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Posts
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Joined
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ok so ill ditch jab for AS
but that leaves me with a spare power to pick
which one? :O
[/ QUOTE ]Hasten -
With brutes in general, I only run shields when I have to, S/L resist when fighting foes with S/L damage and taking too much damage, mez protection against mezzing foes, etc.
This all pre-22 of course. -
For spines/regen sample, see here
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I've always wandered what the story based explanation was for them randomly turning up every now and again.
ie/ Quantums and voids are all explained in certain story arcs.
[/ QUOTE ]They are as well, they are nictus, out there to hunt kheldians. -
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Yeah I think with the scaleble defense they took the risk out of an Inv/ tank. I herded a good chunk of a CoT defeat all mish against +1's and just stuck my AoE attack on auto and made a cup of tea, came back and I was still in green with most of them half dead.
[/ QUOTE ]Back to pre-I5 style then -
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or WoW and other games where every update is released as a boxed set you have to pay for again.
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Get your facts straight, WoW has had plenty of updates (a few very large ones with lots of content too) but no payed expansion yet, CoX isn't alone in this.
[/ QUOTE ]However, after burning crusade, WoW will likely be getting one boxed expansion per year, which will seriously cut into the free updates. -
Voids and quantums do quantum daamge that hurts khelds, nictus (Enemy novas and dwarves) only do energy/negative damage.
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You do NOT, I repeat, do NOT build a rad without RI and EF. Really, you need them.
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Must have's:
TI
DP
UY
Invinc
Should have's:
RPD
Unstop
(Aid Self)
(Tough)
Could have's:
Tough Hide
(Weave)
REn
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I've no idea what the fixation with fly and air sup is with ss/elec, for PVP fly is the worst travel power going for a brute
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Lighting reflexes can be slotted for either running speed or flying speed.
[/ QUOTE ]Flight is still bad -
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Offhand, I can't remember whether you can issue multiple commands like that or whther the game considers them like powers, and you can only issue one per macro...
[/ QUOTE ]The game does not have any tech to limit the number of commands given by a macro, the only reason powers can't be used is because each action in the macro activates simultaneously, and only one power can be queued at a time, so the game can only use one power from the macro. -
NCSoft doesn't develop the game, Cryptic does. NCSoft is just the publisher.
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The post title is incorrect, you don't need both games, you only need CoV.
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I've always said that a good Tank shouldn't rely on a healer, but it becomes necessary once you have multiple mobs or bigger/higher lvl mobs due to team size.
[/ QUOTE ]A healer is not necessary, some bubbles/rings/debuffs will do the job well. -
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Besides most of us altoholics do get to see just about all of the content with a variety of alts, so a moot point really.
[/ QUOTE ]Yeah, but the point is seeing all the content with every alt -
TI and UY are the more costly ones, and invinc costs a bit less, so slot those two first, maybe give one endRdx to invinc as well. After that, I'd put rest of end reducers in attacks.
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1) This a basic rule for all Brutes: Put 2 acc enhancements in all your attacks, even if you don't PvP. This way you'll be able to play on Relentless and hit most of your attacks.
[/ QUOTE ]Yeah, play on relentless so you miss as much content as possible!
<_<
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IIRC when launching a Dominationjuiced hold, it fires off a second hold along with your normal hold, and this extra hold has higher duration.
[/ QUOTE ]AFAIK, it just doubles the magnitude and duration of all your controls. -
Three slotted health is....a downtime reducer, and not much else. Aid self, on the other hand, is a huge survivability boost, and I really wouldn't recommend missing it if you want to be able to take damage.
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i use three attacks and Hasten (shad punch, smite, shad maul)
[/ QUOTE ]Wait....no midnight grasp? o.0 -
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I didn't think that would be possible or does mt taunt aura work better than taunt?
[/ QUOTE ]In my experience, yes, on anything but AV's. -
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And this is why I think it's a bad idea for people to make builds without any experience of actually playing the set (forgive me if I am wrong, but I'm pretty sure you haven't got a high level Claws Scrapper).
[/ QUOTE ]Correct, however I was making this as a respec build for stasis, asking for her preferences, and she does have a L50 claws/inv -
Build I did a while ago, for a person who didn't want spin:
01) --> Strike==> Acc(1) Dmg(3) Dmg(7) Dmg(13)
01) --> Resist Physical Damage==> DmgRes(1) DmgRes(37) DmgRes(37)
02) --> Slash==> Acc(2) Dmg(3) Dmg(7) Dmg(11)
04) --> Dull Pain==> Rechg(4) Rechg(5) Rechg(5) Heal(36) Heal(36) Heal(37)
06) --> Temp Invulnerability==> EndRdx(6) DmgRes(13) DmgRes(15) DmgRes(15)
08) --> Swipe==> Acc(8) Dmg(9) Dmg(9) Dmg(11)
10) --> Combat Jumping==> Jump(10)
12) --> Hurdle==> Jump(12)
14) --> Super Jump==> Jump(14) Jump(40)
16) --> Unyielding==> EndRdx(16) DmgRes(17) DmgRes(17) DmgRes(21)
18) --> Focus==> Acc(18) Dmg(19) Dmg(19) Dmg(21) Rechg(34) EndRdx(36)
20) --> Health==> Heal(20)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Hasten==> Rechg(24) Rechg(25) Rechg(25)
26) --> Eviscerate==> Acc(26) Dmg(27) Dmg(27) Dmg(31) Rechg(31) EndRdx(31)
28) --> Invincibility==> DefBuf(28) DefBuf(29) DefBuf(29) Taunt(46) Taunt(48) Taunt(50)
30) --> Super Speed==> Run(30) Run(43)
32) --> Shockwave==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Rechg(34) EndRdx(34)
35) --> Aid Other==> Heal(35)
38) --> Unstoppable==> Rechg(38) Rechg(39) Rechg(39) DmgRes(39) DmgRes(40) EndMod(40)
41) --> Aid Self==> Heal(41) Heal(42) Heal(42) IntRdx(42) EndRdx(43) Rechg(43)
44) --> Focused Accuracy==> EndRdx(44) EndRdx(45) EndRdx(45) TH_Buf(45) TH_Buf(46) TH_Buf(46)
47) --> Conserve Power==> Rechg(47) Rechg(48) Rechg(48)
49) --> Resist Elements==> DmgRes(49) DmgRes(50) DmgRes(50)
Took aid self there to take advantage of the massive survivability boost it gives, it always makes me gringe when I see invul builds with all 3 passives but no aid self... -
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Also i skipped the passives in favour of aidself
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aid self? on a inv brute? i dont understand y its needed. surely dull pain is more than enough
[/ QUOTE ]With hasten, and 3 rech SO's:
DP recharges in 135 seconds, and heals 80% HP
Aid Self reharges in 7,5 seconds and heals 40% HP
Aid self is a MASSIVE survivability boost, far more than passives. -
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P.S EA slotted for just end modifiers and recharge. If one would switch from end recovery to defense even a spawn of just five should be enough to top at the cap. Perhaps two recharge/end modifier/defense would do the trick.
[/ QUOTE ]I have 3 rech 2 def 1 endmod, with no end problems.