Master-Blade

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  1. [ QUOTE ]
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    should SELF heals count towards the heal badge as well?

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    it would be nice, but i dont think it would be possible. what would distinguish between popping green inspirations and using a self heal? however, it would be nice if my blaster could get the empath badge by eating up 20 tier 3 greens over and over again hehehe

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    I dont think they could distinguish between an insp and a heal power.

    Though I can just picture non healers camped in their base buying greens from the auto doc ad nauseum and burning through them for heal badge progress......

    [/ QUOTE ] I don't have a problem with self heal powers or even inspirations counting toward the healing badge either... but I don't think sitting in the base eating greens would count unless you find a way to be damaging yourself at the same time. lol
  2. [ QUOTE ]
    Mission: Time's Arrow
    Contact: Imperious
    Location: Cimerora


    Date & Time: Monday, July 27th Following the CoT Trial. At approximately 11:00PM Eastern/10:00PM Central/9:00PM Mountain/8:00PM Pacific.

    Current Team Roster:

    [/ QUOTE ]
    2:MB: Teal Tabby (Team Leader)

    This will not be a speed-ITF, and she wont be in "crazy-kitty" mode for this. I'd like my team to run this on Invincible or as a clear-all... maybe even both (depending on what the team looks like). I'll also be using this opportunity to show Flu and Fox my Rom-pulling trick.
  3. Right click on one of the tabs and select "move to top/bottom". That should open it back up. You might have to re-adjust some of your tabs after that though.

    Try using /wdwload and /chatload to reset the windows. If it doesn't work, log onto a different character and /wdwsave and /chatsave first, then try loading them on the affected toon.
  4. Master-Blade

    XP Debt at 50?

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    Is this a recent toon to hit lvl 50? I remember my last toon had full patrol xp when it was lvl 49 as I let it sit before finally doing the push to 50. When I dinged 50, there was still some patrol xp bars left that didn't disappear.

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    This character has been lvl 50 since before Patrol XP even existed, and I use it often, so it's not left over from anything either.

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  5. Master-Blade

    2 parts...

    <QR to the OP>

    What Operating system did the system originally come with?
    Did the system come with any reinstallation discs or a hidden restore partition?
    That's what I would have used.

    When you were originally trying to install the OS, were you including a full format or re-partition? Did you eventually re-partition and fully format when you installed XP? That might be what cleared up the boot problem.

    Did you build the computer yourself?
    If so, I would hope you saved the driver disc. If not, you might be able to check the Ethernet card (or chip) for a model number or serial number of some kind to be able to search for a driver that way.

    If all that fails, network cards are still pretty cheap. Disable or remove the one you have, and just replace it.
  6. Third-party websites like Amazon.com or Ebay. I got mine from Amazon a while back. It may seem expensive, but you can find good deals. Here is the current Amazon: CoH DVD listing

    Make sure the advertisement includes "unused product key" because some people use the code and re-sell the collectibles.

    When I bought mine, I got REALLY lucky. The original purchase price was $50. I signed up for the Amazon credit card and got $20 off my first purchase (or $30, can't remember). Applying the code gave me 30 free days. The set also included a 60-day time card (I don't know why it was there, it wasn't in the ad. lol)

    Putting it all together, considering the in-game items and the time added to my account, I ended up paying less for my account than if I had never bought it. lol
  7. Master-Blade

    XP Debt at 50?

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    Patrol XP is awarded at any level, even at 50. When you're 50, you log in, your patrol XP is given to you, pays off any debt you have, then the remainder disappears.

    This is how I've been working on my debt badges, and I can confirm that it does work.

    [/ QUOTE ] In the situation I described above, the remaining Patrol XP did not disappear after paying off my debt. We both agree it's not intended, but I wanted to point out there is some kind of bug or glitch that can still cause it to happen.

    The problem is, I have yet to figure out the exact circumstances that caused it to happen. lol
  8. [ QUOTE ]
    Think he ended last night 300k or so short of 49.

    Good run last night. Kinda surprised I survived the Dr. Aeon solo fight lol.

