MaXimillion_Zero

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  1. [ QUOTE ]

    If you're wondering about the animation of Intimidate, it's like x-ray beam with no beam, instead, a birdly scream.

    [/ QUOTE ]The scream is a bug with all attacks that share the animation.
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    5% doesn't sound like much but this a PPP so you'd think that they are good.

    [/ QUOTE ]Yeah, because most PPP powers r teh übah.... <.< >.> >.<
  3. [ QUOTE ]
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    if your without fitness especially like i am

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    How can you do anything else without Stamina?
    I struggle with attacks with 1 end red SOs in every toggle with Stamina 3 slotted with SO and I only have 2 attacks

    [/ QUOTE ]D oyou have EndRdx in your other powers? Spammed clickies cost far more than toggles...
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    with targeting drones i dont think u need all those acc in your attacks

    [/ QUOTE ]Not for PvE, but you need at least one ACC for PvP.
  5. I have 3 heals, and 1 or 2 rech.
  6. [ QUOTE ]
    Hmmmm - thanks for the advice folks; at present my last power pick pre-Ancillaries is still some way off, but I have to admit Flurry's looking tempting.


    [/ QUOTE ]Trust me, the damage is horrible. If you want a pool power attack, take AS.
  7. [ QUOTE ]
    Oh and lol, you might not want health if youre going for defiance build

    [/ QUOTE ]Gah, old habits die hard, was supposed to take hurdle there
  8. Smoke is auto-hit in PvE but not PvP, not sure of hot feet.
  9. [ QUOTE ]
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    And then stop levelling at L31/L30, to keep maximum enhancement effectiviness.

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    Why not 32 so you get lvl 35 fresh SOs instead than white/yellow ones?

    [/ QUOTE ]L32 will get you a power you can't use, and while you'd get +3 SO's, your overall enhancement effectiviness is lowered. On the other hand, if you spend lot of time in siren's, you can get SO's +3 to your levle as bounty rewards, thus getting better bonuses. Or you can combine L30 enhancers, f you have the inf.
  10. For a sirens-only build I'd go for something like:

    [/b]---------------------------------------------
    01) --> Aimed Shot==> Acc(1)Dmg(3)Dmg(3)Dmg(9)Range(25)
    01) --> Web Grenade==> Acc(1)
    02) --> Caltrops==> Rechg(2)
    04) --> Snap Shot==> Acc(4)Dmg(5)Dmg(5)Dmg(13)Range(25)
    06) --> Blazing Arrow==> Acc(6)Dmg(7)Dmg(7)Dmg(9)Rechg(17)EndRdx(17)
    08) --> Swift==> Empty(8)
    10) --> Targeting Drone==> EndRdx(10)TH_Buf(11)TH_Buf(11)TH_Buf(13)
    12) --> Hover==> Fly(12)
    14) --> Fly==> Fly(14)Fly(15)Fly(15)
    16) --> Health==> Heal(16)
    18) --> Ranged Shot==> Acc(18)Dmg(19)Dmg(19)Dmg(21)IntRdx(23)
    20) --> Stamina==> EndMod(20)EndMod(21)EndMod(23)
    22) --> Cloaking Device==> EndRdx(22)
    24) --> Assault==> EndRdx(24)
    26) --> Tactics==> EndRdx(26)EndRdx(27)TH_Buf(27)TH_Buf(31)TH_Buf(31)
    28) --> Hasten==> Rechg(28)Rechg(29)Rechg(29)
    30) --> Super Speed==> Run(30)Run(31)
    ---------------------------------------------

    And then stop levelling at L31/L30, to keep maximum enhancement effectiviness.
  11. [ QUOTE ]
    I'm thinking, once I reach level 28, of using a Respec to take out Hasten + Superspeed, as I'll have a guaranteed travel power with Inertial Reduction, so the Superspeed is no longer needed.

    Would the Stimulant -> Aid Self route be a sensible one to replace those two powers wth?

