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Posts
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Joined
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ok, my AE mission is now a hall of famer, so how do I make it give regular mission drops?
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Not asking about beta dates, just...there hasn't been a patch or any kind of real news for months. It's like they have forgotten about this game. I'm like more info on everything.
Ultra mode, the only thing I can see is that it only updates lighting and shadows. Was hoping they revamped the engine for better models/textures to make the world and the toons more life like rather than just making shadows and reflections. -
Any word on when ultra mode will be testable or playable? I hope the ultra mode will enhance more than just shadows and lighting. Alot of graphics could use an overhaul including textures and models.
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Thats my point..Why not just tell us everything so we know what to expect and have that much more to look forward to
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I'm deeply sadened by the lack of updates/news over the past month. I know out of the last 4 weeks...something must have happened or you people must be working on something. And ... ok... take a week away from that for the holidays...that still leaves you with 3 weeks to do something and let us know whats going on.
Hows Going Rogue going..... I don't know why you feel you need to "surprise" us and not give any details whats going on with it or what will be in it. All that does is gives people high expectations brought on by gossip, rumor, and missinterpretation of interviews and if it doesn't turn out to be what we have peiced together and look forward to...thats just doing nothing but hurting the game by making other run to CO or STO leaving this game in ruin. -
What will be the minimum system requirements and the recomended system requirements for Going Rogue. Especially in order to have Ultra Mode turn on
I have AMD64 X2 4600+
4Gigs Ram
2 NVidia 9600GTs SLI'ed together
Will that be enough for Ultra Mode? -
I never said or pointed to the assumption that it was pulled. As I said, his account might have expired. It was up and running and everyone was talking about it for a month or so, and made hall of fame. With EVERYONE talking about and running the Sam mission, don't you think the devs would have done something about it a long time ago if they thought it broke any rules they established?
And BTW, Until they make AE missions playable 1 time per toon (for teams that counts only for the leader of the team) AE is a farm system. Since all you do in ANY mission AE or regular contact is go in and kill (maybe click on something or escort) and exit..... Any mission is farmable. But AE makes it easier b/c you don't have to exit and risk losing the mission. -
ok, if your gonna say something that makes no sense or if your not gonna elaborate what you mean by stretch, expand, or alter.........then don't post. That made no sense without explanation.
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I'm not going to post the story in here when all you have to do is look up the mission in the game to read it. I wanted max mobs in my mission and aside from revive, all their powers are the standard set for SS/Regen. Other than adding Revive to them, they are normal toons to go in and fight. The fact that I added more mobs is meant to just add to the difficulty of the mission. And how would you know if the first samuari mission got pulled. Rafa could have just let his account expire. It was a Hall of Famer.
And as far as people calling this a farm mission. ANY AE MISSION IS A FARM. A normal farm is any mission that is used to gain xp, but not completed so it can be reset and played again and again. Ok, lets make this alittle more simple. A farm is clearing a mission but not completing it so you reset it and run it again, and again, and again, and again, and again, and again. The devs want their missions completed. However, the AE system is really nothing BUT a farming system. It's whole concept is all about farming if you think about it. It's the only thing it's really good for. The only difference between AE and regular farming, is you get tickets instead of drops (no purples or salvage but you still can get recipes) and you can complete the mission. And after you complete it...guess what, you can go back in again, and again, and again, and again, and again, and again, and again, and again, and again.....and so on...just like a regular farm.
So all that being said, stop complaining about AE missions being farming missions. THEIR ALL FARMING MISSIONS!!!! -
How do you make your AE mission give out rewards, I see people talking about it like you can....just don't know how. ????
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ok, Since Rafa's samuari mission isn't published anymore....I remade it and made a story for it. It has a detailed story. I made it with the same samuari Rafa had, and gave them revive as an added power without taking anything away from the standard powers. Which to me, making them revive makes the mission harder to kill. I followed the rules of AE guidelines in making the custom toons, and creating a story. If some wanna use it as a farm, I can't help that. I just thought it was a cool mission and I didn't wanna see that concept gone.
