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I've seen that issue come and go. Seems to be random for me. Even with the same version it will display some times, but be blank other times. Then highlighting something makes it reappear. Like Father Xmas, I have the actual page bookmarked as well and reference it as needed. Most times I just skip past the updater anyway.
None of my optical drives spin up while accessing the page though. Is that repeatable for you, Father Xmas? -
Quote:Darn.. I was going to post a screenshot of my toon standing next to the one in front of the statue, but I was in the middle of a flashback arc and can't "travel" right now..Uhhh, Grandville has two merit vendors:
http://paragonwiki.com/wiki/Merit_Vendor
# Grandville:
* Just off the Ferry (2714.1, -486, 3115)
* In front of Lord Recluse's Statue (2775.7, -391.6, 1775.7)
Aggelakis FTW! lol
Edit:
Actually.. I just went by there after I was done with my arc, and both of them are gone!
The wiki lists the statue one as being in front of the pole, similar to how the Jetpack Quartermaster is standing..
The one by the Ferry is supposed to be standing similar to the Information Officer on the opposite side as well..
but NOTHING!
Weird! I wonder how long they have been gone.. and why.
Edit2:
I just checked Test Server, and they are removed from there also.
/bugged -
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MB's Justin Team:
Teal Tabby
Bio-Nuke
Plantman Mega
Doctor Firestorm
drogoh's kineticist
Pyrewulf
2:01:43
20 deaths -
It's a supposedly rare bug that pops up now and then. That window is supposed to always be active.
Type:
/show health -
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Quote:I've had that happen before too.. on a weaker team that took a realllly long time to defeat him. If I had to guess, I'd say that he phased about 1 hour into the fight, but using the Ray again fixed it immediately.We had him go invincible again during the middle of the fight. I'm not talking about Unstoppable, he went back to the phased state where attacks don't work (and regained about 30% of his health during it). I assumed at the time that we hadn't hit him with the grounding ray enough but apparently it was a weird bug.
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no MoITF? lol j.k
Well.. my the Status of my Saturday is still undecided, but I'll make myself available for as much of this as possible. I suppose you can put me down as an alternate.. again. lol -
I think it's a long-standing issue with some of them seemingly counting for the wrong badge, but both badges certainly still work. I was able to get them just fine in St. Martial at the beginning of the Halloween event.
Edit:
Here's my proof. lol
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Quote:Nope, Freedom Corps is not included in that list of symbols... at least not in the 30-month one.Well, their chest symbol (which you're missing) is one of the vet rewards (don't recall which)
Besides.. even if it WAS available, you can't use it at the same time as the Stealth piece I have on anyway. -
Quote:I duplicated this. You get the second buff,but it's immediately canceled by Walk. No real problems.Quote:Walk turns off powers. I don't think what you experienced is unusual at all.
The bug here is that once you turn walk OFF, all the buffs were applied at once, and stacked, even though that power does not normally stack on top of itself.
What I'd guess is happening is that the Mystic Fortune is actually playing, but is supressed by Walk, and then the second Mystic Fortune stacks on top of it because the first one isn't actually active. Then once Walk is turned off, both instances of the power are unsupressed together.
Edit:
I just tested it and repeated it several times. I currently have 4 separate Fortune buffs applied to this character.
Edit 2:
I just sent this thread to a few RedNames. -
Quote:Along those same lines, I have a "Longbow" character as well.One time I did my best to dress up my MM as a Longbow operative and it worked in Recluse' Victory. Two times I wound up petless and thus, pretty defenseless, and the hero-player ignored me thinking I was actually Longbow.
Doubt that will work with some players...
She is a Widow named "Longbow Spy-duh", which makes the name even look like a regular longbow as well.
Is there a resemblance? lol
I have the Spec-Op right down to the Badge title, and the ability to use a Stealth power. lol
I want that leg belt... bah! lol -
Quote:Mine has been red-only since it was bugged before. I never really saw a reason to allow permissions on it yet, seeing how I never move my toons around other than the one time. lolI'd delete the old playerslot.txt first, since it's probably corrupted. Then reorder the toons.
I wouldn't use the 'read-only' trick unless it happens more than once.
