MaXimillion_Zero

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  1. Just about any controller, a /poison MM, Fire or Ice blaster, lots of different corruptors, an /invul brute, and many other things as well.

    Oh, and cross posting is against the forum rules btw.
  2. MaXimillion_Zero

    Terrify Slotting

    Terrify is one of those powers that need 12 slots.... give it one acc, then mixture of damage, recharge, fear, endrdx and ToHit debuff.
  3. MaXimillion_Zero

    Device blaster

    [ QUOTE ]
    I don't know the exact numbers, but Smoke Grenade isn't a huge debuff. Blasters aren't debuffers though, so that shouldn't come as any surprise - it's certainly not going to be anywhere near a Defender or Controller debuff. More of a nice little bonus to the -Perception.

    [/ QUOTE ]Indeed, smoke grenade is only 5% nowdays. When the game launched, it used to be 50%, which meant /dev blasters were pretty much unstoppably, and fire/dev blasters used to hit 40 in a few days, solo.
  4. [ QUOTE ]

    If 8 people have it on a big team, its 8 times as better as when one person has it... It doesnt become expedentially better technically, it just become expedentially more noticed psychologically...


    [/ QUOTE ]Damage and ToHit may not, but defence does.
  5. [ QUOTE ]
    I take assault, since I don't have to do anything and my thugs are suddenly killing things 10% faster (or something like that).

    [/ QUOTE ]5%, if they have 3 damage SO's and no buffs other than assault.
  6. MaXimillion_Zero

    MA/Regen Build

    ....THREE attacks? Well, if you WANT to be gimped... [img]/uk/images/graemlins/tongue.gif[/img]
  7. MaXimillion_Zero

    Ice Tanker Build

    [ QUOTE ]
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    If you have a spread group, you need to keep moving to keep aggro. Aid self only takes about ½ a second stop to fire off, whereas hibernate takes longer to heal any useful amount.

    [/ QUOTE ]

    so basically compensating for having a [censored] team then? You really shouldn't have a spread group now should you? [img]/uk/images/graemlins/wink.gif[/img]

    [/ QUOTE ]Spread group of mobs, that is, and it can happen even with good teams [img]/uk/images/graemlins/tongue.gif[/img]
  8. MaXimillion_Zero

    Ice Tanker Build

    If you have a spread group, you need to keep moving to keep aggro. Aid self only takes about ½ a second stop to fire off, whereas hibernate takes longer to heal any useful amount.
  9. MaXimillion_Zero

    Ice Tanker Build

    [ QUOTE ]
    Getting Aid self is a bit of overkill isn't it Max? If you just slot some recharges on Hibernate it's up quite quickly.

    [/ QUOTE ]Hibernate can't be used in all situations aid self can, and it really increases the survivability IMO.
  10. MaXimillion_Zero

    Ice Tanker Build

    With fire epic I'd go for something like this:

    ---------------------------------------------
    Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
    ---------------------------------------------
    Name: Frozen Pheonix
    Level: 50
    Archetype: Tanker
    Primary: Ice Armor
    Secondary: Energy Melee
    ---------------------------------------------
    01) --> Hoarfrost==> Rechg(1)Rechg(3)Rechg(3)Heal(15)Heal(17)Heal(17)
    01) --> Barrage==> Acc(1)
    02) --> Frozen Armor==> EndRdx(2)DefBuf(5)DefBuf(5)DefBuf(9)
    04) --> Chilling Embrace==> EndRdx(4)Taunt(15)Taunt(40)Taunt(43)
    06) --> Bone Smasher==> Acc(6)Dmg(7)Dmg(7)Dmg(9)Rechg(13)EndRdx(13)
    08) --> Wet Ice==> EndRdx(8)
    10) --> Hasten==> Rechg(10)Rechg(11)Rechg(11)
    12) --> Hurdle==> Jump(12)
    14) --> Super Speed==> Run(14)
    16) --> Health==> Heal(16)
    18) --> Glacial Armor==> EndRdx(18)DefBuf(19)DefBuf(19)DefBuf(23)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(21)
    22) --> Whirling Hands==> Acc(22)Dmg(23)Dmg(25)Dmg(25)Rechg(29)EndRdx(29)
    24) --> Taunt==> Rechg(24)Rechg(34)Taunt(37)
    26) --> Energy Absorbtion==> Rechg(26)Rechg(27)Rechg(27)DefBuf(33)DefBuf(34)EndMod(34)
    28) --> Aid Other==> Heal(28)
    30) --> Aid Self==> Heal(30)Heal(31)Heal(31)EndRdx(31)Rechg(33)IntRdx(33)
    32) --> Hibernate==> Heal(32)Heal(46)Heal(46)Rechg(46)
    35) --> Energy Transfer==> Acc(35)Dmg(36)Dmg(36)Dmg(36)Rechg(37)Rechg(37)
    38) --> Total Focus==> Acc(38)Dmg(39)Dmg(39)Dmg(39)Rechg(40)EndRdx(40)
    41) --> Char==> Acc(41)Hold(42)Hold(42)Hold(42)Rechg(43)Rechg(43)
    44) --> Fire Blast==> Acc(44)Dmg(45)Dmg(45)Dmg(45)
    47) --> Fire Ball==> Acc(47)Dmg(48)Dmg(48)Dmg(48)Rechg(50)Rechg(50)
    49) --> Build Up==> Rechg(49)Rechg(50)
    ---------------------------------------------
  11. No AT needs stamina. However, personally I won't ever level a character without it, and there are only few rare cases in which I'd consider respeccing into stamina-less builds.