    [/ QUOTE ] I kept passing you everyy inspiration I thought you might need, and it seemed they came in very handy. lol

    Nice job either way.
  9. [ QUOTE ]
    QR:

    According to my global friends list, Longbow Spy-duh is a 46 now

    lol

    [/ QUOTE ] I think I'll level her up, respec, buy new enhancements when I hit 47. rofl

    Next week we could finish off the Mako series if you want. That should get me to where I need to be
  10. [ QUOTE ]
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    Use Ouroboros and practice at various lower levels and you can get the hang of it and work your way back up.

    And you can earn merits while you learn.

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    good call I always forget about Ouroboros as anything other than a quick way to travel between certain zones

    [/ QUOTE ] This is a problem I notice more and more recently. New players think the Ouro Portal is a travel power and they end up not knowing what Ouro really is, and they don't even know how to get places without it.

    I've seen players use Ouro to get to a zone they could have gotten to using the train not 100 yds away. For a hazard zone, they might use the Ouro to get closer to the zone, when they could have used the base portal right next to them to go directly there.

    I see in IP:
    [Broadcast] Player1: How do I get to Kings Row? (for the Rikti Invasion that was announced)
    [Broadcast] Player2: Take Ouro to Atlas Park, then Take the Yellow Line to Kings
    [Broadcast] Player3: Does your SG base have teleporters? The portal is near the Green Line.
    [Broadcast] Me: Check the map. There is a tunnel on the East wall that leads directly to Kings. Its not far from the Tailor.
    [Broadcast] Player2: I've never heard of a tunnel system. Just take Ouro. It's faster.

    I LoL'd
  11. Master-Blade

    XP Debt at 50?

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    If you want a quick way to build up debt, go to Monster Island in PI and let one of the DE monsters take you out repeatedly. You earn more debt by dieing outside than in a mission. Also if you do it before you hit 50, patrol xp will wipe out the debt while counting toward the badge.

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    There's no more Patrol at 50, then? Hmm...I might try going on periodic suicide runs at 49. Of course, I intend to make the final push to 50 on the upcoming 2XP weekend, so I may just do it the hard way.

    In fact, I think I will do it the hard way. It will give me more to do in the endgame.

    Well, thanks for clearing that up folks.

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    Just to reiterate, there IS patrol XP at 50. There is also a debt cap so there is only a certain amount of times you can die before you stop accruing debt.

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    What do you mean there is patrol XP at 50?

    Do you mean leftover from before 50? Yes but once used up to payoff debt it is gone.

    Earned new when you logout? I haven't seen any on my 50s.

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    Yes, there is patrol XP on 50, how else could a level 50 get the badge.

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    Which badge? The one that specifically states how a 50 earns it differently? Patroller

    If so, I suggest you have your facts straight before stating things as facts. In game the badge's progress bar itself states the level 50 exception as listed on Paragonwiki.

    [/ QUOTE ] I agree that most of my 50s don't have any Patrol XP when they log in, however, there have been exceptions:

    A few days ago, my lvl 50 Corruptor logged in and immediately received a debt badge, and the xp bar showed some remaining Patrol XP. This character has been lvl 50 since before Patrol XP even existed, and I use it often, so it's not left over from anything either.

    It doesn't seem indended to me, and I can't seem to purposely reproduce it.
  12. 9pm Central.. that's 10pm Eastern.. You are in Luck! That's the same time the "Freedom Horde" runs multiple-team TF/SF events. Check some of the other threads here for more details.
  13. [ QUOTE ]
    Verified files. All verified. Started up CoH again, no weird "Space Invader" patterns. Musta been cosmic rays or sump'in, as Ben would say.

    I'm prey to the error 13/14 nVidia driver crash, though. Maybe fallout from that, or the danged system just needs a power-down restart.

    [/ QUOTE ] The Rikti have finished invading, but their Virus is still spreading! lol

    Glad you got it fixed up easy.
  14. I would try doing a "verify files", just to see if maybe that texture is corrupt.
  15. [ QUOTE ]
    I'll be along too, on the blaster or corrupter if needed tomorrow.