    [/ QUOTE ]I'd definitely stick with hasten+SS, hasten stacked with multiple siphon speed is just beautiful, and a insta-activate travel power is good for certain situations that require a fast escape. Plus SS is nice for ghosting.

    And as said, you don't need medicine with transfusion.
  12. 1) Long export=bad, use short one, it has the same info in better format
    2) Those colours are made for US forums, change them in your planner or use text export, they're nearly unreadable here.
    3)The build has horrible slotting in most powers, and power order is hopeless. (recall friend before DN? Shadow fall before fearsome stare? Black hole?)
  13. [ QUOTE ]
    slow debuff

    [/ QUOTE ]Speed debuff, or slow, not slow debuff.
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    Personally, I prefer SS+IR for kin.

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    What do you use for knockback protection?

    [/ QUOTE ]I class knockback and mezzes as part of the 'squishy experience', and thus don't get protection from them (unless I have fly or jumping for other reasons, in which case I may take them).

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    Yeah....why play to your full potential?

    [/ QUOTE ]I rather emphasis my strengths than cover my weaknesses

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    And how does lying on your back emphasize your strengths?

    [/ QUOTE ]I just avoid getting hit by knockback attacks in the first place, as much as possible
  15. Beanbag will stun anything up to a lieut, and if you have access to another stun power, you'll be able to stun bosses, which makes it very nice for a soloing blaster. Being able to take one foe out of the fight is very good solo, but in teams the usability is a bit limited, unless stacked with another stun.
  16. [ QUOTE ]
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    Personally, I prefer SS+IR for kin.

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    What do you use for knockback protection?

    [/ QUOTE ]I class knockback and mezzes as part of the 'squishy experience', and thus don't get protection from them (unless I have fly or jumping for other reasons, in which case I may take them).

    [/ QUOTE ]

    Yeah....why play to your full potential?

    [/ QUOTE ]I rather emphasis my strengths than cover my weaknesses
  17. If you want a real blapper, you have two choices for secondary, energy and elec. Primary can be just about anything, although I'd avoid weapon-based sets.
  18. [ QUOTE ]
    Just a question if a stalkers stacks Invis with hide, he can still AS you? I thought Invis on its own doesnt permit u to use any offensive attacks? (only powers on urself) So how comes he can attack you in hide with invis on aswell?

    [/ QUOTE ]He can't. He can, however, use invis to get next to you, and then detoggle it.
  19. [ QUOTE ]
    Okay. Makes sense. Anything else? Is tar patch overslotted? Maybe one recharge?

    [/ QUOTE ]Three recharge, it's main purpose is the -res, you want it up as much as possible. Slows are less needed.
  20. Get tar patch and fearsome stare ASAP. Drop shadow fall a bit later.
  21. [ QUOTE ]

    I hate it when tanks dont make or arent given time to make tight clusters in one spot to prevent people having personal battles as an empath.

    [/ QUOTE ]Agreed, although more for the reason that tight groups are by far the most efficient way of dealing with foes.
  22. [ QUOTE ]
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    Personally, I prefer SS+IR for kin.

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    What do you use for knockback protection?

    [/ QUOTE ]I class knockback and mezzes as part of the 'squishy experience', and thus don't get protection from them (unless I have fly or jumping for other reasons, in which case I may take them).
  23. MaXimillion_Zero

    Mass Confusion

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    I have no idea what you are referring to. As pointed above, many more foes are resistant to fear/confuse than to holds/disorients.

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    Not in my experience. I've found many more mobs susceptible to Confuse/Fear.


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    Can you please state which mobs you've found resistant to holds?

    [/ QUOTE ]Only thing I can think of with additional mag hold protection are lost lieuts and bosses. There are some others protected against sleep, immob and stun tho'.
  24. [ QUOTE ]
    I found Ballista 1 to be one of the harder EB's so far with my MM.

    [/ QUOTE ]Ballistae were above average difficulty, but I think positron was the hardest for me.