MajorDecoy

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  1. Quote:
    Originally Posted by BrandX View Post
    3) Life Steal (Toggle) Percentage of life done returned as self-heal (percentage would have to be determined)
    I think the easiest thing to do is to make it a damage aura/self-heal toggle.

    or perhaps a PBAoE foe -recharge, self-heal.

    However, balancing the power to heal from a person's damage out-put sounds exceedingly difficult to balance. It would definitely be a stronger power on a brute than a tank.
  2. Quote:
    Originally Posted by Pebblebrook View Post
    Also couldn't buy SOs unless you happen to stumble upon people entering a building and followed them to find out it had an npc vendor that didn't show up on the map until years(?) later.
    It wasn't hard at all to buy SOs, as long as you wanted one of the ten varieties that your contacts sold. Well, you also needed to do missions for contacts that sold the appropriate origin enhancements.

    What was it?

    Health
    Endurance Reduction
    Endurance Modification
    Damage
    Accuracy
    Recharge
    Resistance
    Defense
    ...
  3. MajorDecoy

    fix weapons!!!

    What do you do in the case of the assault rifle/ trick arrow corruptor? Both rifle and bow go on the back? I'd also like to know how she would use a power from her secondary without putting her rifle away. Actually, how would a traps user place a trip mine without putting the rifle away?

    For every power that currently puts away a weapon, the developers would need to make at least 6 new animations. Male, Huge, Female, Male Flying, Huge Flying, Female Flying. Maybe Axe, Mace, and Broad Sword can all use the same animations, but Katana is left handed (also two handed), Titan Weapons is left handed, two handed, and the hands are further apart than Katana's, Dual Blades is Ambidextrous, Staff Fighting is one weapon and I can't tell if it's right or left handed.

    Making that change would be a massive undertaking, even if it were just for the Melee sets.

    They would need a much larger development team to get that animation done and still get other stuff done.

    But that's still ignoring combos like Redraw Hell's. How would you deal with a situation in which a character has multiple weapons?

    Say, Assault Rifle/Trick Arrow/Mace Mastery?
  4. Quote:
    Originally Posted by LSK View Post
    Hum interesting u have no sets in there but u have the IOs in there which u can not get unless you are either a VIP or have tier 7 fully slotted in which case you can use the IO sets.
    And you can't post in the tanker forums unless you're a VIP, so if you read the part where the poster explains "Just using Generic IO's for now and when he gets to a higher level I'll work on IO sets" it should all make some amount of sense.
  5. I'm also not sure about skipping Grant Cover. It provides Defense Debuff Resistance, and that is fairly important.

    I'm also not certain that Combat Readiness needs two slots of to-hit buff.
  6. Generally, unless you're going for a set bonus, taunt doesn't need extra slots.
  7. Quote:
    Originally Posted by New Dawn View Post
    Did you slot Gale for Damage?

    No
    Quite clearly, Gale has 68.9% damage enhancement.
    So... yes. Gale is slotted for damage.
  8. Quote:
    Originally Posted by Tenzhi View Post
    Except those forms can be slotted (with a Stealth proc, perhaps) and can attack.
    I was just making the point that a person with a Warshade that has at least one other form doesn't really care too much about being de-toggled. It's going to happen any.

    Also a good power for a warshade (or peace bringer) because it's yet another form to shape shift into.
  9. MajorDecoy

    TW and End Use

    Quote:
    Originally Posted by Scarlet Shocker View Post
    I'm relatively new to Melee toons but I'm really enjoying TW - except that it seems to be incredibly high in End use. I've got a TW/Inv scrapper at lvl 40 that's got an End Redux SO in almost every non-primary power that can take it and still can't overcome the issues.

    Is this normal?
    Yes, perfectly normal, and not just for Titan Weapons. Pain Tolerance is my favorite temporary power for a reason. 40 just seems to be the peak level for endurance trouble for some reason.
  10. It's not really an issue, it was just an idle thought, and then a consideration of "Well, if a person builds for it, why not let a character just be completely immune to debt?"
  11. After seeing the video, I'd like to get it, but I don't have any characters that would use it.

    I suppose I could come up with a concept for it. Hm.

    Well, it can wait. Concept first, then power.
  12. Quote:
    Originally Posted by Zwillinger View Post
    He could have, but then Black Pebble would press the button...

    And Noble Savage hates having to polish finger prints off it.
  13. Are you using English pants or American pants?
  14. And the weapons like Maces and Assault Rifles are costume parts, they already had the tech in place that having certain powers would unlock certain costume parts to choose between, as you might have noticed from respecifying on a character with a weapon set.