That being said, STOP COMPLAINING. If you don't wanna run the mission, don't run it. I got a complaint comment on it saying it has almost no story text. ********, it has story text. I thought it out for like an hour. Even the clickie has a story text. He also put nonsensical custom mobs set to a high level with self rez. Well, I set the custom mobs to standard and just added revive....to make it HARDER!!!!!!! Also, he put, lots of identical buffing allies. Well, if your running through there solo, it's good to have allies, and I put alot in there b/c they die off fast or they stop following if you move too fast. And I put the 1 glowie to end the mission for 3 reasons. It was like that in the original Sam mission. 2, If a team enters the mission, and something isn't right like difficulty settings....it's easier to click the clickie and end the mission rather than exit, quit the TF and reform, get the mission again, and go in. And 3, there are MANY mission made by the devs...regular contact missions....that the only goal is to click on 1 thing, or save 1 person and the mission ends. If the devs can do it, SO CAN I!!!! -
I'm trying to make an AE mission where the mobs revive. The minions, the primary I set to standard, and the secondary I set to standard and just added revive. I get XP for them. I did the same with the Lt. and the bosses, but I don't get XP from them. What am I doing wrong?
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Has anyone else had they accounts expire a day early like me? I usually renew my accounts the day they are supposed to expire and for they past 5 years it has gone like clockwork....but the past 2 months, my accounts have expired a full day early. Last week I looked at my account and it said my account was playable until Dec 24th 2009....but on 12/23/09 they shut it off.....likewise for november. Anyone else having this problem? They owe me 2 days
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What is the difference between the Elec/Sheild tanker and scrapper? looking at the stats, I can see none worth worrying about, but I'm asking just in the case there is something I didn't see or don't know to look for.
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Leblanc, It's the idiots out there that try to flame a post which makes posting opinions on the boards a bad idea. This is a forum, a place to voice your opinions and find out what others think about the topic. That is what the boards are for, information and conversation. But if someone has an opinion that is different than others, or a question that is unknown to the original poster but someone thinks it's so easy....thats when the flame starts instead of people just posting with common sense and civility.
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Quote:Dude, read what I wrote just above your post. If you had...you would realize that....(again having to make myself even clearer for the stupid people)....OUT OF THE PEOPLE I HAVE SPOKEN TO noone really uses the bases anymore...As MB states, my bases are used for quick travel between zones and salvage/enhancement storage.
The statement "no one really uses the bases anymore" is false. Pretty dumb, too.
Had you done so, this thread wouldn't exist.
Had you read the previous post, your post wouldn't exist. -
The PvP population is low b/c it sucks. and boring. all you do is go in and jump around with your stealth on with an attack qued up so when your in range you can attack and jump away again. There is no head to head attacks or battles in there. And especially when 30 people can gang up on 1.... There are reasons to go into the pvp zones other than pvp. Like getting the exploration badges and the 5 hour zone badges, and then the defeat badges (like getting the arachnos defeat badges from Warzone).... There needs to be an option to turn off pvp for your toon in the option menu.
Anyway, I digress. Can they give us another trial to do in order to give us the mission computer from another trial....or atleast just make it craftable. -
Think about it, my question is obvious......"Whats your opinion". People posts things in here like I just did to get others opinions. I thought it was self explanitory, but I guess I had to make it clear.
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Noone really uses the bases anymore. Aww it's good and fun to see if you can make the best and most clever base you can....but ultimatly it's useless. You can't do base raids, the TP's in the base is rather outdated since you can get everyone with ourobus, wentworth tp, mission tp, and trains. Really, why have tp'er in a base when everyone uses Ourobus to TP where they need to go most of the time. I've asked alot of people on the freedom server, and they all say there is really no need to have a base.
That is my opinion and I know some might disagree, but really.... If they want the bases to be used more...I have an idea. Why not make the portal in ourobus...instead of giving you a choice of zones to go to.....just make it take you back to the zone you were just in last. If you remove the capability to use ourobus as a TP hub, they would have to use the base tp'ers again...and it might get peoples interest back into the bases more. -
When will the devs fix the problem with that trial so we can get the mission computer and start doing base raids?
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no, Actually, the third time was the tower, but It didn't show up under my health meter
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Last night, I had a friend read my fortune, and I got wheel of fortune. I then turned on walk (which temporarily turns off all powers including autopowers) and had him hit me with another fortune reading....whereas I received the fool. When I turned off walk, I found that I had both fortunes at the same time. I tried it again to try and get a third, but apparently, it only works 2 times.