorian contacts at all? The OP said this:
    Quote:
    Originally Posted by Carney Flyer View Post
    My character is a Vigilante that was started on the blue side.
    As mentioned, there are entrances that everybody always has access to anyway.
  25. There are several other ways to get underground (3 in each zone). Check your map options to make sure you see the red dots on the map for Underground Access. Everybody has access to those.