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Posts
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Joined
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I just wonder if this is a back door way of testing the waters to see how a price increase would go over with players? do this now then later "to be fair" raise all our prices?
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il be working on prestige for my 1 person sg/vg, and waitng to see how many times a certain 2 servers crash.while low pop servers stays up
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well as a owner of a 1 person SG and VG,I don't really see that as a issue, I have belonged to SG over the 45 months I have played(badge verified) andwith my play style,and such have had whole sg slowly disband. as players move on to other thing, also have been kicked for some SG.in part of personally conflict with higher ups.(some my fault)I LIKE being able to move things between chars, I earned all the prestiage my self excluding the "gifts" of prestiage. removing one of the big hassles of moving stuff from one alt to another is great, I know the DEVS dislike it from the start,but as it does not adversly affect another player why not.I still "earned" the drop(ok i may have bought it on ww or BM,but I earned the inf/imfan)and I also realize as a 1 person sf/vg that Ill not be going on any base raids soon.plus i eleminate most of the base stealing problems
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well all my villains have skipped the Patron Power Pools, do I miss them NO. eaiset badge I ever got was the no patron powers in the flashback ,:-)
I do hope that now with the re-org things will get better, -
one small questoin the most traded item,is that because it is used in more recipes?
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So One side benifit from this is it should put to rest the possibility of going serverless, if they combine servers some how in the future,think how ticked off people would be who spent money to get extra slots, then all of those slots from extra servers suddently become avail. Like I said this is a good thing
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SG/VG Name: Fluffy Bunny.
Public relations: Currently working on an SG channel
Peak teaming hours: 6 PM EST-10 PM EST
Amount of PvP: Rare
Amount of Powerleveling: None
Amount of Drama: None
Size of Base: Basic 8X8 but will lots of extras
Requirements: Not accepting apps
Other:
Guild Description: We are a small but Elite SG that have been playing for 42+ months
Leader or Recruiting Officers: Me (@Mad Hobbit)
Voice chat: None
Preferred Method of contact: @Mad Hobbit -
well from the desc,not really excited, I was in the beta and understand the ice control for brutes,as i do alomt a grand total of .01% PVP balence means nothing to me
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well if they are re-balencing the zone for single player and small groups(1-3), does this mean they are finally admitting that some servers are ghost towns, and that for a MMO there are a lot of solo players?
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while this is all good stuff, just one small concern, with current number of ignious bosses springing up, to get the badge is a bit of a pain, if they are reduced very much then getting the badge will be even more of a pain
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if issue 12 was going to be small,maybe issue 13 will upgrade teh game engine and fix a lot of the bug/limits the current engine has, devs have done a great job re-tooling the game,and retro fitting, but at some point you have to move on, look at unreal, a very great engine for its time,now they are working on version 4.0,too many time the devs have said to do something would require a major rewrite of the game engine, they have never said they were not working on it.look at issue 6 it was a 2.3 gig download, that is a big issue, so no saying
issue 13 could not be the same, afte all most issue are what 20-30 meg? -
while issue 12 is fine I am more worried about issue 13, as 13 is suppose to be unlucky number,Issue 13 may be the great shift talked about by the last nova from the future,
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what would be really funny is tht vanguard and midnight were at odds and you can only join one or the other. talk aobut ticked off players
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this sounds great but It brings up 1 large problem, my "home" server is full, 8 heros 4 villians, don't really want to move to another server(due to friends and sg mates)and dont really want to delete chars to make room for new ATs,I have 2 lvl 50 villians and 2 lvl 50 heros.
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well i'm 1 week from my 42 month badge,so only 6 more months for me, but I really feel this is a bit of a waste, yes they buff a bit ,but they die fast, I am reminded of the npc helper you could get in Diablo2,Nice but easlly lived without
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well I have one question, just how many players can get this reward or can get it in the next say 6 months,while it is nice. in a recent article , it was said that the average COx player only stays 17 months
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well to risk being a Troll, does not matter how much we complain about this, they are going to do it ,and most likely not change the price,the only real way to have ANY impact is NOT to buy it, as in the real world, if consumers stop buying a certain product ,and sales goes down,then and only then will the manufacturer start to listen
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and on second thought, no teddys for the wedding night?
guys can get boxer shorts -
my question is If this is popular will test server be able to hold all the players? or will it go grey like freedom?
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well i saw something like this coming, no dev can give 100% to 2 different games at the same time,there may be some bumps during the changeover
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well makes sense, the last co i know of that tried to run two compeateing lines was apple with the apple 2 and mac products,and we all know how that turned out,
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so does this mean no more freespecs?,and Is this just another way they want us to spend the tons of inf we now have due to WW/BM? resepcs made sence at first(i was ther for issue2 launch)but now with some reading you can get a very solid build from the forums,an easier way would have been just to scratch the the fact you have gotten one from the three trials,and I agree the villian side trials are boring to me I hate them ,yet I will do a hero side almost anynight
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so if you have more than 1 kid your only going to celebrate the anniversery of the first kid birthday?
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I wonder if part of this wil lhelp either the WW or BM,as they can only sell what is offered by what players find,if you lvl too fast,some of the lower salvage is harder to get