It's just a preventative measure so I know it wont ever get screwed up by another bug of this type. -
I can be there Gen. I am in the air about who to bring.. Tabby or Robin. I guess I'll see who comes and which badges each one needs.
Also, are we planning on doing more than 1 run? That will be fun.
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If that is true, then you can simply set your main server back to how you want it and then make your playerslot.txt file READ ONLY, so the game can't change it. (This doesn't mean the order wont move around within the game's memory while you are moving back and forth between servers, but you definitely wont lose your original order each time the list is loaded fresh when you log in.)
playerslot.txt is located here: ..\City of Heroes\your_account_name\playerslot.txt
Open the properties of the file (right-click > Properties, or highlight it > File > Properties)
Check the box for "Read-only" and click apply. -
On another side note you can't use those costumes in PvP zone anyway either.
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Quote:Tabby still gets a WIN though. lol1st run:
35:40min
18 deaths
2nd run:
32:31
16 deaths
It was crazy every mish, lol we got the QUAD PHAIL award. had 5deaths and 30min settings LOL.
I had a blast.
It was fun. It's been a while since I did that TF. Now that I think of it. I still need to get the MoITF for Robin. That's certainly not going to be a speed run. haha -
Quote:huh? All of them?Nope. They were all working fine for me. The EB badge only requires you to defeat *ONE* EB. The others all have higher requirements. Also, NO EVENT BADGES have progress bars. This is intentional and was done so that you don't have a partial progress bar in your face for 50 weeks.
Well I know for a fact that the Costume badges certainly have a progress bar.. and so do the defeat badges for ToT'ing...
lol.
To take out the Zombie progress purposefully seems a bit silly, seeing how that's partially available all year, whereas the ones I listed above are not available at all, but still show progress.
Edit:
Oh yeah.. and btw.. they were all working just fine for me as well. As others mentioned, you probably didn't defeat enough of them on your own to get credit for the badges. -
Ninja Run + Swift + Sprint is putting me close to 53 mph. Capped Fly is like 58 or something, so that makes it fast enough to be worth skipping other things... for sure.
I do wish we could use those animations on SJ though. -
Quote:You are right, you can disable the name above your head.. but like he said, it is only effective for your own screen. Other people can still see your name.Hmmmm,..I could of swore I saw something in the options menu that allowed you to either enable or disable your display name above your head. I've never done this before so I cannot be sure how this would work. Maybe this was for pets,..who knows? I'm gonna have to check it again and see.
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Quote:That's because those thumbnails are actually 3d environments containing that character, which should always look the same as the full figure. Just like if you /info a PB or WS while they are in Dwarf or Nova form, their thumbnail image will be different also. (Try [Midnight Visage] or any of the Halloween Costumes and /infoself. lol)It actually even affects the mission briefing thumbnail when you click on Facemaker to get your costume mission (which is how I noticed it to begin with). I didn't check the thumbnail in the mission menu from the nav-bar dropdown.
If it worked any other way, it would almost impossible to have images ready for any number of player costume possibilities as well. -
Quote:ROFL I totally meant to say that it WILL END in an hour or so.. hence the "Trick or Treat!" implying to hurry up and go out to get your last minute goodies.It's 9:56 PM Pacific time right now. It ends at 11:59 PM Pacific time.
Time not your strong suit?
Dunno why I wrote that. It was obviously a long night. haha -
Quote:So that means it should have ended about an hour ago... Trick or Treat! lolJust so you know, it says 11:59 PM Pacific Time (that's almost-midnight, 'cha know), and then it gives a bracketed time for eastern. That's 2:59 AM, not 2:59 PM like Niv typed. Never pay attention to anything but the Pacific times that they give (or Central times, if they use them instead of Pacific; fairly rare anymore). They know their own times. None of the marketing or community department is reliable with time conversions.
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Quote:Indeed, my handy multi-purpose key:lately I've used just the /buycoh, no macro/command chaining /dialog_yes to it.
By the way, having dialog_yes bound to a key really helps in intense fights when you die, or are getting teleported away and have the prompt.
/bind numpad0 "loc$$visscale 4.0$$dialogyes$$getglobalname $target$$info"