    I can say that my MM can still run out of END easily with stamina, in any harder fight (Hard boss/EB/AV/Big group).
  12. [ QUOTE ]
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    At least I think that's good news: all of you that were wondering why you sometimes needed to chomp four or five of these little guys now know why: it takes five of these guys to floor an even level boss in I6 (four in I7).

    [/ QUOTE ]

    no wonder defence looked bleak in comparison to resist versus an RV AV, oh wait it did to my eluded super reflex too. i also wonder if AVs have streakbreakers as well where after a period of misses an AV has to hit you.


    [/ QUOTE ]Both players and critters have streakbreaker, due to stupid coding.
  13. [ QUOTE ]

    BU+AIM+Blizzard is THE most damaging nuke in the game and It isn't hard to tap into the full damage provided by the nuke.


    [/ QUOTE ]Plus, LBAoE's tend to ignore AoE caps AFAIK.
  14. Drop moonbeam, get gloom instead.
    Don't take thunder clap unless you have the slots for it.
    Do NOT take life drain, it's horrible. Rather drop leadership and it, and pick up steamy mist and aid self.
  15. [ QUOTE ]
    Just realised (from reading another thread) that tactics has fear resistance, and considering how many heroes have tactics I may have to rethink my plan. Anyone have any experience of fear vs tactics? Especially when tactics is stacked?

    [/ QUOTE ]It's resistance tho', not protection. Also, I don't think it's too powerful.
  16. MaXimillion_Zero

    The fun of ss/da

    [ QUOTE ]
    [ QUOTE ]
    Remember that as a brute your prioriyty in attack slotting is accuracy, endrdx and recharge. Damage is secondary, since with fury the damage slots on't do that much.

    [/ QUOTE ]
    i have had a few high lvl brutes in my time and always slotted dmg as 3 slots on all attacks, (obviously with acc and end red accordin to the primary type). i did know someone who did as u said and skipped the dmg slots but eventually agreed they were needed. i dont know many brutes without them.

    [/ QUOTE ]I didn't say to drop them entirely, I just said to slot accuracy and endurance before slotting damage.
  17. [ QUOTE ]
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    you do know the ice nuke is [removed]

    [/ QUOTE ]

    I don't know whether to laugh or cry when i see statements like this.

    [/ QUOTE ]Personally, I've always found stupidity quite amusing [img]/uk/images/graemlins/wink.gif[/img]
  18. [ QUOTE ]
    [ QUOTE ]


    That said, I get that you can play an Ice/Elec to 50 without Power Sink but why would you want to? [img]/uk/images/graemlins/confused.gif[/img] [img]/uk/images/graemlins/wink.gif[/img]

    [/ QUOTE ]

    Well faced with a power choice at 35, and not having experienced any major end issues, its more of a question of, why take it? When you can tap into previously missed attacks or add some survivability from the pools. Just didnt have a major end problem.

    End Red slotting ftw [img]/uk/images/graemlins/laugh.gif[/img]

    [/ QUOTE ]Because it means that with stamina you won't run out of end.
  19. I do casually PvP, and don't have acro. If I ever make a full-PvP build, I might put it in, but only if there's nothing more useful to pick.
  20. MaXimillion_Zero

    The fun of ss/da

    Remember that as a brute your prioriyty in attack slotting is accuracy, endrdx and recharge. Damage is secondary, since with fury the damage slots on't do that much.
  21. [ QUOTE ]
    I agree. I find it quite hard to solo as a Corruptor. I am a Energy/Dark corruptor and while u may think its a good soloing combination, ive found bosses are very tough to solo. I hate having to use 20 inps per mission just to beat one boss :/

    [/ QUOTE ]If you're having problems with normal bosses with /dark, you're doing something very, very wrong...
  22. MaXimillion_Zero

    The fun of ss/da

    Personally I'd advice you don't get OG or CoF, and maybe not death shroud either. The two first both drain end and reduce fury building, and the third is a considerable end drain. Also, slot shields with at lest 1, propably 2 endrx, same for attacks, and dark regen.
  23. Primary is fairly irrelevant.

    As for secondary, Dark, Rad and Traps have the least ally-affecting moves. Kin is pretty nice as well. Cold only really becomes great after you get the L35 and 38 moves. Same for thermal, even though it's more team-oriented than cold. Sonic I would never take for solo, due to the fact that the AoE -res is ally-based.
  24. [ QUOTE ]

    [ QUOTE ]
    Remember though, that weave is only melee/ranged defence, at least IIRC

    [/ QUOTE ]
    In I6 all defence pool powers were changed to be ALL defence, which is all typed and positional, to make sure they stacked with primary and secondaries. And yes that includes Psi defence.

    [/ QUOTE ]Oooo, nicey...I wonder how I missed that...
  25. [ QUOTE ]
    Cool, that means we now have 5 people up for regular teaming on new alts, and MaX when he (of course!) decides to continue his sub.. right MaX? [img]/uk/images/graemlins/wink.gif[/img]



    [/ QUOTE ]Well, a regular team might be enough to persuade me [img]/uk/images/graemlins/wink.gif[/img]

    [ QUOTE ]
    I'm currently thinking a 7:30 pm start on either Mondays, Tuesdays or Thursdays, on whatever server everyone can make.

    [/ QUOTE ] Unfortunately, after school starts (next monday), I'll be vanishing 8PM BST every sunday-thursday night.


    My highest dom is L11 grav/NRG on onion, but I might reroll her since she lost the temporary superjump pack due to a bug, and customer "support" doesn't want to regrant it.