MaXimillion_Zero

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  1. [ QUOTE ]
    ok so ill ditch jab for AS
    but that leaves me with a spare power to pick
    which one? :O

    [/ QUOTE ]Hasten
  2. MaXimillion_Zero

    /ELEC Toggles

    With brutes in general, I only run shields when I have to, S/L resist when fighting foes with S/L damage and taking too much damage, mez protection against mezzing foes, etc.

    This all pre-22 of course.
  3. [ QUOTE ]
    I've always wandered what the story based explanation was for them randomly turning up every now and again.
    ie/ Quantums and voids are all explained in certain story arcs.


    [/ QUOTE ]They are as well, they are nictus, out there to hunt kheldians.
  4. MaXimillion_Zero

    Invulnerability?

    [ QUOTE ]
    Yeah I think with the scaleble defense they took the risk out of an Inv/ tank. I herded a good chunk of a CoT defeat all mish against +1's and just stuck my AoE attack on auto and made a cup of tea, came back and I was still in green with most of them half dead.

    [/ QUOTE ]Back to pre-I5 style then
  5. [ QUOTE ]
    [ QUOTE ]
    or WoW and other games where every update is released as a boxed set you have to pay for again.

    [/ QUOTE ]

    Get your facts straight, WoW has had plenty of updates (a few very large ones with lots of content too) but no payed expansion yet, CoX isn't alone in this.


    [/ QUOTE ]However, after burning crusade, WoW will likely be getting one boxed expansion per year, which will seriously cut into the free updates.
  6. Voids and quantums do quantum daamge that hurts khelds, nictus (Enemy novas and dwarves) only do energy/negative damage.
  7. You do NOT, I repeat, do NOT build a rad without RI and EF. Really, you need them.
  8. MaXimillion_Zero

    Invulnerability?

    Must have's:
    TI
    DP
    UY
    Invinc

    Should have's:
    RPD
    Unstop
    (Aid Self)
    (Tough)

    Could have's:
    Tough Hide
    (Weave)
    REn
    REl
  9. [ QUOTE ]
    [ QUOTE ]
    I've no idea what the fixation with fly and air sup is with ss/elec, for PVP fly is the worst travel power going for a brute

    [/ QUOTE ]
    Lighting reflexes can be slotted for either running speed or flying speed.

    [/ QUOTE ]Flight is still bad
  10. [ QUOTE ]

    Offhand, I can't remember whether you can issue multiple commands like that or whther the game considers them like powers, and you can only issue one per macro...

    [/ QUOTE ]The game does not have any tech to limit the number of commands given by a macro, the only reason powers can't be used is because each action in the macro activates simultaneously, and only one power can be queued at a time, so the game can only use one power from the macro.
  11. NCSoft doesn't develop the game, Cryptic does. NCSoft is just the publisher.
  12. The post title is incorrect, you don't need both games, you only need CoV.
  13. MaXimillion_Zero

    Fire Tank Woe

    [ QUOTE ]
    I've always said that a good Tank shouldn't rely on a healer, but it becomes necessary once you have multiple mobs or bigger/higher lvl mobs due to team size.

    [/ QUOTE ]A healer is not necessary, some bubbles/rings/debuffs will do the job well.
  14. [ QUOTE ]


    Besides most of us altoholics do get to see just about all of the content with a variety of alts, so a moot point really.

    [/ QUOTE ]Yeah, but the point is seeing all the content with every alt
  15. MaXimillion_Zero

    */Invul Advice.

    TI and UY are the more costly ones, and invinc costs a bit less, so slot those two first, maybe give one endRdx to invinc as well. After that, I'd put rest of end reducers in attacks.
  16. [ QUOTE ]

    1) This a basic rule for all Brutes: Put 2 acc enhancements in all your attacks, even if you don't PvP. This way you'll be able to play on Relentless and hit most of your attacks.


    [/ QUOTE ]Yeah, play on relentless so you miss as much content as possible!

    <_<
    >_>
  17. [ QUOTE ]

    IIRC when launching a Dominationjuiced hold, it fires off a second hold along with your normal hold, and this extra hold has higher duration.