    [/ QUOTE ] Are we doing one Thursday too?
  16. This is tonight. Keep me on the back burner again. I'll be there if there is room.
  17. [ QUOTE ]
    Good to know MB. We had a few ITF regulars on my team last night and they were claiming it didn't work 100% of the time anymore. I asked General Gintoki to try it anyway, and it did work.

    Luna

    [/ QUOTE ] He is my protege. He played a Brute and speed-ran with me on a regular basis. He said Tabby inspired him to make his Tanker in the first place. He learns well. lol

    Edit:
    Nice job Mystery Man.
    Well.. It appears I'm gonna have to have a talk with "Ginko" now. lol j.k
  18. [ QUOTE ]
    Does the Gaussian's proc get multiple chances to go off if it is slotted into an AOE, such as Soul Drain, that hits several targets?

    [/ QUOTE ] No. It checks once when the power goes off. The number of targets does not matter in any way. In toggles, it checks once every 10 seconds as well.

    For damage procs, it's still the same. It doesn't check each target individually. If the proc hits, it should hit every target that is affected by the power.
  19. [ QUOTE ]
    Like most Procs, I consider it to be a 100% chance of providing the final set bonus in the set. No more, no less.

    [/ QUOTE ] rofl. I like that
  20. [ QUOTE ]
    Flu: Have you ever watched MB break Romy as well? If not, definately have him show you that trick as well. I've heard it doesn't work all the time now, but when it does, it really makes things a lot easier without the stupid nictus in the way.

    Luna

    [/ QUOTE ] It works 100% of the time (when you do it right ) If somebody casts IR on you, you have to slow yourself down going toward the cutscene, or you'll end up too close during the scene, and the "real Rom" will already be spawned when you get there. That's probably what happens to the people who say it doesn't work. Either that or they are too slow getting to the platform.

    I was trying to explain it a little to Flu, Fox and a few others last night on Vent, but there was a lot going on, so I didn't get to explain it fully, so I'll write it out here also. (and also show you in-game sometime of course.)

    What I do:
    * I get the team gathered on the at the bottom of the hill in front of Rom's area, being sure not to get close enough to set off the cutscene. (not necessary, but it makes it easier for the team to engage the foes once the action begins).
    * somebody moves forward. Anybody. Me, or any other member of the team sets off the cutscene. (like I said above, having Inertia Reduction (and sometimes SB or SS) can cause you to move too fast and your location will be too close to Rom's platform and the trick will not work, so move slow if possible)
    * I usually set off a bunch of chat binds to be part of the cutscene. (It's just for fun. lol)
    * IMMEDIATELY after the cutscene, I SJ from my position to Rom's platform. (I can usually see the "cutscene Rom" disappearing as I'm approaching)
    * I attack or taunt one of the side mobs and the "real Rom" instantly spawns.
    * The "damage has been done." At this point, I pull Rom to the team and his Nictus wont leave the steps of that platform. Be sure to keep him in direct Line of Sight of the Nictus though, or he wont rez each time to kill them off. (So far I have not found any limit to the range of his Rez, as long as it's in LoS of the Nictus)

    Sometimes, I "break" Rom while the rest of team is still killing the first ambush, and then I go back and join the team. Once he is "broken" with the method above, A blaster (or any other brave soul) can easily pull him off the platform without his nictus.

    It may looks long and complicated, but it's really easy. anybody can do it on any type of character. Even if you are squishy and die after you "break" him, the "damage has been done" and he stays "broken" for the duration of the mission. If the cutscene has ended and nobody has gone near the platform yet.. you missed your chance and there is no way to redo it other than resetting the mission by having everybody log off. By that point, it's not worth messing with because Rom is fairly easy anyway. The trick is just for fun and to make killing him a little easier/faster. It might be worth resetting if the team cannot seem to handle him though.

    Flu (and whoever is interested), we'll set up a group and I'll show you soon.


    PS- There is a second part to the trick. You can also TP to Rom's platform to make it work. If you TP to his platform BEFORE the cutscene starts, it will force the "cutscene Rom" to stay there, and the "real Rom" will still spawn normally and break when the cutscene ends.

