MajikMan

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  1. I like the thought of a new animation for the web nade type power but I think it should be from either an external device (crossbow!!), or capsule (Im thinking the mutagen animation) that 'explodes' on contact to form the web.

    Not keen on the mini oil slick type power - while I like Caltrops I'd change the /Traps one. Have it so that its deployed with the standard animation and when a foe moves across it, it triggers into a pit with spikes - creating a short immob with minor dot and slow effect.

    I'd like the Seeker Drones to be buffed but unsure how - at least a speed increase or up the numbers of them maybe?

    For Detonator I'd go uber evil and have it having a chance to destroy _all_ the henchman for significant damage regardless of destroyed pet. Doubt that would make it any more popular tho
  2. For well over half their career a stalker in a team is really depending on the rehide, as without that tier 9 attack they are so 'so-so'
    After that point tho if thats all your doing then I'd be shaking my head thinking to myself that the stalker player could be doing so much more Get in there and take down as much as you can to under half health for the corrs (no,not the group ) to unleash scourge fireballs of d00m!
  3. After we took down Mynx four times (?) it was quite late so I snuck into bed

    A few lvl 32's now so uber pets and I suspect the rest of us bar Ms are not too far behind as well.
  4. Alot of slots needlessly used on Neutrino Bolt imho. Its low cost, fast recharge anyway and its damage will never be better than terrible Two Acc+Def Debuff/Two Acc+Dmg or even simply 1 Acc+Def Debuff and spam the AV/Boss with it.

    Again, Irradiate is a feeble damage power so take out the damage and go 2Acc/2End Red/2Rec Red for standard SO build.

    Flys fun but I always settled on Leaping so I could get Acrobatics and not spend most of my time on my backside Special IO's help of course now but you'd need to move powers around for that.

    If your taking Choking Cloud then its all or nothing I find - 3 Hold + 3 End Red. Very annoying when you get this detoggled tho.

    Recall Friend? Suppose its ok but takes what can seem forever to combine with Fallout/Vengeance routine.

    Would take out a damage on Cosmic Burst and either shove another Acc in or a disorient.

    I ran with the Leadership stuff for a while in the 30's but the detoggling drove me nuts and the end cost too high I found. Not a huge fan of them on my Rad but it does help, particulary for CC.

    Don't think Ive tried the Opp Gloom with CC combo but its a nice idea - just make sure you have Cosmic Burst on those Lt'

    Would shift Dark Embrace ahead of Consumption as the protections needed more than a really long +end attack. Much prefer Powersink, with Charged Armour and Electric Fence for pinning my anchors. Thunderstrike for me is loud, flashing and scatters the mob all over the place which is usually bad

    Overall they look mostly ok
  5. Yes it will negate the effect of Ice Slick but if your in a decent team with a herding brute and some sort of toggle Corr (say a /Rad), then that AoE immob is much more usefull. Not to mention that there are alot of flying mobs in CoV who just float over that slick and suddenly your left with zero control

    Take it but be wary of when using it and accept its not going to be a much used power (on a level up build I'd leave it nearer 30).
  6. Eyes ready to look at your bunny tail

    I better remember to pickup both missions before Monday
  7. MajikMan

    E.V.I.L. Returns

    Thanks for the badges, most welcomed
  8. Yeah was fun tho lag in Bloody Bay was utterly awfull and not enjoyable at all.

    Warburg was wierd and glad we skipped it cos it wasn't really doable
  9. MajikMan

    Acting Avatars

    Awesome, thankyou!

    Oh and yeah, as you can see I prefer when stars _where_ stars and shot in a fantastic light
  10. Don't forget it boosts your endurance recovery rate A small point that tends to get overlooked I find.

    I took it on my NB stalker and I probably havn't used it more than ten times since then. Not because its terrible but because its soooo rarely needed (and those Arachnoid/Arachnos mobs kinda like it if you MoG ).

    I would say take it but be very selective as when to use it and be aware that its not a typical 'God' mode power - even with slotting.

    Oh and if you do use it, let your healing teammates know they can't heal you but you'll gladly take Fort/sonic/ff shields still
  11. MajikMan

    Acting Avatars

    Very impressive and have enjoyed seeing all these pop up over the last few weeks

    If you could do my four 'signature' characters that would be great thankyou (in some sort of slideshow as others have)

    Vixen Medic (Science Defender)
    Pic of Vivien Leigh

    Cartomancer v2 (Natural Controller)
    Pic of Bela Lugosi

    Radiotherapy (Magic Defender)
    Pic of Orson Welles

    Vengefull Vixen (Natural Stalker)
    Pic of Fay Wray
  12. MajikMan

    E.V.I.L. Returns

    No doubt I'll see you around for the PvP event Max in various disguises
  13. [ QUOTE ]
    [ QUOTE ]
    Last night was a lot of fun. A few of us have hit 30 now too.

    [/ QUOTE ]

    You guys seem to be leveling a lot faster than the Dom team. What's your secret?