    [/ QUOTE ]AFAIK, it just doubles the magnitude and duration of all your controls.
  18. Three slotted health is....a downtime reducer, and not much else. Aid self, on the other hand, is a huge survivability boost, and I really wouldn't recommend missing it if you want to be able to take damage.
  19. MaXimillion_Zero

    DM/FA Gimped???

    [ QUOTE ]
    i use three attacks and Hasten (shad punch, smite, shad maul)

    [/ QUOTE ]Wait....no midnight grasp? o.0
  20. [ QUOTE ]

    I didn't think that would be possible or does mt taunt aura work better than taunt?

    [/ QUOTE ]In my experience, yes, on anything but AV's.
  21. [ QUOTE ]
    And this is why I think it's a bad idea for people to make builds without any experience of actually playing the set (forgive me if I am wrong, but I'm pretty sure you haven't got a high level Claws Scrapper).

    [/ QUOTE ]Correct, however I was making this as a respec build for stasis, asking for her preferences, and she does have a L50 claws/inv
  22. Build I did a while ago, for a person who didn't want spin:

    01) --> Strike==> Acc(1) Dmg(3) Dmg(7) Dmg(13)
    01) --> Resist Physical Damage==> DmgRes(1) DmgRes(37) DmgRes(37)
    02) --> Slash==> Acc(2) Dmg(3) Dmg(7) Dmg(11)
    04) --> Dull Pain==> Rechg(4) Rechg(5) Rechg(5) Heal(36) Heal(36) Heal(37)
    06) --> Temp Invulnerability==> EndRdx(6) DmgRes(13) DmgRes(15) DmgRes(15)
    08) --> Swipe==> Acc(8) Dmg(9) Dmg(9) Dmg(11)
    10) --> Combat Jumping==> Jump(10)
    12) --> Hurdle==> Jump(12)
    14) --> Super Jump==> Jump(14) Jump(40)
    16) --> Unyielding==> EndRdx(16) DmgRes(17) DmgRes(17) DmgRes(21)
    18) --> Focus==> Acc(18) Dmg(19) Dmg(19) Dmg(21) Rechg(34) EndRdx(36)
    20) --> Health==> Heal(20)
    22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
    24) --> Hasten==> Rechg(24) Rechg(25) Rechg(25)
    26) --> Eviscerate==> Acc(26) Dmg(27) Dmg(27) Dmg(31) Rechg(31) EndRdx(31)
    28) --> Invincibility==> DefBuf(28) DefBuf(29) DefBuf(29) Taunt(46) Taunt(48) Taunt(50)
    30) --> Super Speed==> Run(30) Run(43)
    32) --> Shockwave==> Acc(32) Dmg(33) Dmg(33) Dmg(33) Rechg(34) EndRdx(34)
    35) --> Aid Other==> Heal(35)
    38) --> Unstoppable==> Rechg(38) Rechg(39) Rechg(39) DmgRes(39) DmgRes(40) EndMod(40)
    41) --> Aid Self==> Heal(41) Heal(42) Heal(42) IntRdx(42) EndRdx(43) Rechg(43)
    44) --> Focused Accuracy==> EndRdx(44) EndRdx(45) EndRdx(45) TH_Buf(45) TH_Buf(46) TH_Buf(46)
    47) --> Conserve Power==> Rechg(47) Rechg(48) Rechg(48)
    49) --> Resist Elements==> DmgRes(49) DmgRes(50) DmgRes(50)

    Took aid self there to take advantage of the massive survivability boost it gives, it always makes me gringe when I see invul builds with all 3 passives but no aid self...
  23. [ QUOTE ]
    [ QUOTE ]
    Also i skipped the passives in favour of aidself

    [/ QUOTE ]

    aid self? on a inv brute? i dont understand y its needed. surely dull pain is more than enough

    [/ QUOTE ]With hasten, and 3 rech SO's:
    DP recharges in 135 seconds, and heals 80% HP
    Aid Self reharges in 7,5 seconds and heals 40% HP

    Aid self is a MASSIVE survivability boost, far more than passives.
  24. [ QUOTE ]

    P.S EA slotted for just end modifiers and recharge. If one would switch from end recovery to defense even a spawn of just five should be enough to top at the cap. Perhaps two recharge/end modifier/defense would do the trick.

    [/ QUOTE ]I have 3 rech 2 def 1 endmod, with no end problems.