    The "cutscene Rom" can still be killed but he does not move or attack. He's good for a little fun, extra points, and even a photo opportunity for the team. rofl
  21. [ QUOTE ]
    I find speed running things like ITF on my scrapper to be the most fun I've had playing this game over the past year, usually because with the people I run with, I find myself zipping ahead of the team trying to solo the cysts on a def based toon (51s still get me down for now). I also like causing lag with my shield charge when we herd up the towers. After I finished my scrapper's build, there isn't much I like doing "slow" on him.

    Now, if I'm running ITF for the sole reason of getting XP for the toon I'm on, I'll mellow out and run at the team's pace. If we want to take out the cysts with the ambush, and everything around it, fine by me. That's just more inf in my coffers.

    [/ QUOTE ] I've literally done the ITF 100s of times on Tabby. In my opinion, Speed ITF is kinda like MoSTF. It only works with a little practice, patience and everybody fully paying attention to direction. lol

    I find the speed runs only work when everybody is 100% on the same page. You get one person that doesn't keep up, and somebody else tries to go back and save them, or kill the unnecessary ambush.. then half the team ends up staying back, and the other half is moving forward. There usually ends up not being enough support to efficiently speed through anymore, and it turns out you were better off bulldozing the map together.

    If everybody runs forward together, the ambush wont continue to follow, and if the tank runs forward and agros the groups inbetween cysts, the squishy teammates can easily make it past. But many times, they are too scared to try, or see the taunt as an opportunity to attack, and when the tank moves on to the grab the agro from the cyst mob, the squishy ends up dying.

    With a few regular focused people, we would still end up with 40 minute times, but I can imagine it isn't any fun for the people sitting back getting killed cause they zigged when they should have zagged. lol

    With a full team of regulars, all focused on specific goals, that's when you get sub30 times. After playing together several times and learning how each other plays, you end up getting closer and closer to 20 minutes. Players can split up with a designated path to follow on the map so we're saving the girls or killing the cysts twice as fast (for example).

    "Crazy Kitty" isn't for everybody. lol For me, Speed ITF is pretty much a thing of the past. I still find them fun and exciting (when they work), but since ITF isn't as popular as it used to be, It's harder to get an ideal team, so I find it much better to play through the whole mission "as intended" instead. I even ramp it up to invincible sometimes, just for an extra challenge. Then I stick around and clear the final map too.

    BTW, I plan on running ITF on Master-Blade several times during Double XP weekend to work toward the inf badges. The times are not scheduled due to many other events going on that I'll be joining, so just stay tuned to the channels. lol
  22. [ QUOTE ]
    In a word, "poorly."

    I only have it slotted because of the defense bonus that the set offers. Otherwise it's infrequent enough and short enough that I can never rely on it to go off when I want it to. If it does actually go off in combat, I don't even notice it.

    [/ QUOTE ] This.

    Just for the heck of it, I slotted that enhancement into Invincibility so that it checks every 10 seconds. (The rest of the enhancements include a taunt set and a damage proc). I notice the damage proc going off from time to time cause I can see the numbers, but I don't notice the BuildUp going off either. If I open the chat and combat monitor and watch for it, I can see it pop up but it pretty much only lasts for 1 attack, and only if I happen to be attacking that moment instead of taunting.

    It's pretty useless in my opinion, but I leave it there anyway. lol
  23. Master-Blade

    Memory Issue

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    Of course, 384 MB Ram doesn't go as far these days as it use to....

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    Not trying to hijack the thread but you play with 384MB of memory? Holy crap! I wouldn't even THINK of playing with less than 1GB, 2GB preferred...

    [/ QUOTE ] Especially since the game starts at almost 1G and easily gets to 1.5G after several hours of play.
  24. You can't chord any keys other than the alt, control, or shift keys (and the two main mouse buttons).

    What you could do is make those mouse buttons toggle a switch of the tray instead. For example:
    /bind Button4 next_tray
    /bind Button5 prev_tray
    Then your power buttons will work for whatever tray you have switched to.
    -or-
    Use a third party program to rebind your button4 as an extra Control key, so it works the way you want.