    [/ QUOTE ]

    Um ... Scourge and Thugs I reckon

    Oh and a shed load of FFG's!
  14. Moot point now he's gone but always good to hear the SR vs Nin debate
  15. [ QUOTE ]
    This is my build plan. So far I'm lvl 12 and loving it. If its possible I would like some advice if you think my power choices are Ok and I would like some advice on enhancements

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Kramious
    Level: 50
    Archetype: Mastermind
    Primary: Robotics
    Secondary: Force Field
    ---------------------------------------------
    01) --> Battle Drones==> Empty(1)
    01) --> Force Bolt==> Empty(1)
    02) --> Pulse Rifle Burst==> Empty(2)
    04) --> Deflection Shield==> Empty(4)
    06) --> Equip Robot==> Empty(6)
    08) --> Insulation Shield==> Empty(8)
    10) --> Combat Jumping==> Empty(10)
    12) --> Protector Bots==> Empty(12)
    14) --> Super Jump==> Empty(14)
    16) --> Aid Other==> Empty(16)
    18) --> Repair==> Empty(18)
    20) --> Dispersion Bubble==> Empty(20)
    22) --> Photon Grenade==> Empty(22)
    24) --> Aid Self==> Empty(24)
    26) --> Assault Bot==> Empty(26)
    28) --> Acrobatics==> Empty(28)
    30) --> Assault==> Empty(30)
    32) --> Upgrade Robot==> Empty(32)
    35) --> Repulsion Bomb==> Empty(35)
    38) --> Force Bubble==> Empty(38)
    41) --> Tactics==> Empty(41)
    44) --> Static Discharge==> Empty(44)
    47) --> Electrifying Fences==> Empty(47)
    49) --> Electric Shackles==> Empty(49)
    ---------------------------------------------
    01) --> Sprint==> Empty(1)
    01) --> Brawl==> Empty(1)
    02) --> Rest==> Empty(2)
    01) --> Supremacy==> Empty(1)
    [b]---------------------------------------------

    [/ QUOTE ]

    Nice to see Repair in there but I'd have Aid Self in at 18, I'd drop the AoE blast for Personal Forcefield which move Assault to 24, Tactics to 28 and Acrobatics to 30 for you.
    Then I'd drop Static Discharge and take the resistance shield at 41 with the AoE immob at 44. 47 would then be the hold and at 49 I'd get Repair back in.

    Alternative would be to drop Repulsion Bomb at 35 and move Repair in and 49 I'd probably pickup Recall Friend.
  16. Don't be too quick to dismiss the Leadership pool, as having Tactics running is great when you've got stealthed foes in your mission to find/kill
    Assault helps resist the placate from those Arachnos stalker types too which is handy. Plus Manouvers is handy for the confuse resist. However I'm not slotting these much, just for endurance reduction till I have spare slots.

    Back to the slotting question, I go with x2 Acc as basic for all the pets or with IO sets giving them at least 80% Acc. Your tier one and two henchies will be really ineffective with the one Acc and the ONI might get by but I'm not sure.
  17. Would appear my lag probs are gone so should be there tonight
  18. Good luck tonight folks, I won't be there as for whatever reason I'm still getting massive amounts of packetloss which makes it unplayable.

    Currently running a prog NC Soft have for this so I can submit a petition later tonight.

    Don't expect me for Dom night tomorrow either because of this.
  19. Conga rats!

    My thats a crowded screen you have, all those windows
  20. I took my Night Widow, put an Acc into its only slot and use it on extreme dangerous situations for me/team.

    Its not brilliant and really requires a ton of slotting but I find it fun to have and she has helped to distract foes and the smoke bomb alone is worth it - easily skippable all the same.
  21. Yeah I filled mine with a confuse set, more out of 'gotta do it' than 'min/max' something
  22. Between the pair of them, the powder at the moment is a better pick.

    Get confuse, -perception and a hold effect chance on whatever you hit. Downside is that its cone is short, narrow and aside for the confuse, duration short. Its still great and offers a team mini seeds of confusion type power (just not as good of course).

    The other? It works its just that you've got no idea how or who its blinded Duration on my one very basic test (an arena match) gave around a 7 second unable to target me duration. How it handles in PvE I was never sure when I had it and if nothing else, its a cool way to change your costume I would certainly not use this if I've already stuck Caltrops down as that will alert them right away.
  23. Depends on your play style of course but the old faithfulls are good; leadership pool powers, Aid Other/Aid Self, the two ally bubbles, the mez resist bubble and the personal forcefield.

    I've not properly tested Serum and reading about it people are rather mixed on it so I'd move your MM onto the test server first and have a play about with it. The AoE blast doesn't appeal to me as I've already got more reliable knockback powers in /FF but with IO sets you may find uses.

    I'm a bit different and actually like the /FF powers, Repulsion Field, Repulsion Bomb, Detention Field and Force Bubble but again I'd try em first on test as they are very very situational powers.
  24. Ah cool!

    Grats Standoff and ssshhhh don't diss the Dark Blast will ya!

    Have fun with whatever gets a heavy dose of play time.