MaXimillion_Zero

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  1. MaXimillion_Zero

    Forum Avatars

    [ QUOTE ]
    There isn't a fixed max size IFAIK, but mods may ask you to remove anything that is excessive (i.e. Try and keep it sub-500k). Animated avatars will need to be .gifs, unless the world has gone crazy and started adopting .mng at last.

    [/ QUOTE ]No love for animated .png's?
  2. [ QUOTE ]
    To put it another way: anything that changes the current hitpoints, up or down, will break a sleep.

    [/ QUOTE ]Except for a reduction of your max HP that would also lead to a reduction of your current HP.

    At least I think it wouldn't.
  3. [ QUOTE ]
    I must admit iv not noticed that, but anyway thats hardly the same as the price of purples being higher than ever is it?

    [/ QUOTE ]The launch prices can't really be taken into account, since the demand was incredibly high compared to the supply. However, now that things have stabilized, if the prices keep increasing, that's a clear sign of inflation.

    Now whether that's due to farmers is a whole other kettle of fish.
  4. Any half decent blaster or defender will unleash that AoE hell regardless of whether there's a tank in the team. And certainly won't care whether than tank is using taunt or aura to keep the mobs occupied.
  5. [ QUOTE ]

    Then even if the market bombed and you were only getting six inf per item of salvage, it'd still be a profit, just not as large a profit as before.


    [/ QUOTE ]Because the time to acquire the salvage is completely free, yes? Economics don't work that way.
  6. ITT: People who don't understand ED.

    And no, I'm not talking about Enhancement Diversification.
  7. [ QUOTE ]
    Sleep only breaks if damage is done, as far as i know.

    [/ QUOTE ]Or if the target is healed.
  8. [ QUOTE ]
    So it was a misinterpretable comment that you'd rather leave that way.

    [/ QUOTE ] Any comment can be misinterpreted if one chooses to do so. Most of us understood just fine what he meant.
  9. [ QUOTE ]
    Don't know if I can succsefully describe this to you but here goes. The In game and Real world economic systems are two separate enities, now NC's new move allows those entitis too at least touch perhaps even interact to me an undesirable thing. This is the basis of my objection.

    [/ QUOTE ]Being able to pay for character transfers and thus being able to move influence and loot from one server to another without incurring the penalties that doing so through the AH would cause has far more significant effects on the economy than being able to buy respecs.
  10. I don't think there should be a space between cc and 2. Try: /macro fly "cc2$$powexec_name fly"
  11. [ QUOTE ]

    Another thing occurred to me as well - how exactly do you SAY 'Sands of Mu?' Is it 'Mu' as in cat noise (mew) or Mu as in cow noise (moo)?

    [/ QUOTE ]ยต
  12. Not all my favourite powers perhaps, but certainly my currently favourite combination of 7 powers:
    1. Omega Maneuver
    2. Wide Area Web Grenade
    3. Venom Grenade
    4. Heavy Burst
    5. Full Auto
    6. Bayonet
    7. Pummel
  13. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]

    They're fixing the unique bug with build up proc, so if you have more then 1 slotted, the others will be deleted in the next patch.

    [/ QUOTE ]You just won't be slotting more than one any more. You'll still keep what you already have slotted. Same thing that happened with Taunt SIO's in auras and +stealth SIO's in passives.

    [/ QUOTE ]

    Not if i understood castles replies in that thread i linked.
    They will be deleted when the patch hits.
    When the unique tag is actually working, and you have two slotted, it'll force delete it, apparently some built in game mechanic.

    [/ QUOTE ]Would've helped if you'd linked to that post rather than just the patch note thread
  14. MaXimillion_Zero

    Oh wow, cool!

    I'm pretty sure the game didn't add metadata to screenies in the old days though. Can't remember when the feature was added, but it was after I started playing.
  15. [ QUOTE ]
    the payable one should allow you to re-choose powersets


    [/ QUOTE ]Worst idea ever. Even if you added similar respecs that were obtainable in-game.
  16. [ QUOTE ]

    They're fixing the unique bug with build up proc, so if you have more then 1 slotted, the others will be deleted in the next patch.

    [/ QUOTE ]You just won't be slotting more than one any more. You'll still keep what you already have slotted. Same thing that happened with Taunt SIO's in auras and +stealth SIO's in passives.
  17. MaXimillion_Zero

    Extending powers

    No way to extend duration, no. And build-up and aim both up damage and tohit (which is different from accuracy, although both help to do the same thing), so yes, the tohit/recharge enhancement will boost both attributes of the power.
  18. MaXimillion_Zero

    Purple Drops...

    Purples drop from all mobs that could droop a L50 recipe. That includes L48, and possibly L47 mobs.
  19. MaXimillion_Zero

    Keyboard Only?

    Unfortunately there's no command for interacting with objects. It's a shame, it would allow some quite convenient binds.
  20. [ QUOTE ]
    Hmm, Giant Monsters are level 100

    [/ QUOTE ]Wrong. GM's have different levels, the level is just hidden in the targeting window.
  21. Half of what you need to reach the next level. (Only depending on your current level, not how much XP you currently have, obviously).

    And GM's give poor XP these days.
  22. Procs in tick-based powers (whether toggles, passives, LBAoE's, summons with passives) will not check for the proc chance until it's been 10 seconds since they last did.
  23. MaXimillion_Zero

    Religeous Origin

    [ QUOTE ]
    the game lore doesn't really allow for the existence of conventional religions, as it contradicts conventional religions way too much.

    [/ QUOTE ]Of course, Padre Henri is an established character in the CoH lore, so we do have some references to real-world religions.

    Oh course, no dev will probably ever comment how exactly Christianity is viewed in the game lore.
  24. [ QUOTE ]

    However, in PvP they say LOL-Defence, bcause it is easy to overcome with to-hit buffs like Aim, Mind link and CT: Offensive.

    [/ QUOTE ]CT: Offensive is an accuracy buff, actually.
  25. [ QUOTE ]

    Tanked hamidon
    Pulled the big Quarry monster down the hole on a eden trial
    Keeping the Arachnos flier off the team while they were fighting lord recluse on a STF
    Kept the aggro of the teams when taking out the pylons on a mothership raid.
    Not to mention all the AVs that ive pulled or forced their attention to me in various missions.
    ..and probably one or two squishys that ive saved when theyve attracted to much attention... or make that the entire team when theyve suddenly pulled a fresh spawn that was standing to close.

    Does being able to da all these things due to a single power make me a "better" tanker?
    I dont know, but I certainly think it makes me a more Versatile one..


    [/ QUOTE ]Mostly doable without taunt, as you said yourself, so I don't see your point really.