    Now compare that to the jumble of Incarnate power customization: If you unlock Judgement and go to the tailor, it doesn't offer just the Judgement powers you have slotted; it offers every Judgement power. I find this annoying because I can not be bothered to remember the different names of the tier 3 powers.

    Without new tech, I think they'd have to display every power pool and ancillary power pool option (though, I suspect that the Patron Pool Powers would only need to show up if your character had unlocked them).
  15. Quote:
    Originally Posted by Eva Destruction View Post
    I'm betting Sister Psyche's body dies in part 6 so she's using Penny's. That is why Penny's not wearing any pants.
    Does that mean Sister Psyche is also mind riding Super Goober?
  16. Quote:
    Originally Posted by Dark_Respite View Post
    What I want to know is how War Witch is helping to carry the casket when she's a GHOST.
    Do you really think BABs needs any help carrying that coffin?
  17. Quote:
    Originally Posted by FlashToo View Post
    I seem to remember Positron saying something about PVP and how it wouldn't be fair, and completely missing the point that we only want to turn it off in PVE.
    That was an argument back in the day, but I really doubt any developer has used that line of tack since the advent of the "Show power fx in PvP Only" mechanics.
  18. Quote:
    Originally Posted by Dechs Kaison View Post
    Hey, didn't I warn you people about my build?
    Speaking of, are you going to update your guide to mention Intuition Radial?

    Quote:
    Originally Posted by MaHaBone23 View Post
    ...building for debt protection? Isn't that a bit defeatist? In-mission debt is so minimal, and easily erased with a Patrol XP temp power or simply by logging off for a while. Its like a parachute that calls for an undertaker when deployed.

    I guess if you build for defeat, you can take comfort when things go as planned.
    It was just a whim, after looking at building for recharge, defense, damage bonuses, or +health, I thought "Well, XP debt protection is an option too."

    And why not? It's a set bonus, it should be an option. I suppose I could also try building for Status Resistance, but I imagine that would be even less effective than building for debt protection. "Wow! With this build I can get 50% Hold Resistance, that means this ten second hold will only last 6.6 seconds!"
  19. Quote:
    Originally Posted by Zombie Man View Post
    But then again, Coyote toggles everything off
    Good power for a warshade then. It's just like any of their other forms.
  20. So, I was playing around with a Warshade build (because, despite looking at the MFing Warshade build, and various respecs of my Warshade, I still haven't found a build I enjoy playing.) and I have discovered two things:

    1) MIDs doesn't even bother calculating how much XP Debt Protection you've accumulated through various bonuses.

    2) With only set bonuses, I couldn't do better than 33.5% Debt Protection.

    However, if I could get the recharge on Stygian Return down to less than 90 seconds, as long as I made sure to die in less than 90 seconds, I would have 100% debt protection.

    That said, I don't think it'd easy to be sure to die every 80 seconds or so.

    I think they could safely triple XP Debt Protection bonuses.
  21. Quote:
    Originally Posted by Slaunyeh View Post
    I have several villains who've saved the world
    When you say that, do you really mean that, instead of going outside and doing evil, they decided to stay home and have Indian take-out?

    "I could go to Warburg and launch nukes... but some warm naan sounds good right now."
  22. You can get them via Reward Merit Vendors for 400 merits and 25 million influence.

    Still, with the proc in Jab, I'm finding that it goes off pretty frequently, but I average one stack, though I did get up to three stacks during one mission.
  23. Quote:
    Originally Posted by Draeth Darkstar View Post
    Emulating a caster from D&D doesn't require a focus on range. D&D casters have tons of touch range spells.
    There are also gestalt classes, like Arcane Archer and Magus.

    My character, Secular Energy, is intended to be a wizard who studied magic from the book of Xagyg. He's an Energy/Energy/Munitions Blaster. In Pathfinder terms:

    Secular Energy is a Wizard with Arcane Strike, Improved Unarmed Strike, and Arcane Blast. He went to level 50 just using all his spell slots for Arcane Blast because without his spell book, he can't prepare spells. With Incarnate content, the Arcane Cantrip components he's been finding have allowed him to start constructing spells for his spell book, which is why he now is able to cast Cone of Cold, Fireball, Chain Lightning, Summon Monster III, and Mass Hasten. He still uses most of his spell slots for Arcane Blast.
  24. Quote:
    Originally Posted by Samuel_Tow View Post
    Oh, thank god the title wasn't saying what I thought it was saying. "My character" could join the Freedom Phalanx, in that a character I enter into a contest could be chosen to be made canon, NOT every character I play joining the Phalanx through a mission. OK, that's a load off my mind.
    Your characters can already all become reserve members.